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Marco1019

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Marco1019 last won the day on June 19

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  • Mood
    retro
  • Currently Playing
    5200 Ms. Pac-Man
  • Currently Listening To
    Various podcasts
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    Male
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    Discovering retrogaming communities while rediscovering the video games of my youth
  • Podcast I Recommend
    Into The Vertical Blank, 8-Bit and Retro Podcast

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  1. Super Mario World ported to C64:

     

    https://www.vintageisthenewold.com/super-mario-bros-for-c64-released-grab-your-copy-quick-while-its-still-available/

     

    Dan Salvato wondered if the "Minus World" glitch was possible. Check out the result:

     

    1119074505702293504https://twitter.com/dansalvato/status/1119074505702293504

     

     

    1. Justin

      Justin

      The more SMB ports I see to other 8-Bit systems the more I believe the collapse of the video game industry and the success of the NES have less to do with tech and more to do with creativity and the philosophy of "what can video games be?". The way the first few waves of NES games reset the way we think about and play video games speaks volumes to what Atari and others should have seen. It was far more in line with being a toy company with games like SMB becoming franchises, than what Atari was doing with a focus on computers and being the next IBM.

    2. Marco1019

      Marco1019

      To your point (somewhat, I think): I've had discussions with other gaming friends about the C64 & some ports that were rushed & turned out awful. By the time the C64's capabilities were truly explored and pushed to some of its limits, it was too late. (There were other factors to Commodore's demise, but I digress).

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