peteym5 Posted April 27 Report Share Posted April 27 I am looking to set up a tilemap engine that I can use to make Jaguar versions of games I previously developed for Atari 8-bit and 7800. I will be C++ programming. Has anyone done anything similar yet? Quote Link to comment Share on other sites More sharing options...
phoboz Posted May 10 Report Share Posted May 10 This is a good place to start on how to implement tilemaps using the Removers' library: https://github.com/theRemovers/jagexamples/tree/master/example20 DegasElite 1 Quote Link to comment Share on other sites More sharing options...
phoboz Posted May 20 Report Share Posted May 20 (edited) Move to separate thread. Edited May 20 by phoboz DegasElite 1 Quote Link to comment Share on other sites More sharing options...
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