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  1. 10 points
    Kid A

    Got me a Ms. Pac-Man cab!

    So a buddy of mine calls me up and asked me if I wanted his non working Ms Pac-Man cab. The deal was that if I fixed it, he could play it whenever he came down, which I had no problem with. This is what the cab looked like when I got it. The cab was pretty beat up. Just running my hand across the sides made the paint fall off of it. Someone had painted the entire cab black. As you can see the cab was in pretty bad shape. So even before I tried to make the thing actually work, I painted it black. I primered it first before doing so. At this point I actually tried to make it work. I found some wires that looked like they were spliced into. I figured these were the connections for power. There was no power plug when I got it. I got a PC power cable, cut the end off and spliced it into the existing cuts in the wiring. When I plugged it in, it powered on...however with some problems.. The screen was all distorted. I had found 10 different knobs in the back of the arcade. I turned all of them to see if it would fix it. Nothing did. I thought maybe they all have to be dialed in perfect. After 3 days of messing with these knobs, I was getting frustrated. I was staring at the back of the cab when I saw this metal bracket with a hole in it. I shined a flashlight through the hole and I saw a potentiometer with a screwdriver slot on it. I grabbed a screwdriver and turned it clockwise and it made it worse. So I went counterclockwise all the way and it made the screen totally clear! ...with some minor distorted on the right part of the screen . Just had to slightly turn it back clockwise to get rid of the distortion After that I spent a few minutes to dial in the colors properly. At this point, I got a proper power cable for the cab and installed it. The control panel overlay was pretty dirty and torn so that got replaced. Put some new buttons too. When I got done with that, I wanted to go all out. I ended up getting a repro glass bezel and installed it. The repro is very high quality. Very happy with it. My friend had got this thinking if he couldn't fix it, he was going to keep the Marquee and get rid of it. Knowing that I got this machine for free, I got a new Marquee and gave him the original. Got a high score save kit as well. Last thing I got was the panel art and new T molding. When I got the art in, I realized that if I were to install the front part as is, the coin door chop off the forehead of Ms. Pac-Man. So I had to raise the coin door 4.5 inches. I also was able to hide the bolts that hold the coin bucket in place below the surface of the wood so I didn't have to shove them to the front of the artwork. Once that was done I installed the art along with the new t molding. When I installed the cab was finally finished! I wish the color of the panel art was a closer match to the control panel overlay, but in the end, I think it came out pretty awesome. I'm forever grateful that my buddy gave me this arcade. It's definitely in my top 3 favorite arcade games of all time. It was a lot of work putting this thing together Here's a side by side of the before and after!
  2. 5 points
    nosweargamer

    NSG's October Giveaway!

    Congrats @LSGreger! You won the drawing! Please send me your address within a week to claim your prize! πŸ‘
  3. 4 points
    Justin

    Squad Challenge - Spy Hunter (NES)

    Congratulations RadioPoultry! Congratulations @RadioPoultry on your fantastic score! I hope you guys enjoyed that super spy action in Spy Hunter! I hadn't played this game in years, it was nice to pick it up after such a long time. It was always one of my favorite games to play on the NES growing up. You guys posted some seriously impressive scores on a very challenging game. @RadioPoultry posted an astronomical score of 100,715 points! Unreal! I ranked 2nd place on the board with a score of 64,330 points, @kamakazi20012 took the 3rd position with his A-game of 39,470 points, @RickR took 4th with a solid showing of 22,125 points, and @Atari Creep rounds things out with an impressive 15,510 points. Congrats to @RadioPoultry and everyone who jumped in to play in this squad challenge and shared a score! Radio should be very proud of his accomplishment and I'd like to encourage him to post his new high score on the Scoreboard, and let's make sure this Challenge continues on! NOTE: Our next High Score Squad Challenge will be a Halloween challenge for the TurboGrafx-16. Be there! SPY HUNTER FINAL STANDINGS 1 RADIOPOULTRY 100,715 2 JUSTIN 64,330 3 KAMAKAZI20012 39,470 4 RICKR 22,125 5 ATARI CREEP 15,510
  4. 4 points
    RickR

    NSG's October Giveaway!

    The first time those chainsaw guys start chopping heats in RE4 appear....cleanup on aisle 2. Scary stuff.
  5. 3 points
    StormSurge

    StormSurge's Extra Life Giveaway

    Sooooo... πŸ˜€ Several of you have already been kind enough to donate to my Extra Life fundraiser this year. You guys got me off to a great start (I'm currently at 41% of my goal) but I'm always looking to do more. The event is coming up in a few weeks (November 2) and while you can still donate through the end of the year, I want to make another push to exceed my goal on or before gameday. Therefore, I've decided to do a raffle similar to what @Atari Creep did for his Alzheimer's Walk fundraiser. For every dollar donated (retroactive for all of you who have already donated!), you will receive one entry into the drawing. Now you must be wondering, "What are the damn prizes??" That's a great question. Stay tuned & I will be posting them here over the next couple of days. I have some ideas already and they include gift certificates relevant to the retro gaming scene, some classic toys and who knows what else I can find. Mainly, it will be gift certificates since you guys already wiped out my excess retro game collection. Here's the link to donate: Storm's Extra Life Page (Our own @fergojisan is part of my fundraising team. You can join too and together, we can rule the fundraising galaxy not as father and son but rather as good pals.) Disclaimer: Only those who let me know that they donated for the giveaway will be entered into the drawing. Again, those Atari.IO members who have already given are already entered but none of the other donors from outside Atari.IO who have already donated will be. That said, with @Justin's blessing, I may open it up to other retrogamers, nerds, etc. from my Twitter & IG followers and possibly the very few posters who know of me at AA. ----------- What is Extra Life?? It's a 24 hour gaming marathon (EDIT: 25 hours! Daylight Savings Time!!) to raise money for Children's Miracle Network Hospitals. Since its inception in 2008, Extra Life has raised over $50 million for sick & injured kids. I'm raising money for the Connecticut Children's Medical Center (yes, I know I live in NY now, but it's basically CT. It's a long story.) All donations are tax-deductible.
  6. 3 points
    kamakazi20012

    Got me a Ms. Pac-Man cab!

    I'm with StormSurge. Once of these days. Galaxian is what I'm after but I'd settle for any decent one...even if it has to be restored. That would be the fun part.
  7. 3 points
    btbfilms76

    Got me a Ms. Pac-Man cab!

    Wonderful work! We need more of this and less of the mini arcade movement. Let’s keep these machines alive and kicking.
  8. 3 points
    chas10e

    Got me a Ms. Pac-Man cab!

    When I first saw this thread I thought "ugh-oh" ..... it turned out exactly as I imagined. super - nice :)
  9. 3 points
    Yes! The last missing Atari released game has now been dumped and is playable on Stella 6.0.1!! Pursuit of Pink Panther from Probe 2000 (1983) has been released! Game instructions can be found here: http://www.atariprotos.com/2600/software/pinkpanther/pinkpanther.htm Enjoy!! UPDATE: Pink Panther works on: Stella 6.0.1 or 6.0.2 (claims Stella 4.0 or higher work) Retron 77 console does NOT work on: Harmony cart Harmony Encore cart UNO cart Atari Flashback Portable Pursuit of the Pink Panther.bin
  10. 3 points
    briggsy911

    NSG's October Giveaway!

    I don't play scary games now, but Tutankham on the Atari 2600 was spooky to me when I was a kid.
  11. 3 points
    Quick thoughts: The graphics are really nice Sounds are fine. I like the PP theme music. Well done Several screens! And they are pretty varied in the gameplay. Controls. Well...it is a prototype I guess. The jumping is very difficult to master. They should have skipped the tail wag and made the button jump. Overall: Fun! It's so cool that this came to light after all these years.
  12. 3 points
    Admin Note: Merged two identical threads into one
  13. 3 points
    Pretty cool. I'm loading up the new version of Stella now to give this a shot.
  14. 3 points
    First and foremost I have NOTHING to do with this but just noticed this over on AtariAge. I know some here are members there and some not so I wanted to be sure the news reached all of those who would appreciate the ROM to use in emulation or Harmony / Flashcart. PLEASE if you ARE a member over on AA be sure to stop by and give thanks to user Dutchman2000 😎🍻I am sure he will appreciate it, ORIGINAL THREAD HERE : https://atariage.com/forums/topic/297125-pursuit-of-the-pink-panther-rom-released/?tab=comments#comment-4368826 Rom attached below or of course in the link to the original thread above, your choice to make it easy! 😜 Pursuit of the Pink Panther.bin
  15. 3 points
    Cool. I managed to get the cart for this when it was released in AA but it is cool to have the binary.
  16. 3 points
    rampage

    NSG's October Giveaway!

    Splatterhouse for TG-16 is probably my favorite, but for a game that legit scared me when I was young - Friday the 13th for the NES
  17. 2 points
  18. 2 points
    Splatterhouse TurboGrafx-16 Controller: CONTROLLER / KEYBOARD / PLAYER'S CHOICE Difficulty Level: Default (Press Run To Play) Play on: Real Hardware / Dedicated Console / MAME / Emulation OK! βœ” Squad Challenge ends 11:59 pm PST October 31st, 2019 πŸŽƒ OBJECTIVE: Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or video of your score in this thread. Scores must be achieved between October 15th through October 31st, 2019. Screen captures are not allowed as they are easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor! πŸŽƒ ELIGIBILITY: Anyone can join in. All players are welcome! πŸŽƒ PLAY RULES: Games may be played on real hardware, Flashback or emulation, using any controller or keyboard, following rules and game settings as delineated in the Squad Challenge. Enhancements, rewinds and hacked versions of this game are not allowed. πŸŽƒ DIFFICULTY LEVEL: Default. Press Run to Play. Splatterhouse is based on the "damage" system. You start the game with 3 "Ricks." Each Rick has 5 "hearts." If you lose all of your hearts, one Rick will disappear. If you lose all of your Ricks, the game is over. πŸŽƒ FAIR PLAY: Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that no use of cheats, hacks, cartridge frying, enhancements, rewinds, Photoshop, subterfuge, or any other unfair advantage is allowed. Everybody hates a cheater. πŸŽƒ MORE: To review detailed rules on how to play, please visit the High Score Squad page here: πŸŽƒ MESSAGE: Welcome to our 71st Squad Challenge! We're getting into the spooky spirit of Halloween by playing Splatterhouse, an absolutely horrific game on TurboGrafx-16. This is one of the TG's best! Splatterhouse was a big draw to players first coming over to the TurboGrafx-16 from NES. This is NOT a Single Life Run, play it full-out and enjoy the spookiness. Remember, you can play TurboGrafx HuCards on TurboGrafx-16, TurboExpress, and TurboDuo! I hope you guys enjoy this Squad Challenge and have a great October. ROM and Instruction Manual are provided below. Good luck to everyone playing! πŸŽƒ NOTE: Our next High Score Squad Challenge will be for the Nintendo Game Boy. Be there! Splatterhouse.pdfSplatterhouse.pce
  19. 2 points
    ZMan Games has announced its second board/card game based on Choose Your Own Adventure Books from the 80s. I bought the "House of Danger" game and the game is played with cards and a small board. It is set up into five chapters with objectives to complete each chapter. You can make decisions, but you sometimes will need to make a 6D roll on a certain attribute to beat the "Danger Index". You also have a Psychic meter which will progress you into certain areas of the game. There are also several items you can collect to help you through the game. It combines the old quirky humor the R. A. Montgomery was known for in his books so it relates to all generations. I recommend 1-4 players and you cooperatively try to finish the chapters. It combines simple, easy to learn gameplay while not being bogged down by reading the story all the time. The new game is called "War with the Evil Power Master" and looks like it will play a little differently, but will definitely be on my wish list.
  20. 2 points
    kamakazi20012

    Got me a Ms. Pac-Man cab!

    It would probably take a while but I don't see why you can't build one from scratch buying used parts (motherboard, monitor, etc.) and such. It would take a while longer but the end result would be about the same thing...wouldn't it or am I wrong?
  21. 2 points
    nosweargamer

    NSG's October Giveaway!

    I'm rotating where my viewers can enter my monthly giveaways. This month's giveaway will be right here! Hopefully, it will help some new users join the site! GIVEAWAY RULES Must have a US Address. Not responsible for lost or damaged mail. Must reply to this post by telling me your favorite spooky/scary video game by Monday, October 14th 2019 @ 11:59 pm est. One entry per person. After the winner is selected at random, they have one week to give me their address through the forum messenger. If they don't respond in time, I can select another winner. Watch this video for more details:
  22. 2 points
    RickR

    Squad Challenge - Spy Hunter (NES)

    It says in the manual that pressing start calls the truck. So mash that button before the road widens.
  23. 2 points
    How'd I manage 3rd place? I was expecting a much lower position. I couldn't even get close to the score I posted again so I gave up LOL. That game is brutal. One fatal mistake ruins the whole thing. You can obtain extra lives but those are very difficult to get. And that timer counts so fast that it is up before you realize it. All of that makes for the perfect ingredients for an excellent arcade game. And a great port on the NES didn't miss a thing. I do believe if you hit either the Select or Start buttons it can sometimes call up a weapon truck. Sometimes. Seems random. Congrats to everyone! A well played game.
  24. 2 points
    I got this tv 2 days ago and just got it cleaned and the NES hooked up last night. Great job RadioP.
  25. 2 points
    greenween

    Squad Challenge - Spy Hunter (NES)

    Wow, terrible pic. It was hard to get a picture before the screen changed.50,810 played on real hardware. Always an arcade favorite of mine, the NES version is one of the best arcade ports of all time in my opinion.
  26. 2 points
    Well guys, I have some good news. I was able to find a replacement for my Intellivision online for $40. It includes the original box, manual, and three games.
  27. 2 points
    StormSurge

    Got me a Ms. Pac-Man cab!

    That is AMAZING!!! Great job!!! One of these days I will have a cabinet.
  28. 2 points
    Atari Creep

    Got me a Ms. Pac-Man cab!

    YES!!!!!
  29. 2 points
    Well, that one went better. 100,715
  30. 2 points
    Justin

    Got me a Ms. Pac-Man cab!

    Dude that is so sweet! That's just to cool! Tremendous job!! πŸ™Œ Great to see you breathe new life into this beauty!
  31. 2 points
    Justin

    Squad Challenge - Spy Hunter (NES)

    Best I can do! This was a really fun game. I don't want to win this! One of you guys has to top this score tonight! My High Score: 64,330
  32. 2 points
    Atari Creep

    Got me a Ms. Pac-Man cab!

    DUDE!!!!!! Amazing work bringing her back to life. WOW!
  33. 2 points
    BlackCatz40

    Got me a Ms. Pac-Man cab!

    It is a marked improvement from its pre-restoration state. Looking spiffy!
  34. 2 points
    TrekMD

    Got me a Ms. Pac-Man cab!

    Wow, quite the restoration! Looks great!
  35. 2 points
    kamakazi20012

    Got me a Ms. Pac-Man cab!

    That's nice! Another arcade saved from sudden doom. Nice work. I keep hoping I'll run across my favorite cab to restore someday but I haven't found one yet.
  36. 2 points
    RickR

    Got me a Ms. Pac-Man cab!

    I love this so much. Great work!
  37. 2 points
    Slendermansteve

    NSG's October Giveaway!

    My favorite horror game is twisted metal 2012 for the ps3 mainly because of the live action cut scencs. Twisted-Metal
  38. 2 points
    kamakazi20012

    It's a SMURFING Day

    The SMURFS. Arguably one of the most popular cartoon icons of the 1980's. These little blue people took America, if not the world, by storm literally overnight. Once the cartoon aired it wasn't long before stores started loading down their shelves with everything from lunch boxes, vinyl records, figurines, dinnerware, posters, and many other items too numerous to mention. Seriously, anything you could think of to put SMURFS on was available. The Saturday morning cartoon series ran a full 9 seasons (1981-1989) containing 256 episodes. I loved the SMURFS. Even Atari couldn't keep me from watching my favorite Saturday morning cartoon show. The Atari was on from about 6 until the SMURFS came on which was usually about 9. The first shows aired for about 30 minutes in my area. After the SMURFS I usually tried to watch Saturday Supercade on another channel if it was coming in good. If not then back on went the Atari. I would pick up SMURF items during the show's run. I had lots of figurines but never could find a Papa Smurf. I had three of the full-length LP vinyl albums and enjoyed them. Some songs I still remember by heart. "10...9...8...7...5...4..." "Hey! You forgot 6!" "What?" "You forgot 6." The the sounds of a rocket ship would take off followed by a pop-rock style beat and music. Yea, you just never forget some things from childhood. The one thing I was blind to was the SMURF games that came out for the Atari 2600. This was due to my owning an Atari 5200 which did not get any games made by Coleco, Mattel, and most other 3rd party software developers that graced the almighty 2600. I recently acquired a SMURF game for the 2600 titled SMURF RESCUE IN GARGAMEL'S CASTLE. SMURFS? On the 2600? I have to admit my first thought was, "Oh dear. Those poor SMURFS. Even they were not immune to the 2600." Knowing how the 2600 really was not suppose to be capable of decent graphics I only imagined what the game would look like. I cringed to think about how it would play. But I loved the SMURFS so I took a chance on it. Would I see Gargamel? What about Azrael? What was the point of the game? Was I going to run for my life or was I suppose to try to get something back from Gargamel? These questions all popped up in my head because I only had the cartridge. I didn't have the instructions to read that might have gave some insight to what I was suppose to be doing. On goes the game and I immediately hear that famous "La la lala la la" theme the SMURFS would always sing. And it wasn't that bad. Then I start playing the game. Make it to the next screen and ... couldn't figure out how to jump over that first fence for nothing. I lost all five lives in about 5 seconds...or so it seems. It might have been longer than that. I wasn't counting. I try another round. Found the jump button! You push UP on the joystick. And if you time it right you can get a double jump that is significantly higher than before. I try the double jump and VIOLA! I'm over the fence. Next screen...a river. No problem. Double jump over that no problem. Next screen. Oooo...a spider! I try just walking down the hole and die. OK. Walking in the hole doesn't work so I tried jumping in it. Success! Pass the spider, jump up the other side and on to the next screen. Another river. I mistimed my jump and ended up taking a bath. Another life lost. I managed to get over it the second time. Next screen. Gargamel's castle. In the top right corner is Smurfette and now it all becomes clear. I'm to strategically work my way through screens, each with its own challenges, to try to reach Gargamel's castle before Smurfette becomes Smurf Stew. The more I played the game the more I became hooked on it. The game is very colorful and the characters actually look decent. The controls take a bit getting use to but that's commonplace for 2600 games. What is a rarity with most 2600 games is in-game music that plays in the background while there is action going onscreen. Only a few games did that including Pitfall II and Moon Patrol, the latter of which did not do it very well but tried. SMURFS on the other hand managed to get background music and sound effects without either one cancelling each other out. It's like there is a second sound chip in the cartridge somewhere. There probably is truth be told. What is even more interesting is how well Coleco captured one of the most on-going story lines in the cartoon series. Gargamel, an evil wizard whose schemes almost always never worked, would manage to capture a few SMURFS to try to eat. Eww. It was never clear why the two never got along and I remember a few episodes where the SMURFS actually helped Gargamel and his evil cat Azrael a time or two. By the end of some of the episodes where SMURFS were about to be Smurf Stew the SMURFS captured where always rescued and Gargamel kindly cursing his loss or blaming his cat for them getting away. And that's the plot of the game. To save Smurfette which, surprisingly, was originally Gargamel's creation to lead the SMURFS to Gargamel's castle. For what it's worth SMURF RESCUE IN GARGAMEL'S CASTLE is probably the first true hidden gem I've come across on the 2600. It's not what you would think. This game is more like the ancestor to the Super Mario Brothers games. It's easily the first, if not the only, side scrolling style platformer for the 2600. Putting it down is hard to do and as you progress the harder the game gets but speeding things up. You will soon be trying to figure out how to jump a fence and avoid a pesky hawk, avoid snakes and rivers, and much more. No, it doesn't scroll but it fits better in that category of gaming than any other as far as I'm concerned. My original thought on the game before I even played it was quickly laid to rest as soon as I started playing. I understand that this is considered one of the more rare games on the 2600 but should one be found in the wild don't hesitate to pick it up or might miss one of the best games Coleco put out on the 2600. If Donkey Kong on the 2600 is considered their worst then SMURF on the 2600 should be considered their best work. Period. Don't miss it if you find it and if you have it play it more often. Below is a video of me playing the game the first time after I learned the controls. This should showcase all it has to offer and why I feel it is a 2600 hidden gem. Enjoy the video and I hope you enjoyed this post. And have a SMURFING Day!
  39. 2 points
    RickR

    Thrift Store Finds

    A very good day yesterday. I found a bunch of good stuff as seen below. Check out this incredible Pac Man record I found. Copyright is 1980. I mostly bought it just for the artwork on the sleeve. Overall, in poor condition, but it will look nice on my game room shelf. The Imagic games were a really lucky find, as I had those two games' boxes in very bad shape and with no plastic insert. So I created my own cardboard inserts and cleaned them up as best I could. And now I've got 5 boxed Imagic titles.
  40. 2 points
    You did great @Arenafoot! This overlap between Homebrew Forum and 2600 Form etc. has been a paradox that we've been trying to sort out for a while and make a change. When I put the site together I created the Homebrew Forum thinking this would be THE place where people go to talk about the Homebrew scene. A lot of people post to the 2600 Forum instead, (or whatever forum the system is that the homebrew is for.) I've considered making the Homebrew Forum exclusively for development, but that seems just as confusing. Your posts are fine either way, just needed to merge two great conversations into one.
  41. 2 points
    FYI - This title will be available at Free Play Florida 2019 (Nov. 22-24) in Orlando from Scott Dayton of NEO Games. https://www.facebook.com/groups/Atari2600homebrew/permalink/739730566448112/
  42. 2 points
    I guess I could have put it in the Atari 2600 forum instead of the homebrew forum, though its a prototype and not a homebrew. I'm just used to covering homebrews and hacks. πŸ˜‰
  43. 2 points
    Hoping someone hacks it, after they fix it for the Harmony carts.
  44. 2 points
    Not a problem! You guys are posting great content and I'm grateful to have you guys here! πŸ™Œ Sometimes we just need to tidy up a bit when we have duplicate threads on the same topic.
  45. 2 points
    Ah thanks Justin, sorry I honestly did not see Arenafoot's posting. DOH! Well, just shows we all want to make sure everyone is informed and aware! My understanding though just to update is it is NOT playable on a Harmony Cart? At least a couple people over on AA said it is a no go. Still, emulation is fine and cool to finally be able to experience a game most of us never would have otherwise. 🍻
  46. 2 points
    Justin

    NSG's October Giveaway!

    Great idea @nosweargamer! I'd like to offer a special WELCOME to everybody who just joined our community! And a huge thank you to NSG for hosting his October Giveaway here! W E L C O M E E V E R Y B O D Y !
  47. 2 points
    nosweargamer

    NSG's October Giveaway!

    Really great to see some of you post on the site for the first time! If you want, you can also introduce yourself to everyone here: https://forums.atari.io/forum/59-introduce-yourself/ There's also a lot of content on the forums for you to browse. Enjoy and Good Luck!
  48. 2 points
    LSGreger

    NSG's October Giveaway!

    One of my favorite games is Super Ghouls and Ghost on the SNES. I think it also qualifies as a Halloween/Scary game. The capcom music alone sets the scary mood!
  49. 2 points
    jmjustin6

    NSG's October Giveaway!

    My favorite scary game? Man that's a tough one. Its gotta be either resident evil 4 or resident evil 7. When resident evil 4 came out I was blown away at how good it was. I think I have beaten it more times than any other game I've played. I wanna say I've beaten it about 20 or more times. Now resident evil 7 was amazing and very scary. I was on the edge of my seat the entire time I played. so suspenseful! The part where you are in the garage with the dad and you literally kill him about 3 or 4 times and keeps getting back up even after the car he was in exploded. Man I had a blast playing that one
  50. 2 points
    TrekMD

    New Atari 2600 Homebrew - Galaga!

    Development has continued and I think this will be available at PRGE.
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