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Adventure (Atari 2600)


Atari 5200 Guy

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It may come as a surprise to others reading this but Adventure on the 2600 was one game that I missed completely. From the time it first hit store shelves until now I have never had the chance to play the game that has been considered one of the best on the system. Even when my mother and I would find lots of 2600 consoles with lots of games Adventure simply wasn't there. And since the 5200 was my first game console I felt the 2600 was lacking and never gave it a fair chance.

 

It's almost fall 2016 and I have been blessed, thanks to Atari.IO members, with a 4-switch woody console and a copy of Adventure. I finally got the chance to see what all the hype was about with this game. So...I plug it in and flip the switch. As usual I just start a game with default settings. I don't even bother to check the difficulty switches. It's just something I don't think about.

 

GamePlay Header


I'm moving my block along after picking up the gold key to get my sword. Then off I go to find the black key and get the chalice. I run into the gold dragon (which looks like a duck to me, sorry Adventure fans) and he ate me. So I reset the switch thinking, "Alright. I got your number!", and set off again. I managed to kill the gold dragon, find the black key, and retrieve the chalice. On the way back I find the green dragon. He chases me all the way back to the gold castle and I get stuck just for a split second on the entrance. I'm dragon food, again. So I try again and ... success! The 1st level became clockwork in about a half-hour's time.

 

Being brave, and taking one for the team, I changed the game setting to the 2nd level. Oh my word. You would have thought I was trying to start world war three or something with the things I was saying, no...yelling at the images on the TV screen. I couldn't find half the items I needed and when I did that stupid bat would come along and switch whatever he was carrying, which was a dragon most of the time, with what I was after and fly away...leaving me defenseless and fleeing for my life! I spent about a week trying to complete a level 2 game just once...just ONCE! And I finally did it before I started writing this review. I have yet to embark on a level 3 journey as I am still trying to re-cooperate from the level 2 journey. But it is on my to-do list.

 

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After all of that I sat down and gave it some thought while I stare at the square on the TV standing next to the gold-flashing chalice. The adventure I embarked upon already took me in dark catacombs to find items, fighting very aggressive dragons, searching for items a bat would take off with, only to have been rewarded with what some would expect to be the fact I managed to make it back with the chalice. The true reward was all the challenge I was put through just to get that chalice and bring it back. This game can easily be your classic Dungeons & Dragons stuff, of which I've never had the chance to play before either. But from what I've heard about D&D from regular players the 2600 Adventure is easily the first video game adaptation of the popular D&D games. That is where I would expect to find this game on store shelves because it really is in a category all of its own. In other words, the Adventure title fits perfectly.

 

This is a well thought-out game and as simple as the game's graphics and sounds may seem beneath that cartridge shell is a game that is very well capable of giving the player one heck of an adventure. I recommend bringing a joystick along for the ride that you know will not break. You will find intense moments where the joystick in your hands will most likely receive extra force that it normally wouldn't receive otherwise. A highly recommended game for 2600 owners.

 

With all of that being said I am updating my favorites list. I actually need to start a new post about how my 2600 games rank as I get them. This, unfortunately, would be way too similar to NoSwearGamer's method...and I don't want to be a "me-too" thing. That is his way...but, sadly, that is a method I would have to use for the time being until I can come up with my own method.

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There's actually a bug in the game that you can do to prevent the bat from taking things from you.

 

Unlock the yellow castle and make sure it's empty. Then give the bat an item that you won't need for the rest of the game. Grab the bat as he has that item, and bring him to the yellow castle. Enter the castle and let go of him. If done right, the bat will fly through the castle in a loop, and never come out unless you bring an item into it fr him to grab. You won't have to enter the castle again until the end, when you bring the chalice into it. The bat will fly for the chalice when you enter the castle with it, just like it will for any item, but it will be too latenfor him to screw you over, as you will have completed the game already.

 

And don't feel bad about thinking the dragons look like ducks, because everybody thinks that. ;-)

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