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slobu

Homebrew Titles that had 100 copies?

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So, for my own personal interest (as well as my own game making reasons) I'm wondering how many new Atari 2600 games started at 100 copies.

I'm not sure I can plunk down for that many boards at a time being a one man game development house.  It sounds like a lot compared to other homebrew runs I've seen.

What's the average?  What have y'all seen in the past?

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Probably all of the heavy hitters in the AA store..... Stay Frosty 2 (180+ 1st run), Halo 2600 (150 copies 1st run), Syncart, Lady Bug (LE- 1st run), Space Rocks, Medieval Mayhem, Zippy..... (definitely known 100 copies: Another Adventure hack, Boulder Dash, FPF 2017 hack, Lasercade, L.E.M.)  Also alot of repros and prototypes were printed in 100+ copies too: Extra Terrestrials repro, Actionauts proto, Bugs Bunny proto, Combat Two proto, Looping proto, RealSports Basketball proto, Snow White proto

AA store has a live best sellers list at: https://atariage.com/store/index.php?l=product_list&c=bestsellers but Al doesn't give out actual numbers.

Hope this info helps you out.

 

I wouldn't do 100 copies to start out. Average is 10-30 copies. You can look at my comprehensive Atari 2600 homebrew list and do a search (Ctrl + F) and see the "xx copies" of said titles.

The link is https://1drv.ms/x/s!ArXu52QZivTrgVbQayev1Wc1QprN

 

Edited by Arenafoot

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That's pretty darn comprehensive!!  Thank you for the super huge spreadsheet of homebrew knowledge!

Yeah, I also remember Neo Games releases go into the 60+ range.  So, it may be more normal than I at first imagined.   Which is a great thing in general.  Still, a huge investment for one indie developer.

Hitting a viable 100 range seems to involve more remakes of already well known titles.  I dun think completely new, original titles have the same oomf.  Especially since I'm dirt dumb when it comes to publicity :)

 

Edited by slobu

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2 hours ago, slobu said:

That's pretty darn comprehensive!!  Thank you for the super huge spreadsheet of homebrew knowledge!

Yeah, I also remember Neo Games releases go into the 60+ range.  So, it may be more normal than I at first imagined.   Which is a great thing in general.  Still, a huge investment for one indie developer.

Hitting a viable 100 range seems to involve more remakes of already well known titles.  I dun think completely new, original titles have the same oomf.  Especially since I'm dirt dumb when it comes to publicity :)

 

Currently NEO Games (Scott Dayton) does his limited editions in groups of 10-40. He only sells thru his FB group and not thru the AA forums anymore. Q*Bert Jump was 10 copies (at FPF 2018), Bouncer was 30 copies & Zombie Road Kill was 40 copies available in 2018 from him/NEO Games. 

 

My "List" is live and living, at that link I gave you above and also at: https://drive.google.com/file/d/11cd6MWV5ukETB9Q377kG80ufxAESPY6D/view

I try and update it on a regular basis (cell K2 date/time stamp). 

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On 1/19/2019 at 11:13 PM, Arenafoot said:

Probably all of the heavy hitters in the AA store..... Stay Frosty 2 (180+ 1st run), Halo 2600 (150 copies 1st run), Syncart, Lady Bug (LE- 1st run), Space Rocks, Medieval Mayhem, Zippy..... (definitely known 100 copies: Another Adventure hack, Boulder Dash, FPF 2017 hack, Lasercade, L.E.M.)  Also alot of repros and prototypes were printed in 100+ copies too: Extra Terrestrials repro, Actionauts proto, Bugs Bunny proto, Combat Two proto, Looping proto, RealSports Basketball proto, Snow White proto

3-D Rubik's Cube - 250 copies were made.

Actionauts - 250 numbered copies were made, with an additional 50 "unnumbered" copies (but from what I've heard, those are numbered as well).

Boulder Dash - 250 copies were made.

Bouncin' Baby Bunnies - 60 copies in first run.

Good Luck, Charlie Brown - 50 copies were made.

Halo 2600 - 130 copies were originally sold at CGE2K10 with a black label.

Lasercade - 100 copies were made.

Racer - 75 copies were made.

CGE releases: Bugs Bunny, Combat Two, Crack'ed, Elevator Action, The Entity, Looping, Pick Up, RealSports Basketball, Snow White - 250 copies of each were made.

VideoSoft releases: 3-D Genesis, 3-D Ghost Attack, 3-D Havoc, Atom Smasher, Depth Charge, S.A.C. Alert - 100 copies of each were made.

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