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Recharged Squad Challenge 028 - Circus Interstellar


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Circus Interstellar
ATARI VCS
Controller: MODERN CONTROLLER / CLASSIC CONTROLLER / PLAYER'S CHOICE
Difficulty Level: Scary/Cut Up Mode/Safe Walls
Play on: Real Hardware ✔
Squad Challenge ends 11:59 pm PST June 30, 2024

 

 

Objective

Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or YouTube video of your score in this thread. Scores must be achieved between June 1 through June 30, 2024. Screen captures are not allowed as they are more easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor!

 

Eligibility

This is a Club VCS Exclusive Challenge. All Club VCS players are welcome!

 

Play Rules

This is a VCS exclusive challenge.  Play on a VCS! Choosing which controller to play on is part of formulating your strategy. Enhancements, rewinds and hacked versions of this game are not allowed.

 

Difficulty Level

We are playing Circus Interstellar for the Atari VCS!  Set difficulty to "Scary" and play "Cut Up Mode" with "Safe Walls" (i.e. electricity turned off)

 

Fair Play

Your integrity is everything. Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that we will not allow cheats, hacks, cartridge frying, enhancements, rewinds, deceitful photo manipulation, subterfuge, or any other unfair advantage. Everybody hates a cheater.

 

More

To review detailed rules on how to play, please visit the High Score Squad page here: 

 

 

Message

The CIRCUS is coming to town!

Welcome to our 28th Club VCS Recharged Squad Challenge!!! For this challenge, we're playing a recently released game called Circs Intestellar!   Circus Interstellar is from twin devs, @Ettinsoft, and brings a terrifying cosmic circus to the VCS.  The game itself feels like a mash-up of Berzerk meets Killer Klowns from Outer Space.  🤡

From the devs:

Circus Interstellar is a brutal arcade shooter featuring high-octane action, and killer music! Earth voyagers encounter a sadistic alien race with a terrifying clownish appearance and a nasty appetite. Will the survivors escape the gory circus?

We are playing the survival "Cut Up" mode with safe walls (i.e. no electricity) on "Scary" difficulty.  You can pick your controller and aim schema based on your preference.  Play until you DIE and post your high score!

 

Club VCS Recharged Squad Contest

This game is the fifth title in our sixth Club VCS contest giveaway! This time we're going a full 12 rounds with the winner announced in January 2025!  Prize details are linked here.

1)  All challenge participants will receive one (1) entry for each challenge in which they submit a valid score!

2) The top scorer of each challenge will receive two (2) additional entries - for a total of three (3) entries in a single challenge!

3) On Twitch or Youtube?  Stream or record and post your ClubVCS high score attempt for one (1) additional entry in each round.  You must post a public link to the video in the Challenge.

This contest is open to everybody, including Atari I/O Moderators, with a U.S. or Canada  mailing address. It's really easy, all you have to do is participate be a Club VCS member and participate in our Recharged Squad Challenges.

 

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Edited by Sabertooth
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13 minutes ago, Ettinsoft said:

Oooh nice! Can the developers join in on the fun? 😉

On 4/2/2024 at 1:24 AM, Sabertooth said:

 

 

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Yoomp!
ATARI VCS/ATARI 8-BIT/ATARI 400 MINI
Controller: MODERN CONTROLLER / CLASSIC CONTROLLER / PLAYER'S CHOICE
Difficulty Level: Normal/Level 1 Start
Play on: Real Hardware/Emulation is OK ✔
Squad Challenge ends 11:59 pm PST APRIL 30, 2024

 

 

Objective

Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or YouTube video of your score in this thread. Scores must be achieved between April 1 through April 30, 2024. Screen captures are not allowed as they are more easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor!

 

Eligibility

This is a Club VCS Exclusive Challenge. All Club VCS players are welcome!

 

Play Rules

This is a special cross-platform challenge. Games may be played on real hardware or using emulation. Choosing which controller to play on is part of formulating your strategy. Enhancements, rewinds and hacked versions of this game are not allowed.

 

Difficulty Level

We are playing YOOMP for the Atari 8-bit computers! Start the game at Level 1 and play until game over for the highest score possible!

 

Fair Play

Your integrity is everything. Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that we will not allow cheats, hacks, cartridge frying, enhancements, rewinds, deceitful photo manipulation, subterfuge, or any other unfair advantage. Everybody hates a cheater.

 

More

To review detailed rules on how to play, please visit the High Score Squad page here: 

 

 

Message

Welcome to our 26th Club VCS Recharged Squad Challenge!!! For this challenge, we're celebrating the release of the ATARI 400 MINI by playing the Atari 8-bit game YOOMP!   Play on the VCS via Atari 50, on real Atari 8-bit hardware, on the 400 MINI, or using your A8 emulator of choice!

Yoomp! is the winner of the 2007 ABBUC software competition. Like a combination of Trailblazer and an often-seen demoscene effect, you fall down a tube, landing on each square progressively in a rhythmic manner. Landing on certain tiles will have certain effects, such as making the screen quake, decreasing the brightness or forcing you to jump. Navigating the tube itself is a matter of planning ahead and compensating for your limited movement capabilities. This game is freeware and can be downloaded on the Yoomp website.

Start at LEVEL ONE and take the game as far as you can for the high score!

 

Club VCS Recharged Squad Contest

This game is the fourth title in our fifth Club VCS contest giveaway! Prize details will be announced shortly.   This time we're going a full 12 rounds with the winner announced in January 2025!

 

1)  All challenge participants will receive one (1) entry for each challenge in which they submit a valid score!

2) The top scorer of each challenge will receive two (2) additional entries - for a total of three (3) entries in a single challenge!

3) On Twitch or Youtube?  Stream or record and post your ClubVCS high score attempt for one (1) additional entry in each round.  You must post a public link to the video in the Challenge.

This contest is open to everybody, including Atari I/O Moderators, with a U.S. or Canada  mailing address. It's really easy, all you have to do is participate be a Club VCS member and participate in our Recharged Squad Challenges.

 

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3 hours ago, Mockduck said:

I can mention that one "trick" I've already figured out is to slow down a bit on the rounds, you can keep defeating bosses until/when you kill the last minion clown, means more points per round and a bigger total at the end. More risk but more reward.

Enjoy that while it lasts, ill be fixing it with a patch soon enough 😈 was thinking it might be more balanced if there was a limited number of times in a round that you can kill the Jugularnauts before they stop spawning, refreshing on the next round.

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21 hours ago, Ettinsoft said:

Enjoy that while it lasts, ill be fixing it with a patch soon enough 😈 was thinking it might be more balanced if there was a limited number of times in a round that you can kill the Jugularnauts before they stop spawning, refreshing on the next round.

I was of the impression that that was happening, that eventually they'd stop spawning, but I tended to kill a few and eventually needed to take out the last clowns just due to circumstances, so it was hard to say.

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