GRay Defender Posted June 14, 2017 Report Posted June 14, 2017 This post was recognized by Justin! "Started a topic about Pac-Man!" GRay Defender was awarded the badge 'Pac-Punk' and 2 points. https://www.thurrott.com/cloud/118294/microsoft-uses-ai-beat-ms-pac-man StormSurge, Mr SQL, Lost Dragon and 1 other 4 Quote
Mr SQL Posted June 16, 2017 Report Posted June 16, 2017 Looks like Microsoft has better player AI than the last company that tried this with Atari games. Quote ATARI FLASHBACK BASIC! Make games for the AFP with awesome graphics, animation and a built in tracker/sequencer! Compatible with all Atari consoles! The IDE is already installed on your PC! Atari Flashback BASIC is cross compatible with the SuperCharger too! AFB games can be recompiled with no changes using the SuperCharger BASIC compiler, available at Relationalframework.com/vwBASIC
TrekMD Posted June 16, 2017 Report Posted June 16, 2017 This is really cool. Quote 🖖 Going to the final frontier, gaming...
Scott Stilphen Posted June 23, 2017 Report Posted June 23, 2017 An article on Wired completely screwed up the facts: https://www.wired.com/story/mircosoft-ai-ms-pac-man/ The VCS version wasn't released until February 1983, nearly a full year after the arcade version was released (March 1982). I rolled the score on this over 20 years ago, using a trick I discovered: http://www.ataricompendium.com/game_library/easter_eggs/vcs/26mspacman.html Twin Galaxies shows a high score of over 2 million from Ron Corcoran, but most - if not all - of Corcoran's VCS scores are bogus since he entered all his own scores in Twin Galaxies database while acting as a TG referee, meaning there's no proof (video/photos/witnesses) to back up this or any other score of his. GRay Defender 1 Quote
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