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peteym5 last won the day on June 30 2020

peteym5 had the most liked content!

About peteym5

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    Pretzel Member
  • Birthday 05/11/1970

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    Buffalo, NY

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  1. peteym5

    Mega Cartridge?

    I am the Alpha and Omega on cartridge.
  2. I was laughing when Johnny tried to sell the "Nintendo" at the Pawn shop, which was an Atari 2600.
  3. Was there some issue with the recording here where it only recorded alternating frames. This happened to me with certain screen recording software.
  4. I believe I found a solution. In the MAME documentation, I found a command line mention "-mouse", default is "-nomouse". A7800 emulator by default turns on mouse capture. Adding "-nomouse" after "-debug" disables the mouse capture and allows the mouse pointer move between the emulator and debug windows. Very useful.
  5. A7800 Emulator Debug Question. Is there a way to disable the internal mouse pointer capture when using debug mode. When I use it, the mouse pointer disappears or cannot move outside the emulator window and cannot move over the the debug windows. I need to ALT-TAB to switch to another application that may be taking up the whole screen or displaying over the emulator window. There is no option labeled "capture mouse" in any of the option screens. This is a serious issue that needs to be fixed A7800 Debug environment. Nothing in any of the documentation, web pages, or anything posted on that other Atari forum.
  6. I know a large number of people already purchased Delta Space Arena and Megaoids on cartridge. There were actually two releases of Delta Space Arena, second version supported different controllers and added some background music. I am considering another version of these games with support for two play Co-Op or Verses play. But before I decide to go forward. I need to know if there is any interest. Like each of my games, I kept the original source code. Just in case I need to modify something into a new different game.
  7. It is great that someone is doing this. I found many of the comments on these patches amusing. Perhaps we should consider something for our games.
  8. Here is the Latest Work-in-Progress video for Ice Cream Ike. I recorded some video game footage this morning of various features in the game. I am currently working with Lance on the labeling and manuals that will be shipped with the game.
  9. Much of it depends on the quality of the original film or negatives. If those are lost, and only surviving version is film or video tape version, it is lost. It may be possible to enhance the video recording frame by fame to enhance the quality using software. There probably is no way to eliminate scan lines with video, or get away from pixels with digital video. It is better to make pixels and scan lines smaller than what people can perceive.
  10. If you wonder how a movie going all the way back to when humans starting making movies, and it looks like it was filmed with a modern digital camera. There is a reason for that, it is called FILM. It is a chemical analog process that uses light, putting the images onto this paper thin stuff. I came across this video that explains how it works. Shows how stuff recorded onto Video Tape cannot be transferred to modern digital media and expect great results.
  11. I have replace a prior statement to avoid any issues between Atari.IO and the other Atari forum website. There is no need to bring any issues here or to other social media that I am using.
  12. We are proud that Putt 18 has received a positive response from the Atari community. I worked with Video 61 and other team members to make sure this and other games are working properly before being released on cartridge.
  13. Here is a video I found made by an independent person.
  14. After more than a year I decided to post a new work in progress video for Secretum Labyrinth Dark Castles. I decided to post this to demonstrate that the game music issue going between rooms had been long corrected. There had been recent posting recently elsewhere on the internet and need to clarify this will not be an issue with the final release. Began when someone posted about the issue observed in an earlier work in progress video on YouTube. There is still time for me to make corrections and improvements. This is by far not the same version that is not going to be released by Video61. It is being extensively going through beta testing. This is a Role Playing/Adventure style game that many felt was lacking on the Atari 8-bit. The Game has 450 screens for the Dungeon, with 5 different quests. Play with the Joystick + Keyboard. Many Music Sound Tracks. 80 different monsters that confront on your quest. Many items to find to help you along on your journey. Secretum Labyrinth is a game series that make use on subroutine I developed for Adventure and Role Playing Games. A Smaller version of the game is available for free download on Fandal's website. There is another sequel being made specifically for the 5200.
  15. I am proud to announce that Tile Smashers has exceeded 100 total cartridges sold since the game was released in 2017. This is between the two platforms the game is currently available for, Atari 8-bit and Atari 5200.
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