Justin Posted January 19, 2022 Report Share Posted January 19, 2022 (edited) Welcome to the official topic for Missile Command: Recharged (2020) Edited October 5, 2022 by Sabertooth Sabertooth 1 Link to comment Share on other sites More sharing options...
Sabertooth Posted January 21, 2022 Report Share Posted January 21, 2022 (edited) Release Date: December 2020 (VCS) Retail: $3.99 Developer(s): Adamvision Publisher: Atari Official Site: https://recharged.atari.com/ Synopsis : "In celebration of the 40th anniversary of the original, Missile Command: Recharged™ is a reimagining of the beloved Atari arcade classic. Survive wave after wave of enemy attacks in this fast-paced, arcade action game. Players must defend their bases by shooting down an endless barrage of missiles hailing from the sky. Launch counter-missiles to protect your base and target powerups to gain an edge at critical moments. Built from the ground up for modern devices, Missile Command: Recharged features accessible gameplay and an addictive, classic, high-score-chasing loop that reinvigorates the storied IP. The title will appeal to those that fondly remember playing the original or its many iterations, and a whole new generation of mobile gamers that are looking for fast-paced, pick-up-and play, arcade goodness." Edited January 21, 2022 by Sabertooth TrekMD, Ballistik and Justin 3 Link to comment Share on other sites More sharing options...
Sabertooth Posted January 21, 2022 Report Share Posted January 21, 2022 (edited) The first of Atari's Recharged series, Missile Command: Recharged effectively set the stage for things to come. It takes the basic premise of the arcade original, adds power-ups, a future-retro aesthetic and an endless arcade loop. That said, it isn't quite as full featured, lacking the challenges, co-op mode, leaderboards and controller options of the later Recharged titles. What do you think of Missile Command: Recharged as an homage to the original? Where does it stand in the Recharged series? How does it rank among other updates and re-imaginings of Dave Theurer's classic? Edited January 21, 2022 by Sabertooth Ballistik and Justin 2 Link to comment Share on other sites More sharing options...
Ballistik Posted April 11, 2022 Report Share Posted April 11, 2022 Sabertooth 1 Link to comment Share on other sites More sharing options...
Sabertooth Posted October 4, 2022 Report Share Posted October 4, 2022 Atari announced Missile Command: Recharged (2022) is getting the full "Recharged" treatment! As you might know, MCR was the very first Recharged game. It was designed first as a free-to-play mobile game before being brought to the VCS, Steam and Switch. It's fun in short bursts but lacks the depth and replayability of the later Recharged titles. Atari looks to correct this with a brand new build, complete with Missions Mode, Achievements, Co-Op, leaderboards and more. Personally, I think it's great that they've come back to give this iconic title the full attention it deserves. Due out November 1! Check out the trailer and let us know what you think! RickR 1 Link to comment Share on other sites More sharing options...
- Ω - Posted October 4, 2022 Report Share Posted October 4, 2022 I have this game on my Steam account. It's pretty good EXCEPT once you max out on the things to buy, the points to spend just keep increasing never to be used. Sabertooth 1 <<< My YouTube Page >>> Link to comment Share on other sites More sharing options...
Sabertooth Posted October 4, 2022 Report Share Posted October 4, 2022 7 minutes ago, - Ω - said: I have this game on my Steam account. It's pretty good EXCEPT once you max out on the things to buy, the points to spend just keep increasing never to be used. Yes, that's a big shortcoming of the original Missile Command Recharged, which was a port of a free-to-play mobile game. This is an all-new build that brings it in-line with the rest of the series. Arcade Mode, Missions Mode, Achievements, Leaderboards, etc. Link to comment Share on other sites More sharing options...
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