The final set of files i'll be converting from the PDF's Scott stilphen sent me...reasons being these are far, far too time consuming to devote so much time on, for such a niche sector.
Sorry to sound harsh, but Jaguar really isn't of huge interest to readers of Unseen64/Assembler Forums/Atarimania etc, format simply died on it's arse at retail and aside from the collectors/die hard fans..it just doesn't warrant the time.
Giving this a dedicated thread due to number of files.
Dactyl Joust had POTENTIAL, but it was far, far too early to see if game would live upto that potential....The rolling video clip only had the most basic of A.I routines etc, it needed at least another 6 months work+
And, as you can read in the files, Atari were questioning wether it was really worth pursuing, comment on how they felt HVS had over streched themselves, coder had started off well, but got in over his head.
Didn't feel right coder was working on it, coder they did want was tied up doing NBA Jam.
Not exactly the most inspiring of comments i've read.
Espically when game had already seen comprimises:Gone were the line of sight weapons HVS promised they could deliver, along with rendered 3D stadium walls.
I dread to think what else would of had to of been cut...
NBA Jam was a sweet Jaguar title, but White Men Can't Jump has gone down as 1 of the worst Jaguar titles, Ruiner Pinball had sound FX straight out of a Genesis game and was the lesser Pinball game on Jaguar for myself, though i know it has it's fans.
But WTF was it with Atari expecting Sega Saturn quality games or better (See Batman Forever) from developers?
The Jaguar was NO Sega Saturn in terms of processing power or Ram and HVS were NO Team Andromeda, who cut their teeth with Dual CPU hardware in arcades before even touching Saturn.
It just smacked of Tramiel desperation, telling Next generation magazine and others (UFG etc) Jaguar was more powerful than Saturn.
Anywho, here's the files.
Think over last few days Atari I.O has had a massive boost to it's files and hopefully people have learnt a great deal.
As for my online 'followers' or is that stalkers? LOL...pick the bones out of these files all you will, say the usual sh*te, all old info, proves nothing etc.
Fact is, i paid bloody good money for over 5 years as a regular RetroGamer customer, read Atari article after Atari article along with developer profiles and NONE of this stuff was in the material people took coin for, nor was it in dedicated books on Tiertex/US Gold etc, so i feel the community has a lot to thank Scott for, in terms of him sharing these files.
I will keep the unused files, but ZERO plans to return and convert them.