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Posted (edited)

 

 

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Akka Arrh (2023)
Atari VCS
Controller: MODERN CONTROLLER / CLASSIC CONTROLLER / PLAYER'S CHOICE
Difficulty Level: Normal Game
Play on: Real Hardware ✔
Squad Challenge ends 11:59 pm PST April 30, 2023

 

 

Objective

Play for the highest possible score using the difficulty settings defined in the challenge. Post a photo or YouTube video of your score in this thread. Scores must be achieved between April 1st through April 30, 2023. Screen captures are not allowed as they are more easily manipulated for falsified scores. Multiple submissions are permitted. The player with the highest score at the end of the competition is the victor!

 

Eligibility

This is a Club VCS Exclusive Challenge. All Club VCS players are welcome!

 

Play Rules

Games may be played on real Atari VCS hardware. Choosing which controller to play on is part of formulating your strategy. Enhancements, rewinds and hacked versions of this game are not allowed.

 

Difficulty Level

We are playing AKKA ARRH in PURE MODE! Start from level one to achieve the highest possible score!

 

Fair Play

Your integrity is everything. Players should play fairly, be honest, and have fun! Falsified scores will result in your immediate removal from the site. It goes without saying that we will not allow cheats, hacks, cartridge frying, enhancements, rewinds, deceitful photo manipulation, subterfuge, or any other unfair advantage. Everybody hates a cheater.

 

More

To review detailed rules on how to play, please visit the High Score Squad page here: 

 

 

Message

Welcome to our 14th Club VCS Recharged Squad Challenge!!! For this challenge, we're taking on Llamasoft's brand new take on the abandoned Atari arcade game Akka Arrh!

The original Akka Arrh was a previously unreleased prototype arcade game made by Atari's Mike Hally and Dave Ralston in 1982. After failing field tests, Atari pulled the plug and shelved the game.  It would not be released to the public until 2019, when the arcade ROM was leaked to the MAME community.  Atari included the game in the Atari50 collection.

Fast-forward forty years.  Atari partnered with legendary game designer Jeff Minter to fully redesign the failed prototype for modern consoles and player sensibilities.  This is not the failed 1982 prototype.  This is a trippy, psychedelic expression of Llamasoft's madness! It's Minter unleashed.  It's also a heck of a high score chaser! 

Play in PURE mode from level one and take the game as far as you can for the high score!

 

Club VCS Recharged Squad Contest

This game is the fourth title in our third Club VCS contest giveaway! Prize details will be announced shortly. 

1)  All challenge participants will receive one (1) entry for each challenge in which they submit a valid score!

2) The top scorer of each challenge will receive two (2) additional entries - for a total of three (3) entries in a single challenge!

3) On Twitch or Youtube?  Stream or record and post your ClubVCS high score attempt for one (1) additional entry in each round.  You must post a public link to the video in the Challenge.

BUT ARE THERE BUTTONS? 

Yes! We've made another set of ClubVCS buttons to celebrate the games in this series. There will be two ways to get a button set.

1) Win a challenge.

2) Post a valid score to all challenges in the 6 game series.

Only one button set will be mailed per member during the series.

This contest is open to everybody, including Atari I/O Moderators, with a U.S. or Canada  mailing address. It's really easy, all you have to do is participate be a Club VCS member and participate in our Recharged Squad Challenges.

 

 

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Edited by Sabertooth
Posted (edited)

:pow_big:

Let's get the word out about this Recharged Squad Challenge!
The more people participating the more fun the challenge!
Spread the word and invite friends to play!

 

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Edited by Sabertooth
Posted

Yes, with a mouse. I personally feel the game would be impossible to beat without this kind of input. Trackball would work as well. You can just flip sides as it were so much more easily than with a controller, it's a game changing experience not unlike Missile Command: Recharged.

 

Posted

 

Congratulations @Mockduck, the winner of our Akka Arrh: Recharged challenge!

@Mockduck gets his first win with a terrific score of 104,283, 514!  I come in a VERY distant second with 16,911,250.

As the winner of this round @Mockduckwill receive 3 entries in the upcoming giveaway (prize TBA)!

I will receive two entries since I posted his attempt via Youtube.

I'd like to encourage Mockduck to post this high score on the Scoreboard so we can make sure this Challenge continues on!

Congratulations again to @Mockduckan incredible showing! 

Also, a big congratulations to the rest of the Squad! 

Akka Arrh was an interesting choice for a reimagined title.  Llamasoft took a failed arcade game and evolved the concept with Minter's trippy sensibilities.  Its a mind bending experience that's well worth trying. 

NOTE: Our next Recharged Squad Challenge is a special Double Feature: Caverns of Mars!

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