Jump to content

Clint Thompson

Member
  • Content Count

    627
  • Joined

  • Last visited

  • Days Won

    16

Reputation Activity

  1. Like
    Clint Thompson got a reaction from Justin for a blog entry, Character Rendering Ideas for Jaguar Sidescroller   
    Seeing as how fast it is to create photo realistic renders in about 30 seconds per frame, I figured it would be interesting to attempt a very short animation of a female character, meant for possibly a sidescroller:
     

     
    ... things like this make me think of Donkey Kong Country and just how incredible it was for the SNES. I've always felt that something similar could have been done on the Jaguar, just not at the time due to the rendering requirements involved. Things have changed... and with TRF being in the light again and realizing how easy fighting games could be with rendered scenes, making up a slew of characters with various animations could be done very quickly and easily. Take this scene for example in a jungle like setting:
     

     
    Then I feel characters like this could fill the scene (the red area is panning space left and right)
     

     
    Not really sure what you could do with a 6MB ROM with this sort of thing, but I imagine it would have to be an extremely limited amount of characters and/or scenes if that were the case. Going the JagCD route would almost be mandatory in a sense or maybe a combination thereof utilizing both 6MB cart for character data/assets and Jaguar CD to load backdrops and other scenes that aren't required to be loaded so much in realtime.
     
    and just to show what the original character I started out with looks like in hi-res:
     

  2. Like
    Clint Thompson got a reaction from The Professor for a blog entry, Character Rendering Ideas for Jaguar Sidescroller   
    Seeing as how fast it is to create photo realistic renders in about 30 seconds per frame, I figured it would be interesting to attempt a very short animation of a female character, meant for possibly a sidescroller:
     

     
    ... things like this make me think of Donkey Kong Country and just how incredible it was for the SNES. I've always felt that something similar could have been done on the Jaguar, just not at the time due to the rendering requirements involved. Things have changed... and with TRF being in the light again and realizing how easy fighting games could be with rendered scenes, making up a slew of characters with various animations could be done very quickly and easily. Take this scene for example in a jungle like setting:
     

     
    Then I feel characters like this could fill the scene (the red area is panning space left and right)
     

     
    Not really sure what you could do with a 6MB ROM with this sort of thing, but I imagine it would have to be an extremely limited amount of characters and/or scenes if that were the case. Going the JagCD route would almost be mandatory in a sense or maybe a combination thereof utilizing both 6MB cart for character data/assets and Jaguar CD to load backdrops and other scenes that aren't required to be loaded so much in realtime.
     
    and just to show what the original character I started out with looks like in hi-res:
     

  3. Like
    Clint Thompson got a reaction from Atari 5200 Guy for a blog entry, First real render since Bryce in the 90s and Roland 2080   
    Modern rendering capabilities have far exceed beyond imagination of what was possible in the early 90s and I find it interesting to take the idea of using everything currently available and incorporate that into some sort of game for a much older system. In this case, the Atari Jaguar.
     
    After about 3 test renders, I was able to make a few more for a quick idea/view of what's possible and am really excited at the possibilities here.
     




     
    The renders aren't complete but give you a quick idea of what a 30-45 minute render is capable of. The idea is to use various scenes and models in a somewhat silently being developed or worked on in the background game, Midsummer Dreams. I would love to have 64-characters and an endless amount of scenes but I think the realistic target range will be between 12-16.
     
    On the flipside in regards to music - The Roland JV 1080 synthesizer was one of the well known items used to create the music in the award winning Tempest 2000 soundtrack and I finally have one coming my way, only a slightly better version. The Roland 2080 with up to 8 expansion modules, MIDI controlled by a Roland S50 and ultimately programmed using an Atari STe. Look forward to diving head first into all of that and see what I can come up with for this game. It's all just for fun but it's still a blast to do and is a nice hobby on the side.
     

  4. Like
    Clint Thompson got a reaction from Justin for a blog entry, Alternate Universe 3rd Party Atari Jaguar Controller   
    Somewhere in an alternate universe, this 3rd party controller exists:

  5. Like
    Clint Thompson got a reaction from Atari 5200 Guy for a blog entry, Alternate Universe 3rd Party Atari Jaguar Controller   
    Somewhere in an alternate universe, this 3rd party controller exists:

  6. Like
    Clint Thompson got a reaction from The Professor for a blog entry, Alternate Universe 3rd Party Atari Jaguar Controller   
    Somewhere in an alternate universe, this 3rd party controller exists:

  7. Like
    Clint Thompson got a reaction from Lost Dragon for a blog entry, You see, something is going to happen. Something wonderful...   
    As I expand my knowledge and experience in different manufacturing/post application processes, there's always a constant light blinking away in the far distance, almost humming as a reminder. The things I see that are now possible today that wasn't possible 20 or 30 years ago is truly impressive and opens up far more opportunities and options for modifications and customized hardware that just wasn't possible back then.
     
    The bad news is, Atari is dead as a doornail when it comes to releasing new hardware.
    The good news is, Atari is dead as a doornail when it comes to releasing new hardware.
     
    My point is, it forces users to make the best and most out of what was given to use as a system. In this particular instance, I'm referring to the Atari 8bit line. If you want to be really specific, the XE line even. My angle is: If Atari could make an Atari XE today, how would they do it? Maybe not so much even how they would do it but what would I, as a user and gamer, want from such a modernized retro gaming computer system. That thought doesn't hurt the brain even a little, does it? ;-)
     
    So, how exactly does one modernize, in the sense of current day releasing of said hardware, an Atari 8bit computer? Where do you start and what is the final, end product? The Atari 8bits are (probably not so arguably because I'm biased ;-) ) the best 80's 8-bit computer of all time. Off the top with what's available: Stereo pokey, 1MB of RAM, mechanical keyboard switches for that proper tactile feedback! what else is there? Internal SIO2SD for storage so you never have to have an external accessory to load the entire library of Atari 800 games? I know what I want to give it that special look and feel in the end but what about you?
     
    What would you want?
     
    Anyways, Atari is and forever will be just a hobby and I doubt this project will ever turn into something that makes much money, if only to cover the costs for making what I want for myself a reality. In the end, maybe a few people will end up with some truly astonishing and cherished Atari 8bits in their hands to have fun with...
  8. Like
    Clint Thompson got a reaction from Lost Dragon for a blog entry, Tempest 2000's Digital Terror   
    Roland this, Roland that. Give me reverb and MIDI stat!

     
    https://t.co/dDZOl1sliF
     
    I think it may be possible to come up with some sort of tasty Tempest 2000 soundtrack replications of sorts or maybe even a mashup. Still waiting on a few more bits to be added before I can really dive in but I like it =D
  9. Like
    Clint Thompson got a reaction from Lost Dragon for a blog entry, Llamasoft on Tour   
    Maybe next year for Midwest Gaming Classic...
     
    As it stands, I'll have:
     
    Tempest 2000 for DOS (PC)
    Tempest 2000 for Jaguar
    Tempest 3000 for Nuon
    Space Giraffe for 360/PC
    TxK for PSTV
    TxK VR for Oculus DK2
     
    Maybe I can have a table setup dedicated soley to Virtual Light Machine goodness (VLM1, VLM2, Neon) and all the different iterations of Tempest Jeff ever made for the multiple consoles and PCs setup. Too much Tempest? Hopefully not =D
     
    I suppose I could also throw in there a few clones like Typhoon 2001, Tsunami 2010, and maybe Cyclone 2000?
     
    I'll have to have dedicated sound/headphones for each one so people can truly enjoy the music/soundtrack.
     
    Llamasoft on Tour? ;-)
  10. Like
    Clint Thompson got a reaction from MalakZero for a blog entry, Tempest 2000's Digital Terror   
    Roland this, Roland that. Give me reverb and MIDI stat!

     
    https://t.co/dDZOl1sliF
     
    I think it may be possible to come up with some sort of tasty Tempest 2000 soundtrack replications of sorts or maybe even a mashup. Still waiting on a few more bits to be added before I can really dive in but I like it =D
  11. Like
    Clint Thompson got a reaction from RickR for a blog entry, Llamasoft on Tour   
    Maybe next year for Midwest Gaming Classic...
     
    As it stands, I'll have:
     
    Tempest 2000 for DOS (PC)
    Tempest 2000 for Jaguar
    Tempest 3000 for Nuon
    Space Giraffe for 360/PC
    TxK for PSTV
    TxK VR for Oculus DK2
     
    Maybe I can have a table setup dedicated soley to Virtual Light Machine goodness (VLM1, VLM2, Neon) and all the different iterations of Tempest Jeff ever made for the multiple consoles and PCs setup. Too much Tempest? Hopefully not =D
     
    I suppose I could also throw in there a few clones like Typhoon 2001, Tsunami 2010, and maybe Cyclone 2000?
     
    I'll have to have dedicated sound/headphones for each one so people can truly enjoy the music/soundtrack.
     
    Llamasoft on Tour? ;-)
  12. Like
    Clint Thompson got a reaction from RickR for a blog entry, You see, something is going to happen. Something wonderful...   
    As I expand my knowledge and experience in different manufacturing/post application processes, there's always a constant light blinking away in the far distance, almost humming as a reminder. The things I see that are now possible today that wasn't possible 20 or 30 years ago is truly impressive and opens up far more opportunities and options for modifications and customized hardware that just wasn't possible back then.
     
    The bad news is, Atari is dead as a doornail when it comes to releasing new hardware.
    The good news is, Atari is dead as a doornail when it comes to releasing new hardware.
     
    My point is, it forces users to make the best and most out of what was given to use as a system. In this particular instance, I'm referring to the Atari 8bit line. If you want to be really specific, the XE line even. My angle is: If Atari could make an Atari XE today, how would they do it? Maybe not so much even how they would do it but what would I, as a user and gamer, want from such a modernized retro gaming computer system. That thought doesn't hurt the brain even a little, does it? ;-)
     
    So, how exactly does one modernize, in the sense of current day releasing of said hardware, an Atari 8bit computer? Where do you start and what is the final, end product? The Atari 8bits are (probably not so arguably because I'm biased ;-) ) the best 80's 8-bit computer of all time. Off the top with what's available: Stereo pokey, 1MB of RAM, mechanical keyboard switches for that proper tactile feedback! what else is there? Internal SIO2SD for storage so you never have to have an external accessory to load the entire library of Atari 800 games? I know what I want to give it that special look and feel in the end but what about you?
     
    What would you want?
     
    Anyways, Atari is and forever will be just a hobby and I doubt this project will ever turn into something that makes much money, if only to cover the costs for making what I want for myself a reality. In the end, maybe a few people will end up with some truly astonishing and cherished Atari 8bits in their hands to have fun with...
  13. Like
    Clint Thompson got a reaction from RickR for a blog entry, Tempest 2000's Digital Terror   
    Roland this, Roland that. Give me reverb and MIDI stat!

     
    https://t.co/dDZOl1sliF
     
    I think it may be possible to come up with some sort of tasty Tempest 2000 soundtrack replications of sorts or maybe even a mashup. Still waiting on a few more bits to be added before I can really dive in but I like it =D
  14. Like
    Clint Thompson got a reaction from RickR for a blog entry, I promise you it's not an Atari Jaguar doormat...   
    So I just got this proof image back from a special someone someone working on a special something something! =)
     

     
    Waiting for delivery!
  15. Like
    Clint Thompson got a reaction from Atari 5200 Guy for a blog entry, I promise you it's not an Atari Jaguar doormat...   
    So I just got this proof image back from a special someone someone working on a special something something! =)
     

     
    Waiting for delivery!
  16. Like
    Clint Thompson got a reaction from RickR for a blog entry, One strong synth for man, one strong sampler for mankind...   
    I've been in the hardware bug lately and can joyfully claim taking ownership of an amazing new (to me) keyboard:
     
    The Roland S-50
     
    It fascinates me, this once $2,695 sampling keyboard released in 1986 (a solid era for the Atari ST computers!), can now be found for as little as $100 in 2016. This thing is an absolute monster and definitely doesn't come without its own set of quirks. Just under 24-hours ago was this beast delivered to my doorstep but I powered it up and checked it's video output to ensure it was functioning as intended - beyond an intermittent display issue which I've yet to resolve - all seems well!
     
    [stock Photo]

     
    [My personal machine...]

     
    [Look at this lovely bootup screen when attached to a TV monitor!]

     
    [A look at some of the tech under the hood of this monstrosity!]


     
    [Please Insert System Disk!] Compliance!

     
    My next step is to create the actual bootup disk required to rock this thing and see how far I can take this incredible for its age, 30 years to be exact, technology. =)
  17. Like
    Clint Thompson got a reaction from Justin for a blog entry, Oh, Sally!   
    That's right... in an unexpected impulse purchase for a very affordable Atari 7800 system, Sally is soon to be shipped and on her way. She's apparently been through some rough times (frayed wires on controllers and power supply, cracked casing) and had a little fixing up but at $30, she's the perfect candidate for what will eventually become my 3D printed Atari projects! Maybe she can even shed a few pounds or gain some modern edges in the process. ;-)
  18. Like
    Clint Thompson got a reaction from RickR for a blog entry, Oh, Sally!   
    That's right... in an unexpected impulse purchase for a very affordable Atari 7800 system, Sally is soon to be shipped and on her way. She's apparently been through some rough times (frayed wires on controllers and power supply, cracked casing) and had a little fixing up but at $30, she's the perfect candidate for what will eventually become my 3D printed Atari projects! Maybe she can even shed a few pounds or gain some modern edges in the process. ;-)
  19. Like
    Clint Thompson got a reaction from Ballblaɀer for a blog entry, Welcome to the New Age of Atari   
    It's 2016 and unfortunately, the Blade Runner scene will become anything but reality and Atari isn't even close to how we could have imagined it some 20-years ago but maybe that's a good thing. Never the less, the dreams and memories continue to live on. The games, artwork, music, design and passion behind so many products and games will forever remain. The best part of it all is the community behind it all. The wide range of hardware and software hackers that continue to adapt these machines into useful modern day gaming systems, not to be left behind or forgotten, is amazing. It's nice to have new hardware or software for our machines and the majority of the people behind any of these projects mostly are in it because they enjoy it.
     
    At some point, I feel any Atari aficionado would have hoped for a better outcome that is Atari and kind of hope to live in a world where futuristic game consoles and computers continue to be developed and released to this day. Atari was always about promising the future, especially in its early years. Sleek, modern designs with never before seen features in consoles and computers, it was always something fascinating to look forward to and in a weird sense, gave many hope and something to look forward to.
     
    Today, I accept Atari for what it is: a childhood past time that I can adapt and bring into the future with me to enjoy, picking and choosing which time period I want to experience again. We can just about purchase any Atari console or computer for mostly reasonable prices and have access to flash carts to load these machines up with some of the best software our minds can remember. We live in a day of age where we can instantly relive our childhood memories in abundance at a fraction of the cost.
     
    I've owned and sold a lot of my Atari collection over the years, downsizing as needed due to space constraints and constant moving. The good news is, I have space again but no longer really need much more than to house the hardware itself. That's not to say there isn't a possibility it won't get out of control but I'm ready to rebuild a core Atari hardware collection so I can enjoy the massive amount of software created over the last 30+ years. Emulation isn't really for me, I'm a purist when it comes to the hardware side of things.
     
    My focus has been the Atari A8 or 800/XE series lately. It's one of the machines that has a ton of great games and is really easy to get into with a proper SIO2PC setup. I've yet to obtain a XF551 or Indus GT drive for my 130XE but am in no rush. Getting good hardware the first time around is important so I'm willing to wait. I've pretty much sourced an Atari Falcon I would like to follow up with next in my collection phase and if any of you spot a really nice STe or have one to sell, please drop me a message. I've got some cool projects going on in the controller department of things and the Jaguar side of things, so this will be the place I post about updates and an inside look when the time comes.
     
    Hopefully the next few years will prove to be fascinating with what comes from this hobby we all share!
     
    Anything is truly possible. Here's to a New Age of Atari -- it's ours for the taking.
     

  20. Like
    Clint Thompson got a reaction from RickR for a blog entry, Welcome to the New Age of Atari   
    It's 2016 and unfortunately, the Blade Runner scene will become anything but reality and Atari isn't even close to how we could have imagined it some 20-years ago but maybe that's a good thing. Never the less, the dreams and memories continue to live on. The games, artwork, music, design and passion behind so many products and games will forever remain. The best part of it all is the community behind it all. The wide range of hardware and software hackers that continue to adapt these machines into useful modern day gaming systems, not to be left behind or forgotten, is amazing. It's nice to have new hardware or software for our machines and the majority of the people behind any of these projects mostly are in it because they enjoy it.
     
    At some point, I feel any Atari aficionado would have hoped for a better outcome that is Atari and kind of hope to live in a world where futuristic game consoles and computers continue to be developed and released to this day. Atari was always about promising the future, especially in its early years. Sleek, modern designs with never before seen features in consoles and computers, it was always something fascinating to look forward to and in a weird sense, gave many hope and something to look forward to.
     
    Today, I accept Atari for what it is: a childhood past time that I can adapt and bring into the future with me to enjoy, picking and choosing which time period I want to experience again. We can just about purchase any Atari console or computer for mostly reasonable prices and have access to flash carts to load these machines up with some of the best software our minds can remember. We live in a day of age where we can instantly relive our childhood memories in abundance at a fraction of the cost.
     
    I've owned and sold a lot of my Atari collection over the years, downsizing as needed due to space constraints and constant moving. The good news is, I have space again but no longer really need much more than to house the hardware itself. That's not to say there isn't a possibility it won't get out of control but I'm ready to rebuild a core Atari hardware collection so I can enjoy the massive amount of software created over the last 30+ years. Emulation isn't really for me, I'm a purist when it comes to the hardware side of things.
     
    My focus has been the Atari A8 or 800/XE series lately. It's one of the machines that has a ton of great games and is really easy to get into with a proper SIO2PC setup. I've yet to obtain a XF551 or Indus GT drive for my 130XE but am in no rush. Getting good hardware the first time around is important so I'm willing to wait. I've pretty much sourced an Atari Falcon I would like to follow up with next in my collection phase and if any of you spot a really nice STe or have one to sell, please drop me a message. I've got some cool projects going on in the controller department of things and the Jaguar side of things, so this will be the place I post about updates and an inside look when the time comes.
     
    Hopefully the next few years will prove to be fascinating with what comes from this hobby we all share!
     
    Anything is truly possible. Here's to a New Age of Atari -- it's ours for the taking.
     

  21. Like
    Clint Thompson got a reaction from The Professor for a blog entry, Welcome to the New Age of Atari   
    It's 2016 and unfortunately, the Blade Runner scene will become anything but reality and Atari isn't even close to how we could have imagined it some 20-years ago but maybe that's a good thing. Never the less, the dreams and memories continue to live on. The games, artwork, music, design and passion behind so many products and games will forever remain. The best part of it all is the community behind it all. The wide range of hardware and software hackers that continue to adapt these machines into useful modern day gaming systems, not to be left behind or forgotten, is amazing. It's nice to have new hardware or software for our machines and the majority of the people behind any of these projects mostly are in it because they enjoy it.
     
    At some point, I feel any Atari aficionado would have hoped for a better outcome that is Atari and kind of hope to live in a world where futuristic game consoles and computers continue to be developed and released to this day. Atari was always about promising the future, especially in its early years. Sleek, modern designs with never before seen features in consoles and computers, it was always something fascinating to look forward to and in a weird sense, gave many hope and something to look forward to.
     
    Today, I accept Atari for what it is: a childhood past time that I can adapt and bring into the future with me to enjoy, picking and choosing which time period I want to experience again. We can just about purchase any Atari console or computer for mostly reasonable prices and have access to flash carts to load these machines up with some of the best software our minds can remember. We live in a day of age where we can instantly relive our childhood memories in abundance at a fraction of the cost.
     
    I've owned and sold a lot of my Atari collection over the years, downsizing as needed due to space constraints and constant moving. The good news is, I have space again but no longer really need much more than to house the hardware itself. That's not to say there isn't a possibility it won't get out of control but I'm ready to rebuild a core Atari hardware collection so I can enjoy the massive amount of software created over the last 30+ years. Emulation isn't really for me, I'm a purist when it comes to the hardware side of things.
     
    My focus has been the Atari A8 or 800/XE series lately. It's one of the machines that has a ton of great games and is really easy to get into with a proper SIO2PC setup. I've yet to obtain a XF551 or Indus GT drive for my 130XE but am in no rush. Getting good hardware the first time around is important so I'm willing to wait. I've pretty much sourced an Atari Falcon I would like to follow up with next in my collection phase and if any of you spot a really nice STe or have one to sell, please drop me a message. I've got some cool projects going on in the controller department of things and the Jaguar side of things, so this will be the place I post about updates and an inside look when the time comes.
     
    Hopefully the next few years will prove to be fascinating with what comes from this hobby we all share!
     
    Anything is truly possible. Here's to a New Age of Atari -- it's ours for the taking.
     

  22. Like
    Clint Thompson got a reaction from The Professor for a blog entry, SIO2PC USB was meant to busy bee...   
    Diving back into the A8 world and while I have an older sio2pc that uses a serial connector (no access to that on my current laptop setup), it can't be used. I was certain that I would have managed to get a nice Indus GT or XF551 by now but so far, null results. I'm still disappointed by the whole fiasco over my last Indus GT purchase, especially since it had such a nice box. Oh well...
     
    I've officially ordered the SIO2PC USB version so I can put one or both of these machines to use in upcoming weekends and have some competitive gaming nights with the daughter and girlfriend. I'll finally be able to load up some Yoomp! and GTIA Blast! Would really love to see a Cosmic Ark clone on the A8s using the enhanced GTIA mode... that and many more games in general make use of it. Outside of alienating the core 800 base, was there really any reason as to why more games didn't use said mode?
     
    Anyways, order placed and incoming... hopefully come this time next weekend it'll smell like warm 8bit machines in my room!
     
    Really enjoy the translucent plastic used....

  23. Like
    Clint Thompson got a reaction from RickR for a blog entry, SIO2PC USB was meant to busy bee...   
    Diving back into the A8 world and while I have an older sio2pc that uses a serial connector (no access to that on my current laptop setup), it can't be used. I was certain that I would have managed to get a nice Indus GT or XF551 by now but so far, null results. I'm still disappointed by the whole fiasco over my last Indus GT purchase, especially since it had such a nice box. Oh well...
     
    I've officially ordered the SIO2PC USB version so I can put one or both of these machines to use in upcoming weekends and have some competitive gaming nights with the daughter and girlfriend. I'll finally be able to load up some Yoomp! and GTIA Blast! Would really love to see a Cosmic Ark clone on the A8s using the enhanced GTIA mode... that and many more games in general make use of it. Outside of alienating the core 800 base, was there really any reason as to why more games didn't use said mode?
     
    Anyways, order placed and incoming... hopefully come this time next weekend it'll smell like warm 8bit machines in my room!
     
    Really enjoy the translucent plastic used....

  24. Like
    Clint Thompson got a reaction from Justin for a blog entry, Welcome to the New Age of Atari   
    It's 2016 and unfortunately, the Blade Runner scene will become anything but reality and Atari isn't even close to how we could have imagined it some 20-years ago but maybe that's a good thing. Never the less, the dreams and memories continue to live on. The games, artwork, music, design and passion behind so many products and games will forever remain. The best part of it all is the community behind it all. The wide range of hardware and software hackers that continue to adapt these machines into useful modern day gaming systems, not to be left behind or forgotten, is amazing. It's nice to have new hardware or software for our machines and the majority of the people behind any of these projects mostly are in it because they enjoy it.
     
    At some point, I feel any Atari aficionado would have hoped for a better outcome that is Atari and kind of hope to live in a world where futuristic game consoles and computers continue to be developed and released to this day. Atari was always about promising the future, especially in its early years. Sleek, modern designs with never before seen features in consoles and computers, it was always something fascinating to look forward to and in a weird sense, gave many hope and something to look forward to.
     
    Today, I accept Atari for what it is: a childhood past time that I can adapt and bring into the future with me to enjoy, picking and choosing which time period I want to experience again. We can just about purchase any Atari console or computer for mostly reasonable prices and have access to flash carts to load these machines up with some of the best software our minds can remember. We live in a day of age where we can instantly relive our childhood memories in abundance at a fraction of the cost.
     
    I've owned and sold a lot of my Atari collection over the years, downsizing as needed due to space constraints and constant moving. The good news is, I have space again but no longer really need much more than to house the hardware itself. That's not to say there isn't a possibility it won't get out of control but I'm ready to rebuild a core Atari hardware collection so I can enjoy the massive amount of software created over the last 30+ years. Emulation isn't really for me, I'm a purist when it comes to the hardware side of things.
     
    My focus has been the Atari A8 or 800/XE series lately. It's one of the machines that has a ton of great games and is really easy to get into with a proper SIO2PC setup. I've yet to obtain a XF551 or Indus GT drive for my 130XE but am in no rush. Getting good hardware the first time around is important so I'm willing to wait. I've pretty much sourced an Atari Falcon I would like to follow up with next in my collection phase and if any of you spot a really nice STe or have one to sell, please drop me a message. I've got some cool projects going on in the controller department of things and the Jaguar side of things, so this will be the place I post about updates and an inside look when the time comes.
     
    Hopefully the next few years will prove to be fascinating with what comes from this hobby we all share!
     
    Anything is truly possible. Here's to a New Age of Atari -- it's ours for the taking.
     

×
×
  • Create New...