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Sabertooth

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Everything posted by Sabertooth

  1. Here's the trailer for the new version for those that missed it in the other thread:
  2. An article from Digital Trends on the updated version of Missile Command: Recharged (2022): https://www.digitaltrends.com/gaming/missile-command-recharged-re-release-november/ Some choice quotes from Atari CEO Wade Rosen: “The more Recharged games we released, the farther we pushed them, adding challenges, boss battles, creating more of a progression and storyline,” Atari CEO Wade Rosen tells Digital Trends. “The Recharged Series has evolved. When we look back at Missile Command: Recharged, we see an opportunity to revisit the game and apply everything we had learned over the last six Recharged releases to one of our favorite classics.” “I think people are craving a return to that kind of gameplay,” Rosen says. “That doesn’t mean that there isn’t a place for epic campaigns that require 100 hours to complete. But I sense that there is also a need for games that allow you to jump into a session with a friend, or a family member, and enjoy, no matter if you play for 20 minutes or two hours.”
  3. Release Date: October 29, 2022 Retail: $9.99 Developer(s): Adamvision, Sneaky Box Publisher: Atari Official Site Synopsis : "Missile Command: Recharged takes the classic arcade game and adds several layers of oomph and pizzaz. This revamped take on the classic introduces more power-ups, new enemies, and a suite of challenges that limit the number of counter-defenses at your disposal - not to mention co-op across all game modes! An amazing new soundtrack from the incomparable Megan McDuffee perfectly complements the gameplay and adds depth and variety. Of course, you could also test your skills against players across the globe in the 32 challenge levels or the classic endless Arcade mode. “Wait, I thought there was already a Missile Command: Recharged” you say. Yes, that is accurate. Missile Command was the very first title in the Recharged Series. Consider that first effort a pilot … we did. After launching six more Recharged titles, all with more content and features than the original Missile Command: Recharged, we decided to go back to the original and update it with everything we have learned along the way. Anyone who purchased the original ($2.99) can upgrade to the new version for $6.99."
  4. Welcome to the official topic for Missile Command: Recharged (2022)
  5. The next two XP cart releases have dropped: #5 Crystal Castles #6 Haunted House I really like the Haunted House. Crystal Castles is a bit abstract in it's interpretation. $99 ea. from either Atari or Ltd. Run.
  6. If you are on Twitter, you'll want to follow the Digital Eclipse account. They're leaking clips from Atari50 in the run-up to launch like this interview clip with ex-Atari Engineer Jerry Jessop on Atari 5200 backwards compatibility with 2600.
  7. Yes, that's a big shortcoming of the original Missile Command Recharged, which was a port of a free-to-play mobile game. This is an all-new build that brings it in-line with the rest of the series. Arcade Mode, Missions Mode, Achievements, Leaderboards, etc.
  8. From Atari (via Discord): **MISSILE COMMAND: RECHARGED - OUT NOVEMBER 1st** Next in the popular line of remakes from Atari and SneakyBox comes Missile Command: Recharged! This remake takes what the original and the first remake from a year and a half ago brought to players, and gives it a much needed face-lift, as well as many features that were either missing, heavily requested or later implemented in the remakes to follow! You're earth's last defense against an oncoming rain of death from the sky! Mount your cannons and open fire upon the attackers, while making sure to protect your cities! Once the last city falls, you're done for! Obtain power-ups, adjust your aim, and invite a friend to join you - do everything you can to keep the enemy away! How long can you survive the onslaught? Watch the first trailer here:
  9. Atari announced Missile Command: Recharged (2022) is getting the full "Recharged" treatment! As you might know, MCR was the very first Recharged game. It was designed first as a free-to-play mobile game before being brought to the VCS, Steam and Switch. It's fun in short bursts but lacks the depth and replayability of the later Recharged titles. Atari looks to correct this with a brand new build, complete with Missions Mode, Achievements, Co-Op, leaderboards and more. Personally, I think it's great that they've come back to give this iconic title the full attention it deserves. Due out November 1! Check out the trailer and let us know what you think!
  10. I'm so bad at this game but I think it's great. Hoping to get better throughout this month's challenge.
  11. Congratulations to everyone and way to go @greenween! I really wanted to join in on this one but between work and my 7 week year-old, I didn't get to Burgertime. If you like classic arcade action in the vein of Burgertime, Donkey Kong Jr. and Popeye, I highly recommend popping over to ClubVCS to check out our October challenge: Donut Dodo.
  12. Developer Pixel Games has generously offered to send a signed, sealed copy of Sir Lovelot for the Switch to the winner of this challenge!
  13. Congratulations to @Joe for winning our Yars: Recharged Squad Challenge with an amazing 128,700 points! 

    October's Recharged Squad Challenge is Donut Dodo!  If you haven't played this game, I highly recommend it whether on the VCS, Steam, or iiRcade.   If you have it on another platform, feel free to join in as a shadow player. 

     

    1. Sabertooth

      Sabertooth

      Breaking: Donut Dodo dev Pixel Games will send the winner of this Challenge a signed, sealed copy of their game Sir Lovelot for the Switch. How cool is that!?

       

    2. Justin
  14. It would be cool if you could start at your last completed level without health and time bonuses... something like the approach in Tempest.
  15. New to Donut Dodo? Check out these great videos from @Willie!, @Mockduck and @Ballistik!
  16. Let's get the word out about this Recharged Squad Challenge! The more people participating the more fun the challenge! Spread the word and invite friends to play!
  17. DONUT DODO Atari VCS Controller: MODERN / CLASSIC / PLAYER'S CHOICE Difficulty Level: EASY-MEDIUM Play on: Real Hardware ✔ Squad Challenge ends 11:59 pm PST October 31, 2022 Objective Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or YouTube video of your score in this thread. Scores must be achieved between October 1st through October 31, 2022. Screen captures are not allowed as they are more easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor! Eligibility This is a Club VCS Exclusive Challenge. All Club VCS players are welcome! Play Rules Games may be played on real Atari VCS hardware. Choosing which controller to play on is part of formulating your strategy. Enhancements, rewinds and hacked versions of this game are not allowed. Difficulty Level We are playing Donut Dodo in the "EASY-MEDIUM" mode. Play as long as you can for the highest score possible! Fair Play Your integrity is everything. Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that we will not allow cheats, hacks, cartridge frying, enhancements, rewinds, deceitful photo manipulation, subterfuge, or any other unfair advantage. Everybody hates a cheater. More To review detailed rules on how to play, please visit the High Score Squad page here: Message Welcome to our eighth Club VCS Recharged Squad Challenge!!! For this challenge we're taking a detour from Atari-published titles to check out the terrific indie game Donut Dodo! From developer Pixel Games: Donut Dodo is a light-hearted arcade game, reminiscent of the beloved classics from the early 80's that we still cherish to this very day. You play as Baker Billy Burns, who has to run, jump, and climb to outwit Donut Dodo and his bunch of clueless minions. Your goal is to collect all donuts in each level, in the best possible time! Donut Dodo would have stood proudly next to arcade classics like Donkey Kong, Popeye and Burger Time. We're playing EASY-MEDIUM so that everyone can play. If you're a fan of the golden age of the arcades, I hope that you'll join us in the challenge. Club VCS Recharged Squad Giveaway This is the third round of our second Club VCS Recharged Squad Challenge Giveaway! 1) All challenge participants will receive one (1) entry for each challenge in which they submit a valid score! 2) The top scorer of each challenge will receive two (2) additional entries - for a total of three (3) entries in a single challenge! 3) On Twitch or Youtube? Stream or record and post your ClubVCS high score attempt for one (1) additional entry in each round. You must post a public link to the video in the Challenge. BUT ARE THERE BUTTONS? Yes! We've made another set of ClubVCS buttons to celebrate the games in this series. There will be two ways to get a button set. 1) Win a challenge. 2) Post a valid score to all challenges in the 5 game series. Only one button set will be mailed per member during the series. This contest is open to everybody, including Atari I/O Moderators, with a U.S. or Canada mailing address. It's really easy, all you have to do is participate be a Club VCS member and participate in our Recharged Squad Challenges.
  18. Congratulations JOE! Congratulations to @Joe, the winner of our Yars: Recharged Squad Challenge! 💥 @Joe returns to the top spot on the Squad Challenge podium with a phenomenal 1st Place score of 128,700! I blasted enough Qotile to take second with 104,340. @Mockduck used his Zorlon cannon to great effect and took third with 86,010. @tripled and @RickR rounded out the Final Standings with solid showings of 75,680 and 40,810, respectively. As the winner of this round @Joewill receive a set of Recharged Squad buttons and 3 entries in the controller giveaway! I will receive two entries since I posted one of my attempts via YouTube. Everyone else will receive one entry! I'd like to encourage @Joe to post his high score on the Scoreboard, and let's make sure this Challenge continues on! Thanks also to @Marco1019 for getting the word out about this challenge! Congratulations to Joe on his big win! And a big congratulations to the rest of the Squad! Yars: Recharged really is a great homage to the HSW original and does a terrific job updating the concept for a new generation. I hope that everyone had a blast trying it out! NOTE: Our next Recharged Squad Challenge is DONUT DODO! Be there!
  19. Welcome @Squashed Bug Games and thanks for checking out ClubVCS! Hopefully this will get sorted with Atari. As a fan of both metal and indie games, the footage looks really cool! If there is anything you'd like to share here about the game in terms of synopsis, background, updates, etc., please feel free to do so!
  20. I was exposed to Stadia in 2021 with the purchase of the modern VCS. For those that don't already know, the VCS supports game streaming apps like Stadia. XBOX Cloud, Amazon Luna, GeForce Now and Antstream Arcade. I've tried all of these. What I liked about Stadia was the ability to purchase games a la Carte vs. having to maintain a subscription. Also, at a time when next-gen consoles were near impossible to find, I could play new third-party AAA content without the new $500 box. Stadia Pro was also a great value as you got to play and keep "Pro" games for as long as you had a subscription. A lack of exclusive content and a strong challenge by Microsoft XBOX Cloud in the past year or so made it hard for Stadia to compete. At least Google is going out classy by offering refunds for games and hardware purchased through the Google store. That must be a first in gaming. I'll be getting back at least a few hundred bucks. Can you imagine any of the big three doing that when digital stores or platforms are no longer supported? Also, that controller was solid.
  21. Curious what folks here think of Stadia's demise? Did you use the service? If so, what did you like about it? Where do you think they went wrong? If you didn't use the service, why not? https://www.wired.com/story/google-stadia-shutting-down-phil-harrison/
  22. The guys at The NLG Show did an interview with Mike Mika of Digital Eclipse talking Cowabunga Collection and Atari50. Classic Controller support for the VCS is confirmed!
  23. More VCS footage from the dev. Love the look of this one!
  24. Release Date on October 13, 2022 for $24.99 on Atari VCS, Switch and Steam. Mark your calendars!
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