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Secretum Labyrinth: Dark Castles (WIP first look)

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#1 peteym5


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Posted 04 March 2018 - 03:00 PM


"Secretum Labyrinth Dark Castles" first look. Early Work in Progress of changes I am making to this Role Playing Game Engine for the Atari 8-bit. This is showing some changes I am making to the title splash screen. Put a graphic behind the Title text on this one giving it an atmosphere of an Adventure game. I have been optimizing the engine, room drawing routines, and monster movement to open up more room in the RAM to allow more stuff to happen. Hoping to add stuff like currency and markets, spells, items to get past points in the game, and many other things. New music is being composed. A new and different interactive story is being worked on. The text you see in the video is of a real early draft. We need to keep this part a secret because their is some proprietary information in there that may be under copyright. We will reveal the final draft when the cartridge is ready.


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#2 peteym5


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Posted 10 March 2018 - 08:52 PM

To keep everyone in the loop. Here is a Work in Progress of how I am making the weapons animations better. I still have to come up with some weapons have advantages and disadvantages. I am thinking about having Arrow reshoot time slowing because I know Bow and Arrows are not suppose to act like a machine gun. 


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#3 Justin


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Posted 11 March 2018 - 11:16 AM

I really like the animation on the axe. That's a pretty nice looking sprite on the 8-Bit.

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