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Atari's Foray into Virtual Reality


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7 replies to this topic

#1 LeeJ07

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Posted 14 May 2016 - 09:08 AM

I found this nifty article about Atari's failed attempt to break into the VR market way back in the 1980s, and thought I'd share it here.

I don't think Atari's VR efforts are that well known. I'd certainly never heard of it.

Atari’s secret VR experiments of the 1980s

http://flip.it/.TJ2r
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#2 LeeJ07

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Posted 14 May 2016 - 09:21 AM

I should note that there really wasn't a so-called "VR Market" back when Atari first started these experiments, so really, they very nearly *created* the market.
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#3 AlamoAtari

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Posted 14 May 2016 - 09:40 AM

I vaguely remember that, it was around the same time as the mental controler with the headband thing
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#4 Lost Dragon

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Posted 14 May 2016 - 01:28 PM

OMG!!!!!!!!

 

Yet again, i find the wonderous community here is delivering the Atari coverage i've longed for, yet has been sadly missing from professional publications i invested so much money in over the years.

 

Huge thanks for bringing this to our attention Lee.


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#5 RickR

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Posted 14 May 2016 - 03:23 PM

My gosh, this is pure gold.  Thanks for finding and sharing Lee.


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#6 Ballblaɀer

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Posted 14 May 2016 - 04:59 PM

Further reading on the Atari Sunnyvale Research Lab:

 

http://www.atarimuse...ects/lalab.html


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#7 RickR

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Posted 14 May 2016 - 05:21 PM

June Foray approves of this foray.

 

07.jpg


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#8 Clint Thompson

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Posted 16 May 2016 - 05:23 AM

I was for sure this was going to be specifically Mindlink related but was shocked to find out otherwise. As much as I've followed Atari and read online only to still find new projects or things they had worked on amazes me, especially this. 80s VR and 3D movies through a stationary headset in an arcade setting? Bizarre but cool. It would be fascinating to see what any of this was like in person.

 

Thanks for sharing, Lee!


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