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What games would have actually complimented the Jaguar?


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#1 dgrubb

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Posted 01 January 2018 - 11:46 AM

The Jaguar library receives a fair amount of criticism, and I don't think it's all unwarranted, either for wasting the system's potential with 68K based ports or for attempting to compete with later systems like the PS on their own terms. In contrast, I feel a game like Tempest 2000 works because, beyond just being a fun game concept, Minter was very careful to craft his implementation to the system: lots of pixel shattering effects, abstract polygon 3D, transforms and rotations etc etc.

 

So, what other games, or game concepts, would have suited the special abilities and limitations of the platform?

 

My vote goes to The Lawnmower Man:

 

https://www.youtube....h?v=p64uiKnhAQM

 

It's a mix of platforming levels and 3D zones. I think it'd work on the Jaguar because the movie established an aesthetic which followed what the popular impression of what virtual realty was going to be like, rather than how it actually ended up being. That is, the movie tries to portray a virtual world as an extension to reality, rather than mimicking the real-world with real textures and shapes so it's all very polygonal and abstract. It's exactly the kind of 3D which could have been achieved well on the Jaguar with its proclivity towards things like gouraud shading. Also, the platform levels include a lot of pixel shattering effects (enemies and objects don't explode conventionally, they shatter, because ... umm ... stuff is like, all digital now, or something?) and would have benefited from embellishment of colours and scrolling effects.


Edited by dgrubb, 01 January 2018 - 12:09 PM.

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#2 RickR

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Posted 01 January 2018 - 01:17 PM

Lawnmower Man is a great choice, and it brings up an interesting idea.  Would more movie tie-ins have helped the Jag library?  It would have been an easy way to bring more "familiar" content to the platform.  Maybe with a focus on the horror or sci-fi realm.  Example:  a dark-themed Bladerunner game.


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#3 dgrubb

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Posted 01 January 2018 - 09:12 PM

Lawnmower Man is a great choice, and it brings up an interesting idea.  Would more movie tie-ins have helped the Jag library?  It would have been an easy way to bring more "familiar" content to the platform.

 

Probably, if handled carefully. Some of the huge success of the Amiga in the UK is frequently attributed to the timely release of the Batman pack, which bundled the A500 with the game adaptation just as the movie was at the peak of its blockbuster hype. However, knowing Atari, they would have ended up with the license for Howard The Duck. ;)

 

Although, I hasten to add that I picked the Lawnmower Man because of the gameplay mechanics and the aesthetic rather than the weight of the movie. It could have been Cyberpunk Weirdness 2000 and it could have still been a great game for the Jaguar.

 

Maybe with a focus on the horror or sci-fi realm.  Example:  a dark-themed Bladerunner game.

 

I would love to have seen something like in the catalog. Black ICE\White Noise?


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#4 A31Chris

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Posted 01 January 2018 - 11:38 PM

Jurassic Park SNES. I thought it was a great blend of outside over the top action and inside pseudo 3D adventure.


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#5 atarilbc

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Posted 02 January 2018 - 11:25 PM

I think the Jaguar could have handled some of the Atari Games polygon titles like STUN Runner and T-MEK. Also, the Jaguar is well suited to super scalers as demonstrated by Super Burnout and the silky smooth Atari Karts. It would have been great to see something like OutRunners, Galaxy Force II and Power Drift on the big cat and the Jaguar could've handled them.

Edited by atarilbc, 03 January 2018 - 12:41 AM.

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#6 TrekMD

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Posted 03 January 2018 - 08:28 AM

I wonder if they could have adapted some of their own arcade titles in compilations as well.  It would have been great to see the Star Wars games on the Jaguar.


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#7 TeddyGermany

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Posted 03 January 2018 - 09:08 AM

A sequel of AvP for the Jag CD would be a fine addition.

 

A elaborate version of Dungeon Master would be a dream for the Jag. A D&D RPG, settled in the Forgotten Realms or any other RPG! This genre would give the Jag CD a honorable right to exist.


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#8 nosweargamer

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Posted 03 January 2018 - 02:30 PM

I would've like to have seen more games that take place in a 3D world, similar to Iron Solider and Cybermorph. Maybe even an original Doom style games, perhaps starring Major Havoc. A good Virtua Fighter style game might have helped. Or a beat-em-up, like Die Hard Arcade.

 

However, if I could go back in the past and had some sort of influence, I would've recommended the following to sell more systems:

 

1) License the hot games at the time, such as the latest offerings of Street Fighter or Mortal Kombat, release them when other ports are released and advertise how your version is the best version available.

2) Create a platformer that could compete with Mario & Sonic (Sorry, but Rayman didn't have the same mass appeal)

3) Do whatever you can to either get companies like EA, Konami and Capcom to bring their games to your system, or license their most popular titles like Madden, Castlevania and Mega Man.


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#9 BlackCatz40

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Posted 03 January 2018 - 09:42 PM

Probably, if handled carefully. Some of the huge success of the Amiga in the UK is frequently attributed to the timely release of the Batman pack, which bundled the A500 with the game adaptation just as the movie was at the peak of its blockbuster hype. However, knowing Atari, they would have ended up with the license for Howard The Duck. ;)

 

Although, I hasten to add that I picked the Lawnmower Man because of the gameplay mechanics and the aesthetic rather than the weight of the movie. It could have been Cyberpunk Weirdness 2000 and it could have still been a great game for the Jaguar.

 

 

I would love to have seen something like in the catalog. Black ICE\White Noise?

Agreed on Black ICE/White Noise, and maybe Freelancer. I would have liked to see Dracula: The Undead on there as well. It was coming but was cancelled. The previous two I mentioned were as well, of course.


Edited by BlackCatz40, 03 January 2018 - 09:46 PM.

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#10 atarilbc

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Posted 03 January 2018 - 09:50 PM

@NSG - If you like Cybermorph and IS, I recommend their sequels Battlemorph and Iron Soldier 2. Other Jaguar games that are in 3D worlds and fare well include I-War and Hoverstrike: Unconquered Lands. Also, are telling us that you don't consider Fight for Life a good Virtua Fighter style game? ;)

I agree that Jaguar lacked in original platformers and action adventure titles. I don't know if licensing IP available on other platforms was the key. They tried that to some extent with games like NBA Jam TE and Primal Rage, and while the Jaguar versions held their own, they weren't system sellers. For me, AAA exclusive content is critical. The biggest challenge for Atari at that time was that it didn't have the internal development teams of Nintendo or Sega for original IP, nor the cash to buy talent like Sony. As a result, most the game contracts were awarded to developers with limited experience. So while we got a lot of exclusive content on the Jaguar, not a lot of it was top tier.
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#11 A31Chris

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Posted 04 January 2018 - 01:02 AM

They could have used their SwordQuest IPs and updated them.

An updated Temple of Apshai would have rocked.
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#12 dgrubb

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Posted 05 January 2018 - 12:36 PM

A sequel of AvP for the Jag CD would be a fine addition.

 

 

I find it a little ironic that one of the best games is one of the least suited to the system, all those textures and the frame rate drops. But you're right, a CD version with more space for textures and less compression would have allowed for a welcome expansion of the game's scope.


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#13 A31Chris

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Posted 06 January 2018 - 12:59 AM

The frwmerate drop is largely from a shitload of the 68k being used.

A first attempt engine that some who looked at the source have shook their heads at.
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#14 dgrubb

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Posted 06 January 2018 - 03:15 PM

The frwmerate drop is largely from a shitload of the 68k being used.

A first attempt engine that some who looked at the source have shook their heads at.

 

That's an assertion I've never heard before, but I'd love to hear more details?


Edited by dgrubb, 06 January 2018 - 03:15 PM.


#15 kamakazi20012

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Posted 06 January 2018 - 07:02 PM

Every machine has its good and bad games. Without the bad games we wouldn't have the good games.

With that being said I would have to mentally revisit the time. Let's see...Genesis and SNES were battling it out. TG-16 on side lines creating its own fanbase. A Jaguar version of Wing Commander would have been nice to see. Even Wing Commander 3 and 4 I believe the system could have handled on either cart, Jag CD, or a combination of both. While maybe not pushing the envelope likes of known arcade titles from Konami and others would have helped. Perfect arcade ports of Contra, Life Force, TMNT, Rygar, and others might have kept the system and company afloat a while longer. Any of the arcade games Lynx got I feel the Jaguar should have got as well.

But I have to say that I would have liked to see a 3D RPG that was like no other. And I have played Highlander on the Jag and wasn't impressed. Some more games related to the Dungeons and Dragons series might have done well if developed properly.

And Jaguar needed a serious racing game. Power Drive Rally was cool but Checkered Flag felt too much like a stripped down port of Sega's Virtua Racing. And don't get me started on Club Drive. I don't even want to go there. Even though they were competing I think that Jaguar could have handled Sega's dual 16-bit arcade games OutRun, Space Harrier, After Burner, and others. And porting Wipeout and Destruction Derby from Psygnosis would have topped it off for me.

#16 Arenafoot

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Posted 06 January 2018 - 09:49 PM

for me it was this...... even put down a pre-order on it back in the day!

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consoles I own: Atari 2600 Vader & Jr. (short rainbow) w/box, GCE Vectrex, Radio Shack CoCo2 (64k) w/box, Intellivision, NES, SNES, N64 (x3), Xbox (Halo Ed.), PS1 (x3), PS2 slim, Wii, Mattel HyperScan (x2) handhelds I own: Microvision w/box, Electronic Football (by Sears) w/box, Tomytronic Pac-Man w/ box, Entex PacMan2, Coleco Donkey Kong tabletop w/box (w/ Coleco "Perma-Power" Adapter), & all MGA Classic Arcade's and Jakk's Pacific/TV Games Plug-n-Play.


#17 A31Chris

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Posted 07 January 2018 - 11:07 PM

That's an assertion I've never heard before, but I'd love to hear more details?


The sources are available. You can see for yourself.

http://www.3do.cdint...php?f=35&t=3430
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#18 TrekMD

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Posted 11 January 2018 - 07:09 PM

I found this my accident after watching a video on YouTube and researching about a baseball game for the Jaguar called Black Jag: Hyper Power League. This is quite the list of games:  https://assemblergam...ar-games.66356/


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#19 Arenafoot

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Posted 12 January 2018 - 10:56 PM

I just got the PS1 game "Kurt Warner's Arena Football Unleashed" and compared it to the unfinished Arena Football '95...... its the same game, but finished. And whats funny is on Arena Football '95, there's no extra point play (after touchdown). I figured they didn't get a chance to program it into the game. Now playing the Kurt Warner version, there never was going to be an extra point play...LOL!


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consoles I own: Atari 2600 Vader & Jr. (short rainbow) w/box, GCE Vectrex, Radio Shack CoCo2 (64k) w/box, Intellivision, NES, SNES, N64 (x3), Xbox (Halo Ed.), PS1 (x3), PS2 slim, Wii, Mattel HyperScan (x2) handhelds I own: Microvision w/box, Electronic Football (by Sears) w/box, Tomytronic Pac-Man w/ box, Entex PacMan2, Coleco Donkey Kong tabletop w/box (w/ Coleco "Perma-Power" Adapter), & all MGA Classic Arcade's and Jakk's Pacific/TV Games Plug-n-Play.


#20 Clint Thompson

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Posted 15 January 2018 - 12:25 PM

Wow, that Kurt Warner's Arena Football looks pretty damn good! No way it would have played or looked that nicely on the Jaguar I fear but different standards across the board. Had no idea it went on to become a different game for the PS1. How do you like it?


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