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Justin

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Posts posted by Justin


  1. 1 hour ago, atarilbc said:

    I can't remember if it was Shinobi, Rampage or Space Harrier that I played first. I just recall being very impressed when I first played an SMS in 1989.  At the time I had an XEGS so you can imagine how much better the SMS looked and played compared to Atari's repackaged A8. 

    Absolutely can! One of the first games I played on Sega Master System at my friend's house was F-16 Fighting Falcon. It was my first time seeing a Sega Card. I thought it was one of the coolest things I had ever seen! This was before the TurboGrafx-16 came out. The Sega Cards were less expensive than regular game cartridges and F-16 Fighting Falcon wasn't that impressive of a game, honestly this is one example where the XEGS may have outshined the SMS with Flight Simulator II. But playing video games on something the size of a credit card seemed really impressive. The other thing that stood out to me was using dual controllers to play F-16 Fighting Falcon. My friend and I (we were kids at the time) made a really cool "cockpit" out of cardboard boxes and magic marker. We taped the two Sega Master System controllers to our cardboard cockpit and flew what we thought were the coolest missions. Our cardboard controller beat Nintendo Labo by 30 years. :sega_master_system:


  2. 4 hours ago, atarilbc said:

    Great pick for the squad challenge!  This is my first time playing this version of Shinobi since at least 1991! My childhood best friend had an SMS and I loved this game.  

    Shinobi is what introduced me to the Sega Master System. It was the first game I played. I was at a friend's house, and he and his older brother were Shinobi ninja masters. I really loved the Sega Master System, there are a lot of really awesome games on there. I wish we could do a Phantasy Star Squad Challenge. SMS is what opened me up to other systems and made me realize I had a passion for 8-Bit gaming outside of just Atari. It's hard to imagine 1986-1989 without enjoying all of these systems to the max.

     

    3 hours ago, atarilbc said:

    119,500.  

    Dude that is incredible.


  3. awc_text_hss_squad_challenge.gif

     

     

    Shinobi
    Sega Master System
    Controller: CONTROLLER / KEYBOARD / PLAYER'S CHOICE
    Difficulty Level: Default
    SINGLE LIFE: Achieve high score using only one life to win challenge
    Play on: Real Hardware / Dedicated Console / MAME / Emulation OK! ✔
    Squad Challenge ends 11:59 pm PST May 31st, 2019

     

     

    OBJECTIVE: Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or video of your score in this thread. Scores must be achieved between May 15th through May 31st, 2019. Screen captures are not allowed as they are easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor!

     

    ELIGIBILITY: Anyone can join in. All players are welcome!

     

    PLAY RULES: Games may be played on real hardware, Flashback or emulation, using any controller or keyboard, following rules and game settings as delineated in the Squad Challenge. Enhancements, rewinds and hacked versions of this game are not allowed.

     

    DIFFICULTY LEVEL: Default. There are no difficulty options in Shinobi. Press Start to play.

     

    SINGLE LIFE RUN: You are only allowed ONE LIFE to achieve your high score in this Squad Challenge.

     

    FAIR PLAY: Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that no use of cheats, hacks, cartridge frying, enhancements, rewinds, Photoshop, subterfuge, or any other unfair advantage is allowed. Everybody hates a cheater.

     

    MORE: To review detailed rules on how to play, please visit the High Score Squad page here: https://forums.atari.io/topic/1219-high-score-squad-how-to-play/

     

    MESSAGE: Welcome to our 60th Squad Challenge! This will be our FIRST Squad Challenge for the Sega Master System and for one of the system's pillar titles: Shinobi! This is a SINGLE LIFE RUN Challenge, and you are only allowed ONE LIFE to achieve your high score in this Squad Challenge. ROM and Instruction Manual are provided below. Good luck to everyone playing!

     

    NOTE: Our next High Score Squad Challenge will be for Atari Lynx. Be there!

     

     

    atari_league_world_championships_150.gif

     

     

     

     

     

    Shinobi.pdf Shinobi.sms


  4. :pole_position_blimp_big: Congratulations RadioPoultry!

     

    Congratulations @RadioPoultry on an awesome score! Night Stalker was our 3rd Intellivision Squad Challenge, and our second "Single Life Run" challenge. RadioPoultry achieved the High Score for this Squad Challenge with a score of 28,400. @chas10e took 2nd Place with 20,900 points, and @Atari Creep scored 10,800 points to take 3rd. @RickR scored 5,900 points, and @atarilbc rounds things out with 5,600 points. Great showing guys! Congrats to everyone who played! I'd like to encourage Radio Poultry to post his new high score on the Scoreboard, and maybe this Challenge can continue on! 

    Our next High Score Squad Challenge will be another Single Life Run, and our FIRST for the Sega Master System! See you there!

     

     

    NIGHT STALKER
    SINGLE LIFE RUN FINAL STANDINGS

     

    1   RADIO POULTRY             28,400

    2   CHAS10E                          20,900

    3   ATARI CREEP                   10,800

    4   RICKR                                  5,900

    5   ATARILBC                           5,600

     

     

    atari_league_world_championships_150.gif


  5. XBAND was a multiplayer network and modem for the Super Nintendo and Sega Genesis that was released all the way back in 1994! XBAND featured skill based matchmaking, the ability to send and receive email, instant message-like chatting, electronic newspapers, leaderboards, multiple gamer profiles, nationwide stats, and worked by adding network play to pre-existing games like Super Mario Kart, MK, Street Fighter, Madden, NBA JAM, and more! XBAND had more features than XBOX Live did at its launch, and it was all made possible in 1994 for SNES and Sega Genesis consoles (There’s a Saturn version too!). So what happened to XBAND and why wasn’t it a success?

    This documentary features new and exclusive interviews with XBAND’s developers, its users, and the team that’s worked to bring XBAND modems back to life so that you can play your 16 bit consoles over the internet today. Join me as we look back at the true start of online console multiplayer networks. This is the Story Of XBAND!

     


  6. 1 hour ago, StormSurge said:

    GRay & is in!!

    Thanks Justin!

    Woops, missed that he was in! That's great news!

    23 minutes ago, kamakazi20012 said:

    I'm not sure.  You could ask him.  I think he only collects Atari things and I'm not sure what he already has.  That much is all I know.

    Cool, I think the same goes for BTB. His main interest is Atari 7800, Lynx, Jaguar, plus 2600 and TurboGrafx stuff.


  7. 58 minutes ago, StormSurge said:

    Who else did I forget??

     

    Hmm 🤔 @Marco1019 has been active with us in Wednesday Night Atari Chat lately, he's new here but signed up well before the cut-off. Same for @Mr Toon  @Br1ans Man Cave and @atarifan95maybe they'd like to jump in!

    Can't forget @atarilbc!

    @GRay Defender has a YouTube channel I really enjoy! He's a longtime member of the forums, I wonder if he'd like to participate in the Giveaway?

    @Atarileaf and @Gemini Gamer are both in Canada, but maybe they want to build up their collections and join in?

    @kamakazi20012, do you think @BlackCatz40 would want to participate?

    @btbfilms76 is directing and acting in a play right now and has been pretty swamped, I will get ahold of him and make sure he sees this.


  8. 2 hours ago, Greyfox said:

    We are now 50% funded and only 23days left. So if you haven't jumped on board..plesse do as I feel we need this book to make it out there, its a fun nostalgic trip through the gaming world of the Atari 8-bit and is a visual feast of what was the spirit of the Atari 8-bit now in book form. Please check us out and if you have any questions please don't hesitate to ask.

    We're supporting you Darren! You do great work, I know you'll get 100% funded!! 🤞


  9. 1 hour ago, RickR said:

    He's a great guy.  I met him at PRGE a few years ago, and he signed a Combat cart for me and I got to speak with him for a while. 

    Absolutely is a great guy. That's wonderful that you got to meet with him! Had they kept Grass Valley busy and focused on the right things, and had Atari not lost the Amiga technology that would've gone a long way to helping Atari get back on track imo.


  10. On the 40th anniversary of the release of the Atari 400 and 800 computers, Joe Decuir, co-designer of those computers, keynoted Vintage Computer Festival East to discuss the creation of those machines and what was learned.

    Joe Decuir is a vital part of Atari history. He was part of the Grass Valley development team responsible for the development of the Atari 2600 Video Computer System, and later the Atari 400/800 Computers. Joe Decuir worked as an engineer at Atari from 1975-1979, where he helped develop the Atari VCS and Atari 800. He then worked at Amiga from 1982-1984 on the Commodore Amiga 1000 computer.

     

    This presentation last 1 hr 18 mins, and Joe Decuir talks about:

    • How he got to Atari
    • What they learned from the 2600 that informed the 400/800
    • What they wanted to accomplish, which was different from what they actually accomplished
    • What they designed: Hardware & Software
    • What happened in the market and industry
    • What they learned from that, which animated the Amiga computer
    • Where they are now
    • Partial Design Credits
    • Resources

     

     

     

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