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Atari I/O Build Team


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#41 Dan Iacovelli

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Posted 16 September 2015 - 09:41 AM

thanks if I missed anything let me know(I didn't add the google drive link yet that will come later as soon we get some wip games done)

if we havea complete one I can put it on the site. instead of google drive or on my one drive


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#42 leolinden

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Posted 17 September 2015 - 10:38 PM

Awesome Dan!

young Atari lover


#43 Dan Iacovelli

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Posted 17 September 2015 - 11:13 PM

thanks leo I will prob make it active next week


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#44 Dan Iacovelli

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Posted 21 September 2015 - 11:56 AM

page is now active,its listed in the menu ,under about us with the rest of the links (after somebody goes to about us page it can been seen as the first link in the menu) also I took out the reference to rvgs since the status on that isn't great for adapters


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#45 leolinden

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Posted 10 October 2015 - 10:50 AM

Okay, I've been reading up on game development. I want to get this up so we can make a game. 

 

I had this idea awhile back, I might have even made a post about it, but maybe we could create some sort of distribution system. We could talk to local retro game stores after we finish the game and sell them there or something. Then put the money into making another game/ getting equipment/ the forums etc.  


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young Atari lover


#46 The Professor

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Posted 10 October 2015 - 12:15 PM

The site can help with distribution.

#47 RickR

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Posted 10 October 2015 - 12:23 PM

I just want to apologize for totally dropping the ball on this.  I loaded up the dev environment, started watching videos, and then......nothing.  It's hard to find the time to sit down and start experimenting.  No promises, but I'll get something going before this year is over. 



#48 Arenafoot

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Posted 10 October 2015 - 12:50 PM

FYI - Alot of Atari 2600/VCS games are debuting (for sale) at the 2015 Portland Retro Gaming Expo next weekend:
 
from AA:
Star Castle Arcade
Lady Bug Collector's Edition
Wall Jump Ninja
Zippy the Porcupine
BRIK/BRIK 180
Jump VCS
Titan Axe
Galactopus
 
from Good Deal Games:
PRGE Smash Hit!!!
PRGE X
The Realm of No!
Clyde's Revenge
 
 
so far....

consoles I own: Atari 2600 Vader & Jr. (short rainbow) w/box, GCE Vectrex, Radio Shack CoCo2 (64k) w/box, Intellivision, NES, SNES, N64 (x3), Xbox (Halo Ed.), PS1 (x3), PS2 slim, Wii, Mattel HyperScan (x2) handhelds I own: Microvision w/box, Electronic Football (by Sears) w/box, Tomytronic Pac-Man w/ box, Entex PacMan2, Coleco Donkey Kong tabletop w/box (w/ Coleco "Perma-Power" Adapter), & all MGA Classic Arcade's and Jakk's Pacific/TV Games Plug-n-Play.


#49 Dan Iacovelli

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Posted 10 October 2015 - 02:43 PM

few questions:

Prof you when you mention the site can help with distribution do you mean atari io or the avc online website.

I have no problem putting finished roms we did on either on the server avc online is on or on my onedrive.

For phyical carts prob be good idea work a deal with Atari age. I don't know how we would approrch local stores

for it.

I plan to retool my laserman 88 game before starting on a new project


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#50 The Professor

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Posted 10 October 2015 - 03:02 PM

If it's an Atari I/O build team we can support the project and provide needed materials. Getting distribution into local stores could be challenging. I haven't seen a lot of that. Atari I/O could certainly provide infrastructure for selling the cartridges, as well as manufacturing them and distribution through a couple of the Atari vendors.
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#51 Dan Iacovelli

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Posted 10 October 2015 - 03:47 PM

sounds good to me prof.


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#52 leolinden

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Posted 10 October 2015 - 06:02 PM

We need a game first. I can program, but my computer usage limited due to me having to use my dad's computer ATM. I can design the game, project manage, and do some marketing and such, but programming can't all be done by me for the time being. How should we organize ourselves with this? I found a website that we can use called Trello to project manage. We need to know who's doing what. Who's programming, designing, art, distribution, etc. 

 

Here, let's do this. If you are interested, fill out this form so we can all get straight on who's doing what.

 

Form:

http://goo.gl/forms/h1PNbdxqxW


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#53 Dan Iacovelli

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Posted 10 October 2015 - 06:32 PM

I say we work on own game at own pace. any if time allowed then we group up for a specific game.


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#54 RickR

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Posted 10 October 2015 - 06:42 PM

Yes, I agree.  But run revisions past the rest of the team and get feedback if you wish.  Or ask for help when you need it. 


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#55 Dan Iacovelli

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Posted 10 October 2015 - 07:09 PM

thats what I did for laserman 88, I posted wips on the forum under my lm 88 topic to work on bugs and got it done.

a lot of have own life and no time work on  one specific thing on the team, we work on own game post wips on google drive for testing on bugs and such

then when done I'll put it on my onedrive and if we want it to be made in cart we get Atari io to produce.

I assume they can only do 2600 games,which is fine since that our main focus and if we do 7800 or jaguar programing we can just do roms for emu or flashcarts.

my 2 cents.


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#56 Rowsdower70

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Posted 18 November 2015 - 02:34 PM

I've got a Supercharger coming because I want to try my hand at homebrew.  Color me now interested. :)


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"For you - Rowsdower from the 70 - have been appointed Omnivisioner of the Game Grid."  ~ Atari Adventure Square


#57 Dan Iacovelli

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Posted 27 June 2016 - 10:27 AM

if your on Facebook you might want to check  Atari 2600 homebrew group https://www.facebook...ri2600homebrew/its simlar what the build team was going be


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#58 Dan Iacovelli

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Posted 15 February 2017 - 12:11 PM

theres new facebook group for batari basic programmers https://www.facebook...ps/batariBasic/

it's a closed group as well.


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