They do make me chuckle, even now, as they think people will simply not notice the tricks Hoverstrike U.L uses to get around the hardware limitations of the Jaguar...game set in permenant dark enviroments...it's nothing to be ashamed of, Skyhammer used same trick, as did G-Police on PS1, but when people then ask viewers to compare it with PS1 titles set in a daytime enviroment, so much bigger draw distance, rather than using like for like examples which exist on PS1, i know it's desperation talking...but then 50% of them aren't coders themselves they just copy n paste the claims that suit.
I also understand people aren't blinkered and can judge any comments for themselves, nor do i forget the other claims these supposed experts have made over the years nor the sources they simply took them from, but didn't credit or did you think i and others had forgotten that?.
I also know how easy it is to put critiscm's direct to the coders in todays connected era, rather than just say they were poor coders/lazy etc..just approach them, be constructive, see what they say, if they want to talk at all.
But then the experts are now found on YT slagging off Rebellion's Skyhammer for not pushing Jaguar hard enough, but they themselves fail to point out lead coder left Rebellion before coding was finished, had to be called back to make changes Atari wanted, so no, i don't see them as unbiased experts.
And to suggest the Hoverstrike U.L engine should of been used for potential conversions of NFS or Daytona USA..now that was funny..what would we of seen? the Night Time Editions on Jaguar?.
What i do take at face value is Lee B. talking of the games development, how he sensibly used the hardware, how code was optimised further, yet sadly we never saw a finished game use it and i respect the honesty of the comments made in the report submitted to Atari.
I'll happily take that over the rabid fanboy drivel that's often spoken of the Jaguar's untapped power as these people have lied to Nolan Bushnell, lied about speaking to Jeff Minter, attempted to pass 3DO footage off as Jaguar footage, in attempt to make a product more viable for sale...
And i'm still waiting (it's been nigh on 7 years now) for thier proof Jaguar Quake was started-They swear they read Carmack say it in an interview, ok so where is it?
They swear MK 3 was playable at E3/CES etc..yet no-one covered it from the Press?
And they were putting those Tomb Raider screens around as actual proof game started on Jaguar CD, screens which i myself took time to look into, were confirmed as utter fakes, i spoke to the very person from Core design P.R who gave them to said press and told them they were fakes..but no-one has corrected their original claims based o the new source confirmed info...so it appears the experts would still rather peddle the lies.......
I don't play games with research, nor do i with hold information.
This isn't Atari Age Chris, maybe your approach would be better suited on there?
It's funny, i had a feeling as soon as the documents went up, there would be an..increase in activity, saw it on Unseen64, Atarimania FB page, Assembler etc..now here.
Jaguar community is nothing if not so predictable.
I'll happily discuss any topic, but it'll be done based on information gained and with stone cold realism, not wide eyed speculation or from as biased viewpoint.
Jaguar gets treated no differently from any other format i bring information on to places like here.
ATD, Probe, Tiertex, Imagitec, Atari Corp, Virgin, Rebellion, Domark, I.D, HVS etc were not gods nor fools, what they were, is people taking my money, so damn straight i'll put critiscm their way and put up any/all information that comes to light adding extra depth to a games development.
But your fully aware of that.....
Nice to see you posting, but the mind game crap..yeah try Atari Age..it doesn't wash on here.
We share information freely here.
Edited by Lost Dragon, 08 July 2017 - 09:12 AM.