The Professor Posted October 21, 2015 Report Posted October 21, 2015 The Diary of an Arcade Employee Podcast is a weekly podcast that dives deep into Arcade Life and takes a look back at classic coin-op games and arcade memories of yesteryear! The podcast is hosted by The Retroist's Vic Sage along with his arcade co-worker Andy Pickle. This week's episode is about Ghosts 'N Goblins, the 1985 side-scrolling platforming game developed by Capcom for video arcades. It is the first game in the Ghosts 'n Goblins franchise and has since been released on several other platforms. The player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclops, dragons and other monsters in order to rescue Princess Prin Prin, who has been kidnapped by Satan, king of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help Sir Arthur in this quest. The game is considered very difficult by arcade standards and is commonly regarded as one of the most difficult games ever released. The player can only be hit twice before losing a life; the first hit takes away Arthur's armor, and the player must continue on in his underwear until completing the level or finding replacement armor. If the player loses a life, he is returned to the start of the level, or the halfway point if he has managed to get that far. Furthermore, each life can only last a certain length of time (generally around three minutes), the clock being reset at the start of a level. If the clock does run out, the player instantly loses that life. After defeating the final boss, but only with the cross weapon for the first time, the player is informed that the battle was "a trap devised by Satan". The player must then replay the entire game on a higher difficulty level to reach the genuine final battle. Ghosts 'N Goblins was followed by a series of sequels and spin-offs eventually becoming Capcom's 8th best selling game franchise. Its sequels include Ghouls 'N Ghosts, Super Ghouls 'N Ghosts, and Ultimate Ghosts 'N Goblins in addition to producing the Gargoyle's Quest and Maximo spin-off series. Listen to the Diary of an Arcade Employee Podcast here: https://ia801501.us.archive.org/24/items/DiaryOfAnArcadeEmployeeEp11GhostsNGoblins/Diary-Of-An-Arcade-Employee-Ep-11-Ghosts-N-Goblins.mp3 You can also search iTunes for Diary of an Arcade Employee Podcast, or visit The Retroist here: http://www.retroist.com/2015/10/21/diary-of-an-arcade-employee-ep-011-ghosts-n-goblins/ Here's what Vic Sage had to say about the episode: Diary of an Arcade Employee Podcast – Episode 011 – Ghosts 'N Goblins View this episode at The Retroist Welcome friends to the eleventh episode of the Diary of An Arcade Employee podcast! Each show I will not only discuss a particular classic arcade game but share some behind the scenes information of what it’s like to work at a retro arcade. Since it’s October it felt like we should talk about Capcom’s 1985 arcade hit “Ghosts ‘N Goblins”! If you have any suggestions for future games to cover or comments on the show itself you may email them to me at VicSage@Retroist.com. You can also contact me on Twitter and of course on Facebook. You can also keep up to date on what is going down at the Arkadia Retrocade by making sure to “Like” their Facebook Page. Trivia: Computer Gaming World called Ghosts 'N Goblins "an excellent example of what the Nintendo Entertainment System can do ... while hardly groundbreaking, Ghosts 'N Goblins represents the kind of game that made Nintendo famous". The NES version of Ghosts 'N Goblins was rated the 129th best game made on a Nintendo System in Nintendo Power's Top 200 Games list.
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