Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 12/05/2018 in all areas

  1. 3 points
    It would have been cool to see them use it even on games that didn't really need it. For example, it could have been used to pause, reset, start, select so you could do that from your seat instead of going back to the console on all the games that came after it's release.
  2. 3 points
    Willie!

    Atari I/O Secret Santa 2018!

    Guess I am for this year now 😛 I have deleted my list, whoever has me as the secret santa, you get a free pass this year. I will still buy something for whover I am assigned to. have a merry christmas everyone
  3. 3 points
    I really lost track on this would've like to join this secret Santa if its possible to still join would be great, if not that's ok too
  4. 2 points
    kamakazi20012

    Atari ST Disk Imaging Tutorial

    Hey Atarians! I noticed there were no threads for helping in making and using ST disk images on real, unmodified, ST hardware. So I thought I would share what I do. ST owners won't need a ST floppy emulator for this. It is for systems that still have a floppy drive. CREATING DISKS FROM IMAGES OF ST SOFTWARE NOTICE: This is NOT, in anyway, shape or form, to promote pirating of commercial software, be it they are in the public domain or not. I am not responsible for any lawsuits that may arise from misuse, abuse, illegal sales, etc., of any ST programs made using the tips outlined in this thread. It is only being presented as a way to use these programs without having to modify your ST. First you will need: An Atari ST (of course) with a disk drive capable of using double sided, double density disks (720k). Can also work with single sided disks but not recommended. A Windows based PC with an internal 3.5" disk drive, XP recommended. External PC floppy drives will not work! Some DSDD 3.5" floppies (HD disks have a hole opposite of the write protect tab, DD disks don't). If you can only get HD disks jump to the Tips section for help. Now we need to obtain a few things for the Windows PC provided below Floppy Drive Controller Floppy Imaging & Transfer Program Windows versions after 98 stopped offering support for DD disks. The FDC included returns the support for those disks to Windows. Simply download, unzip, and double click to install. Reboot PC after install. Now download, unzip, and install the Floppy Imaging & Transfer Program. Once installed, double-click to make sure it loads. Now you are set to make some ST disks! But we need images! Where do we get those? If you are familiar with, or have a favorite, place to obtain ROMs then visit them to get one or two ST images. They have to be in ST, STT, or MSA formats. STX won't work directly but there are STX to ST converters out there. I recommend Atari Mania's extensive ST section. Atari Mania ST Section Or, if you are really patient, brave, and have the space, there is a single file you can obtain from the Internet Archives that seems to have every ST program made stored in it. It must have because the compressed file size is almost 15 GB! I will leave this at your discretion. Not recommended for those with slow ISP connections. ST Collection (click ZIP on right) Once you have an image (ST extension preferred), assuming it is on the same PC where the ST disk imaging software is installed, we need to return to the imaging software. If it's not already up and running, open the ST imaging software and on the right click on "Open another image file". Browse your computer in the pop up window to locate the ST image. If the file is compressed you may have to unzip it before you can use it. Open the image...the window should close. Insert the disk you want to place the image on in your PC's internal floppy drive. On the right, under the Open another image file box are some options. The one we need to have is Format. Make sure this is checked. This formats the disk while the image is being copied. This insures the disk matches the image precisely. Now, click the image to floppy icon. The disk should spin up and the image should now be in the copying process. The bar at the bottom will tell you the percentage of completion during the copying process. If there are any errors with your physical disk, a message will appear above this bar. Once done, put your newly created disk in your ST and power on your ST. If it is a program designed to automatically load you should see the start up screen shortly. Otherwise, browse the disk for the program and double click on it. If you find the disk did not work, try another disk. If that don't work you may to have force format your disks using the command prompt in Windows before making your image/disk. At the command prompt type: format nn: /n:9 /t:80 Where nn is the letter assigned to your disk drive, usually A or B. Doing this has a few advantages. For one it formats the disk to match the density your ST is expecting. The other reason is the format command will find and report any physical errors with your disk. If there are any bad sectors, or you get a Track 0 error, then the disk is no good and you will have to use another disk. PROTECTING YOUR ST LIBRARY The PC with software above installed can serve a double purpose in protecting your collection of ST software. Simply place your original ST software disk in your PC and click the A disk icon. Once the imaging software has the geometries of your disk click the floppy to image icon on the left just under the A disk icon. Name your file and click OK. You now have a backup of your software. Keep in mind that any bad sectors of your disk will also be in the image created. TIPS If you own a single sided disk drive for your ST there is an easy way to see if any disk image you want to use is also for single sided disks. Once you load up your image look at the Geometry of Image section of the ST floppy imaging software. The third geometry is where the number of sides the image will create. A single sided disk will have a 1 here, a double sided disk will have a 2 instead. For ST single drive equipped systems this needs to be a 1. If you find it hard to obtain DD type disks but have an abundance of HD disks on hand there is a trick you can do to use those disks on your ST disk drive. Then only real physical difference between HD and DD 3.5" floppies is a single hole. If you look at both types of disks side by side you can see the difference. Opposite of the write protect tab is the area being referred to. The one with the hole is an HD disk, the one without is a DD disk. To use a HD disk in your ST simply turn the disk over, label side down, and place some tape over the hole. TADA! Instant DD disk. Place the disk in your ST to format it or use the Command Prompt formatting syntax on a Windows PC. Don't remove the tape unless you need a HD disk again. Doing so will keep the disk from working in your ST. (Thanks to RickR for pointing this out). This also works with creating disks for ZX systems. Just make sure you have images ending with a ZX extension. I don't own a ZX so those that try this will have to do so on their own. FINAL WORDS I hope this tutorial helps others out in getting to try ST programs on real hardware. Please use it wisely and don't abuse any copyrighted programs. My hope is that this will encourage more ST score challenges in the future as well as encourage other ST owners to share their findings, reviews, and more! REQUIRED WINDOWS PROGRAMS FdInstall.zip (adds support for formatting DD disks to Windows systems) FloImg1.zip (the ST imaging and transfer program for Windows systems) Where To Find DD Disks I'm going to post a few places here that I have found to obtain DD disks. I hope these will be helpful to others. Floppy Disks (Sells both HD and DD. DD disks can be found after the HD disks. Scroll to find them! Also has images showing the difference between DD and HD disks.)* Old Software (Has floppies. Some in damaged packages at a discounted price.) NOTE: I have not dealt with these places personally. I'm posting these for completeness of the tutorial. Should any Atari I/O member have any issues with any of these companies with an order please give feedback so the rest of us will know. I will mark next to these companies known issues so buyers will be aware. Now...save some disks for me! *Got an email response from Floppy Disks while trying to contact Athana. Athana no longer sells floppies but Floppy Disk does. They are still in business selling floppies. Phone number and physical address on website has been confirmed.
  5. 2 points
    RickR

    Atari I/O Secret Santa 2018!

    Reminder: $30 limit.
  6. 2 points
    I believe the driving paddles turn all the way around where the paddles stop at a point. And only Indy 500 could use the driving controller (and maybe some Homebrews/hacks)
  7. 2 points
    I don't think the controller was the mistake. Not using it for more games was! As you point out, they made other controllers that, while looking different, were pretty much the same thing. It would have made more sense to make overlays for the one controller appropriate for the games that came for those other controllers. Of course, I do have one homebrew game that uses the controller, though. A perfect example of how the controller could have been used...
  8. 2 points
    btbfilms76

    Atari I/O Secret Santa 2018!

    Not that it's not going too well - It just needs to be perfect, and easy for my guests to use.
  9. 2 points
    This is torture! A score challenge for a game I absolutely love and I can't participate. Emulation doesn't do this game justice. Its simply too hard to navigate the courses with a computer keyboard and my PC controller lacks shoulder buttons. So... I think I can offer a bit of advice. Controls...learn the controls. Recommended vehicle is Golden Fox. For practice run use Mute City I. Don't do any turns with gas button held down. When you have to turn, release the gas, make your turn, then hammer down on the gas again! For tight turns combine your turn with the shoulder buttons. If you have to turn left use the left shoulder button at the same time you press left on the d pad, right shoulder when pressing right on d pad. Don't use gas during any turns, when turns are completed hammer that gas button. Use shoulder buttons by themselves to slide your vehicle around course obstacles and to enter pits. Avoid using d pad to navigate around same obstacles and pits. On jumps hold the d pad down to gain momentum and speed. Be careful not to steer off course. Practice on Mute City I first, work your way up by trying Mute City II, and finally Mute City III. The last two are variations of the first one. The idea is learning the vehicle you are using and the course layout. The faster you can take your turns and stay on a driving line to give you an advantage the better you track times will be. Quick in, quick out of turns. I can't express this enough. The best place to use boost is after the last turn before completing a lap. Its a long stretch that guarantees full use of your boost before you have to start navigating turns again. Good luck and I hope the tips I gave help.
  10. 2 points
    btbfilms76

    Atari I/O Secret Santa 2018!

    Trying to rack my brain on what I could possibly need. The one thing that come to mind is my pong cabinet is not perfect, and I’d like to fix that. The micro computer I was using as the MAME interface was not stable - not good for guests to navigate around. I switched over to a retro pie and I can’t get the dang thing to recognize my spinners. Im at a loss and would love some help trying to get the perfect set up dialed in.
  11. 1 point
    I think the Video Touch Pad is one of the coolest things Atari released for the 2600. But it's also tremendously disappointing in that it never went anywhere. It should have been one, big, awesome Touch Pad controller used on multiple games. So much potential to do so many cool things, just gone. Why? Even an opportunity to repurpose the Touch Pad for use on the 7800. Nope. The VCS Keyboard Controller, Video Touch Pad, and Kids Controller were all essentially the same thing. Multiple releases of the same product driven by marketing. That's fine, I guess. I think the Kids Controller idea with the Kids Games was a nice idea. The VCS Keyboard Controllers were included with VCS systems early on and made a lot of sense. The Video Touch Pad seemed like 1980s Atari-brand Star Trek touch screens. Wii U or Switch controller for 1982. But what a waste. It seemed like Atari was all over the road. I rather would've seen one sleek controller to unify things moving forward. And make it amazing. Consider it a redesign of the Keyboard Controller. Something like a cross between the two, large in size like the Kids Controller, but with sleek, low-slung "Atari Wedge" looks closer to the Video Touch Pad, with a high-tech feel. Then create big beautiful overlays like the Kids Controller. The Star Raiders overlay was underwhelming, honestly. Get DC Comics involved! Can you imagine? Big vibrant graphics! New adventures! And still plenty of room for Kids overlays as well as more serious "programming" overlays for Keyboard Controller games. And make this the uniform approach for all "pad" games moving forward. The Video Touch Pad seems to have come out right at a time where Atari had made a decision to consciously move away from developing new games for the Paddle Controllers and Keyboard Controllers which had a real presence in the earlier years of the 2600, opting instead to focus almost exclusively on creating games for the Joystick. Seems like a Ray Kassar / Marketing decision. I remember discovering the Video Touch Pad when I first became really passionate about Atari and began retrocollecting. This was during a time when I was attempting to piece together bits of our video game past like an archeologist digging through magazines, old Atari catalogs, finding clearance games at Kay-Bee Toys and rummaging through boxes at flea markets. This was in an an age where Atari was all but forgotten but before we had the internet. I remembered what Star Raiders was, but I didn't remember the Video Touch Pad and it wasn't in any of the Atari Catalogs I had up to that point. I had no idea that it existed until I found a Touch Pad at the bottom of a nasty box of Atari stuff at a flea market. I pulled it out by its cord which, was all tangled in a nest of other cords, and instantly recognized it was Atari's answer to the touchpads on Intellivision and Coleco systems. "I wonder what other games use this?" Turns out none. What a shame.
  12. 1 point
    btbfilms76

    MAME Help

    Reaching out to the community here for some help. Im trying to get my Pong Cabinet in a perfect state - right now its not. Imagine a beautiful sports car with a Pinto engine. Im not happy with my Mame set up, so I switched to a retro pie - thats not perfect either because I cant get the turbo twits to work, the whole point of the cabinet. Can anyone help me with either getting a solid Mame interface - thats guest friendly (meaning I don't have to babysit the cabinet) when people are over. Or get my Retro Pie to read the turbo twist working. Im hoping the Atari.io McPeeps can help me out.
  13. 1 point
    RickR

    RetroPie - Raspberry Pi Emulation

    Have you checked out this documentation? https://retropie.org.uk/docs/Spinners,-Trackballs,-Lightguns,-and-other-Mouse-Devices/
  14. 1 point
    BlackCatz40

    Atari ST Disk Imaging Tutorial

    Thanks for telling us this tutorial. Now, if I can, I can create my own floppy disks with titles on them.
  15. 1 point
    RickR

    RetroPie - Raspberry Pi Emulation

    Have you tried a real mouse? Attach a mouse and see if that works. If yes, it indicates a broken set of twisters I'm pretty sure the controller config for retropie allows you to set up a mouse as the x and y axis (instead of a joystick) I've seen people set up a Tron machine, which has both a joystick AND a spinner. So I highly encourage you put your issue on the Facebook group. It is fixable, and I don't think you need to edit any text files unless you want both a joystick and spinners.
  16. 1 point
    btbfilms76

    RetroPie - Raspberry Pi Emulation

    Its the mouse input. Basically The turbo twist is a mouse input. One knob is the X axis and the other is the Y. Its registered as a mouse. If I can get Retro Arch, Mame and Atari 2600 to recognize a mouse Im in business. I'd ship it out if anyone can help. How ever I can't ship the Turbo twist - just note it's only a mouse.
  17. 1 point
    Agree with everything touched on thus far. I cannot add much as I've little experience with it, I've no excuse as a generous person did send me Star Raiders with a new looking touch pad that I've yet to try but I don't know why accessories like that always excited me. I was not fortunate enough to experience many back in the day but I agree seemed very cool and so much more could have been done, I think it is yet another example of just how innovative early Atari was, it was not until much later I would learn just how many patents and technology Atari was dabbling in, all industries including medical fields, Atari just seemed HUGE. This may of been the same thing that would hurt them later when things started cooling off, perhaps in some ways they over extended themselves? I am sure Justin has much more insight in such matters but they seemed to be in everything including hologram technologies, portable computing etc, I think many modern technologies have Atari to thank in pioneering so much even if not everything was a success I think it open doors and proved concepts. Well, I hope to use the Touch Pad with Star Raiders at some point. For the longest time and even still a little bit I was confused on the differences between regular paddles for Pong or Warlords and the driving paddles? If someone could clarify the differences that would be great. Even 3rd party companies that created add ons or peripherals that added new features or different ways to control things always looked cool and exciting but again there never seemed to be much continued support outside a game or two. Cool thread JUSTIN.
  18. 1 point
    btbfilms76

    MAME Help

    Yes I did. How ever what it seams like to me - being a novice on the Retro Pie, it's almost like its built on a few different layers, and I have to write some code on a text doc. That being said it seams like Im doing something wrong, or the build I have is not setup for it.
  19. 1 point
    nosweargamer

    The No Swear Gamer

    Ep 510: Tennis (Atari 2600)
  20. 1 point
    I think it was a mistake to market the same controller under 3 names. Growing up, I had no idea they were the same thing! I'm sure others were confused too. Also, for the touchpad, I did like how low the keys were. It made it hard to use it with an overlay. I like the idea of the touchpad and wish more games utilized it, such as Space Shuttle and Tomcat F-14, but the reality is that it is very hard to succeed with secondary controllers, especially if they didn't come with the system. Even the NES Zapper, which might be the most popular secondary controller of all time, failed to get 20 games out of 700 released for it. BTW, I bought my Star Raiders on clearance in Meijers in the late 80s.
  21. 1 point
    RickR

    RetroPie - Raspberry Pi Emulation

    i am happy to try and help. I don't have any kind of twisty knob controller to test with, though. There is a Facebook group for retropi, and you may have good luck asking for help from those experts. Look for groups named "Retropie Makers" and "RetroPie". This is fixable. I just wish I had a similar controller so I could start experimenting and testing.
  22. 1 point
    Justin

    MAME Help

    That's called the 1974 Ford Mustang II. Woof 🤮 Don't let your Beer Pong become the Mustang II.
  23. 1 point
    btbfilms76

    RetroPie - Raspberry Pi Emulation

    Rick I need some help getting my turbo twist to be recognized. Im having trouble getting my "mouse" function to work, so Ive got no control with the turbo twist. I would love some help with this. let me know.
  24. 1 point
    RickR

    Atari ST Disk Imaging Tutorial

    Awesome job. The only thing I would add is that HD floppy disks can be used too. Just put a piece of masking tape over the hole. I know it can be very difficult to find DD disks anymore.
  25. 1 point
    correagonzalez

    Atari I/O Secret Santa 2018!

    Ok great! Thanks! Looking forward to it
  26. 1 point
    Justin

    Atari I/O Secret Santa 2018!

    Working on it! I'll shoot you a PM when we're good to go 🎅
  27. 1 point
    I have honestly NEVER played this seriously anyway. Always a quick "lets check this out" kind of thing. I may not be able to join in on this one, I only have the rom on my Wii but my Wave Bird split its mortal coil some time ago. Not sure the WiiMote will work with this seeing a great number of SNES games wont. Let me play around and see what I can do.
  28. 1 point
    Atari Creep

    The Atari Creep

  29. 1 point
    Atari Creep

    Atari I/O Secret Santa 2018!

    Such a beautiful machine, sorry to hear it is not going too well. I will ask around and if anyone responds I will send them your way or send you their way. Either way it should be ALL of our missions to make sure this thing is a go!!!!
  30. 1 point
    kamakazi20012

    Atari ST Disk Imaging Tutorial

    You are most welcome. It can be time consuming to setup and learn how to do it but the end results are worth it. Besides, we need more ST stuff here. And its a good way to repurpose an old Windows machine. I have an old Dell desktop with XP I don't let online. It is used strictly for ST purposes.
  31. 1 point
    RickR

    Squad Challenge - F-ZERO (Super Nintendo)

    He looks just like me. I wear those exact shoes to work every day except casual Friday.
  32. 1 point
    Justin

    Squad Challenge - F-ZERO (Super Nintendo)

    Another strategy I rely pretty heavily on is the "CHECK Marker". It appears at the bottom of your screen and acts a bit like a rearview mirror. Along with audio cues it indicates the position of a rival coming up behind you. With a little skill you can maneuver as to block them and even have them slam into the back of your car in a way that gives you a little boost! I remember getting this game for Christmas when it was new and on that first night wondering what the heck "CHECK" meant, and actually going to the manual and looking it up. It's a strategy that's paid off through the years. I suggest it to everyone who plays. and seeing if that strategy fits your play style.
  33. 1 point
    RickR

    Craigslist Finds

    Nice!
  34. 1 point
    Justin

    Squad Challenge - F-ZERO (Super Nintendo)

    Wild Goose! One of my favorites! Here's a little snippet on the Wild Goose and its driver Pico from the manual:
  35. 1 point
    RickR

    Squad Challenge - F-ZERO (Super Nintendo)

    2' 23" 70 Getting better.
  36. 1 point
    RickR

    Squad Challenge - F-ZERO (Super Nintendo)

    2'26"79 Thanks for the advice. I think I like the green car the best.
  37. 1 point
    jmjustin6

    Jmjustin6's game room

    Again didnt really know where to post this but this is part of my friends collection room. He Is huge into collecting matchbox cars. He actually got these store display cases himself back int he day atheist stores. He got in cool with the managers and they let him have these display cases
  38. 1 point
    jmjustin6

    Craigslist Finds

    Didnt know where to post this but anyway. Last week a friend of the family called me up and said he found his old atari games and wanted to know if I wanted to buy them. Of course I said yes. I went over there today and here they all are. He is a big matchbox collector so he was happy to unload these games onto me. We spent the day talking about each others collections and we are in 2 different worlds haha
  39. 1 point
    RickR

    NSG Giveaways!

    On the bright side, he's got Tim Horton's and universal health care. So really, Rob is the winner all year round.
  40. 1 point
    nosweargamer

    NSG Giveaways!

    I wished I could go beyond the US, but the shipping gets crazy once it crosses the border. Maybe someday though.
  41. 1 point
  42. 1 point
This leaderboard is set to New York/GMT-04:00
×
×
  • Create New...