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Squad Challenge - Super Breakout (Atari 2600)


Justin

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Super Breakout
Atari 2600
Controller: PLAYER'S CHOICE
Difficulty Level: Game 1, Set Difficulty Switch to A

Achieve high score to win challenge
Play on: Real Hardware / Dedicated Console / Emulation OK! ✔

Squad Challenge ends 11:59 pm PST November 30th, 2016

 

 

 

Objective: Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or video of your score in this thread. Scores must be achieved between November 1st through November 30th, 2016. Screen captures are not allowed as they are easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the 1-month competition is the victor!

Eligibility: Anyone can join in. All players are welcome!

Play Rules: Games may be played on real hardware or emulation, using any controller or keyboard, following rules and game settings as delineated in the Squad Challenge. Enhancements and hacked versions of this game are not allowed.

Difficulty Level: Game 1. Set Difficulty Switches to A. 

 

Fair Play: Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that no use of cheats, hacks, cartridge frying, enhancements, Photoshop, subterfuge, or any other unfair advantage is allowed. Everybody hates a cheater.

 

More: To review detailed rules on how to play, please visit the High Score Squad page here: http://forums.atari.io/index.php/topic/1219-high-score-squad-how-to-play/ 
 

 

SuperBreakout.binSuperBreakout.pdf

 

 

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OK...the 2600 does a decent job of playing Super Breakout.  I prefer the 5200 version though for the colors.  The A8 Super Breakout, while not bad either, has pastel colors that really don't look to me.  All games are good no matter what.  I just wish the 2600 and A8 used different colors than what they did.  Here's my score for now...

 

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and I played on...

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523 points for now.  I will try again later.

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The 2600 Super Breakout is brutal.  I thought the paddles on the 5200 version would shrink a lot.  The 2600 version barely leaves you a paddle and seems smaller than what the 5200 leaves you with.  On top of that, it seems that the ball can get stuck in a routine pattern when only a few bricks are left on the screen making it difficult to clear a level.  It's a fun game but is less forgiving than what I'm use to.  

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I loved this game as a kid, but it is kind of hard to go back to after playing Arkanoid, which is one of my favorites. Thank you for reminding me of how bad I am at this game. :)

 

 

My wife loves Arkanoid, and that's what she always says whenever I fire up Super Breakout. "Why don't you play Arkanoid, its better?"

 

I have a copy for the NES, but I don't have the Vaus controller, and they're super expensive these days. Guess I need to mod a set of  Atari paddles to work with my NES :-)

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My best score yet, 1,221! almost made it through level 3.  I was stuck in a loop at the end of 2 but found if you keep hitting it in the same direction the ball will slowly move out of the endless loop. Hope it helps someone! 

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 "Better to be king for a night than schmuck for a lifetime."

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My best score yet, 1,221! almost made it through level 3.  I was stuck in a loop at the end of 2 but found if you keep hitting it in the same direction the ball will slowly move out of the endless loop. Hope it helps someone! 

ok I gatta ask .... do you have set to difficulty "a" ? ... that paddle in screenshot is same size as a full brick left behind. -or- did your last ball not hit the top of the screen ?

 

when my ball hit top of screen my paddle is reduced to the approximate size of the width of half a brick

 

I was 3 bricks shy of 3'rd screen  :wreck-it-ralph:

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