phoboz Posted May 20 Report Share Posted May 20 (edited) As the Removers' library is LGPL licensed, you are supposed to contribute back. Here it goes: https://github.com/phoboz/tmx2lev Use this tool to convert a tilemap created using Tiled (~ version 0.9) to a tilemap that can be used by example20 for the Removers' library: tmx2lev infile.tmx outside.lev --vertical --datasize 1 --legacy (The whole command goes on one line) The tool is GPL licensed, which means that if you improve it, you should contribute back your changes (preferably by creating a pull request to the repository) Here is also a little bit more advanced example No need to use the --legacy and --datasize 1 options for compatability with this example. Use --vertical for horizontal scrolling maps and --horizontal (or nothing) for vertically scrolling maps. License of the code is LGPL (e.g. contribute back changes to it), the included example assets are propreitary and cannot be used without permission in other products. Edited May 20 by phoboz DegasElite and alucardx 2 Quote Link to comment Share on other sites More sharing options...
DegasElite Posted May 21 Report Share Posted May 21 This is an excellent resource. Thanks for the post. :) phoboz 1 Quote Link to comment Share on other sites More sharing options...
DegasElite Posted May 22 Report Share Posted May 22 (edited) Questions: Do you have to build this program? Can it be on the same directory as the tile-map? Also, can this be used for Mac as well as for Windows? Either way, I can use this. Thanks and welcome to the Forum, seeing you are new here. :) Edited May 22 by DegasElite Quote Link to comment Share on other sites More sharing options...
phoboz Posted May 23 Author Report Share Posted May 23 (edited) 18 hours ago, DegasElite said: Questions: Do you have to build this program? Can it be on the same directory as the tile-map? Also, can this be used for Mac as well as for Windows? Either way, I can use this. Thanks and welcome to the Forum, seeing you are new here. 🙂 Yes, the code needs to be compiled. For the tmx2lev tool you need a C++ compiler for the host. I have tested under Linux, so it should definately work on Mac. For the Jaguar sample you need to have a Jaguar cross compiler development environment installed. There are various options on how to build that. Jaguar Cross compiler options: 1. https://github.com/cubanismo/jaguar-sdk 2. https://github.com/theRemovers/jagdev Finally you also need to build jlibc, rmvlib and the Jaguar image converter. You may put the tmx2lev in the same directory as the tilemaps to convert, or add the directory of the executable to the PATH environment variable. If you have it in the same directory as the tilemaps you normally call the program using the ./ prefix before the executable name (on Mac/Linux) Edited May 23 by phoboz DegasElite 1 Quote Link to comment Share on other sites More sharing options...
DegasElite Posted May 23 Report Share Posted May 23 Got another question. Will Xcode for the Mac compile it? Thanks. :O) Quote Link to comment Share on other sites More sharing options...
phoboz Posted May 24 Author Report Share Posted May 24 11 hours ago, DegasElite said: Got another question. Will Xcode for the Mac compile it? Thanks. :O) XCode should definately be able to compile the tmx2lev tool. I assume it can also be used for compiling the Jaguar cross compiler toolchain, but I haven't tried it myself. There are options to install the compiler that Linux uses on Mac e.g. GCC. This approach might be smoother? DegasElite 1 Quote Link to comment Share on other sites More sharing options...
DegasElite Posted May 24 Report Share Posted May 24 Thanks for the information. I appreciate it. :O) phoboz 1 Quote Link to comment Share on other sites More sharing options...
peteym5 Posted June 12 Report Share Posted June 12 (edited) Here is my latest progress with Delta Space Arena on the Atari Jaguar. Thankyou guys for guiding me on setting on Linux on my system and getting these Libaries to work. Edited June 12 by peteym5 phoboz, Eternal-Krauser and alucardx 3 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted June 12 Report Share Posted June 12 Cant' see the video. It says it was removed. Quote 🖖 Going to the final frontier, gaming... Link to comment Share on other sites More sharing options...
peteym5 Posted June 12 Report Share Posted June 12 I accidentally uploaded the video from an earlier state of progress. This one shows the ship moving with the code I plan to use with the game. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.