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chas10e reacted to Atari 5200 Guy in Squad Challenge - Megamania (Atari 2600)
I had a lot of fun with this and I managed to beat my old score I posted elsewhere on here. I got to dig in to a 2600 game I haven't played much. It was a good learning experience for me. And I got to share it with you all.
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chas10e got a reaction from Justin in Squad Challenge - Megamania (Atari 2600)
104,560
That's a "patchable score" isn't it ? ( had to look at a copy of the manual. ... yeah 45,000)
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chas10e got a reaction from greenween in Squad Challenge - Megamania (Atari 2600)
104,560
That's a "patchable score" isn't it ? ( had to look at a copy of the manual. ... yeah 45,000)
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chas10e got a reaction from RadioPoultry in Squad Challenge - Megamania (Atari 2600)
104,560
That's a "patchable score" isn't it ? ( had to look at a copy of the manual. ... yeah 45,000)
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chas10e got a reaction from Marco1019 in Squad Challenge - Megamania (Atari 2600)
104,560
That's a "patchable score" isn't it ? ( had to look at a copy of the manual. ... yeah 45,000)
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chas10e got a reaction from Sabertooth in Squad Challenge - Megamania (Atari 2600)
104,560
That's a "patchable score" isn't it ? ( had to look at a copy of the manual. ... yeah 45,000)
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chas10e reacted to Sabertooth in Squad Challenge - Megamania (Atari 2600)
67,170.
I was able to squeeze in a patch achieving game at lunch!
Played via EMU7800 with the VCS modern controller in XBOX mode.
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chas10e reacted to RickR in Squad Challenge - Megamania (Atari 2600)
104,100 - I beat 100k! So happy.
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chas10e reacted to Csolo in Squad Challenge - Megamania (Atari 2600)
New pb
109,640
I was in the ZONE!
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chas10e got a reaction from Gianna in Squad Challenge - Megamania (Atari 2600)
Yeah I like the horizontal moving waves MUCH more than the vertical moving waves. the first vertical moving wave seems a bit more challenging over the next few like they are anticipating your shots to dodge them. If you don't put a break in a column it would be really tough to complete the screen, so at least try to get the bottom 3
Your ships missiles DON'T have an affect on the energy drain so I'd encourage constant firing 😉 If those guys would have not worried about that and fired at the escape pod in Star Wars IV with the droids aboard their side would have won.
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chas10e got a reaction from greenween in Squad Challenge - Megamania (Atari 2600)
Yeah I like the horizontal moving waves MUCH more than the vertical moving waves. the first vertical moving wave seems a bit more challenging over the next few like they are anticipating your shots to dodge them. If you don't put a break in a column it would be really tough to complete the screen, so at least try to get the bottom 3
Your ships missiles DON'T have an affect on the energy drain so I'd encourage constant firing 😉 If those guys would have not worried about that and fired at the escape pod in Star Wars IV with the droids aboard their side would have won.
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chas10e got a reaction from Sabertooth in Squad Challenge - Megamania (Atari 2600)
Yeah I like the horizontal moving waves MUCH more than the vertical moving waves. the first vertical moving wave seems a bit more challenging over the next few like they are anticipating your shots to dodge them. If you don't put a break in a column it would be really tough to complete the screen, so at least try to get the bottom 3
Your ships missiles DON'T have an affect on the energy drain so I'd encourage constant firing 😉 If those guys would have not worried about that and fired at the escape pod in Star Wars IV with the droids aboard their side would have won.
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chas10e reacted to Justin in Squad Challenge - Megamania (Atari 2600)
Once you break 10,000 your score will quickly slide up to 15,000-17,000 and then if you can break 20,000 you'll be on your way to 30,000. It's surprising. Stick with it
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chas10e got a reaction from Justin in Squad Challenge - Megamania (Atari 2600)
Yeah I like the horizontal moving waves MUCH more than the vertical moving waves. the first vertical moving wave seems a bit more challenging over the next few like they are anticipating your shots to dodge them. If you don't put a break in a column it would be really tough to complete the screen, so at least try to get the bottom 3
Your ships missiles DON'T have an affect on the energy drain so I'd encourage constant firing 😉 If those guys would have not worried about that and fired at the escape pod in Star Wars IV with the droids aboard their side would have won.
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chas10e reacted to Marco1019 in Squad Challenge - Megamania (Atari 2600)
200,180. The last two lives lost were the result of highway robbery by the game itself. That's the nicest way I can describe it without getting an admin warning lol. Wow.
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chas10e got a reaction from Justin in Squad Challenge - Megamania (Atari 2600)
Some good work there !
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chas10e got a reaction from Sabertooth in Squad Challenge - Megamania (Atari 2600)
Some good work there !
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chas10e reacted to Justin in Squad Challenge - Megamania (Atari 2600)
THIS GAME IS TOUGH AS NAILS
At least I earned the patch
My New High Score: 53,330
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chas10e got a reaction from Dinobot711 in Squad Challenge - Megamania (Atari 2600)
103,870
I'm getting there to be one of the Meglomaniacs
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chas10e reacted to Justin in Squad Challenge - Megamania (Atari 2600)
I think you have me mistaken for an Activision Millionaire
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chas10e reacted to Atari 5200 Guy in Squad Challenge - Megamania (Atari 2600)
Dang it! I came close to breaking 100,000.
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chas10e reacted to Atari 5200 Guy in Squad Challenge - Megamania (Atari 2600)
I shocked myself. 85,060.
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chas10e reacted to Atari 5200 Guy in Squad Challenge - Megamania (Atari 2600)
Well ..came close to my goal. 68,230.
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chas10e got a reaction from Marco1019 in Squad Challenge - Megamania (Atari 2600)
53,250
In space, no one can hear you barf !
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chas10e got a reaction from Justin in Squad Challenge - Megamania (Atari 2600)
103,870
I'm getting there to be one of the Meglomaniacs