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Scott Stilphen

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Scott Stilphen last won the day on March 27 2019

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About Scott Stilphen

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  1. Updated my article to include this year's models.
  2. Nice job, Kid A. The coin door being lower has me stumped, though. I posted some photos on KLOV and they said the cabinet was originally either a Galaga, or the front panel was changed at some point, because the coin door is one that Cinematronics used.
  3. Yep, but that's not the only reason they were used: They’re old test coins. In the past, repairmen used them to check out the coin-operated pay phones, vending machines, and laundromat washers they were fixing in order to avoid being accused of stealing. That makes sense to me. They were “house” money. Red quarters are sometimes used by business owners as perks; they give them to their preferred customers for free plays on the coin-operated pool tables, pinball machines and video games. Red quarters were also used by waitresses to “prime” otherwise quiet jukeboxes in order to encourage other patrons to add their own quarters and keep the music coming. Somebody painted it as a sign of defiance. According to Answers.com, the red coins were part of a campaign in the 1970s to protest New Jersey officials’ decision to increase the toll on the Garden State Parkway from 15 cents to a quarter. They were once used for free laundry.For some apartment managers, free laundry is apparently a fringe benefit. Landlords will often give their building supervisors red quarters for use in the apartment laundromats. The managers would get their quarters back when the owner or laundromat vendor removed the cash from the machines. But what's a blue quarter mean?
  4. Updated with another development console and different games.
  5. This is 7800 console model that's been modified with Eckhard Stolberg's Atari 7800 Developers code. With the added PC parallel port cable, you can dump 2600 and 7800 carts, as well as develop 2600 and 7800 games. For 2600 games, you can upload files maybe 10 times faster than a Supercharger! See the link to Eckhard's page above for the software and instructions on how to use it. The system has also been modified to use a VCS/2600-style power supply in addition to the original 7800 power supply. This package includes: • Atari 7800 ProSystem with developer package • AC Adapter • (2) Atari Proline controllers (untested) • 38 game cartridges (listed below) Atari VCS/2600 carts Armor Ambush Asteroids Astroblast Atlantis Basketball Boxing Breakout Carnival Chopper Command Combat Commando Raid Cosmic Ark Dark Cavern Demon Attack Donkey Kong Dragonfire Fire Fighter Football Freeway Grand Prix Laser Blast Lock ‘N’ Chase Megamania Pac-Man Pitfall! Riddle of the Sphinx Sneak’n Peek Space Attack Space Invaders Space Jockey Star Voyager Starmaster Super Challenge Baseball Super Challenge Football Towering Inferno Trick Shot Word Zapper Atari 7800 carts Ms. Pac-Man All the cartridges have been tested and are fully functional as well. Price $100 plus $35 shipping (continental U.S.). http://www.ataricompendium.com/game_library/classifieds/7800/7800_d1.jpg http://www.ataricompendium.com/game_library/classifieds/7800/7800_d2.jpg http://www.ataricompendium.com/game_library/classifieds/7800/7800_d3.jpg
  6. That's Shane Breaks. He also appeared in the Paperboy flyer He started at Atari in 1979 and eventually became Senior VP of Sales before retiring in 1991. He passed away in 2016 at the age of 75. http://www.gamesetwatch.com/2007/06/column_replay_atari_talks_gaun.php https://myemail.constantcontact.com/RePlay-eNews--AVS-Buys-Lieberman-Distribution--Shane-Breaks-Passes-Away-at-Age-75.html?soid=1102037583727&aid=u89VY6V-h0Q
  7. Aside from a few 'test' units (some of which were sent out to developers broken), nobody has seen it physically. One source of Atari Pokey chips just stated it ran out: https://forums.arcade-museum.com/showthread.php?t=456401 "Well, in the last year, HSS (HighScoreSaves.com) has sold almost 1000 Pokeys....now the sad day is here....no more stock. Barring any tubes that may have been misplaced in the move, my supply is dried up. We had about 200 to 300 when we finished up the Braze kits and included those in the Asteroids Multi....and I purchased approximately 700 from the UK years ago. I did basic testing....IIRC, only one or two ever came back as a return. I'd pop them in a Millipede PCB to test function. Did it happen with each one? No. I'd be there for weeks. They were all NOS from the UK, the Multipede were a mix of both. " I asked him if Vendel had bought any from him, and he said probably not since he didn't recognize the name. Arcadechips.com mentioned they have a few left, but there's a limit of 1 per customer, and they want $60 (!) each for them: http://www.arcadechips.com/product_info.php?products_id=168 So unless Vendel had the foresight to purchase several hundred of these years ago (which would really be out of character for Vendel), the only way the XM will see the light of day is if someone is able to make a reproduction of it (at least 2 people have been working on it, with the latest being the PokeyONE, at $40 each, but it's not a fully-functional Pokey and only works with Atari arcade machines: https://hotrodarcade.com/products/pokeyone-atari-pokey-chip-replacement-for-atari-arcade-games?fbclid=IwAR3u92zWhFkpFnCVQTZVpDpH8v0uUKpkN8Pj1X2-tbyCKZ-L-6AwdFx-raY). And since the XM was advertised - and sold - as featuring a real Pokey chip, the 'elephant in the room' isn't going to go away until he finally comments on it.
  8. 6 months later since my last post, and still no XMs. Now I read he's redesigning the board yet again, this time for SMD components? I thought he purchased all the through-hole DIP parts for these years ago, along with new soldering tools? And how's that going to work with POKEY chips, because there's no SMD version of those? He sure knows how to p--s away money, especially when it's someone else's (in this case, the nearly 200 people who prepaid for this thing close to 9 years ago). He also stopped giving updates on Atariage, instead using his Facebook page, where he apparently last posted about spending time fixing some 1200XLs...?? This project might not have started out to be a scam, but that's exactly what it is at this point. It's flat-out fraud. If you prepaid for one of these things and never thought to press him for a refund, what in the world are you waiting for? The 10-year anniversary? If this thing ever ships (and that's a huge 'if' at this point), you could always reorder it, but at least get your money back, and get off that circus train.
  9. Not really, when you consider they were 2 separate companies at that point. Jack Tramiel started Commodore with selling typewriters and calculators. He was purely a hardware guy. That's all he ever really knew, and he didn't give 2 squats about the software side of it. Yeah, you'd think he would have learned that with the C-64's huge success, but right on the heels of that, he wanted to release a computer to compete with the Timex Sinclair - truly low-end hardware - when all his engineers were hoping to jump into the 16-bit market and compete with Apple and IBM. It's no surprise most of them left Commodore right after that. When his own Board kicked him out, he bought Atari for the sole purpose of getting revenge against Commodore. Atari's legacy as the dominant video game company meant nothing to him, and him laying off a huge majority of the in-house programmers and mothballing the then-new 7800 was proof of that. The industry was passing him by before he took Atari over, and all he did while at Atari was try and catch up to it. Douglas Newbauer started Solaris in 1984, and continued to work on it after leaving Atari (when Tramiel took over). He was just another outside developer contracted to make VCS games, and all 3 of his (Solaris, Radar Lock, and Super Football) were the result of that. I don't know how accurate that Marketing claim is (ex. could it only do that if it was simply moving sprites around w/o doing anything else), or if that figure can be surpassed by today's programmers (Bob C. would probably know better than anyone).
  10. Desert Falcon was an Atari Inc.-era title that was developed by GCC. Atari Corp. didn't develop many games in-house, instead choosing to sub-contract development out. I know Rob Zdybel did Atari 8-bit Bug Hunt and Lynx Warbirds in-house, but I don't know if he did any others. As far as VCS development, I don't think anything was done in-house under Tramiel, aside from Dave Staugas writing the code to support a light gun (for Sentinel and Shooting Arcade).
  11. Atari made a pile of bad decisions once Warner took over. In regards to the home market, after the 8-bit computers were released in 1979, Atari didn't release any new hardware under Warner, which is truly shameful considering all the time and money that was spend on developing new hardware internally. On top of it, they turned to GCC to design their next game console. Quite simply, under Ray Kassar, Atari was brain dead.
  12. There's 2 pieces to the dust shield plus the spring. It's not really that complicated. Besides, you don't really have to take it apart to remove or replace the board. I have several hundred Atari shells for sale at $1 each: http://www.ataricompendium.com/game_library/classifieds/cases/vcs_cases.html
  13. John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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