Clint Thompson Posted May 13, 2017 Report Posted May 13, 2017 (edited) Now that I know I can use Rb+ for the other project, I've wanted to dive in with something far less demanding and give a go at doing something that will help me learn how to set everything up properly and will lessen the headache in the future for having to troubleshoot or understand what I'm doing wrong with more complex projects. I've got about 4 hours into it so far and most of it's rendering graphics and doing the music and toying around with the variables but... I've got a ship in space that flips around at 28 frames of animation with a few space debris rocks with 4 frames each for fun and is completely controllable. It's a start... A short video clip of it running... https://youtu.be/zrViex6J0gU Ultimately I would like to make a modernized Cosmic Ark clone for the Jag, should be simple and fast (but I know it's not going to be lol) and teach me a thing or two. If anyone remembers the 2600 game... Edited January 15, 2018 by Clint Thompson RickR, Lost Dragon, TrekMD and 2 others 5 Quote 7800 - 130XE - XEGS - Lynx - Jaguar - ISO: Atari Falcon030 | STBook |STe
Clint Thompson Posted May 13, 2017 Author Report Posted May 13, 2017 Added a star field and captured via Fraps for clarity... Justin, Lost Dragon, TrekMD and 2 others 5 Quote 7800 - 130XE - XEGS - Lynx - Jaguar - ISO: Atari Falcon030 | STBook |STe
Justin Posted May 13, 2017 Report Posted May 13, 2017 Looking good Clint! I saw you posting this to your Instagram earlier and thought it looked like a cool project. Lost Dragon and Clint Thompson 2 Quote
TeddyGermany Posted May 14, 2017 Report Posted May 14, 2017 Where can i subscribe? It looks awesome!!! Lost Dragon 1 Quote
Video 61 Posted May 17, 2017 Report Posted May 17, 2017 Now that I know I can use Rb+ for the other project, I've wanted to dive in with something far less demanding and give a go at doing something that will help me learn how to set everything up properly and will lessen the headache in the future for having to troubleshoot or understand what I'm doing wrong with more complex projects. I've got about 4 hours into it so far and most of it's rendering graphics and doing the music and toying around with the variables but... I've got a ship in space that flips around at 28 frames of animation with a few space debris rocks with 4 frames each for fun and is completely controllable. It's a start... spacedeftitle.jpg ship1.png cap.png A short video clip of it running... https://youtu.be/zrViex6J0gU Ultimately I would like to make a modernized Cosmic Ark clone for the Jag, should be simple and fast (but I know it's not going to be lol) and teach me a thing or two. If anyone remembers the 2600 game... cosmic.png have you ever seen the movie dr. who and the daleks. that space ship is a dead ringer for that spaceship. i love it. lance www.atarisales.com Lost Dragon 1 Quote VIDEO 61 & ATARI SALESwww.atarisales.com22735 Congo St. NE, Stacy, MN 55079 651-462-2500
Clint Thompson Posted May 21, 2017 Author Report Posted May 21, 2017 Thanks for the kind words guys. Added lasers and sound effects. Still wonky looking but I'm learning! Lost Dragon, RickR and TrekMD 3 Quote 7800 - 130XE - XEGS - Lynx - Jaguar - ISO: Atari Falcon030 | STBook |STe
TrekMD Posted May 21, 2017 Report Posted May 21, 2017 This looks cool! Lost Dragon 1 Quote 🖖 Going to the final frontier, gaming...
DegasElite Posted June 6, 2017 Report Posted June 6, 2017 Your game is looking pretty cool so far. Keep up the good work. I hope that the game comes to fruition nicely for you. Thanks for showing the pics and video. Justin and Lost Dragon 2 Quote
Clint Thompson Posted December 31, 2017 Author Report Posted December 31, 2017 Decided to give the fish thing a break momentarily and look back into another one of the things I was hoping to finish which was the Cosmic Ark clone. I'm saddened to learn the name was actually acquired and is protected because I don't really like the Space Defense name. I will most likely change up the gameplay for something more original now as a result but will still have the same idea/premises. So to give the fish a break, I've created some new Aurora Borealis themes that I feel works well or better for this game other than just a static starfield backdrop. I've learned a lot going from the other few demos/games I've been experimenting with so this should be a decent one to really be able to accomplish as long as I keep it a simple arcade-like wave based game. 10 asteroids you clear level, next level you have to clear 20, so on and so forth with bonus levels every 5 or so to give the player a break, especially once you get into th 100+ asteroid sets, it's going to be crazy endurance mode. Not sure if that will play well but we'll see. Feel like it should be more? Less? Any feedback on the idea is appreciated. Here's some new assets included for the backdrops captured from Virtual Jaguar so not nearly as sharp as they will appear on TV: and not sure if I would go into something like planets or Mars but just an idea as well: I guess the biggest problem I foresee with a game this style (though that seemed to be the same for most 2600 titles) is just how long someone could last or want to play something like this in an endurance or arcade-styled mode. If I take it any other direction, I fear it would overcomplicate it and would take far too much time. Would be nice to finally complete something sooner than later... Quote 7800 - 130XE - XEGS - Lynx - Jaguar - ISO: Atari Falcon030 | STBook |STe
DegasElite Posted December 31, 2017 Report Posted December 31, 2017 I love the backgrounds in your game here. It is coming along. Thanks again for showing. Quote
RickR Posted December 31, 2017 Report Posted December 31, 2017 Oh man, first time I'm seeing this. I'd love to know if you've made further progress. Looks awesome. Quote
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