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Justin

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Posts posted by Justin

  1. WHAT WOULD IT TAKE TO BUILD YOUR OWN ATARI PONG ARCADE MACHINE?

     

    Would building your own Pong arcade machine be that challenging? Let's ask someone who's done it!

    @btbfilms76 and I discuss the possibility of building your own Pong coin-operated arcade machine. Pong was cloned endlessly as arcade machines and home consoles. What would be involved in creating a repop Pong machine of your own? How much skill would that really take? A clip from a “lost” livestream, still working out our audio.

    Also subscribe to our main channel for new retro gaming videos: http://bit.ly/atariiosubscribe

  2. 32 minutes ago, Br1ans Man Cave said:

    5 Must Play Atari Games | 2 Player Games

    lmao Linda's intro was teriffic 😂 Warlords will always be my favorite Atari 2600 multiplayer game. It's a great party game when you've got a lot of people over! I always use it as a wonderful way to get people reintroduced to Atari and create new memories. Nice how you highlighted how the 4-Player paddle games work on 2600. Also, the worst criminal for defacing game cartridges with labels was Blockbuster Video. It seems like every rental game they ever had was defaced by stickers that couldn't be removed. Fantastic video Brian, thank you!

  3. 9 hours ago, TrekMD said:

    Subscribed to these!

    Thank you Eugenio! I hope you enjoy the content we have coming up!

    19 hours ago, atarilbc said:

    I really enjoyed watching/listening to these. Spot on analysis of the retail issue post-crash. Also, I agree that as kids we had no idea anything was going on. You could get awesome games for cheap!  

    There was so much going on at Atari in '83-84.  I'm not sure if the History Channel's program touched on it, but Atari's last president under Warner - James J. Morgan - had only been there for less than a year and had an aggressive plan to turn Atari around. With GCC's involvement, the quality of 2600 and 5200 games went way up in '83-84 and the 7800 was primed to correct past missteps.  Also, the arcade division was killing it!  It's a shame that Warner didn't give Jim Morgan the opportunity to fully realize his plan.  I really like some of the Tramiel-era products but their takeover was really a death knell for the once great Atari. 

    Here's a link to the archived NYT article on Warner selling the farm.  It's an interesting read. 

    https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html

     

    Thank you Arlen! I always felt the crash has become something discussed and analyzed in pop culture far more now than at the time. History Channel did not mention James J. Morgan, I wish they had. It's an important point that the quality of games had gone way up with GCC's involvement. I think one of the biggest opportunities for Atari at that time was the involvement or acquisition of little dev groups like GCC. Sega and Nintendo found success with different R&D groups. Atari had was a unique place to work, but it had become a monoculture and to break out of that rut with different labs located away from Sunnyvale to embrace new groups and new ideas outside of the Atari buildings on Borregas Ave. would've been a good thing. Grass Valley and GCC are two fantastic examples of this. If Warner could've held on for another year and pioneered some of the practices we saw with Nintendo and Sega I think we would've had an even more interesting story.

  4. 1 hour ago, dauber said:

    I've been really off the ball on my podcasts...not posting updates....well, I remembered this time.

    Chapter 10 actually does have a classic video game segment, so it's on topic!

    In this episode:

    • My SENIOR Year in High School - answering a frequently-posted social media survey
    • The Mysterious Phantom Pac-Man Game - For years Sean has insisted that a sequel in the Pac-Man franchise existed, yet nobody believed him.
    • The Doors Without Jim - What's the point? Well...

    https://schnookpodcast.com/audio/Schnook_Chapter010.mp3

    Glad to have this back @dauber 👍

  5. :pole_position_blimp_big: Congratulations Rick R!

     

    Congratulations @RickR on your fantastic score! These scores were out of this world! I hope everybody enjoyed our Summer Pizza Party Weekend and got to enjoy a slice or two yourself. Congrats to everyone who played! I'd like to encourage RickR to post his new high score on the Scoreboard, and maybe this Challenge can continue on! 

    Our next High Score Squad Challenge will be for the Super Nintendo on July 1st! See you there!

     

     

    SPACE INVADERS FINAL STANDINGS

     

    1   RICKR                                     9,095

    2   KAMAKAZI20012                5,640

    3   CONTROL ISSUES                3,800

    4   GREENWEEN                         3,350

    5   GRAY DEFENDER                 3,120

    6   TREK MD                               2,855

    7   CHAS10E                               1,765

    8   ATARILBC                              1,635

    9   LAUREN TYLER                    1,520

    10   ATARI CREEP                      1,510

    11   STORM SURGE                   1,000

     

     

    atari_league_world_championships_150.gif

  6. :pole_position_blimp_big: Congratulations Kid A!

     

    Congratulations @Kid A on your score! How was Tetris this round? I'd like to offer "Rick R Jr." a very special welcome to the forums for participating in this Squad Challenge. I hope everybody enjoyed our Summer Pizza Party Weekend and got to enjoy a slice or two yourself. Congrats to everyone who played! I'd like to encourage Kid A to post his new high score on the Scoreboard, and maybe this Challenge can continue on! 

    Our next High Score Squad Challenge will be for the Super Nintendo on July 1st! See you there!

     

     

    TETRIS FINAL STANDINGS

     

    1   KID A                                    280,835

    2   STORM SURGE                     62,442

    3   GREENWEEN                         59,358

    4   ATARILBC                              49,285

    5   RICKR JR.                              32,668

    6   CONTROL ISSUES                31,883

    7   ATARI CREEP                        31,705

    8   LAUREN TYLER                    27,074

    9   RICKR                                     22,670

    10   KAMAKAZI20012              15,583

     

     

    atari_league_world_championships_150.gif

  7. :pole_position_blimp_big: Congratulations Kid A!

     

    Congratulations @Kid A on your awesome score! Great game guys, Sonic was a real blast! I hope everybody enjoyed our Summer Pizza Party Weekend and got to enjoy a slice or two yourself. Congrats to everyone who played! I'd like to encourage Kid A to post his new high score on the Scoreboard, and maybe this Challenge can continue on! 

    Our next High Score Squad Challenge will be for the Super Nintendo on July 1st! See you there!

     

     

    SONIC THE HEDGEHOG
    SINGLE LIFE RUN FINAL STANDINGS

     

    1   KID A                                    200,770

    2   NO SWEAR GAMER           130,060

    3   CONTROL ISSUES             112,950

    4   LAUREN TYLER                    31,720

    5   ATARI CREEP                        29,620

    6   ATARILBC                              11,200

     

     

    atari_league_world_championships_150.gif

  8. NINTENDO, SEGA & ATARI AFTER THE VIDEO GAME CRASH:

     

    What did it take for Atari to restore their reputation and for Nintendo to revive the industry after the crash?

    @btbfilms76 and I discuss Atari’s collapse, what it took for Nintendo to revive the industry, and how both duked it out with Sega in the retail wars for shelf space in Sears and Toys R Us. A clip from a “lost” livestream, we're still working out our video and audio setup.

    Subscribe to our main channel for new retro gaming videos: http://bit.ly/atariiosubscribe

  9. 14 hours ago, RickR said:

    You think so?  He's 20.  My youngest.  College sophomore.  We've been playing video games forever. 

    Yes! There've been a few times when Members have posted their kids scores in here. I think that's a fun way to bring family and friends into the forums, even if they aren't active members here. We can add their name to the scoreboard at the end.

  10. 3 hours ago, RickR said:

    I think I could have gone longer, but I got distracted by the thought of what to do if the score rolls?  Are we on the honor system?  I've never filmed a video before for a game, but maybe that's the answer.

    Honor system is fine! Uploading a video to YouTube is a cool idea! We're just having fun and I thought the difficulty settings would have been enough that we wouldn't surpass 10,000 points.

  11. atari_league_high_score_squad_850.gif

     

     

    Guys, let's get the party started! We have 3 spectacular Squad Challenges running simultaneously thru the long weekend. Participate in as many of them as you want! To celebrate Summer we're playing some of the pillar games on our favorite game systems, all weekend long! It's okay if you don't set a new world record, we're just having fun together and sharing scores. "Pizzas, and greasy joysticks, pitcher of root beer and high scores, that’s what it’s all about" -BTB

     

     

    SPACE INVADERS

     

     

    TETRIS

     

     

    SONIC THE HEDGEHOG (SINGLE LIFE RUN!)

     

  12. Summer_Pizza_Festival_2019.jpg

     

     

    awc_text_hss_squad_challenge.gif

     

     

    Sonic The Hedgehog
    Sega Genesis
    Controller: CONTROLLER / KEYBOARD / PLAYER'S CHOICE
    Difficulty Level: Default
    SINGLE LIFE: Achieve high score using only one life to win challenge
    Play on: Real Hardware / Dedicated Console / MAME / Emulation OK! ✔
    Squad Challenge ends 11:59 pm PST June 23rd, 2019

     

     

    OBJECTIVE: Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or video of your score in this thread. Scores must be achieved between June 21st through June 23rd, 2019. Screen captures are not allowed as they are easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor!

     

    ELIGIBILITY: Anyone can join in. All players are welcome!

     

    PLAY RULES: Games may be played on real hardware, Flashback or emulation, using any controller or keyboard, following rules and game settings as delineated in the Squad Challenge. Enhancements, rewinds and hacked versions of this game are not allowed.

     

    DIFFICULTY LEVEL: Default. Press the START Button to begin the game at the first Level.

     

    SINGLE LIFE RUN: You are only allowed ONE LIFE to achieve your high score in this Squad Challenge.

     

    FAIR PLAY: Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that no use of cheats, hacks, cartridge frying, enhancements, rewinds, Photoshop, subterfuge, or any other unfair advantage is allowed. Everybody hates a cheater.

     

    MORE: To review detailed rules on how to play, please visit the High Score Squad page here: https://forums.atari.io/topic/1219-high-score-squad-how-to-play/

     

     

    MESSAGE: Welcome to our 1st Annual Atari I/O Summer Pizza Party! 🍕🍺🕹️ To celebrate Summer we're playing some of the pillar games on our favorite game systems, all weekend long! It's okay if you don't set a new world record, we're just having fun together and sharing scores. You can pick and choose which Squad Challenges to participate in this weekend, you can partake in one and leave the rest, or participate in all of them! This is a SINGLE LIFE RUN Challenge, and you are only allowed ONE LIFE to achieve your high score in this Squad Challenge. ROM and Instruction Manual are provided below. Good luck to everyone playing!

     

    NOTE: Our regularly scheduled High Score Squad Challenge schedule will resume on July 1st with a game for Super Nintendo. :nintendo_snes:  Be there!

     

     

    atari_league_world_championships_150.gif

     

     

    Sonic The Hedgehog.mdSonic The Hedgehog.pdf

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