I am going to have to make one disagreement on one game...Super Breakout. Yea...it didn't show off the system's true abilities as far as graphics and sounds were concerned but it was the only game at the time to support the four controller ports on the console. I fell the mistake Atari made with this pack-in game was not including all four controllers with the system. And...while Keith Courage was not a system seller it was not too bad. It moved too slow for me and really didn't make any sense but having that game with the system is better than no game at all.
Let's see...four worst pack-in games...
1. Gyromite - While the system was a huge success practically overnight the inclusion of the robot was cool. But those that got the Deluxe Set were left out in the cold when others got the more basic set that came with Nintendo's smash hit Super Mario Bros. While I was stuck playing Duck Hunt because I had no interest in the robot my friends were getting to play Super Mario when I couldn't. At the time, finding that game by itself was a nightmare as it was selling faster than I could get one. I would purposely use the second controller to play Game B and would get so bored that I would purposely squish my character to break the monotony.
2. Solitaire - I found a Game.Com on clearance at Wal-Mart many moons ago. To my surprise it did not come with a game cartridge. Instead mine came with Soltaire. After trying Sonic and Duke Nukem 3D on the system I have to say that Solitaire played better but it didn't make me want to play the system. In all honesty I probably played the system only a few times. Mine was the transparent pink one.
3. Altered Beast - While not a bad game in its own right packing it in with a next-gen console didn't make much sense to me. Then again I already had a Master System and Altered Beast for the SMS. When placed side by side the two were hard to tell apart. I wasn't much of a fan of the game anyway. Only when Sonic came out, and became the pack-in game for the Genesis, did I get to see the real difference between the two consoles.
4. Safari Hunt - Again, not really a bad game but compared to Duck Hunt it seemed a bit below expectations. In Duck Hunt you only had to worry about two objects at a time...either a duck or a clay pigeon. In Safari Hunt I felt there was too much to shoot at and the gun at times didn't feel right compared to the NES' Zapper. One of the two SMS systems I got for Christmas the same year came with Great Football which I found better than Safari Hunt.
Those would be my picks. I guess I never will see Super Breakout as a bad pack-in game because that was what I woke up to as child who just got an Atari...and spending hours on it before parents woke up are what got me started in the hobby of video games. If it wasn't for that I might not have been into video games as much as I am now. So I owe a lot to my Mother, the 5200, and Super Breakout for getting me started.