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Jinroh

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Jinroh last won the day on April 23

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About Jinroh

  • Birthday 12/22/1985

Member Title

  • Member Title
    Software Slav

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What's Up?

  • Mood
    Star Foxed
  • Gender
    Male
  • Interests
    Deer, Reindeer, Wolves, Pro-Wrestling, Video Games, Pro-Wrestling video games, Code, Obsolete Hardware. πŸ˜‰
  • First Console
    Atari 2600 VCS
  • Favorite Arcade Game
    Kangaroo and Primal Rage
  • Favorite Pinball
    Terminator 2 and Haunted House
  • Favorite Board Game
    Go
  • Favorite TV Show
    WWE Raw/Smackdown
  • Favorite Comic Book Hero
    Static and SCUD

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  1. Great Collection of OXM discs! πŸ˜„ Also +1 on MechAssault. Love all three of the games. The DS version is really way better than it should be. πŸ˜‰ Really cool I didn't know they had a demo or game of Titan AE. πŸ˜„
  2. Oh man that is an awesome collection! Love the art on the Descent and Duke Nukem 1 demo discs sleeves. πŸ˜„ I got a few hanging around, but not all of the ones I had. πŸ™‚ Miss those days. I couldn't get a magazine all the time, but when I had enough pocket money it was a good time to play a bunch of games all weekend for cheap. Once games got bigger it was less fun. Original Xbox was the last time it was fun, or a thing, that I can remember. Shareware and PD disk/discs were also equal fun! I have a ton of ST PD disks and still have a CD full of DOS shareware. Here are the demos I had without too much digging around. πŸ˜›
  3. Agreed! And add a little wifi expansion too and we'd have a bullet proof portable modern capable PC. πŸ˜„ I hope there are some still available when I can save up for one. πŸ˜›
  4. Repeated from the original author: Available on Sunday 5 May 2024 on apfRAM.com 1 MegaByte(as 8 cards of 128K) or 2 MegaBytes(as 16 cards of 128K) with USB support! No driver needed! Plug and Play! 1 MegaByte - Price $119 2 MegaBytes - Price $139 Please notice that the price per MB for the FRAM chips only, cost about $60 in small quantities!
  5. If any of you are cleaning out stuff and you come across any Giga Pets, Nano Pets, or Digimon, let me know. πŸ™‚ Not Atari, but figure you might be cleaning out the kids old stuff and find something. πŸ˜› I still enjoy those old things, especially now that I'm dumber since my stroke dinged my IQ. πŸ˜„ Ones I like: Giga Pets Digimon Nano Fighters Not much into Tamagotchis. πŸ˜›
  6. I listened to the video about this too. πŸ˜„ Amazing how many lost N64 games we have gotten lately. This game, looks like it would have been fun. Very fitting for the time. They seem to be leaning into the Anime popularity explosion in the late 90s. The engine looks competent. The multiple characters look like they would have varied things a good bit. πŸ™‚
  7. Very cool Justin. πŸ™‚ A shame they were all disassembled, but understandable. Did any of the stuff you worked on get publicly heralded? πŸ™‚ Any idea what the sprite based FPS game I remember was? I mean it could maybe not be Virtuality, but I can't remember seeing any other companies that big at trade shows. I know Tom Hall was working with some company on a Wolfenstein 3D VR port back then, but I remember the level having variable heights like DOOM or at least Rise of the Triad. A shame the planned Virtuality stuff that was planned for the Jag was never released too. I would have been all over that, but we all know the story there. πŸ˜›
  8. Great article, never knew these were running Amigas. πŸ˜› My son got a Meta Quest from my brother for Christmas and I was just telling him about how VR was, 'back in my day'. haha. I have not tried the new Meta Quests, kind of a waste on me being mostly blind, but he has fun with it. I got to play one of the Virtuality units back in about...1994/1995 at Dorney Park. It was like $X for 15 mins. It was some DOOM-like deathmatch game, but have never been able to figure out what it was called. You ran around in a 4DOF FPS engine, no look up or down, just left and right, and stood in a little pen with two wired controls in your hands. I thought it was super cool.
  9. Very nice mockup. πŸ™‚ I like the art style and colour palette. I think it would be fun on the Genesis. Looking forward to checking out its progress. πŸ˜„
  10. Glad you saw that book around, though a shame you did not get to learn WinAPI. It was weird to me at first, I was pretty dense at first haha. Then became second nature once I wrapped my head around it. The Atari ST form/window handlers are pretty similar, so when I went backwards to the ST, it helped me. πŸ˜› That makes sense, the agnostic C++ book would probably be better. I had the same thing, just terminal and running text programs. Ah ok, yes I have one or two of these too. I think I have a mini-Javascript guide someone gave me years and years ago. πŸ˜› I'm right there with you, tempted with programming books. My bookshelf is ready to collapse from all the heavy books so don't think I could fit any more. I am tempted to get older ones too, but I can find the PDFs on Archive, but nothing beats that paper feeling, so it's tough haha.
  11. Oh bummer, glad you got to work at Microsoft though. πŸ™‚ Understandable though, C++ is not the easiest, especially back then. πŸ˜… Do you remember if the professor had you using Charles Petzold's book on WinAPI? Love that book. πŸ™‚ A shame you could not use the Borland compiler back then. When Borland came out I had a Tandy 1000TX so I probably couldn't either. πŸ˜› At least very well. 1995 we got a Pentium 166 MMX, what PC did you end up getting when you could finally snag one? πŸ™‚
  12. Yes it is tired to hear from young people how bad Pac-Man and Donkey Kong for the 2600 VCS are. I loved them, when I was young. I didn't know any other versions, but even my father who was a Pac-Man champion played the 2600 VCS version. πŸ˜› Not only are they fun for what they are, but both of them are the de-facto stock video game sound effects for like 30 years. πŸ˜„
  13. Congrats! I had to make a new account some time ago or I would be celebrating with you. I got scammed out of $1 in 1999 for some PokΓ©mon cards. πŸ˜‚
  14. I'm more of a Y-Wing pilot, so cool that it has Y-Wings, A-Wings, U-Wings, and maybe B-Wings too. πŸ˜„ I wish there was one for Astromech droids. I have an incomplete BB-8 and R4 Droid build in my garage that I was making good headway on before I survived my stroke. πŸ˜’
  15. Very cool day to day minutia of Atari. πŸ˜„ Entertaining to see the culture going on through e-mails. This one reminds me of when I bought a book on coding games in C for DOS around....1994 maybe. I did not have a C compiler or have access to a C compiler. πŸ˜… Borland and Watcom were expensive at CompUSA, so...were off limits for me. At least Petrick had engineers she could mooch off of. πŸ˜›
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