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Wumperdinkle Sniy

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  1. Like
    Wumperdinkle Sniy got a reaction from TrekMD for a blog entry, My work   
    I redesigned all the levels in the Hamburgers game for the Game Gear. I think I'm done with that game.
    I went back to work to see if I could get rid of the scanline issue I had with Fruit Fly Fun for the Atari 2600. I think I did.

    I played it on an Atari 7800 and I was surprised that a 6 button Genesis controller works, only fire is B. So now I'll continue work on some of my other projects.
    Happy St. Patrick's Day!
  2. Like
    Wumperdinkle Sniy got a reaction from MaximumRD for a blog entry, My work   
    I redesigned all the levels in the Hamburgers game for the Game Gear. I think I'm done with that game.
    I went back to work to see if I could get rid of the scanline issue I had with Fruit Fly Fun for the Atari 2600. I think I did.

    I played it on an Atari 7800 and I was surprised that a 6 button Genesis controller works, only fire is B. So now I'll continue work on some of my other projects.
    Happy St. Patrick's Day!
  3. Like
    Wumperdinkle Sniy got a reaction from DegasElite for a blog entry, A month later...   
    I can't believe it's been over a month since I last posted here. Time really flies by. I finished two games: Stupidman (NES) and Flying Hamburgers (GG). Decided to go back to work on a game that I don't need very good artistic skills to work on. That would be the Odyssey 2. I worked some on a new minigame where the object is to get the Ps and avoid the Os. It needs more work for me to be happy with it, but I'm at a good stopping point so I'll stop and rest for a bit now.

    This is the last minigame I think I can fit in the game. Then it will be 8k. I'd like to make a 16k game one day but I don't know how. So I'll leave it at 8k. Since I don't have any ideas for more minigames as well.
    All my creations seem like just little doodles of mine that can move around. If I ever get this finished and released, I'd like to make a 12-page manual, two pages for each minigame and then two extra pages for something else.
  4. Like
    Wumperdinkle Sniy got a reaction from DegasElite for a blog entry, The end of November   
    So I have been doing a lot of work recently. I picked back up the X Vs. O game I was making for the Odyssey 2 and added a few more things.

    I added a win counter to the tic-tac-toe game, I added in the Cedar Games logo splash screen, and now I'm working on a Whack-an-O game. That is what the last picture is. No game play has been added yet. But I will add O's to whack and X's to not whack hopefully soon.
    I was really sleepy after getting up at 10p.m. so I went to sleep at around 4:30a.m. When I woke up, it was after 5. I went into the living room and it was dark in there. To my surprise, I discovered that it wasn't 5 a.m., but 5 p.m.! I had just slept for about 12 hours, which, while easy for me to do, I wasn't expecting to do that after only being awake for 6 1/2 hours. I guess I'm really sleepy and as a result, I sleep much more than a normal person would. At any given time, you could say, "Hey, Wumperdinkle, go to sleep!" and I would be able to. I know it's probably not good for my health, but I lose weight more if I'm not eating anything, lol.
    I made some more webcomics. To last until the end of the year. I'll continue into the next year. I've been doing them since 2006! Various comic series. I find it easier to make ones where there's no recurring characters, and it's just a gag. I call that one "Jukebox Quiz." Right now though I'm focusing on one about a zamboni driver and his wife called "The Life of a Zamboni Driver."
  5. Like
    Wumperdinkle Sniy got a reaction from Justin for a blog entry, What I've been up to.   
    I've been attempting to put in a 4-color Pokemon Mini display. A few days ago, I made another minigame to my Virtual Boy minigame collection. I tried unsucessfully to try to change the Super Game Boy palette for the Game Boy. I found my letters I use to make my "26 Squares" puzzles and made another one of those. I went to the post office today to mail my Odyssey games I sold. So I guess I've been busy with all my various projects.
    I've been really sleepy lately and I don't know why. I got up at about 8:30 a.m. Right now it's 4:30 p.m. and I could go to sleep and sleep for about 15 hours.
    Here is the title screen for Pac-It in a Pokemon Mini emulator. As you can see, it has a bunch of stripes in it and I don't know what I can do to not be that way, yet still have 4 colors. I guess it's "dithering."

    it looks a little better on a real Pokemon Mini, but not much. It's copyright banana. Why? It's a take off of Apple Computers. And Oric's Tangerine Computers to a lesser extent. But I think I may have to change the name of it since apparently someone already did Pac-It. How sad.
  6. Like
    Wumperdinkle Sniy got a reaction from RickR for a blog entry, Upmonster for Virtual Boy   
    Made the seventh game for Minigame Mayhem.

    It is a Doodle-Jump-type game called "Upmonster."
    I've decided that there will be six minigames starting out. If a player gets a high enough score on one of them, it will unlock another game. Each game will have an additional minigame to unlock, so there will be a total of twelve minigames.
     
  7. Like
    Wumperdinkle Sniy got a reaction from Justin for a blog entry, Virtual Boy   
    I resumed work on a Virtual Boy game I last worked on in 2016. It's a collection of mini games. I worked today on finishing one of them. I have a new minigame idea all lined up to begin work on the next time I work on this.
    In the game "Cranberry Capers," Craig the Cranberry must rescue his fellow fruit from evil monsters.

    Here, Craig is about to rescue two cherries. Other fruit include watermelon, strawberry, and tomato. While working on this, I accidentally made it so Craig must move in order for a fruit to appear. I liked that idea, so I kept it in.
    I had to modify the code I had to make it work on a real Virtual Boy. So I did that. I have no idea why it does what it does. Perhaps the minigame code loop is too small? I don't know. I have a game in here called "Supper Mario."

    I couldn't sleep last night, so I decided to attempt to put in the SMB theme in it. I like my results. Then I went to bed at about 2:30a.m. and woke up at about 2 p.m. I don't know, I guess I sleep too much. It's about 5:30p.m. and I just yawned.
    In "Supper Mario," spinies come falling from the sky and land and you must not touch them. If Mario goes off screen, he reappears at the other end, to avoid the spinies. Mario can move only left and right and he can't jump. But I don't know if I should keep the Mario sprites and music in. I really hate C&D orders and I haven't gotten one yet. It's so dumb. I should be able to use this if I want to. What are copyright holders afraid of? Losing money? Like they'd lose a lot with this even if it does get released. If someone uses my stuff I made, I'd be impressed, not angry.
    I also have a sort of medical problem: A sort of disc-shaped bump up my butt. It doesn't hurt except when I poop. I have been putting Preparation H on it but it doesn't seem to be helping any. I really don't want to go to the doctor, but I'm getting really sick of it and I may have to if it keeps up.
  8. Like
    Wumperdinkle Sniy got a reaction from Justin for a blog entry, Tic-Tac-Toe part 2.   
    It took a couple of days but I think I have the game working with win detection. It was really stubborn for some reason. During the madness, my computer crapped out on me, so I had to force a shutdown and turn it back on again. After I turned it back on again, I decided I should really get some sleep.
    I awoke at about 9 a.m. I was really hot. Whenever the furnace is on, it gets really hot in my room and not elsewhere in the entire house. It's stupid, but oh well. So I went back to programming in the hotness. A few hours later, I think I have it now.

    One thing I must note is apparently I didn't have enough space in the bank I thought I had, so in order for this to work, I had to remove the words "CEDAR GAMES" from the intro. I thought "Which would be better, a working game without CEDAR GAMES showing or not?"
  9. Like
    Wumperdinkle Sniy got a reaction from RickR for a blog entry, Tic-Tac-Toe part 2.   
    It took a couple of days but I think I have the game working with win detection. It was really stubborn for some reason. During the madness, my computer crapped out on me, so I had to force a shutdown and turn it back on again. After I turned it back on again, I decided I should really get some sleep.
    I awoke at about 9 a.m. I was really hot. Whenever the furnace is on, it gets really hot in my room and not elsewhere in the entire house. It's stupid, but oh well. So I went back to programming in the hotness. A few hours later, I think I have it now.

    One thing I must note is apparently I didn't have enough space in the bank I thought I had, so in order for this to work, I had to remove the words "CEDAR GAMES" from the intro. I thought "Which would be better, a working game without CEDAR GAMES showing or not?"
  10. Like
    Wumperdinkle Sniy got a reaction from Justin for a blog entry, Tic-Tac-Toe   
    So it took 6 hours, but I finally got x and o input working. Use the left controller for x and the right one for o. Next up is win checking. I have about 300 bytes left to do that in. I'll do that later sometime.
    It works just like I intended it to: pressing up makes a letter in the upper middle, etc. Diagonals work well too. Press ACTION to put a letter in the center part. Now I will test it on a real Odyssey 2.

    I just took my pills this morning. One tried to escape. I could feel the capsule going around my mouth, so I drank some more water.
  11. Like
    Wumperdinkle Sniy got a reaction from Justin for a blog entry, X vs. O   
    I'm making a new game for the Odyssey 2. This because I got real bored.

    The title screens switch between a screen with x's and a screen with o's. First I plan to make a simple tic-tac-toe game as an Easter egg. You'll move the joystick to the desired space, and press ACTION to use the center square. I'm imagining something like the Tic-Tac-Toe game on the Channel F.
    If you click on the link above and download the zip file, I've also included the code for the game. Which shows a lot of code crammed into less than 500 lines. I have about 1,300 bytes left in the starting bank for the tic-tac-toe game. I think I can pull it off (keep it all in the bank) if I make it a 2 player game.
    So if a tic-tac-toe game is an Easter egg, what is the actual game? I don't know yet. But that's okay. I often start Odyssey 2 games without knowing what I want to do. One thing I learned by attempting a Legend of Zelda-type game using the letter Q (and another adventure game starring a lowercase i) is that it's not going to be terribly long. I need to think of something to engage the player for a while.
  12. Thanks
    Wumperdinkle Sniy got a reaction from RickR for a blog entry, X vs. O   
    I'm making a new game for the Odyssey 2. This because I got real bored.

    The title screens switch between a screen with x's and a screen with o's. First I plan to make a simple tic-tac-toe game as an Easter egg. You'll move the joystick to the desired space, and press ACTION to use the center square. I'm imagining something like the Tic-Tac-Toe game on the Channel F.
    If you click on the link above and download the zip file, I've also included the code for the game. Which shows a lot of code crammed into less than 500 lines. I have about 1,300 bytes left in the starting bank for the tic-tac-toe game. I think I can pull it off (keep it all in the bank) if I make it a 2 player game.
    So if a tic-tac-toe game is an Easter egg, what is the actual game? I don't know yet. But that's okay. I often start Odyssey 2 games without knowing what I want to do. One thing I learned by attempting a Legend of Zelda-type game using the letter Q (and another adventure game starring a lowercase i) is that it's not going to be terribly long. I need to think of something to engage the player for a while.
  13. Like
    Wumperdinkle Sniy got a reaction from Jinroh for a blog entry, Yum! for the Game Gear   
    I find it easier to work on Game Boy projects since I can use C on them. Well, I guess I could use C for Game Gear as well, but since I learned how to program the Game Gear in assembly before I learned the Game Boy in C, I just decided to keep using assembly for Game Gear. So here is a Game Gear program I have been working on. It's called Yum! It's a very simple game, yet I was having quite the trouble programming it.
    I thought I had made it random, but someone pointed out it wasn't. So I went to work this morning trying to make it random. I think I succeeded.

    The goal of the game is to close the mouth for the icky green vegetables and open it for the cookie and pizza. If you're interested in trying it out, you can download it on the website I posted a link to.
    I woke up at about 11:30p.m. I tried to sleep all day AND all night to get back on track and live like a normal person, but my leg hurt (from being in bed too long I presume), so I had to get up. I guess I could try to go back to sleep now, but I don't think I would be able to.
  14. Like
    Wumperdinkle Sniy got a reaction from Justin for a blog entry, Yum! for the Game Gear   
    I find it easier to work on Game Boy projects since I can use C on them. Well, I guess I could use C for Game Gear as well, but since I learned how to program the Game Gear in assembly before I learned the Game Boy in C, I just decided to keep using assembly for Game Gear. So here is a Game Gear program I have been working on. It's called Yum! It's a very simple game, yet I was having quite the trouble programming it.
    I thought I had made it random, but someone pointed out it wasn't. So I went to work this morning trying to make it random. I think I succeeded.

    The goal of the game is to close the mouth for the icky green vegetables and open it for the cookie and pizza. If you're interested in trying it out, you can download it on the website I posted a link to.
    I woke up at about 11:30p.m. I tried to sleep all day AND all night to get back on track and live like a normal person, but my leg hurt (from being in bed too long I presume), so I had to get up. I guess I could try to go back to sleep now, but I don't think I would be able to.
  15. Like
    Wumperdinkle Sniy got a reaction from TrekMD for a blog entry, An introduction.   
    Hello. I decided to make a blog for all my stuff I get busy working on. I have made lots of projects. I completed a lot, but I continue to make more. I live here in Oregon, which, while having a reputation for being rainy all the time, I don't find it so. It's supposed to be in the 90s this weekend.
    I maintain the Atari 2600 Land, which used to be a project of mine, but I don't care about it much any more. Even so, I will NOT entertain offers from Atari about buying it. I also periodically make a periodical, an e-zine about my computer-related musings, called the Big Belch Computer News.
    I have quite the menagerie of consoles, ranging from a Maganvox Odyssey to a Nintendo Switch. Sometimes I am awake all night and sleep all day, and other times I'm asleep all night and awake all day. Right now I'm awake a little after midnight here.
    I used to play my Atari 2600 a lot, but not as much since i got the other retro consoles. Now I have about 350 Atari 2600 games in the pantry just sitting there collecting dust. Perhaps I should sell them.
  16. Like
    Wumperdinkle Sniy got a reaction from RickR for a blog entry, An introduction.   
    Hello. I decided to make a blog for all my stuff I get busy working on. I have made lots of projects. I completed a lot, but I continue to make more. I live here in Oregon, which, while having a reputation for being rainy all the time, I don't find it so. It's supposed to be in the 90s this weekend.
    I maintain the Atari 2600 Land, which used to be a project of mine, but I don't care about it much any more. Even so, I will NOT entertain offers from Atari about buying it. I also periodically make a periodical, an e-zine about my computer-related musings, called the Big Belch Computer News.
    I have quite the menagerie of consoles, ranging from a Maganvox Odyssey to a Nintendo Switch. Sometimes I am awake all night and sleep all day, and other times I'm asleep all night and awake all day. Right now I'm awake a little after midnight here.
    I used to play my Atari 2600 a lot, but not as much since i got the other retro consoles. Now I have about 350 Atari 2600 games in the pantry just sitting there collecting dust. Perhaps I should sell them.
  17. Like
    Wumperdinkle Sniy got a reaction from Justin for a blog entry, An introduction.   
    Hello. I decided to make a blog for all my stuff I get busy working on. I have made lots of projects. I completed a lot, but I continue to make more. I live here in Oregon, which, while having a reputation for being rainy all the time, I don't find it so. It's supposed to be in the 90s this weekend.
    I maintain the Atari 2600 Land, which used to be a project of mine, but I don't care about it much any more. Even so, I will NOT entertain offers from Atari about buying it. I also periodically make a periodical, an e-zine about my computer-related musings, called the Big Belch Computer News.
    I have quite the menagerie of consoles, ranging from a Maganvox Odyssey to a Nintendo Switch. Sometimes I am awake all night and sleep all day, and other times I'm asleep all night and awake all day. Right now I'm awake a little after midnight here.
    I used to play my Atari 2600 a lot, but not as much since i got the other retro consoles. Now I have about 350 Atari 2600 games in the pantry just sitting there collecting dust. Perhaps I should sell them.
  18. Like
    Wumperdinkle Sniy got a reaction from MaximumRD for a blog entry, An introduction.   
    Hello. I decided to make a blog for all my stuff I get busy working on. I have made lots of projects. I completed a lot, but I continue to make more. I live here in Oregon, which, while having a reputation for being rainy all the time, I don't find it so. It's supposed to be in the 90s this weekend.
    I maintain the Atari 2600 Land, which used to be a project of mine, but I don't care about it much any more. Even so, I will NOT entertain offers from Atari about buying it. I also periodically make a periodical, an e-zine about my computer-related musings, called the Big Belch Computer News.
    I have quite the menagerie of consoles, ranging from a Maganvox Odyssey to a Nintendo Switch. Sometimes I am awake all night and sleep all day, and other times I'm asleep all night and awake all day. Right now I'm awake a little after midnight here.
    I used to play my Atari 2600 a lot, but not as much since i got the other retro consoles. Now I have about 350 Atari 2600 games in the pantry just sitting there collecting dust. Perhaps I should sell them.
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