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CrossBow

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  1. Thanks
    CrossBow got a reaction from RickR for a blog entry, A new 7800 project... nothing major...   
    PCBs are designed, created, and already shipped headed my way as are a few components for me to populate the boards. I will go into more details once I have my PCBs and have been able to test and check out if my idea works the way I've planned or not. In the meantime, here is a pic of the PCB. If you are familiar with the UAV layout and install process needed for the 7800, then this should be obvious on what it is.

    While what you see here is rather large, in reality it is only about the size of the UAV board so roughly 24mm tall and about 33mm wide. Pretty small.
     
  2. Thanks
    CrossBow got a reaction from Justin for a blog entry, 7800 Power woes... And it isn't because of the switch?   
    A 7800 I worked on over a week ago was sent to me for a 'No Power On' condition. There are many reasons for this and I have found over the years two main issues. First is simply a faulty power supply adapter. Given these things are nearly 40 years old it isn't unreasonable to think that the PSUs are nearing their end of life. In fact I've had another client send back their 7800 when it started to develop power on/off issues and found nothing wrong when they were sent back. Sure enough, it was due to a fault power supply. So when speaking to this new client about their 7800, I suggested making sure the PSU was good and if they wanted to try something quick for not too much money, to get a replacement from Best Electronics. So they did...
    However, it didn't resolve the issue 😞 . At that point it was decided to send the 7800 to me so that I could look into the issue in more detail. I honestly figured at that point it was either a faulty power switch (Because those original OEM switches are kinda crappy and get corroded internally). Or perhaps a bad 4013 flip flop IC that controls the logic for power on/off status to the system. It is basically the same circuit the 5200 uses with a few less passive components in the mix.
    So the 7800 arrived and I first tested it with my PSUs. Sure enough... no power and no amount of massaging the power button would change it either. Took the cover apart and started to look at stuff. First thing I do is short the power switch to absolutely rule it out of the mix. No dice... hmmm. I then started to check for different things off the 4013 IC. Most things checked out, but the return signal from the system back to the 4013 to indicate power status didn't seem to have any activity. According to the 7800 troubleshooting flowchart, it states to replace the 4013 IC at that point. So I removed the original 4013, installed a socket and plugged a new 4013 into place. 
    No dice... still no power. I then started to check further along and found that no input voltage was getting sent to the 7805 voltage regulator. The input voltage switching is controlled by both the 4013 and another power transistor (MJE201). The 201 stands proudly on the edge of the mainboard between the heatsink of the voltage regulator and the power input port. Sure enough when checking the readings from it, I found it wasn't switching on to send the input voltage to the original VR.
    To test this I then hooked up my bench power supply, set it to 10v and connected it directly to the input pin of the VR and to ground on the main board. Turned on my bench supply and the 7800 came to life. So I knew I had the right component.
    So... what was the point of all of this text?! Simple... to document the basic troubleshooting process I went through to identify the problem component. Now, the 201s aren't exactly made anymore but there are equivalents. However, I don't have any of these modern replacements on hand (Because this is only the 2nd time I've had a 201 go bad ever). So I took the 201 off a donor parts 7800 board and installed that. The clients 7800 lived again. 
    I also ended up replacing the original VR with a newer 2A output rated one and installed new capacitors and new front panel switches for good measure. Client figured I was already inside the system and for about $10 in parts...why not?
    Mainboard picture. New capacitors, new front panel switches, new voltage regulator and replacement MJE201 just to the right of the heatsink near the power plug.

     
    Donkey Kong PK is a good game to use for burn-in testing as it has a demo mode and uses the pokey chip for new enhanced audio. So it is a good test for everything. And... tons of fun to play too!

     
    This 7800 was cleaned up and is already back in the hands of its owner and ready to be enjoyed and played for many more years to come!

  3. Like
    CrossBow got a reaction from RickR for a blog entry, 7800 Power woes... And it isn't because of the switch?   
    A 7800 I worked on over a week ago was sent to me for a 'No Power On' condition. There are many reasons for this and I have found over the years two main issues. First is simply a faulty power supply adapter. Given these things are nearly 40 years old it isn't unreasonable to think that the PSUs are nearing their end of life. In fact I've had another client send back their 7800 when it started to develop power on/off issues and found nothing wrong when they were sent back. Sure enough, it was due to a fault power supply. So when speaking to this new client about their 7800, I suggested making sure the PSU was good and if they wanted to try something quick for not too much money, to get a replacement from Best Electronics. So they did...
    However, it didn't resolve the issue 😞 . At that point it was decided to send the 7800 to me so that I could look into the issue in more detail. I honestly figured at that point it was either a faulty power switch (Because those original OEM switches are kinda crappy and get corroded internally). Or perhaps a bad 4013 flip flop IC that controls the logic for power on/off status to the system. It is basically the same circuit the 5200 uses with a few less passive components in the mix.
    So the 7800 arrived and I first tested it with my PSUs. Sure enough... no power and no amount of massaging the power button would change it either. Took the cover apart and started to look at stuff. First thing I do is short the power switch to absolutely rule it out of the mix. No dice... hmmm. I then started to check for different things off the 4013 IC. Most things checked out, but the return signal from the system back to the 4013 to indicate power status didn't seem to have any activity. According to the 7800 troubleshooting flowchart, it states to replace the 4013 IC at that point. So I removed the original 4013, installed a socket and plugged a new 4013 into place. 
    No dice... still no power. I then started to check further along and found that no input voltage was getting sent to the 7805 voltage regulator. The input voltage switching is controlled by both the 4013 and another power transistor (MJE201). The 201 stands proudly on the edge of the mainboard between the heatsink of the voltage regulator and the power input port. Sure enough when checking the readings from it, I found it wasn't switching on to send the input voltage to the original VR.
    To test this I then hooked up my bench power supply, set it to 10v and connected it directly to the input pin of the VR and to ground on the main board. Turned on my bench supply and the 7800 came to life. So I knew I had the right component.
    So... what was the point of all of this text?! Simple... to document the basic troubleshooting process I went through to identify the problem component. Now, the 201s aren't exactly made anymore but there are equivalents. However, I don't have any of these modern replacements on hand (Because this is only the 2nd time I've had a 201 go bad ever). So I took the 201 off a donor parts 7800 board and installed that. The clients 7800 lived again. 
    I also ended up replacing the original VR with a newer 2A output rated one and installed new capacitors and new front panel switches for good measure. Client figured I was already inside the system and for about $10 in parts...why not?
    Mainboard picture. New capacitors, new front panel switches, new voltage regulator and replacement MJE201 just to the right of the heatsink near the power plug.

     
    Donkey Kong PK is a good game to use for burn-in testing as it has a demo mode and uses the pokey chip for new enhanced audio. So it is a good test for everything. And... tons of fun to play too!

     
    This 7800 was cleaned up and is already back in the hands of its owner and ready to be enjoyed and played for many more years to come!

  4. Thanks
    CrossBow got a reaction from RickR for a blog entry, More 2600 Technical Fun - Player 2 shoots constantly   
    Here is an issue that I've seen before in one form or another and I thought I would talk about it here while working on a earlier era 2600 heavy sixer last night. The system was sent in for refurbishment. In this case that is all the original electrolytic capacitors being replaced out, new DC power jack, new voltage regulator etc. But a problem was reported and confirmed during testing of the console.
    What was the issue? In this case it was an issue with the player 2 controls. Specifically, player 2's fire button was always registering as being pressed. Easiest game to demonstrate this was Air-Sea Battle as when you reset the game to start, player 2 is constantly shooting the entire time even without a controller plugged in. Part of the refurbishment process is changing some components near the joystick port per an Atari service bulletin from back in the day for ESD protection.
    It is the last part in regards to the ESD protection that needs focus, because it was found that static electricity from players hands when inserting and unplugging the joysticks, would cause static discharge to the joystick pins. Luckily for most this is pretty harmless but one component in particular on the heavy sixers is very sensitive to this and prompted Atari to create the service bulletin to address it.
    The specific component to be checked is labeled as A203 on the main board. While the original IC chip has an Atari PN labeled on it, the chip is a bog standard 4050 IC that was common on the 8-bit line, 5200, some 2600s and lots of other devices. So common in fact, that the 4050s are still made today. However, on the heavy sixers, the trigger lines (Fire button) goes through the 4050 chip and in turn relayed back to the TIA. The most basic way it works is that +5v is always present on pin 6 of the joystick port which is the trigger line for each controller. When you press the fire button, you ground this connection causing the +5 to drop to near 0. This is what is referred to as going from Hi to Lo and is how the system knows when controller inputs are being used. In the case of this 2600, pin 6 from joystick port 2 was not showing any voltage from it and as a result, this was being interpreted by the logic in the system as if the fire button was already being pressed down. The basic troubleshoot process here is to verify the traces from pin 6 back to pin 7 on the 4050 IC chip and ensure there are no broken traces. If that checks out, then the culprit is down to two component at that point being The 4050 IC or the TIA itself. 
    Anyway, per the service manual flow charts and because I found no issues with the traces on the board, I removed the original 4050 IC chip, installed a socket and new 4050. Let it burn in test for several hours last night and verified that player 2 is now behaving properly and not so short tempered.
    So in this case it was an easy fix but also a warning on why ESD was and still is an issue to this day. In this case, an errant spark from someones hand in the past damaged something internally in the 4050 IC causing it to no longer function properly in regards to the player 2 fire button.
    Replacement 4050 IC installed in new socket however, I did eventually replace this 4050 out also with a new Ti branded one as this on would cause graphic visual issues after a while.
     

     
    Just a pic showing the soldering work after installing the new socket and 4050 IC chip.
     

     
    Here is one of the new cap+diode component fixes applied to port 2 at location C237 as stated in the Atari service bulletins. There is another component set like this on the player 1 port C236 location as well.

     
  5. Like
    CrossBow got a reaction from Justin for a blog entry, The curse of the Saturn horizontal lines!   
    This story starts a few years ago when I powered on my model 1 Sega Saturn and played a game for a bit and then powered the console off and back on to switch to a different game. But to my horror I discovered some strange horizontal white lines scrolling upwards on the screen? I powered the console off/on again and the lines were still there only now there were a lot more of them and they were scrolling much faster. Additional power off/on cycles would only cause the lines to change thickness and motion and scrolling rate. I don't have a picture of my actual console doing this, but here is one on youtube that demonstrates the issue very well. It is best to see it in motion anyway to get an idea of how annoying it really is..
     
    Reading up on the issue you find a few different fixes for the issue or no fixes at all. The most common fix thought to correct it, is to replace the caps in the PSU board. Saturn consoles have their PSUs internal inside them. Luckily they are all throug hole caps to not that big a deal to replace. But you have to make sure when ordering a cap kit, that you order the right one for your Saturn as it seems there over a half dozen different PSUs used on the various Saturn models and they all have different component layouts, different amount of caps needed, and of course different values of caps used. So that was the first thing I did was to recap my PSU. And at first I thought things were good... but nope. The issue would happen after about 10min of playing a game and when powering cycling the console again to change games, the white lines would be back?! Keep in mind the actual console continues to play normally but visually it is less than ideal.
    The next common fix for this issue that has worked for a few people, is to replace the main PWM switcher that is on the PSU boards. There were two main types used in the Saturns depending on the country it was being used in. For instance in Japan and NA. The PWM could handle between 100 - 120v. In Europe it was for their 220-240v ranges. The exact PWMs used are difficult to find but I did some sleuthing on this over a year ago and found a modern drop in replacement that can be used in all regions as it can handle between 100 - 240v by itself. These can be purchased from console5 if needed here:
    https://console5.com/store/top224yn-saturn-power-supply-pwm-75w-voltage-regulator-replacement-for-top102yai.html
    But sadly once again in my case, it was not to be the fix for mine. So I've just kinda lived with the issue now. Until last night when I remembered something and then tested it a bit.
    Remember when I said that powering off/on would cause the lines to be different each time on my console? Well, I also discovered that if I could quickly turn the console off/on enough to cause the screen to dim for a sec but not enough to cause the saturn or the game to actually shut off, that sometimes those lines would go away?! That got me to thinking... which, in all honesty can be a bad idea for me sometimes.
    The power switch changes the conditions depending on how quickly I'm actuating it. Or maybe the force used to power it on and off? So...
    I decided to take the switch apart. This was NOT an easy task. The switches used on these earlier model 1 units I believe are different than later made models. It has an additional power protection component soldered onto the AC input wires on the side of the switch. Wrapped with a bit of yellow electrical tape, and then a blue/green translucent colored rubber cap that was draped over it to protect everything. Once you carefully remove all of this (As you will want to reuse at least the rubber cap). Then you have to pry apart the steel housing that covers the top portion of the switch. Once you have done this, you have to be careful of 2 things. Both of which are springs that will do what springs do best. They will likely shoot out somewhere and you won't find them again if you aren't careful. My wife may or may not have a non functioning ball point pin in her pen holder as I type this...
    Once I got this figured out and was able to study the switch. I then found old yellowed colored grease inside the switch along with a bit of black carbon residue mixed into the grease. Similar to what we see on colecovision and atari toggle switches. I cleaned all of this gunk out and put it back together with some new dielectric grease. Once I got that switch back together. I crossed my fingers and turned on the Saturn. No white lines! But I couldn't get excited about it just yet because what I didn't mention is that most of the time on the first power on, the Saturn doesn't have those lines. It is only after it has been on for a bit and then I power cycle it that the lines would appear. So I played some Bulk Slash and got through a few missions and powered the console off to switch games. Turned it back on... and still no white lines?! This is a good sign. I continued to play several different games for at least another hour and half power cycling the console well over a dozen times in the process and those pesky white lines have not come back.
    So it would seem that power switches are another potential source for the white lines issue on Saturn consoles. I'm not sure why the first power on would always be good and it was only successive power on attempts after that would cause this, but for now it seems those issues might finally be corrected. I will have to play a bit more Saturn games to find out. What a chore... 😉 hehe.
    Here are some pics of the insides of my Saturn for those that might be curious. I recapped the entire thing several years ago and at the time only radial caps were in the kits so I had to install them in a similar manner to how it is done on Gamegears when replacing surface mount like caps with through hole radial type. And, it has a Hi-Saturn region free BIOS installed as well. Even with the Rhea configured to report every game as being NA/US, the Japanese games still wouldn't load right and would require me to use my Acton Replay cart to bypass. But as that cart becomes more and more finicky to use, I opted to just install the region free since in this model Saturn, it is literally a drop in replacement chip.

     

     

  6. Thanks
    CrossBow got a reaction from RickR for a blog entry, The curse of the Saturn horizontal lines!   
    This story starts a few years ago when I powered on my model 1 Sega Saturn and played a game for a bit and then powered the console off and back on to switch to a different game. But to my horror I discovered some strange horizontal white lines scrolling upwards on the screen? I powered the console off/on again and the lines were still there only now there were a lot more of them and they were scrolling much faster. Additional power off/on cycles would only cause the lines to change thickness and motion and scrolling rate. I don't have a picture of my actual console doing this, but here is one on youtube that demonstrates the issue very well. It is best to see it in motion anyway to get an idea of how annoying it really is..
     
    Reading up on the issue you find a few different fixes for the issue or no fixes at all. The most common fix thought to correct it, is to replace the caps in the PSU board. Saturn consoles have their PSUs internal inside them. Luckily they are all throug hole caps to not that big a deal to replace. But you have to make sure when ordering a cap kit, that you order the right one for your Saturn as it seems there over a half dozen different PSUs used on the various Saturn models and they all have different component layouts, different amount of caps needed, and of course different values of caps used. So that was the first thing I did was to recap my PSU. And at first I thought things were good... but nope. The issue would happen after about 10min of playing a game and when powering cycling the console again to change games, the white lines would be back?! Keep in mind the actual console continues to play normally but visually it is less than ideal.
    The next common fix for this issue that has worked for a few people, is to replace the main PWM switcher that is on the PSU boards. There were two main types used in the Saturns depending on the country it was being used in. For instance in Japan and NA. The PWM could handle between 100 - 120v. In Europe it was for their 220-240v ranges. The exact PWMs used are difficult to find but I did some sleuthing on this over a year ago and found a modern drop in replacement that can be used in all regions as it can handle between 100 - 240v by itself. These can be purchased from console5 if needed here:
    https://console5.com/store/top224yn-saturn-power-supply-pwm-75w-voltage-regulator-replacement-for-top102yai.html
    But sadly once again in my case, it was not to be the fix for mine. So I've just kinda lived with the issue now. Until last night when I remembered something and then tested it a bit.
    Remember when I said that powering off/on would cause the lines to be different each time on my console? Well, I also discovered that if I could quickly turn the console off/on enough to cause the screen to dim for a sec but not enough to cause the saturn or the game to actually shut off, that sometimes those lines would go away?! That got me to thinking... which, in all honesty can be a bad idea for me sometimes.
    The power switch changes the conditions depending on how quickly I'm actuating it. Or maybe the force used to power it on and off? So...
    I decided to take the switch apart. This was NOT an easy task. The switches used on these earlier model 1 units I believe are different than later made models. It has an additional power protection component soldered onto the AC input wires on the side of the switch. Wrapped with a bit of yellow electrical tape, and then a blue/green translucent colored rubber cap that was draped over it to protect everything. Once you carefully remove all of this (As you will want to reuse at least the rubber cap). Then you have to pry apart the steel housing that covers the top portion of the switch. Once you have done this, you have to be careful of 2 things. Both of which are springs that will do what springs do best. They will likely shoot out somewhere and you won't find them again if you aren't careful. My wife may or may not have a non functioning ball point pin in her pen holder as I type this...
    Once I got this figured out and was able to study the switch. I then found old yellowed colored grease inside the switch along with a bit of black carbon residue mixed into the grease. Similar to what we see on colecovision and atari toggle switches. I cleaned all of this gunk out and put it back together with some new dielectric grease. Once I got that switch back together. I crossed my fingers and turned on the Saturn. No white lines! But I couldn't get excited about it just yet because what I didn't mention is that most of the time on the first power on, the Saturn doesn't have those lines. It is only after it has been on for a bit and then I power cycle it that the lines would appear. So I played some Bulk Slash and got through a few missions and powered the console off to switch games. Turned it back on... and still no white lines?! This is a good sign. I continued to play several different games for at least another hour and half power cycling the console well over a dozen times in the process and those pesky white lines have not come back.
    So it would seem that power switches are another potential source for the white lines issue on Saturn consoles. I'm not sure why the first power on would always be good and it was only successive power on attempts after that would cause this, but for now it seems those issues might finally be corrected. I will have to play a bit more Saturn games to find out. What a chore... 😉 hehe.
    Here are some pics of the insides of my Saturn for those that might be curious. I recapped the entire thing several years ago and at the time only radial caps were in the kits so I had to install them in a similar manner to how it is done on Gamegears when replacing surface mount like caps with through hole radial type. And, it has a Hi-Saturn region free BIOS installed as well. Even with the Rhea configured to report every game as being NA/US, the Japanese games still wouldn't load right and would require me to use my Acton Replay cart to bypass. But as that cart becomes more and more finicky to use, I opted to just install the region free since in this model Saturn, it is literally a drop in replacement chip.

     

     

  7. Like
    CrossBow got a reaction from Keatah for a blog entry, The strange case of the 2600 that wouldn't power on properly   
    This one was quite tricky and I'm still not 100% convinced this was the full cause. However, grab a snack and a drink cause here we go...
    An older 2600 heavy sixer was sent for just a refurbishment and no upgrades. Basically just replacing out the components that come in a standard console5 refurb kit. But I immediately knew someone was off about this console before I even opened it up due the bulging I could see in the front facia switch section near the left side of the cartridge port?

     
    Upon opening it up I also found that whomever was inside this previously (and I know someone was), had also applied some very sticky foil tape around the RF modulator housing? I think this was done to improve the picture output as this H6 does have pretty poor RF output compared to most I've worked on.


     
    I actually removed this foil tape completely. Took the RF modulator from off the switch board and disassembled it. I then removed and applied new solder to all components on the RF board as much of the solder was looking pretty old and I could see what looked like old joints with some possible hairline cracks starting to form. This along with the refurb kit has improved the RF output a little but not as much as I've seen in the past. I suspect the RF modulator itself has some other issue going on but as it is the 3pin version, they aren't that common for replacements. Also the tuning coil in these appears to be locked in place as this one just didn't want to move and I didn't want to chance cracking the core trying to force it. So it is stuck in the position it was given from the factory around the channel 3 area. Some of my TVs did have issues locking onto this console's signal but of course the CRT downstairs had no problem with it.

     
    So what about the power issue that this Blog is titled for? Well, after doing all of this, the console still had a strange issue where sometimes when powered on, I would just get a blinking screen of snow and black...snow....black...snow...black. Something I hadn't seen before. Since you always ASAP electronics issues I first checked the input power which was given me a steady 13.2v on the input side. This would drop to about 12.4v when the console was powered on which, is to be expected for the additional load once the rest of the circuit is active. 
    It was when I checked my voltages on the new voltage regulator that was also installed that I found something very odd! I was getting a 12.3v reading on the input pin of the VR which, again is quite normal, but what wasn't normal was that the output pin of the VR was showing 11v ?! It was then, using my meter that I found that somewhere the input and output pins of the VR were shorted. How this console worked in the past is beyond me because 11v off the output pin of the VR would also be getting sent to the mainboard in the metal housing and that can't be good! In looking at the old schemes for these boards the only spot I could see that might cause this was taken up by this rather large guy here:

    That is a 2w Allen Bradley style resistor. According to band colors, this is a 68Ω 5% resistor. I took it out of circuit and sure enough the short I was getting between the input and output pins of the VR went away. But the resistor was reading 71 - 72Ω which is within the 5% tolerance spec. But taking a chance I powered on the system without it and it came right up and appeared to be working just fine. I then left the system running moon patrol for about 8 hours yesterday to make sure everything was good. And it was fine. 
    My understanding is that this resistor was added to reduce the current on the input going into the VR so it wouldn't get crazy hot. But the VR was replaced and I drilled a hole into the heatsink so I could use a screw and nut to secure the heatsink to the VR vs the clips that were used on these originally along with new thermal paste. That 8hour session of moon patrol did get the heatsink warm but not enough to burn as I could keep my fingers around it without it getting too hot for me to touch. So perhaps the older VRs couldn't dissipate the heat as well and this is why these large resistors are only present on the very early model H6 units. It might even be the first one I've seen that has one as most of the others I've worked on I don't recall seeing it present. 
    Anyway, I'm going to power on and test this system again today to be sure it is still working properly but hopefully it is good to go, and ready to go back to its owner.

     
  8. Like
    CrossBow got a reaction from MaximumRD for a blog entry, The strange case of the 2600 that wouldn't power on properly   
    This one was quite tricky and I'm still not 100% convinced this was the full cause. However, grab a snack and a drink cause here we go...
    An older 2600 heavy sixer was sent for just a refurbishment and no upgrades. Basically just replacing out the components that come in a standard console5 refurb kit. But I immediately knew someone was off about this console before I even opened it up due the bulging I could see in the front facia switch section near the left side of the cartridge port?

     
    Upon opening it up I also found that whomever was inside this previously (and I know someone was), had also applied some very sticky foil tape around the RF modulator housing? I think this was done to improve the picture output as this H6 does have pretty poor RF output compared to most I've worked on.


     
    I actually removed this foil tape completely. Took the RF modulator from off the switch board and disassembled it. I then removed and applied new solder to all components on the RF board as much of the solder was looking pretty old and I could see what looked like old joints with some possible hairline cracks starting to form. This along with the refurb kit has improved the RF output a little but not as much as I've seen in the past. I suspect the RF modulator itself has some other issue going on but as it is the 3pin version, they aren't that common for replacements. Also the tuning coil in these appears to be locked in place as this one just didn't want to move and I didn't want to chance cracking the core trying to force it. So it is stuck in the position it was given from the factory around the channel 3 area. Some of my TVs did have issues locking onto this console's signal but of course the CRT downstairs had no problem with it.

     
    So what about the power issue that this Blog is titled for? Well, after doing all of this, the console still had a strange issue where sometimes when powered on, I would just get a blinking screen of snow and black...snow....black...snow...black. Something I hadn't seen before. Since you always ASAP electronics issues I first checked the input power which was given me a steady 13.2v on the input side. This would drop to about 12.4v when the console was powered on which, is to be expected for the additional load once the rest of the circuit is active. 
    It was when I checked my voltages on the new voltage regulator that was also installed that I found something very odd! I was getting a 12.3v reading on the input pin of the VR which, again is quite normal, but what wasn't normal was that the output pin of the VR was showing 11v ?! It was then, using my meter that I found that somewhere the input and output pins of the VR were shorted. How this console worked in the past is beyond me because 11v off the output pin of the VR would also be getting sent to the mainboard in the metal housing and that can't be good! In looking at the old schemes for these boards the only spot I could see that might cause this was taken up by this rather large guy here:

    That is a 2w Allen Bradley style resistor. According to band colors, this is a 68Ω 5% resistor. I took it out of circuit and sure enough the short I was getting between the input and output pins of the VR went away. But the resistor was reading 71 - 72Ω which is within the 5% tolerance spec. But taking a chance I powered on the system without it and it came right up and appeared to be working just fine. I then left the system running moon patrol for about 8 hours yesterday to make sure everything was good. And it was fine. 
    My understanding is that this resistor was added to reduce the current on the input going into the VR so it wouldn't get crazy hot. But the VR was replaced and I drilled a hole into the heatsink so I could use a screw and nut to secure the heatsink to the VR vs the clips that were used on these originally along with new thermal paste. That 8hour session of moon patrol did get the heatsink warm but not enough to burn as I could keep my fingers around it without it getting too hot for me to touch. So perhaps the older VRs couldn't dissipate the heat as well and this is why these large resistors are only present on the very early model H6 units. It might even be the first one I've seen that has one as most of the others I've worked on I don't recall seeing it present. 
    Anyway, I'm going to power on and test this system again today to be sure it is still working properly but hopefully it is good to go, and ready to go back to its owner.

     
  9. Like
    CrossBow got a reaction from Clint Thompson for a blog entry, The strange case of the 2600 that wouldn't power on properly   
    This one was quite tricky and I'm still not 100% convinced this was the full cause. However, grab a snack and a drink cause here we go...
    An older 2600 heavy sixer was sent for just a refurbishment and no upgrades. Basically just replacing out the components that come in a standard console5 refurb kit. But I immediately knew someone was off about this console before I even opened it up due the bulging I could see in the front facia switch section near the left side of the cartridge port?

     
    Upon opening it up I also found that whomever was inside this previously (and I know someone was), had also applied some very sticky foil tape around the RF modulator housing? I think this was done to improve the picture output as this H6 does have pretty poor RF output compared to most I've worked on.


     
    I actually removed this foil tape completely. Took the RF modulator from off the switch board and disassembled it. I then removed and applied new solder to all components on the RF board as much of the solder was looking pretty old and I could see what looked like old joints with some possible hairline cracks starting to form. This along with the refurb kit has improved the RF output a little but not as much as I've seen in the past. I suspect the RF modulator itself has some other issue going on but as it is the 3pin version, they aren't that common for replacements. Also the tuning coil in these appears to be locked in place as this one just didn't want to move and I didn't want to chance cracking the core trying to force it. So it is stuck in the position it was given from the factory around the channel 3 area. Some of my TVs did have issues locking onto this console's signal but of course the CRT downstairs had no problem with it.

     
    So what about the power issue that this Blog is titled for? Well, after doing all of this, the console still had a strange issue where sometimes when powered on, I would just get a blinking screen of snow and black...snow....black...snow...black. Something I hadn't seen before. Since you always ASAP electronics issues I first checked the input power which was given me a steady 13.2v on the input side. This would drop to about 12.4v when the console was powered on which, is to be expected for the additional load once the rest of the circuit is active. 
    It was when I checked my voltages on the new voltage regulator that was also installed that I found something very odd! I was getting a 12.3v reading on the input pin of the VR which, again is quite normal, but what wasn't normal was that the output pin of the VR was showing 11v ?! It was then, using my meter that I found that somewhere the input and output pins of the VR were shorted. How this console worked in the past is beyond me because 11v off the output pin of the VR would also be getting sent to the mainboard in the metal housing and that can't be good! In looking at the old schemes for these boards the only spot I could see that might cause this was taken up by this rather large guy here:

    That is a 2w Allen Bradley style resistor. According to band colors, this is a 68Ω 5% resistor. I took it out of circuit and sure enough the short I was getting between the input and output pins of the VR went away. But the resistor was reading 71 - 72Ω which is within the 5% tolerance spec. But taking a chance I powered on the system without it and it came right up and appeared to be working just fine. I then left the system running moon patrol for about 8 hours yesterday to make sure everything was good. And it was fine. 
    My understanding is that this resistor was added to reduce the current on the input going into the VR so it wouldn't get crazy hot. But the VR was replaced and I drilled a hole into the heatsink so I could use a screw and nut to secure the heatsink to the VR vs the clips that were used on these originally along with new thermal paste. That 8hour session of moon patrol did get the heatsink warm but not enough to burn as I could keep my fingers around it without it getting too hot for me to touch. So perhaps the older VRs couldn't dissipate the heat as well and this is why these large resistors are only present on the very early model H6 units. It might even be the first one I've seen that has one as most of the others I've worked on I don't recall seeing it present. 
    Anyway, I'm going to power on and test this system again today to be sure it is still working properly but hopefully it is good to go, and ready to go back to its owner.

     
  10. Like
    CrossBow got a reaction from RickR for a blog entry, The strange case of the 2600 that wouldn't power on properly   
    This one was quite tricky and I'm still not 100% convinced this was the full cause. However, grab a snack and a drink cause here we go...
    An older 2600 heavy sixer was sent for just a refurbishment and no upgrades. Basically just replacing out the components that come in a standard console5 refurb kit. But I immediately knew someone was off about this console before I even opened it up due the bulging I could see in the front facia switch section near the left side of the cartridge port?

     
    Upon opening it up I also found that whomever was inside this previously (and I know someone was), had also applied some very sticky foil tape around the RF modulator housing? I think this was done to improve the picture output as this H6 does have pretty poor RF output compared to most I've worked on.


     
    I actually removed this foil tape completely. Took the RF modulator from off the switch board and disassembled it. I then removed and applied new solder to all components on the RF board as much of the solder was looking pretty old and I could see what looked like old joints with some possible hairline cracks starting to form. This along with the refurb kit has improved the RF output a little but not as much as I've seen in the past. I suspect the RF modulator itself has some other issue going on but as it is the 3pin version, they aren't that common for replacements. Also the tuning coil in these appears to be locked in place as this one just didn't want to move and I didn't want to chance cracking the core trying to force it. So it is stuck in the position it was given from the factory around the channel 3 area. Some of my TVs did have issues locking onto this console's signal but of course the CRT downstairs had no problem with it.

     
    So what about the power issue that this Blog is titled for? Well, after doing all of this, the console still had a strange issue where sometimes when powered on, I would just get a blinking screen of snow and black...snow....black...snow...black. Something I hadn't seen before. Since you always ASAP electronics issues I first checked the input power which was given me a steady 13.2v on the input side. This would drop to about 12.4v when the console was powered on which, is to be expected for the additional load once the rest of the circuit is active. 
    It was when I checked my voltages on the new voltage regulator that was also installed that I found something very odd! I was getting a 12.3v reading on the input pin of the VR which, again is quite normal, but what wasn't normal was that the output pin of the VR was showing 11v ?! It was then, using my meter that I found that somewhere the input and output pins of the VR were shorted. How this console worked in the past is beyond me because 11v off the output pin of the VR would also be getting sent to the mainboard in the metal housing and that can't be good! In looking at the old schemes for these boards the only spot I could see that might cause this was taken up by this rather large guy here:

    That is a 2w Allen Bradley style resistor. According to band colors, this is a 68Ω 5% resistor. I took it out of circuit and sure enough the short I was getting between the input and output pins of the VR went away. But the resistor was reading 71 - 72Ω which is within the 5% tolerance spec. But taking a chance I powered on the system without it and it came right up and appeared to be working just fine. I then left the system running moon patrol for about 8 hours yesterday to make sure everything was good. And it was fine. 
    My understanding is that this resistor was added to reduce the current on the input going into the VR so it wouldn't get crazy hot. But the VR was replaced and I drilled a hole into the heatsink so I could use a screw and nut to secure the heatsink to the VR vs the clips that were used on these originally along with new thermal paste. That 8hour session of moon patrol did get the heatsink warm but not enough to burn as I could keep my fingers around it without it getting too hot for me to touch. So perhaps the older VRs couldn't dissipate the heat as well and this is why these large resistors are only present on the very early model H6 units. It might even be the first one I've seen that has one as most of the others I've worked on I don't recall seeing it present. 
    Anyway, I'm going to power on and test this system again today to be sure it is still working properly but hopefully it is good to go, and ready to go back to its owner.

     
  11. Like
    CrossBow got a reaction from Justin for a blog entry, The strange case of the 2600 that wouldn't power on properly   
    This one was quite tricky and I'm still not 100% convinced this was the full cause. However, grab a snack and a drink cause here we go...
    An older 2600 heavy sixer was sent for just a refurbishment and no upgrades. Basically just replacing out the components that come in a standard console5 refurb kit. But I immediately knew someone was off about this console before I even opened it up due the bulging I could see in the front facia switch section near the left side of the cartridge port?

     
    Upon opening it up I also found that whomever was inside this previously (and I know someone was), had also applied some very sticky foil tape around the RF modulator housing? I think this was done to improve the picture output as this H6 does have pretty poor RF output compared to most I've worked on.


     
    I actually removed this foil tape completely. Took the RF modulator from off the switch board and disassembled it. I then removed and applied new solder to all components on the RF board as much of the solder was looking pretty old and I could see what looked like old joints with some possible hairline cracks starting to form. This along with the refurb kit has improved the RF output a little but not as much as I've seen in the past. I suspect the RF modulator itself has some other issue going on but as it is the 3pin version, they aren't that common for replacements. Also the tuning coil in these appears to be locked in place as this one just didn't want to move and I didn't want to chance cracking the core trying to force it. So it is stuck in the position it was given from the factory around the channel 3 area. Some of my TVs did have issues locking onto this console's signal but of course the CRT downstairs had no problem with it.

     
    So what about the power issue that this Blog is titled for? Well, after doing all of this, the console still had a strange issue where sometimes when powered on, I would just get a blinking screen of snow and black...snow....black...snow...black. Something I hadn't seen before. Since you always ASAP electronics issues I first checked the input power which was given me a steady 13.2v on the input side. This would drop to about 12.4v when the console was powered on which, is to be expected for the additional load once the rest of the circuit is active. 
    It was when I checked my voltages on the new voltage regulator that was also installed that I found something very odd! I was getting a 12.3v reading on the input pin of the VR which, again is quite normal, but what wasn't normal was that the output pin of the VR was showing 11v ?! It was then, using my meter that I found that somewhere the input and output pins of the VR were shorted. How this console worked in the past is beyond me because 11v off the output pin of the VR would also be getting sent to the mainboard in the metal housing and that can't be good! In looking at the old schemes for these boards the only spot I could see that might cause this was taken up by this rather large guy here:

    That is a 2w Allen Bradley style resistor. According to band colors, this is a 68Ω 5% resistor. I took it out of circuit and sure enough the short I was getting between the input and output pins of the VR went away. But the resistor was reading 71 - 72Ω which is within the 5% tolerance spec. But taking a chance I powered on the system without it and it came right up and appeared to be working just fine. I then left the system running moon patrol for about 8 hours yesterday to make sure everything was good. And it was fine. 
    My understanding is that this resistor was added to reduce the current on the input going into the VR so it wouldn't get crazy hot. But the VR was replaced and I drilled a hole into the heatsink so I could use a screw and nut to secure the heatsink to the VR vs the clips that were used on these originally along with new thermal paste. That 8hour session of moon patrol did get the heatsink warm but not enough to burn as I could keep my fingers around it without it getting too hot for me to touch. So perhaps the older VRs couldn't dissipate the heat as well and this is why these large resistors are only present on the very early model H6 units. It might even be the first one I've seen that has one as most of the others I've worked on I don't recall seeing it present. 
    Anyway, I'm going to power on and test this system again today to be sure it is still working properly but hopefully it is good to go, and ready to go back to its owner.

     
  12. Thanks
    CrossBow got a reaction from Sabertooth for a blog entry, - ITC - Just how much work is sometimes required when working on previously upgraded consoles...   
    Here at the Ivory Tower, I get quite a few requests for console services. It might be an actual repair to get a console working back to full factory function or refurbishment of a working condole to ensure it works for another 40+ years into the future. But by and large most of my requests are to enhance a console in some way. Usually through audio/video upgrades etc. But on more rare occasions, I will be sent a system that has already had work done to it either by the original owner or from another and requested to further enhance. 
    Because of just how I am... In such requests I usually undo most of what has been done before when it requires it. Sometimes I will use existing wiring and just trim it up or tighten loose AV jacks that have been installed. But in this particular instance, I had a Sears Intellivision console sent that had been prior upgraded with a composite video output and had an earlier RGB board installed into it. It was requested to give the entire system a once over and correct any wrongs found while also upgrading the current RGB with one of the newer offerings. 
    I'm writing this blog because some might feel that with a console already having been prior worked on before and semi working already, that the amount of work required to upgrade what has been done before might be less work than doing it on a console that hasn't been touched or modified in the past. In most cases... this is far from the truth as you will see with this particular Intellivision.
    First let me show you some pics of what it looked like inside when I first opened it up. I do not know exactly who did the original work, but it is pretty representative of the kinds of work I find in these systems sent to me to fixed and upgraded further.
    This is a picture of the power supply board when I first opened up the system. Nothing horribly an issue here, but it would seem that whomever was in this before did apply new thermal paste on the VRs, but they used too much as you can even see it on the legs of the VRs below. They also didn't replace out the high wattage 12Ω resistor that is the grey tube thing near the center. You can see on the left hand side it is starting to show signs of breaking down as it is starting to flake. To be fair, it might not have been this way when it was last worked on.

    This is the original composite video upgrade that was done in the past. My only issue here is that the wires these older kits from the guy in Turkey used, are a bit thin and break easy. The wiring was also not tided up and left long. Likely so the main board could still be removed in the future but some tidying would have been nice to see.

    Here are the original RCA jacks that were installed as part of this kit. Again, the wiring is left long and not secured in any way. Also, the RCAs had worked loose and were free spinning. This results in dimming picture output because the ground connection is off those metal tabs. If they jack is free spinning, that means the ground tab isn't very secure and is barely making contact.

    This is what I found when I removed the controller tray. That PCB is the older 'Fred' RGB board. It was not attached at all and was loose inside this section of the Intellivision. First, this area is NOT for installing boards like this. This area is empty because it was thought you would store the power cord inside this section when the console wasn't in use. So if someone had done that here, they very likely would have pulled something loose off this RGB board or started to fray the AC cord. Either way... this is NOT acceptable in any situation and should have been installed elsewhere in the system. 

    Because of the board laying in here loose, it stands to reason that the RGB output jack is here as well and yes it is. This isn't too much an issue but again not idea. For starters, it is a bad idea to route any AV outputs near power sources and we have that large AC transformer just a few inches away. But mainly bad because as you can see, the wiring is again loose here and would have separated easily over time. The RGB jack was epoxied into place and I do not have any issues with that since that is really the only option you have for these type of panel mount jacks and is something I do myself.

    The RGB board gets its signals from the U10 color IC chips, the same way the current RGB boards do. But in this install a separate breakout PCB was used where the original IC was removed and installed into a single wipe socket on the breakout PCB. The PCB was then stuck into the original single wipe socket that the IC chip was originally in. This seems overly complicated since it is just as easy and provides a better connection to just solder to the bottom of the PCB to the pins where this chip is located. My main issue here is the cheap single wipe sockets of the original not being replaced out with higher quality, and the use of single wipe on the PCB breakout board.

     
    Now for what I has been corrected and redone... First is the power supply board was recapped and new high wattage 12Ω resistor installed. I also cleaned up the VRs and redid the thermal compound with higher grade stuff.

    The older composite only board was completely removed as composite output was being replaced by the new all in one board combo that I installed. This is Crayon King's older v5 RGB board with one of his separate expansion boards on top. This provides not only RGB that is of much better quality and compatibility to the older board, but provides the best composite I've seen from an Intellivision, plus a really excellent s-video output as well! Here is the new RGB board combo installed on the main PCB with all the new wiring in place.

    I installed a new AMP brand dual wipe socket for the U10 color IC chip and attached it back onto the mainboard. As a result, the wiring needed for the new RGB now attaches at the bottom of the PCB to the pins that are connected to the U10 color IC chip. The scorching in the lower right is quite normal and is a result of the stupid amount of heat that the two 3906 transistors in that part of the board experience. It gets hot enough to discolor the PCB. I always replace these transistors as part of any Intellivision model 1 refurb because the originals are ticking on their last lives at this point. Can't do anything about the heat, but at least with new ones, they should last as long as the originals have to this point. The other wires from cartridge port are for a power LED that is being added to the console at the owners request. That is actually the exact same method INTV used when they added the power LEDs to the Super Pro System and INTV III consoles.

    The RCA jacks were redone using star lock washers to hold them in place more securely. I also added in an additional Red colored RCA for dual mono output so the owner of this console doesn't have to keep using an audio splitter. This also allows for a future stereo upgrade later should a nice kit come along that provides that. You can also see the new s-video panel jack that has been added since that is available, why not add it? A switch was also installed to allow for palette switching on the new RGB board since it comes with 2 different palette options. 

    Since the original RGB output jack ended up having bad internal pin connections anyway and was giving video drop outs, I had to crack out the original and replaced it with a new matching type. To help with keeping things more tidy, I used a breakout board for the jack and secured the wiring more.

    Here is what the entire rear of the console looks like at this point. Have to keep in mind that the Red RCA, the s-video jack to the right of that, and the RGB on the far right have been replaced. You can see the toggle switch used for the palette change here as well. I have it facing downwards as there is plenty of room for it, it makes it easy to find and flip and doesn't protrude beyond the normal width of the casing. I add colored boots to the switches so they don't seem quite as obvious. 

     
    And that is all I have at the moment as I'm still finalizing this console. But everything is tested and as you can see in these pics, I use connectors for all wiring that is attached to the case shell so that it is easier in the future to remove the mainboard for servicing completely from the shells. The point here is that just as much work and maybe more goes into working on a system that has already had work done in the past and it shouldn't be assumed that because some of this stuff was already in place, that it results in less labor being needed to upgrade further.
  13. Like
    CrossBow got a reaction from Clint Thompson for a blog entry, - ITC - Just how much work is sometimes required when working on previously upgraded consoles...   
    Here at the Ivory Tower, I get quite a few requests for console services. It might be an actual repair to get a console working back to full factory function or refurbishment of a working condole to ensure it works for another 40+ years into the future. But by and large most of my requests are to enhance a console in some way. Usually through audio/video upgrades etc. But on more rare occasions, I will be sent a system that has already had work done to it either by the original owner or from another and requested to further enhance. 
    Because of just how I am... In such requests I usually undo most of what has been done before when it requires it. Sometimes I will use existing wiring and just trim it up or tighten loose AV jacks that have been installed. But in this particular instance, I had a Sears Intellivision console sent that had been prior upgraded with a composite video output and had an earlier RGB board installed into it. It was requested to give the entire system a once over and correct any wrongs found while also upgrading the current RGB with one of the newer offerings. 
    I'm writing this blog because some might feel that with a console already having been prior worked on before and semi working already, that the amount of work required to upgrade what has been done before might be less work than doing it on a console that hasn't been touched or modified in the past. In most cases... this is far from the truth as you will see with this particular Intellivision.
    First let me show you some pics of what it looked like inside when I first opened it up. I do not know exactly who did the original work, but it is pretty representative of the kinds of work I find in these systems sent to me to fixed and upgraded further.
    This is a picture of the power supply board when I first opened up the system. Nothing horribly an issue here, but it would seem that whomever was in this before did apply new thermal paste on the VRs, but they used too much as you can even see it on the legs of the VRs below. They also didn't replace out the high wattage 12Ω resistor that is the grey tube thing near the center. You can see on the left hand side it is starting to show signs of breaking down as it is starting to flake. To be fair, it might not have been this way when it was last worked on.

    This is the original composite video upgrade that was done in the past. My only issue here is that the wires these older kits from the guy in Turkey used, are a bit thin and break easy. The wiring was also not tided up and left long. Likely so the main board could still be removed in the future but some tidying would have been nice to see.

    Here are the original RCA jacks that were installed as part of this kit. Again, the wiring is left long and not secured in any way. Also, the RCAs had worked loose and were free spinning. This results in dimming picture output because the ground connection is off those metal tabs. If they jack is free spinning, that means the ground tab isn't very secure and is barely making contact.

    This is what I found when I removed the controller tray. That PCB is the older 'Fred' RGB board. It was not attached at all and was loose inside this section of the Intellivision. First, this area is NOT for installing boards like this. This area is empty because it was thought you would store the power cord inside this section when the console wasn't in use. So if someone had done that here, they very likely would have pulled something loose off this RGB board or started to fray the AC cord. Either way... this is NOT acceptable in any situation and should have been installed elsewhere in the system. 

    Because of the board laying in here loose, it stands to reason that the RGB output jack is here as well and yes it is. This isn't too much an issue but again not idea. For starters, it is a bad idea to route any AV outputs near power sources and we have that large AC transformer just a few inches away. But mainly bad because as you can see, the wiring is again loose here and would have separated easily over time. The RGB jack was epoxied into place and I do not have any issues with that since that is really the only option you have for these type of panel mount jacks and is something I do myself.

    The RGB board gets its signals from the U10 color IC chips, the same way the current RGB boards do. But in this install a separate breakout PCB was used where the original IC was removed and installed into a single wipe socket on the breakout PCB. The PCB was then stuck into the original single wipe socket that the IC chip was originally in. This seems overly complicated since it is just as easy and provides a better connection to just solder to the bottom of the PCB to the pins where this chip is located. My main issue here is the cheap single wipe sockets of the original not being replaced out with higher quality, and the use of single wipe on the PCB breakout board.

     
    Now for what I has been corrected and redone... First is the power supply board was recapped and new high wattage 12Ω resistor installed. I also cleaned up the VRs and redid the thermal compound with higher grade stuff.

    The older composite only board was completely removed as composite output was being replaced by the new all in one board combo that I installed. This is Crayon King's older v5 RGB board with one of his separate expansion boards on top. This provides not only RGB that is of much better quality and compatibility to the older board, but provides the best composite I've seen from an Intellivision, plus a really excellent s-video output as well! Here is the new RGB board combo installed on the main PCB with all the new wiring in place.

    I installed a new AMP brand dual wipe socket for the U10 color IC chip and attached it back onto the mainboard. As a result, the wiring needed for the new RGB now attaches at the bottom of the PCB to the pins that are connected to the U10 color IC chip. The scorching in the lower right is quite normal and is a result of the stupid amount of heat that the two 3906 transistors in that part of the board experience. It gets hot enough to discolor the PCB. I always replace these transistors as part of any Intellivision model 1 refurb because the originals are ticking on their last lives at this point. Can't do anything about the heat, but at least with new ones, they should last as long as the originals have to this point. The other wires from cartridge port are for a power LED that is being added to the console at the owners request. That is actually the exact same method INTV used when they added the power LEDs to the Super Pro System and INTV III consoles.

    The RCA jacks were redone using star lock washers to hold them in place more securely. I also added in an additional Red colored RCA for dual mono output so the owner of this console doesn't have to keep using an audio splitter. This also allows for a future stereo upgrade later should a nice kit come along that provides that. You can also see the new s-video panel jack that has been added since that is available, why not add it? A switch was also installed to allow for palette switching on the new RGB board since it comes with 2 different palette options. 

    Since the original RGB output jack ended up having bad internal pin connections anyway and was giving video drop outs, I had to crack out the original and replaced it with a new matching type. To help with keeping things more tidy, I used a breakout board for the jack and secured the wiring more.

    Here is what the entire rear of the console looks like at this point. Have to keep in mind that the Red RCA, the s-video jack to the right of that, and the RGB on the far right have been replaced. You can see the toggle switch used for the palette change here as well. I have it facing downwards as there is plenty of room for it, it makes it easy to find and flip and doesn't protrude beyond the normal width of the casing. I add colored boots to the switches so they don't seem quite as obvious. 

     
    And that is all I have at the moment as I'm still finalizing this console. But everything is tested and as you can see in these pics, I use connectors for all wiring that is attached to the case shell so that it is easier in the future to remove the mainboard for servicing completely from the shells. The point here is that just as much work and maybe more goes into working on a system that has already had work done in the past and it shouldn't be assumed that because some of this stuff was already in place, that it results in less labor being needed to upgrade further.
  14. Like
    CrossBow got a reaction from MaximumRD for a blog entry, - ITC - Just how much work is sometimes required when working on previously upgraded consoles...   
    Here at the Ivory Tower, I get quite a few requests for console services. It might be an actual repair to get a console working back to full factory function or refurbishment of a working condole to ensure it works for another 40+ years into the future. But by and large most of my requests are to enhance a console in some way. Usually through audio/video upgrades etc. But on more rare occasions, I will be sent a system that has already had work done to it either by the original owner or from another and requested to further enhance. 
    Because of just how I am... In such requests I usually undo most of what has been done before when it requires it. Sometimes I will use existing wiring and just trim it up or tighten loose AV jacks that have been installed. But in this particular instance, I had a Sears Intellivision console sent that had been prior upgraded with a composite video output and had an earlier RGB board installed into it. It was requested to give the entire system a once over and correct any wrongs found while also upgrading the current RGB with one of the newer offerings. 
    I'm writing this blog because some might feel that with a console already having been prior worked on before and semi working already, that the amount of work required to upgrade what has been done before might be less work than doing it on a console that hasn't been touched or modified in the past. In most cases... this is far from the truth as you will see with this particular Intellivision.
    First let me show you some pics of what it looked like inside when I first opened it up. I do not know exactly who did the original work, but it is pretty representative of the kinds of work I find in these systems sent to me to fixed and upgraded further.
    This is a picture of the power supply board when I first opened up the system. Nothing horribly an issue here, but it would seem that whomever was in this before did apply new thermal paste on the VRs, but they used too much as you can even see it on the legs of the VRs below. They also didn't replace out the high wattage 12Ω resistor that is the grey tube thing near the center. You can see on the left hand side it is starting to show signs of breaking down as it is starting to flake. To be fair, it might not have been this way when it was last worked on.

    This is the original composite video upgrade that was done in the past. My only issue here is that the wires these older kits from the guy in Turkey used, are a bit thin and break easy. The wiring was also not tided up and left long. Likely so the main board could still be removed in the future but some tidying would have been nice to see.

    Here are the original RCA jacks that were installed as part of this kit. Again, the wiring is left long and not secured in any way. Also, the RCAs had worked loose and were free spinning. This results in dimming picture output because the ground connection is off those metal tabs. If they jack is free spinning, that means the ground tab isn't very secure and is barely making contact.

    This is what I found when I removed the controller tray. That PCB is the older 'Fred' RGB board. It was not attached at all and was loose inside this section of the Intellivision. First, this area is NOT for installing boards like this. This area is empty because it was thought you would store the power cord inside this section when the console wasn't in use. So if someone had done that here, they very likely would have pulled something loose off this RGB board or started to fray the AC cord. Either way... this is NOT acceptable in any situation and should have been installed elsewhere in the system. 

    Because of the board laying in here loose, it stands to reason that the RGB output jack is here as well and yes it is. This isn't too much an issue but again not idea. For starters, it is a bad idea to route any AV outputs near power sources and we have that large AC transformer just a few inches away. But mainly bad because as you can see, the wiring is again loose here and would have separated easily over time. The RGB jack was epoxied into place and I do not have any issues with that since that is really the only option you have for these type of panel mount jacks and is something I do myself.

    The RGB board gets its signals from the U10 color IC chips, the same way the current RGB boards do. But in this install a separate breakout PCB was used where the original IC was removed and installed into a single wipe socket on the breakout PCB. The PCB was then stuck into the original single wipe socket that the IC chip was originally in. This seems overly complicated since it is just as easy and provides a better connection to just solder to the bottom of the PCB to the pins where this chip is located. My main issue here is the cheap single wipe sockets of the original not being replaced out with higher quality, and the use of single wipe on the PCB breakout board.

     
    Now for what I has been corrected and redone... First is the power supply board was recapped and new high wattage 12Ω resistor installed. I also cleaned up the VRs and redid the thermal compound with higher grade stuff.

    The older composite only board was completely removed as composite output was being replaced by the new all in one board combo that I installed. This is Crayon King's older v5 RGB board with one of his separate expansion boards on top. This provides not only RGB that is of much better quality and compatibility to the older board, but provides the best composite I've seen from an Intellivision, plus a really excellent s-video output as well! Here is the new RGB board combo installed on the main PCB with all the new wiring in place.

    I installed a new AMP brand dual wipe socket for the U10 color IC chip and attached it back onto the mainboard. As a result, the wiring needed for the new RGB now attaches at the bottom of the PCB to the pins that are connected to the U10 color IC chip. The scorching in the lower right is quite normal and is a result of the stupid amount of heat that the two 3906 transistors in that part of the board experience. It gets hot enough to discolor the PCB. I always replace these transistors as part of any Intellivision model 1 refurb because the originals are ticking on their last lives at this point. Can't do anything about the heat, but at least with new ones, they should last as long as the originals have to this point. The other wires from cartridge port are for a power LED that is being added to the console at the owners request. That is actually the exact same method INTV used when they added the power LEDs to the Super Pro System and INTV III consoles.

    The RCA jacks were redone using star lock washers to hold them in place more securely. I also added in an additional Red colored RCA for dual mono output so the owner of this console doesn't have to keep using an audio splitter. This also allows for a future stereo upgrade later should a nice kit come along that provides that. You can also see the new s-video panel jack that has been added since that is available, why not add it? A switch was also installed to allow for palette switching on the new RGB board since it comes with 2 different palette options. 

    Since the original RGB output jack ended up having bad internal pin connections anyway and was giving video drop outs, I had to crack out the original and replaced it with a new matching type. To help with keeping things more tidy, I used a breakout board for the jack and secured the wiring more.

    Here is what the entire rear of the console looks like at this point. Have to keep in mind that the Red RCA, the s-video jack to the right of that, and the RGB on the far right have been replaced. You can see the toggle switch used for the palette change here as well. I have it facing downwards as there is plenty of room for it, it makes it easy to find and flip and doesn't protrude beyond the normal width of the casing. I add colored boots to the switches so they don't seem quite as obvious. 

     
    And that is all I have at the moment as I'm still finalizing this console. But everything is tested and as you can see in these pics, I use connectors for all wiring that is attached to the case shell so that it is easier in the future to remove the mainboard for servicing completely from the shells. The point here is that just as much work and maybe more goes into working on a system that has already had work done in the past and it shouldn't be assumed that because some of this stuff was already in place, that it results in less labor being needed to upgrade further.
  15. Like
    CrossBow got a reaction from Justin for a blog entry, - ITC - Just how much work is sometimes required when working on previously upgraded consoles...   
    Here at the Ivory Tower, I get quite a few requests for console services. It might be an actual repair to get a console working back to full factory function or refurbishment of a working condole to ensure it works for another 40+ years into the future. But by and large most of my requests are to enhance a console in some way. Usually through audio/video upgrades etc. But on more rare occasions, I will be sent a system that has already had work done to it either by the original owner or from another and requested to further enhance. 
    Because of just how I am... In such requests I usually undo most of what has been done before when it requires it. Sometimes I will use existing wiring and just trim it up or tighten loose AV jacks that have been installed. But in this particular instance, I had a Sears Intellivision console sent that had been prior upgraded with a composite video output and had an earlier RGB board installed into it. It was requested to give the entire system a once over and correct any wrongs found while also upgrading the current RGB with one of the newer offerings. 
    I'm writing this blog because some might feel that with a console already having been prior worked on before and semi working already, that the amount of work required to upgrade what has been done before might be less work than doing it on a console that hasn't been touched or modified in the past. In most cases... this is far from the truth as you will see with this particular Intellivision.
    First let me show you some pics of what it looked like inside when I first opened it up. I do not know exactly who did the original work, but it is pretty representative of the kinds of work I find in these systems sent to me to fixed and upgraded further.
    This is a picture of the power supply board when I first opened up the system. Nothing horribly an issue here, but it would seem that whomever was in this before did apply new thermal paste on the VRs, but they used too much as you can even see it on the legs of the VRs below. They also didn't replace out the high wattage 12Ω resistor that is the grey tube thing near the center. You can see on the left hand side it is starting to show signs of breaking down as it is starting to flake. To be fair, it might not have been this way when it was last worked on.

    This is the original composite video upgrade that was done in the past. My only issue here is that the wires these older kits from the guy in Turkey used, are a bit thin and break easy. The wiring was also not tided up and left long. Likely so the main board could still be removed in the future but some tidying would have been nice to see.

    Here are the original RCA jacks that were installed as part of this kit. Again, the wiring is left long and not secured in any way. Also, the RCAs had worked loose and were free spinning. This results in dimming picture output because the ground connection is off those metal tabs. If they jack is free spinning, that means the ground tab isn't very secure and is barely making contact.

    This is what I found when I removed the controller tray. That PCB is the older 'Fred' RGB board. It was not attached at all and was loose inside this section of the Intellivision. First, this area is NOT for installing boards like this. This area is empty because it was thought you would store the power cord inside this section when the console wasn't in use. So if someone had done that here, they very likely would have pulled something loose off this RGB board or started to fray the AC cord. Either way... this is NOT acceptable in any situation and should have been installed elsewhere in the system. 

    Because of the board laying in here loose, it stands to reason that the RGB output jack is here as well and yes it is. This isn't too much an issue but again not idea. For starters, it is a bad idea to route any AV outputs near power sources and we have that large AC transformer just a few inches away. But mainly bad because as you can see, the wiring is again loose here and would have separated easily over time. The RGB jack was epoxied into place and I do not have any issues with that since that is really the only option you have for these type of panel mount jacks and is something I do myself.

    The RGB board gets its signals from the U10 color IC chips, the same way the current RGB boards do. But in this install a separate breakout PCB was used where the original IC was removed and installed into a single wipe socket on the breakout PCB. The PCB was then stuck into the original single wipe socket that the IC chip was originally in. This seems overly complicated since it is just as easy and provides a better connection to just solder to the bottom of the PCB to the pins where this chip is located. My main issue here is the cheap single wipe sockets of the original not being replaced out with higher quality, and the use of single wipe on the PCB breakout board.

     
    Now for what I has been corrected and redone... First is the power supply board was recapped and new high wattage 12Ω resistor installed. I also cleaned up the VRs and redid the thermal compound with higher grade stuff.

    The older composite only board was completely removed as composite output was being replaced by the new all in one board combo that I installed. This is Crayon King's older v5 RGB board with one of his separate expansion boards on top. This provides not only RGB that is of much better quality and compatibility to the older board, but provides the best composite I've seen from an Intellivision, plus a really excellent s-video output as well! Here is the new RGB board combo installed on the main PCB with all the new wiring in place.

    I installed a new AMP brand dual wipe socket for the U10 color IC chip and attached it back onto the mainboard. As a result, the wiring needed for the new RGB now attaches at the bottom of the PCB to the pins that are connected to the U10 color IC chip. The scorching in the lower right is quite normal and is a result of the stupid amount of heat that the two 3906 transistors in that part of the board experience. It gets hot enough to discolor the PCB. I always replace these transistors as part of any Intellivision model 1 refurb because the originals are ticking on their last lives at this point. Can't do anything about the heat, but at least with new ones, they should last as long as the originals have to this point. The other wires from cartridge port are for a power LED that is being added to the console at the owners request. That is actually the exact same method INTV used when they added the power LEDs to the Super Pro System and INTV III consoles.

    The RCA jacks were redone using star lock washers to hold them in place more securely. I also added in an additional Red colored RCA for dual mono output so the owner of this console doesn't have to keep using an audio splitter. This also allows for a future stereo upgrade later should a nice kit come along that provides that. You can also see the new s-video panel jack that has been added since that is available, why not add it? A switch was also installed to allow for palette switching on the new RGB board since it comes with 2 different palette options. 

    Since the original RGB output jack ended up having bad internal pin connections anyway and was giving video drop outs, I had to crack out the original and replaced it with a new matching type. To help with keeping things more tidy, I used a breakout board for the jack and secured the wiring more.

    Here is what the entire rear of the console looks like at this point. Have to keep in mind that the Red RCA, the s-video jack to the right of that, and the RGB on the far right have been replaced. You can see the toggle switch used for the palette change here as well. I have it facing downwards as there is plenty of room for it, it makes it easy to find and flip and doesn't protrude beyond the normal width of the casing. I add colored boots to the switches so they don't seem quite as obvious. 

     
    And that is all I have at the moment as I'm still finalizing this console. But everything is tested and as you can see in these pics, I use connectors for all wiring that is attached to the case shell so that it is easier in the future to remove the mainboard for servicing completely from the shells. The point here is that just as much work and maybe more goes into working on a system that has already had work done in the past and it shouldn't be assumed that because some of this stuff was already in place, that it results in less labor being needed to upgrade further.
  16. Like
    CrossBow got a reaction from RickR for a blog entry, - ITC - Just how much work is sometimes required when working on previously upgraded consoles...   
    Here at the Ivory Tower, I get quite a few requests for console services. It might be an actual repair to get a console working back to full factory function or refurbishment of a working condole to ensure it works for another 40+ years into the future. But by and large most of my requests are to enhance a console in some way. Usually through audio/video upgrades etc. But on more rare occasions, I will be sent a system that has already had work done to it either by the original owner or from another and requested to further enhance. 
    Because of just how I am... In such requests I usually undo most of what has been done before when it requires it. Sometimes I will use existing wiring and just trim it up or tighten loose AV jacks that have been installed. But in this particular instance, I had a Sears Intellivision console sent that had been prior upgraded with a composite video output and had an earlier RGB board installed into it. It was requested to give the entire system a once over and correct any wrongs found while also upgrading the current RGB with one of the newer offerings. 
    I'm writing this blog because some might feel that with a console already having been prior worked on before and semi working already, that the amount of work required to upgrade what has been done before might be less work than doing it on a console that hasn't been touched or modified in the past. In most cases... this is far from the truth as you will see with this particular Intellivision.
    First let me show you some pics of what it looked like inside when I first opened it up. I do not know exactly who did the original work, but it is pretty representative of the kinds of work I find in these systems sent to me to fixed and upgraded further.
    This is a picture of the power supply board when I first opened up the system. Nothing horribly an issue here, but it would seem that whomever was in this before did apply new thermal paste on the VRs, but they used too much as you can even see it on the legs of the VRs below. They also didn't replace out the high wattage 12Ω resistor that is the grey tube thing near the center. You can see on the left hand side it is starting to show signs of breaking down as it is starting to flake. To be fair, it might not have been this way when it was last worked on.

    This is the original composite video upgrade that was done in the past. My only issue here is that the wires these older kits from the guy in Turkey used, are a bit thin and break easy. The wiring was also not tided up and left long. Likely so the main board could still be removed in the future but some tidying would have been nice to see.

    Here are the original RCA jacks that were installed as part of this kit. Again, the wiring is left long and not secured in any way. Also, the RCAs had worked loose and were free spinning. This results in dimming picture output because the ground connection is off those metal tabs. If they jack is free spinning, that means the ground tab isn't very secure and is barely making contact.

    This is what I found when I removed the controller tray. That PCB is the older 'Fred' RGB board. It was not attached at all and was loose inside this section of the Intellivision. First, this area is NOT for installing boards like this. This area is empty because it was thought you would store the power cord inside this section when the console wasn't in use. So if someone had done that here, they very likely would have pulled something loose off this RGB board or started to fray the AC cord. Either way... this is NOT acceptable in any situation and should have been installed elsewhere in the system. 

    Because of the board laying in here loose, it stands to reason that the RGB output jack is here as well and yes it is. This isn't too much an issue but again not idea. For starters, it is a bad idea to route any AV outputs near power sources and we have that large AC transformer just a few inches away. But mainly bad because as you can see, the wiring is again loose here and would have separated easily over time. The RGB jack was epoxied into place and I do not have any issues with that since that is really the only option you have for these type of panel mount jacks and is something I do myself.

    The RGB board gets its signals from the U10 color IC chips, the same way the current RGB boards do. But in this install a separate breakout PCB was used where the original IC was removed and installed into a single wipe socket on the breakout PCB. The PCB was then stuck into the original single wipe socket that the IC chip was originally in. This seems overly complicated since it is just as easy and provides a better connection to just solder to the bottom of the PCB to the pins where this chip is located. My main issue here is the cheap single wipe sockets of the original not being replaced out with higher quality, and the use of single wipe on the PCB breakout board.

     
    Now for what I has been corrected and redone... First is the power supply board was recapped and new high wattage 12Ω resistor installed. I also cleaned up the VRs and redid the thermal compound with higher grade stuff.

    The older composite only board was completely removed as composite output was being replaced by the new all in one board combo that I installed. This is Crayon King's older v5 RGB board with one of his separate expansion boards on top. This provides not only RGB that is of much better quality and compatibility to the older board, but provides the best composite I've seen from an Intellivision, plus a really excellent s-video output as well! Here is the new RGB board combo installed on the main PCB with all the new wiring in place.

    I installed a new AMP brand dual wipe socket for the U10 color IC chip and attached it back onto the mainboard. As a result, the wiring needed for the new RGB now attaches at the bottom of the PCB to the pins that are connected to the U10 color IC chip. The scorching in the lower right is quite normal and is a result of the stupid amount of heat that the two 3906 transistors in that part of the board experience. It gets hot enough to discolor the PCB. I always replace these transistors as part of any Intellivision model 1 refurb because the originals are ticking on their last lives at this point. Can't do anything about the heat, but at least with new ones, they should last as long as the originals have to this point. The other wires from cartridge port are for a power LED that is being added to the console at the owners request. That is actually the exact same method INTV used when they added the power LEDs to the Super Pro System and INTV III consoles.

    The RCA jacks were redone using star lock washers to hold them in place more securely. I also added in an additional Red colored RCA for dual mono output so the owner of this console doesn't have to keep using an audio splitter. This also allows for a future stereo upgrade later should a nice kit come along that provides that. You can also see the new s-video panel jack that has been added since that is available, why not add it? A switch was also installed to allow for palette switching on the new RGB board since it comes with 2 different palette options. 

    Since the original RGB output jack ended up having bad internal pin connections anyway and was giving video drop outs, I had to crack out the original and replaced it with a new matching type. To help with keeping things more tidy, I used a breakout board for the jack and secured the wiring more.

    Here is what the entire rear of the console looks like at this point. Have to keep in mind that the Red RCA, the s-video jack to the right of that, and the RGB on the far right have been replaced. You can see the toggle switch used for the palette change here as well. I have it facing downwards as there is plenty of room for it, it makes it easy to find and flip and doesn't protrude beyond the normal width of the casing. I add colored boots to the switches so they don't seem quite as obvious. 

     
    And that is all I have at the moment as I'm still finalizing this console. But everything is tested and as you can see in these pics, I use connectors for all wiring that is attached to the case shell so that it is easier in the future to remove the mainboard for servicing completely from the shells. The point here is that just as much work and maybe more goes into working on a system that has already had work done in the past and it shouldn't be assumed that because some of this stuff was already in place, that it results in less labor being needed to upgrade further.
  17. Like
    CrossBow reacted to RickR for a blog entry, A Vectrex Collection   
    My Vectrex collection!  I just got the Vectrex back from being refurbished (buzz-off kit installed, all caps replaced, general clean-up) and thought it would be a good time to document the whole collection. 
    The Vectrex is one of my all-time favorite parts of my collection.  I purchased this one in Feb 2013 from a chap over on AtariAge.  Over the years, I've added a few carts and overlays, and that sweet converted Genesis arcade stick (that turns-out was made by a guy I know!).  I'm now up to 3 multi-carts, with the newest being the Jason Kopp cart that I 3d printed a case for. 
    The refurbishment went really well.  It absolutely looks, sounds, and plays like new.  Better-than-new in the case of the missing buzz. 
    Thank you for indulging me!
     









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