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Unsung Warriors: Prologue


Justin

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Release Date: 12/11/20

Retail: Free

Developer(s): Osarion & Mountaineer

Publisher: Osarion & Mountaineer

Official Site

Synopsis :

"Unsung Warriors is a 2D action-adventure game currently in development, that takes place in Iron-Age Europe among various Celtic tribes. It mixes fantasy elements with folk tales and mythology.

The game can be played solo or in couch co-op mode. Enjoy beautiful handcrafted levels. Fight against ferocious enemies and discover the many secrets of this ancient world."

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Unsung Warriors is a game currently under development from indie developers Osarion & Mountaineer.  Atari VCS owners get a free download of Unsung Warriors: Prologue; essentially a one-level demo of the game.  The demo plays well, looks excellent and is just a ton of fun.  Fortunately, the Kickstarter for the full game was successful and is planned for release in 2022! 

As for Prologue, its free!  Download it and try it out!

 

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The Closed Beta for Unsung Warriors released today to Kickstarter backers at Beta Tier or higher. You can see the full update here:

https://www.kickstarter.com/projects/osarion/unsung-warriors-a-story-driven-action-platformer/posts/3838869?ref=ksr_email_backer_project_update_registered_users

If folks are interested, I posted a video of the first 10 minutes in Creator Space.

 

 

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Access for all backers was reportedly pushed to the VCS today! The update features many improvements to the beta, including:

From the update:

Better tutorial of the ground smash attack. This technique can be used to quickly throw enemies in to spikes, but we saw a lot of people were unware of its existence. That's why we introduce the technique more explicitly.

Added a new swamp area to tutorialize the ground smash attack, and to give the seers house a bit more body.

We've reintroduced the backstab! This should make combat a bit more varied, as you are rewarded for playing stealthy.

Added minimap to some of the levels.

More cinematics to tell the story of Unsung Warriors.

Balancing and polishing of the Arena, based on player feedback. There's also some new enemies to be fought.

Fixed some soft-locking bugs, such as keys falling through the ground and barrels/crates not doing what they're supposed to.

Added some additional secrets for players to discover. 

A lot more bugfixes, polish and refinement.

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