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HDN

Member
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  • Last visited

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HDN last won the day on December 7 2023

HDN had the most liked content!

2 Followers

About HDN

  • Birthday 01/13/2005

Member Title

  • Member Title
    Self-Proclaimed World-Class Tunnel Runner

What's Up?

  • Mood
    confident
  • Currently Playing
    Nothing in particular
  • Currently Listening To
    My default, Beatles.
  • Gender
    Male
  • Current City
    Wisconsin
  • Hometown
    Wisconsin
  • Interests
    Classic Video Games and Modern Nintendo! Don't care much for Xbox/Playstation/Mobile gaming. I enjoy long nature walks and bird watching. I also like kayaking, gardening, and fishing (though I never catch anything).
  • First Console
    Super Nintendo
  • Coolest Item In Your Collection
    Everything I got from fellow Atari fans from the internet! See "About Me" section for a full list.
  • Favorite Pizza Place
    I don't know. It changes frequently.
  • Favorite Arcade to Visit
    ThAt'S bEfOrE mY tImE!!!! The Rushes resort's old arcade, by the way (RIP)
  • Favorite Arcade Game
    Either Major Havoc, Crystal Castles, 1943 or Donkey Kong 3
  • Favorite Board Game
    Pucket
  • Favorite Movie
    It's a Wonderful Life
  • Favorite TV Show
    Currently watching: Cobra Kai
  • Favorite Comic Book Hero
    Not a big comic book guy, but I like some of the superhero movies.
  • What I got at Toys Я Us
    I don't think I ever got anything there
  • Podcast I Recommend
    Atari 7800 Game by Game Podcast
  • YouTube Channel I Like
    The No Swear Gamer, Arcade USA, The Atari Creep, James Campbell
  • Quick, tell us a joke!
    Gangster Alley on the Atari 2600.

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  1. I wonder what the arcade ports of Pac-Man, DK, etc would look like had early (80-84) Activision done them for the 2600.

    1. socrates63

      socrates63

      Well, the 2600 version of Donkey Kong was done by an Activision co-founder Garry Kitchen in 1982. It seems the business constraints trickled down to constrain project resources (reduced memory size, development schedule). I'm not sure Activision developers would have done any better given the same requirements. Here's a Donkey Kong making-of written by Garry Kitchen himself.

      Similarly with Pac-Man, if the non-game designers would not dictate game design requirements (only space games can have black background), we'd have a better game.

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