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kamakazi20012 last won the day on December 9

kamakazi20012 had the most liked content!

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About kamakazi20012

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  • Birthday 05/11/1974

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  1. kamakazi20012

    Arcade USA

    A little late to the thread but better late than never. I had 2 Commodore PETs, one was an 80 column. Picked them up for one XEGS. I didn't realize what I had at the time and regret doing it now. I never knew it got anything like Space Invaders. Hell, I called Commodore and asked them about any games made for PETs. They laughed at me. Those were the first computers my elementary school bought. I still remember playing some sort of gold mining game on it. All of the machines were in a dedicated room and networked to a CBM PET with one of those large dual floppy drives. Computers used a Mupet network.
  2. kamakazi20012

    Atari I/O Secret Santa 2018!

    I always enjoy watching these.
  3. Actually, after taking web design courses, its worse. I've had a simple CSS add-on throw a whole site out of whack. Removing the add-on only made matters worse. Best thing I found to do was to back up the entire site before adding/changing anything. This way should an error occur you can return back to a working model before changes were performed. It is a headache when just one thing can upset the whole project. When I was developing my web site project I thought I could use the same inner pages for both 2600 and NES games. The NES games did not like the settings and design the 2600 games used requiring their own page. Planning on paper helped, using mock ups made in an imaging program helps a lot. Also, idea for a header image to go behind the Atari.io name if you plan to do it. An image showcasing all the Atari hardware, mostly right justified so it doesn't fight the site name. Just a thought.
  4. kamakazi20012

    RetroPie - Raspberry Pi Emulation

    See if there is anything here that might be of some assistance. https://retropie.org.uk/docs/Spinners,-Trackballs,-Lightguns,-and-other-Mouse-Devices/ Whoops! Forgot to add that the spinner section is close to the bottom of the page.
  5. kamakazi20012

    Squad Challenge - F-ZERO (Super Nintendo)

    I just use the shoulder buttons to dodge those. Light taps work best. Best driving line as you enter that section is diagonal. If you hit one it will remain gone for the duration of the race. Practice to find the best method that works best for you but those would be my tips.
  6. kamakazi20012

    Pole Position II

    OK. I just caught something in chase10e's post. GTR4 on 360? Which game is that? I'm drawing a blank.
  7. Hmmm. What games would have complimented the Jaguar? One game I could think of did not come out until the Saturn/PlayStation/N64 era. RUSH. Would have been a good racer to have. Revamps of Hard Drivin' and Race Drivin' might have helped but might have also just added insult to injuries already gracing the console. Atari use to be good obtaining licenses to develop titles third parties wouldn't do. I am surprised they did obtain some of Sega's arcade games like OutRun and Space Harrier. Since Jag was getting old PC titles it might have helped to browse the library of ST games and revamp those to take advantage of JAG's architecture. Some Microprose titles would have been neat, a few simulations thrown in, and it really needed more adventure/RPG games. All of which the STs got. Atari should have researched what types of games were selling well on their computers and went from there. MIDI Maze was a simple multiplayer death match that could have showcased the JAG's networking abilities. There's lots that would have complimented it. I believe the Tramiels really never understood the video game market. They failed to listen and see what customers were playing the most and what they wanted.
  8. kamakazi20012

    ROMs -n-such(JEP#4)

    Imagine if Jaguar picked up ports of Konami's Castlevania and Gradius series? Or Capcom's Megaman series? Sunsoft could have jumped on and brought a Blaster Master sequel. Compile, creators of some of the best shooters on the NES and other consoles, could have brought some of those over to the Jaguar. There were so many aspects that could have been but never thought about or executed. Even if those developers used the Motorola as the main CPU to get their feet wet would have done some good to boost Jaguar's library. Always happy to see Jag ROMs turn up. Its cool to see what could have been.
  9. kamakazi20012

    Squad Challenge - F-ZERO (Super Nintendo)

    I've got to get use to the reacting thing. I'm so use to the Like button I forget its a heart now.
  10. Here...a demo showcasing the Hotz Box played by a few famous artists.
  11. I think Lance at Video 61 might have at one time. If anyone would know about those I would expect it to be him.
  12. kamakazi20012

    MaximumRD's YouTube Videos

    The MaxMan lives!! 😀
  13. kamakazi20012

    Squad Challenge - F-ZERO (Super Nintendo)

    There is no such thing as a bad score. The whole idea is to have fun playing...scores come second to that.
  14. kamakazi20012

    Squad Challenge - F-ZERO (Super Nintendo)

    Don't let your craft hit full throttle at starting line. You want between half and full throttle. Quick taps will help maintain throttle. Time your button mashes with the countdown. Mash button as soon as GO is displayed. Its a timing thing combined with 3/4 throttling. You will get a boost and then the vehicle will lose power. Keep holding down throttle to get speed back. Rest is just navigating the track.