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Squad Challenge - Ultimate Yars (Atari 2600) - 6th Annual Howard Scott Warshaw Day

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Yars' Revenge
Atari 2600
Controller: CONTROLLER / KEYBOARD / PLAYER'S CHOICE
Difficulty Level: GAME 6 - ULTIMATE YARS! :Howard_Scott_Warshaw:
Play on: Real Hardware / Dedicated Console / MAME / Emulation OK! ✔
Squad Challenge ends 11:59 pm PST June 30th, 2019

 

 

HOWARD SCOTT WARSHAW DAY: July 30th is our 6th Annual Howard Scott Warshaw Day! Howard was a game designer at Atari who was responsible for creating some of the 2600’s most memorable titles. Howard’s birthday is July 30th. We’ve chosen HSW's birthday to celebrate Howard’s creations as one of Atari’s most prolific game designers. Howard's games encapsulate so much of what Atari was about, it's a fun reason to break out the 2600 and have fun playing Atari games with friends and family. To celebrate HSW Day, we're playing Yars' Revenge on the ULTIMATE YARS setting this weekend!

 

OBJECTIVE: Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or video of your score in this thread. Scores must be achieved between July 27th through July 30th, 2019. Screen captures are not allowed as they are easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor!

 

ELIGIBILITY: Anyone can join in. All players are welcome!

 

PLAY RULES: Games may be played on real hardware, Flashback or emulation, using any controller or keyboard, following rules and game settings as delineated in the Squad Challenge. Enhancements, rewinds and hacked versions of this game are not allowed.

 

DIFFICULTY LEVEL: ULTIMATE YARS: GAME 6 - Ultimate Yars features a bouncing Zorlon Cannon, plus some unusual twists that distinguish it from the other Yar games. First, you must bounce the Yar against the left side of the screen to make the Zorlon Cannon appear. Also, to make the cannon appear, you need five TRONS. TRONS are units of energy which you can collect at the following rate:
 

  1. Eat a cell from the shield: 1 TRON
  2. Touch the Qotile: 2 TRONS
  3. Catch a Zorlon Cannon shot after it bounces off the shield: 4 TRONS


If a Yar bounces on the left side with less than five TRONS, it will not get a shot, but it won't lose the TRONS it has either. (Each time a Yar is destroyed, it loses its TRONS). Each Yar has a capacity of 255 TRONS.If a Yar tries to take on more than that, it will short out and the Yar will lose all its TRONS. The count of TRONS is not displayed on the screen. Yar scouts understand the count instinctively.

 

FAIR PLAY: Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that no use of cheats, hacks, cartridge frying, enhancements, rewinds, Photoshop, subterfuge, or any other unfair advantage is allowed. Everybody hates a cheater.

 

MORE: To review detailed rules on how to play, please visit the High Score Squad page here: 

 

 

MESSAGE: HAPPY 6TH ANNUAL HOWARD SCOTT WARSHAW DAY! We're celebrating HSW's birthday with a short round of Ultimate Yars! Yars' Revenge is one of the best original Atari 2600 games. For this challenge we're playing on the highest difficulty setting, GAME 6: ULTIMATE YARS! Remember this is for "nerd cred" and meant to be a fun celebration of Howard Scott Warshaw! This challenge runs from today through Tuesday, so you'll have until 11:59 pm PST Tuesday, July 30th, 2019 to complete this challenge and successfully submit your score. The ROM and Instruction Book are provided for you below. Remember, share Atari fun with family and friends, and enjoy the game! Good luck defeating that Evil Quotile!

 

 

 

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Yars_Revenge.pdfYars_Revenge.bin

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109,885.  Just a slight improvement in score.

This variation is pretty fun. I wasn't great about selecting through the different options when I was a kid.  Often, I'd just opt for the default unless there were obvious changes like Air Sea Battle, Combat or Space Invaders.  As a grown-up it's been fun to click through and play a lot of these game variations. Some game options bring real variety to the proceedings and make these old games seem fresh. 

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Edited by atarilbc

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On 7/28/2019 at 2:47 PM, greenween said:

A small tip is to get mid air kills early for extra lives.

 

This is my strategy for the whole game.  Shoot em mid air only.  The score racks up pretty quickly.  But it gets really hard when that stupid dash starts flying around at full speed. 

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