Justin Posted April 16, 2019 Report Share Posted April 16, 2019 R-TYPE TurboGrafx-16 Controller: JOYSTICK / KEYBOARD / PLAYER'S CHOICE Difficulty Level: Default Achieve high score to win challenge Play on: Real Hardware / Dedicated Console / MAME / Emulation OK! ✔ Squad Challenge ends 11:59 pm PST April 30th, 2019 OBJECTIVE: Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or video of your score in this thread. Scores must be achieved between April 16th through April 30th, 2019. Screen captures are not allowed as they are easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor! ELIGIBILITY: Anyone can join in. All players are welcome! PLAY RULES: Games may be played on real hardware, Flashback or emulation, using any controller or keyboard, following rules and game settings as delineated in the Squad Challenge. Enhancements, rewinds and hacked versions of this game are not allowed. DIFFICULTY LEVEL: Default. Press RUN to start. FAIR PLAY: Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that no use of cheats, hacks, cartridge frying, enhancements, rewinds, Photoshop, subterfuge, or any other unfair advantage is allowed. Everybody hates a cheater. MORE: To review detailed rules on how to play, please visit the High Score Squad page here: https://forums.atari.io/topic/1219-high-score-squad-how-to-play/ MESSAGE: Welcome to our 57th Squad Challenge! THIS 💥 GAME 💥 IS 💥 HARD! Absolutely unforgiving and so much fun. This time we're digging deeper into the TurboGrafx-16 game library and exploring a genre that shined on the TurboGrafx: SHMUPS. To RickR, Atari Creep, and others of you who are just joining the world of TurboGrafx, I highly recommend checking out this game, especially if you enjoy arcade shooters. TurboGrafx-16 did shoot 'em ups right! There are so many great ones to pick from on TurboGrafx-16 and PC Engine, and today we're playing one of the very best. I think you'll agree that the TurboGrafx port of R-TYPE outshines the other home ports of the time. The graphics and sound really give this game a boost. Here's a PRO TIP: If you're playing R-TYPE on original hardware, now is the time to make the most of those rapid-fire Turbo Switches on your TurboPad controller. Explore the different rapid-fire settings and find the strategy that works best for you. ROM and Instruction Manual are provided below. Good luck to everyone playing! R-Type.pce R-Type.pdf Sabertooth, Atari Creep, TrekMD and 1 other 4 Link to comment Share on other sites More sharing options...
Atari Creep Posted April 17, 2019 Report Share Posted April 17, 2019 Nice!!! This is going to be a tough one for me but here is my first stab... 39000 OpenEmu with a USB game pad. ***WARNING*** I use a bit more strong language than I normally do guys. SORRY. P.S. This is not live yet!!!! Exclusive IO Forum preview. lol Justin and Sabertooth 2 Don't just watch TV, PLAY IT! Link to comment Share on other sites More sharing options...
RadioPoultry Posted April 17, 2019 Report Share Posted April 17, 2019 (edited) Is there a way to see my high score? I think I got 71,700, but as soon as I lost my last ship, I couldn't see my score anymore. Edited April 17, 2019 by RadioPoultry Atari Creep, Sabertooth and Justin 3 Link to comment Share on other sites More sharing options...
Sabertooth Posted April 17, 2019 Report Share Posted April 17, 2019 (edited) 12 minutes ago, RadioPoultry said: Is there a way to see my high score? I think I got 71,700, but as soon as I lost my last ship, I couldn't see my score anymore. This happened to me too. I die (quickly), cannot pause and then it plays a jingle and asks whether I want to continue. I had no time to grab my phone and take a shot. I'm playing via Mednafen. Edited April 17, 2019 by atarilbc RadioPoultry and Justin 2 Link to comment Share on other sites More sharing options...
RadioPoultry Posted April 17, 2019 Report Share Posted April 17, 2019 (edited) 5 minutes ago, atarilbc said: This happened to me. I die (quickly) and then it plays a jingle and asks whether I want to continue. I had no time to grab my phone and take a shot. I'm playing via Mednafen. I guess what I can do, aside from recording a video, is just pause the game when I have a satisfactorily high enough score and take a picture, then, if I get much farther, take another. Edited April 17, 2019 by RadioPoultry Sabertooth and Justin 2 Link to comment Share on other sites More sharing options...
RadioPoultry Posted April 17, 2019 Report Share Posted April 17, 2019 (edited) Ok, I found a method that works OK with the emulator I'm using (Ootake). When I lose my last ship, I quickly click on the emulator window, and that pauses everything (the run button only lets me pause at times when I can control the ship). 73,800 Edited April 17, 2019 by RadioPoultry Sabertooth and Justin 2 Link to comment Share on other sites More sharing options...
Sabertooth Posted April 17, 2019 Report Share Posted April 17, 2019 I set my phone to stay unlocked for 50 minutes. Then I was able to grab my phone quickly enough to take a picture. My score isn't worth posting yet. Killer game! Justin and RadioPoultry 2 Link to comment Share on other sites More sharing options...
RadioPoultry Posted April 17, 2019 Report Share Posted April 17, 2019 (edited) They used to have this game at the roller skating rink in the town where I grew up, along with Snow Bros., Afterburner II, and Gauntlet. I only played it a couple times, though. I realized how quickly this game would eat up your quarters! EDIT: Oh yeah, they had Ms. Pac-man too. Edited April 17, 2019 by RadioPoultry Sabertooth and Justin 2 Link to comment Share on other sites More sharing options...
Sabertooth Posted April 17, 2019 Report Share Posted April 17, 2019 51,200. Justin is right; this is one HARD game. Loving it! Justin 1 Link to comment Share on other sites More sharing options...
Sabertooth Posted April 17, 2019 Report Share Posted April 17, 2019 Make that 52,800. Justin 1 Link to comment Share on other sites More sharing options...
Sabertooth Posted April 17, 2019 Report Share Posted April 17, 2019 76,300. Retiring my thumb for the evening! RadioPoultry and Justin 2 Link to comment Share on other sites More sharing options...
Atari Creep Posted April 17, 2019 Report Share Posted April 17, 2019 14 hours ago, RadioPoultry said: Is there a way to see my high score? I think I got 71,700, but as soon as I lost my last ship, I couldn't see my score anymore. If you are emulating I know on OpenEmu there is a screen pause feature. I just leave the mouse over the screen so that task bar is always there and as soon as I see the GAME OVER screen I hit pause right away. Thats how I got around that though I can't seem to get a better score than last run. LOL Hope this helps. Sabertooth and Justin 2 Don't just watch TV, PLAY IT! Link to comment Share on other sites More sharing options...
Justin Posted April 17, 2019 Author Report Share Posted April 17, 2019 14 hours ago, RadioPoultry said: I guess what I can do, aside from recording a video, is just pause the game when I have a satisfactorily high enough score and take a picture, then, if I get much farther, take another. Hey guys, I missed this issue when I was testing out R-TYPE before publishing it as our Squad Challenge. I always check for issues like these first, but I also feel wrong about playing the game too much and getting all that practice time in before announcing the game. I like to participate in High Score Squad with you guys and never give myself an unfair advantage. This is why arcade games should always have a Scoreboard screen where you can see your score and enter your initials! If capturing your score becomes too much of a problem we'll implement an "Honor Code" rule - for this one game only - to allow you to post your high score even if you weren't able to take a picture in time. I would hate for one of you to have a really great run and then not be able to use that score. You guys gotta know what your score is though and it has to be accurate. Try your best to pause right at the end to take a picture first so this doesn't become a big problem. That adds another layer of skill and chance to the challenge too.. "should I pause and take a pic or keep going?" Good luck everyone! R-TYPE is brutal and I hope you're all enjoying the TurboGrafx-16 port! Sabertooth and Atari Creep 2 Link to comment Share on other sites More sharing options...
Atari Creep Posted April 17, 2019 Report Share Posted April 17, 2019 55 minutes ago, Justin said: Hey guys, I missed this issue when I was testing out R-TYPE before publishing it as our Squad Challenge. I always check for issues like these first, but I also feel wrong about playing the game too much and getting all that practice time in before announcing the game. I like to participate in High Score Squad with you guys and never give myself an unfair advantage. This is why arcade games should always have a Scoreboard screen where you can see your score and enter your initials! If capturing your score becomes too much of a problem we'll implement an "Honor Code" rule - for this one game only - to allow you to post your high score even if you weren't able to take a picture in time. I would hate for one of you to have a really great run and then not be able to use that score. You guys gotta know what your score is though and it has to be accurate. Try your best to pause right at the end to take a picture first so this doesn't become a big problem. That adds another layer of skill and chance to the challenge too.. "should I pause and take a pic or keep going?" Good luck everyone! R-TYPE is brutal and I hope you're all enjoying the TurboGrafx-16 port! Oh in that case on my last run I got 736525485846273 give or take. LMAO Just playing, Thanks Justin!!!!!!! I have no doubt honesty is thick in this community. Justin and Sabertooth 1 1 Don't just watch TV, PLAY IT! Link to comment Share on other sites More sharing options...
Justin Posted April 17, 2019 Author Report Share Posted April 17, 2019 1 minute ago, Atari Creep said: Oh in that case on my last run I got 736525485846273 give or take. LMAO Just playing, Thanks Justin!!!!!!! I have no doubt honesty is thick in this community. Only if this gets to the point where we're left with no choice. Try your best to capture your scores and we'll go from there. Atari Creep 1 Link to comment Share on other sites More sharing options...
RadioPoultry Posted April 17, 2019 Report Share Posted April 17, 2019 103,100. Got to the third level this time! Fun game, but it's so painful to lose all your amazing power-ups after losing a single life. Reminds me of the several days I spent with Abadox for NES. I managed to finish that one, but only because of the unlimited continues. Justin and Sabertooth 2 Link to comment Share on other sites More sharing options...
Control Issues Posted April 18, 2019 Report Share Posted April 18, 2019 On real hardware, real HuCard, using standard TG controller. I've only gotten past the third level once... and didn't last long when I did. This score is from tonight. 4/17/19 Atari Creep, RadioPoultry, Justin and 1 other 4 Link to comment Share on other sites More sharing options...
Justin Posted April 18, 2019 Author Report Share Posted April 18, 2019 Just now, Control Issues said: On real hardware, real HuCard, using standard TG controller. I've only gotten past the third level once... and didn't last long when I did. This score is from tonight. 4/17/19 WELCOME to the forums @Control Issues!! It's great to have you join us! Great score Sabertooth 1 Link to comment Share on other sites More sharing options...
Control Issues Posted April 18, 2019 Report Share Posted April 18, 2019 1 minute ago, Justin said: WELCOME to the forums @Control Issues!! It's great to have you join us! Great score Thanks. You can actually see my last ship exploding in the pic I think. lol... was able to get a pic just before it went away. Justin 1 Link to comment Share on other sites More sharing options...
Justin Posted April 18, 2019 Author Report Share Posted April 18, 2019 My High Score: 106,900 RadioPoultry and Sabertooth 2 Link to comment Share on other sites More sharing options...
Kid A Posted April 18, 2019 Report Share Posted April 18, 2019 212100 Control Issues, Justin and RadioPoultry 3 Link to comment Share on other sites More sharing options...
Justin Posted April 18, 2019 Author Report Share Posted April 18, 2019 High Score: 131,300 Link to comment Share on other sites More sharing options...
RadioPoultry Posted April 19, 2019 Report Share Posted April 19, 2019 Can we submit a score that was achieved after the use of a continue, or is the intention that we start from the beginning each time? Justin 1 Link to comment Share on other sites More sharing options...
Justin Posted April 19, 2019 Author Report Share Posted April 19, 2019 8 minutes ago, RadioPoultry said: Can we submit a score that was achieved after the use of a continue, or is the intention that we start from the beginning each time? Sure, continues are allowed. It resets your score to 0 though. Link to comment Share on other sites More sharing options...
RadioPoultry Posted April 19, 2019 Report Share Posted April 19, 2019 132,300 That third level... I've only gotten past it once. That was by managing to keep my diagonal lasers from the previous level. Justin 1 Link to comment Share on other sites More sharing options...
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