Modern rendering capabilities have far exceed beyond imagination of what was possible in the early 90s and I find it interesting to take the idea of using everything currently available and incorporate that into some sort of game for a much older system. In this case, the Atari Jaguar.
After about 3 test renders, I was able to make a few more for a quick idea/view of what's possible and am really excited at the possibilities here.
The renders aren't complete but give you a quick
As I expand my knowledge and experience in different manufacturing/post application processes, there's always a constant light blinking away in the far distance, almost humming as a reminder. The things I see that are now possible today that wasn't possible 20 or 30 years ago is truly impressive and opens up far more opportunities and options for modifications and customized hardware that just wasn't possible back then.
The bad news is, Atari is dead as a doornail when it comes to releasing
Purchased my 130XE for $99 many years ago thinking I got a good deal and have only recently had the chance to play some games utilizing the extended memory the 130 is supposed to offer, which is why I decided to get this model after my 800XL keyboard started acting up. Kind of pissed to learn that something is really messed up with it and should have just bought a new one from Best Elec. I can't isolate the problem and don't really want to spend the hours trying to find out and pinpoint the exac
I've been in the hardware bug lately and can joyfully claim taking ownership of an amazing new (to me) keyboard:
The Roland S-50
It fascinates me, this once $2,695 sampling keyboard released in 1986 (a solid era for the Atari ST computers!), can now be found for as little as $100 in 2016. This thing is an absolute monster and definitely doesn't come without its own set of quirks. Just under 24-hours ago was this beast delivered to my doorstep but I powered it up and checked it's video ou
Diving back into the A8 world and while I have an older sio2pc that uses a serial connector (no access to that on my current laptop setup), it can't be used. I was certain that I would have managed to get a nice Indus GT or XF551 by now but so far, null results. I'm still disappointed by the whole fiasco over my last Indus GT purchase, especially since it had such a nice box. Oh well...
I've officially ordered the SIO2PC USB version so I can put one or both of these machines to use in upcomi
It's 2016 and unfortunately, the Blade Runner scene will become anything but reality and Atari isn't even close to how we could have imagined it some 20-years ago but maybe that's a good thing. Never the less, the dreams and memories continue to live on. The games, artwork, music, design and passion behind so many products and games will forever remain. The best part of it all is the community behind it all. The wide range of hardware and software hackers that continue to adapt these machines in
That's right... in an unexpected impulse purchase for a very affordable Atari 7800 system, Sally is soon to be shipped and on her way. She's apparently been through some rough times (frayed wires on controllers and power supply, cracked casing) and had a little fixing up but at $30, she's the perfect candidate for what will eventually become my 3D printed Atari projects! Maybe she can even shed a few pounds or gain some modern edges in the process. ;-)
I've got a ton of things waiting to be delivered before I can actually make use of the Roland S50 (TSR patch cables, MIDI cables, floppy disks for samples, etc.) but I did manage to find an original Digitizer Tablet for $75 and now basically have the ultimate Roland S50 setup combination as depicted back in the late 80s! I don't know what it is about this keyboard or how I've managed to go so long in my life without noticing its existence but I'm glad to have landed one and am even more thrilled
I'm only a few bits away to having what I would consider my ultimate, for the most part, studio setup and I couldn't be much happier! The RolandS50 has proven to be an absolute blast to play with and while loading disks is kind of slow, there's something warming about it. It sounds warm, too! It was pretty awesome to find some Juno and Jupiter sounds make their way to the S50! Still waiting for the draw tablet to arrive but once it gets here, gimmicky or not, it'll be interesting to see what can
Roland this, Roland that. Give me reverb and MIDI stat!
I think it may be possible to come up with some sort of tasty Tempest 2000 soundtrack replications of sorts or maybe even a mashup. Still waiting on a few more bits to be added before I can really dive in but I like it =D
Maybe next year for Midwest Gaming Classic...
As it stands, I'll have:
Tempest 2000 for DOS (PC) Tempest 2000 for Jaguar Tempest 3000 for Nuon Space Giraffe for 360/PC TxK for PSTV TxK VR for Oculus DK2
Maybe I can have a table setup dedicated soley to Virtual Light Machine goodness (VLM1, VLM2, Neon) and all the different iterations of Tempest Jeff ever made for the multiple consoles and PCs setup. Too much Tempest? Hopefully not =D
I suppose I could also throw in there a few cl
Seeing as how fast it is to create photo realistic renders in about 30 seconds per frame, I figured it would be interesting to attempt a very short animation of a female character, meant for possibly a sidescroller:
... things like this make me think of Donkey Kong Country and just how incredible it was for the SNES. I've always felt that something similar could have been done on the Jaguar, just not at the time due to the rendering requirements involved. Things have changed... and with