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Squad Challenge - Nukey Shay's Pac-Man 8K (Atari 2600)


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Nukey Shay's Pac-Man 8K
Atari 2600
Controller: JOYSTICK / KEYBOARD / PLAYER'S CHOICE
Difficulty Level: Default
Play on: Real Hardware / Dedicated Console / Emulation OK! ✔
Squad Challenge ends 11:59 pm PST April 14, 2022
Nominated by @TrekMD and @RickR

 

 

Objective

Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or YouTube video of your score in this thread. Scores must be achieved between April 1st and April 14th, 2022. Screen captures are not allowed as they are more easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor!

 

Eligibility

Anyone can join in. All players are welcome!

 

Play Rules

Games may be played on real hardware, Flashback / Mini console, or emulation, using any controller or keyboard, following all rules and game settings defined in the challenge. Choosing between real hardware or emulation, and choosing which controller to play on is part of formulating your strategy. Enhancements, rewinds and hacked versions of this game are not allowed.

 

Difficulty Level

We are playing Pac-Man 8K on it's Default game settings.

 

Fair Play

Your integrity is everything. Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that we will not allow cheats, hacks, cartridge frying, enhancements, rewinds, deceitful photo manipulation, subterfuge, or any other unfair advantage. Everybody hates a cheater.

 

More

To review detailed rules on how to play, please visit the High Score Squad page here: 

 

Message

Welcome to our 121st Squad Challenge! :pac_man: For this challenge we're celebrating the life of Nukey Shay along with Atari National Pac-Man Day which takes place every year on April 3rd. Pac-Man 8K is a beautiful hack of Atari's original Pac-Man for the 2600, but with many improvements to demonstrate what could have been done at the time had Atari taken a different path.

Do you think if Atari had released Nukey Shay's 8K version of Pac-Man in 1981 that it would've changed history and things might have been different? ROM is provided below. GOOD LUCK!

 

 

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Pacman8k.bin

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6 hours ago, Marco1019 said:

It's quite a rework of the original 2600 version, but I doubt I'll play it further.

That it is.  It's still Atari's Pac-Man but with enough elements of the arcade original to make it a respectable port.  I have said this more than once:  had Atari released something like this back then, people would have been more accepting of it. 

🖖 Going to the final frontier, gaming...

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40 minutes ago, TrekMD said:

That it is.  It's still Atari's Pac-Man but with enough elements of the arcade original to make it a respectable port.  I have said this more than once:  had Atari released something like this back then, people would have been more accepting of it. 

There's even intermission scenes! It's more than enough for the average person to look back at the orignal 2600 version and ask, "Did they even try?"

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On 4/5/2022 at 4:37 PM, TrekMD said:

Very true.  The intermissions being included speaks volumes about this version.  🙂

The screen rolls on the intermission on my UAV modded 7800. It's fine in emulation. I'll have to drag out a 2600 to see if I have the issue there.

Honestly, all Atari needed to do was choose the right color scheme and it would have been that much better.  The idea that they messed up their exclusive home version of the hottest video game property out there speaks volumes about their leadership at the time.

Edited by Sabertooth
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The intermissions go nuts on my 2600jr too.  I think that's a known issue with his version. 

The screen colors make such a big difference.  Plus the ghosts seem a lot more aggressive on this version.  And don't forget the changing fruits.  And Pac Man chomping in all four directions....

 

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