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Happenstance_Man

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  1. I know this is an old thread, but I wanted to say a few words in defence of E.T. -While not probably the best game in the system, it is IMO very good, and considering it's five-week programming schedule, almost a masterpiece in comparison to other games on that schedule. I am glad I was but eleven when it came out, when I still had the patience to overcome it's learning curve. As far as the pits are concerned, They are of no concern to me. I played it enough that I know where they are. And if one does catch me by surprise I have mastered the art of pressing the button to stop E.T. in mid air so he doesn't expend the energy of falling to the bottom of the pit. and at the top of the pit I *never* exit it upwards with any part of the pit below E.T.'s feet, so I virtually never fall back in. Problem solved. Playing this game on game 1 is always a thrill to me. In order to win the game you have to rush back and forth in the woods between the landing area symbol and the symbol that sends the FBI agent and the scientist back home when they come around, and you never know if you can prevent the humans from being on the screen when your ship comes, since only you can be there when it appears. When you are also running low on energy, this is always a nail-biting experience for me, something I *never* experienced playing 2600 Pac-Man.
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