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Everything posted by CrossBow

  1. CrossBow

    Fatal Run for Atari 7800

    Well this will come as a shocker, but I honestly do not have any memory of Roadblasters in the arcades at the time. I do remember paperboy and Xenophobe and Rampage. And all of those were games that I had hoped would get 7800 releases back then. Xenophobe and Rampage were two games that made me want the 7800 to begin with. Where I'm going with this is that I never had heard of Fatal Run until much later when I picked up retro collecting again in the late 90s and early 2000s. In fact I was quite surprised but all the games that I never knew existed for the 7800 back then. Midnight Mutants, Fatal Run, Tower Roppler, Jinks...etc. They were all unknown to me and I do NOT recall seeing any of these later titles released in the stores. Then again, if they were released after '88 I likely didn't pay attention as I was pretty deep into the PC culture by then. But I do own Fatal Run, it isn't a game I pick up and play very often as I'd rather play Food Fight, Commando, Xenophobe or any of a bunch of other titles on the 7800 today. But I can see how with a little bit of work, Fatal Run could have been made into Roadblasters and I've certainly had a lot of fun with that game on my Lynx.
  2. CrossBow

    Jaguar ProController Reproductions Announced

    Wanted to give some more thoughts on these controllers... I haven't tested both of my controllers...just the one I've actually take out of the box. I mentioned before about the keypad buttons sticking down? Thankfully that really hasn't been an issue in actual game play and I've found that those buttons are quite sensitive and do not require that hard a press to engage them. But one thing was bugging me at first and I'm glad a fix of sorts has been found. The issue was that I was playing Wolf3D (Jag version is my favorite version btw), and I was noticing that frequently when trying to turn left on the d-pad that I would actually move up and left. I found I had to press down on the bottom edge of the left d-pad side to make sure I only moved left and didn't move diagonally up/left. Well other buyers of the controller reported the same issue. Turns out the problem is that there is only a single center mount screw that holds the PCB in place. Because of this there is some play in the PCB allowing it to rotate up and down a tiny bit. If you have the d-pad side down too low, then it is easy to actually be hitting both the up and left contact pads on the pcb at the same time, hence the movement issues. The fix is to basically loose the center screw holding down the PCB, rotate the PCB just a few mils up on the d-pad side, wedge something between the PCB and the plastic that frames it, and then tighten the screw back down. It was mentioned to use a post-it-note folded up into a small square. I chose to use about 2cm from a cable tie I clipped off and fold that in half to wedge in there. It did indeed fix the issue. They could have avoided this by doing two things: - design the PCB with guide holes in it and plastic pegs molded into the top shell to align the pcb properly. You know like Nintendo and most other controller companies have been doing to ever now? - Make the contact pads on the pcb a bit smaller so that there is less risk of it happening in the first place. Still I've been enjoying the heck out of this controller as once I got that issue resolved it easily is the best controller I've used for playing games on my Jag.
  3. Been a while since I did a real video on my channel and that is simply because I've been busy with clients sending me their systems for modification and repairs. However, I decided to use that oppurtunity with a 7800 I was working on to come up with this short video regarding compatibility issues with some 2600 games on the 7800. Especially those 7800s made in the late 80s. ITC# 53 demonstrating some of the compatibility issues that are commonly known and one very simple and quick fix I tend to use to correct most of those issues in one go. Enjoy and thanks again for watching!
  4. Guess I never really noticed this forum dedicated for stuff like this. I've done quite a few YT vids over the past 2 years or so. I just completed a new one this weekend with my game play review of the newly released Port/Homebrew of the excellent platformer known as "L'Abbaye des Morts" (The Abbey of the Dead) for the Sega Genesis / Mega Drive. Lots of cool game appearance modes with this one! Enjoy!
  5. Still available so here is a little bump for good measure. I realize this is a very niche item and not for everyone. But still it has a lot of capability and while everyone goes nuts for SC-55 Mk II modules etc. This is basically the same thing with a few more features to boot in its favor. I especially like the ability to record midi music as it plays through the module using its record mode and being able to save them in the exact way they were played through the module later to disk or flash drive.
  6. I also have this posted at AtariAge but didn't see the harm in offering this here as well... Available for sale is a MT-200 Sound Module, Sequencer, and Midi Jukebox that also happens to be great for use with old DOS games or for Midi listening in general. The MT-200 is a Sound Canvas and General Midi capable module and sequencer that contains the same sound samples as the SC-55 and includes all of the normal drum samples including those for the CM-32 module. This MT-200 is actually a spare as I use another one of these in my primary modern gaming PC and had been meaning to find this one a new home for some time now. Everything is working 100% on this module and it has had the following minor upgrades made to it: - Orignal 3.5" floppy drive has been replaced with a GoTek floppy emulator. This allows the use of a USB flash drive up to 32gb to be used (Although 4gb is all that you would ever actually use). The GoTek emulates an old floppy drive by using software to format the USB flash drive into 100 separate partitions of 1.44MB each. The GoTek has buttons on it to swap between the floppy partitions. Essentially a single 4gb or larger flash drive would likely contain all the storage a person would ever need for listening to their Midi file library or saving songs they compose using the MT-200 as a sequencer. The original floppy drive works and I will include it as well if the new owner should wish to take it back to stock. - Original battery has been removed and replaced with a battery holder and new battery to make battery replacement easier in the future. - Firmware has been updated to the latest known revision. I had the chips made up for me so I could put one into this one and have another on hand as a spare for my primary module. This updated firmware only works with 2MB fully populated MT-200s (This one is fully populated), and corrects several issues mainly dealing with hanging notes and speed anomalies on Midi input. It is great for use with old DOS games as a result. This MT-200 will come with a brand new PSB-120 genuine Roland switching power supply compatible with the MT-200 and many other sound modules devices. Also included is a 16gb USB flash drive that has been formatted for all 100 partitions to be ready to use. The first 4 partitions contain midi music already as examples and for listening to the abilities of what the module is able to really do, especially in GS mode. I will also include a DVD that contains the following within it: - MT-200 Video tutorials on the basic operation and diagnostics I made earlier this year. Pretty much all you would need to know to use it is in these videos - Additional Midi files for listening, editing, or whatever you wish. - Midiplay v5 both the 32 and 64bit versions for windows OSes. - Two different types of Floppy emulator software for use with the GoTek floppy emulator. The software contains the formatters and partition browsers to view and copy files to the multiple floppy partitions on the USB flash drive. Also included is a blank 1.44mb disk image file to quickly setup blank partitions - PDFs of the original two part owners manual. - Copy of the 2.01 firmware file in case a new rom should ever need be made. - Midi utilities of various things a person might want or need. Such as MT32 patch emulation, Midi type 1 to 0 and back converter, and even the RSC to MID converter. The MT-200 saves songs in RSC/RSD format so this last tool is a must for converting them into an easier to use format. I've attached quite a few pictures in this post showing the MT-200 from all angles as well as the interior shot of the battery holder and updated firmware chip installed. Physically the unit is in good shape with minor scuffs and scratches considering its likely had a long life. There is a section on the LCD bezel that looks to have lifted along the top, but aside from cosmetic it isn't an issue at all and was this way when I received it. To get an idea on what this module sounds like, I've made a 5min or so video demonstrating some snippets from a few songs. The last 4 songs were recorded by the module and saved to the USB flash drive in RSC format so you can hear exactly how DOS games like Doom and other General Midi and Sound Canvas games sound. The Monkey Island theme was played from the actual game with the MT-200 loaded up with the MT32 instrument patch I included in the Midi Utils. Not all MT-32 games will sound as good as this but most of them still sound better than Adlib/Soundblaster modes do. **NOTE that this does not include any midi or audio cables nor a Midi interface to connect it to your computer. I personally recommend the Roland UM oneMK 2 USB-Midi adapter but there are other options. Again, I'm happy to help with additional information should you need assistance. Feel free to hit me up with PMs on any questions you have. The price might seem a bit high, but the MT-200 is a very well featured device from the early 90s plus I've put a lot of time into this module and the package I've put together. So the first $150 gets it shipped to the lower 48 states. Elsewhere will require additional for shipping. Thank you for taking the time to read and look at this post.
  7. CrossBow

    Scott Stilphen

    Received my NIB and protected game from Scott in the mail yesterday! Excellent communication, quick to ship..seems like a stellar guy and I hope to do more business with Scott in the future! Thanks!!
  8. CrossBow

    Squiggly lines across the screen

    What model component switcher is it? Is it powered? I don't have component on mine as it is strictly composite and s-video only. I'd like to get the s900 as that is everything the 700 is plus component as well I believe. There is also the s777 but it too is composite and s-video only, but it does a few more inputs and an output for nearly each input?! Not sure why unless that model was designed for use with early video walls and such. I've got an OSSC to mess with now and while the SNES, Saturn, and Genesis looked fantastic on it, I've got some off ghosting affects from the DC through VGA on it, almost like a voltage drop in the video signal. Still it looks great so I can more or less live it for now.
  9. CrossBow

    Squiggly lines across the screen

    I do actually have an old JVC 26" that I will use sometimes to connect consoles to for color adjustments. It has both composite and s-video inputs on it so it works well for that. But I also have and prefer to use my small 9" PVM I picked up 2 years ago for $20. It too has composite and s-video inputs and given its much smaller size, it is better to use for such adjustements as well. But that JVC crt is always hooked up in the other room at the ready if needed... LOL.
  10. CrossBow

    Squiggly lines across the screen

    I prefer to use my AV modded consoles through my JVC JX-S700...LOL. It even gots a remote! http://www.us.jvc.com/archive/video/avselectors/jx_s700/ I paid like $30 shipped for it years ago off ebay but you would be lucky to get them at such a price these days.