Jump to content

Arenafoot

Member
  • Posts

    2,489
  • Joined

  • Last visited

  • Days Won

    48

Everything posted by Arenafoot

  1. Classic Console & Arcade Gaming Show (CCAG) CCAG Show 2015 North Olmsted Soccer Sportsplex 31515 Lorain Rd. North Olmsted, Ohio 44070 Noon to 8 PM Admission only $7 or 3 for $20 Kids age 12 and under - Free http://www.ccagshow.com/ https://www.facebook.com/pages/CCAG-Clevelands-Classic-Console-Arcade-Gaming-Show/134808389913179
  2. I think I had request this from DeLorean in the next set of buttons..........its my fav too!
  3. posting my 500th post!!!

    1. Show previous comments  1 more
    2. The Professor

      The Professor

      Congratulations on 500 posts Arenafoot!

    3. Arenafoot
    4. Atari Adventure Square

      Atari Adventure Square

      Sorry you hit the maximum number of posts for this year, arena :(

      See you next year! XD

       

  4. I bought this one years ago, but I've never opened it and/or used it........
  5. is this something new or has it been out for awhile? I've never seen a Plug-n-Play LED game........
  6. did you find your more-on later that day??????
  7. Sounds good.....at least that's one, I'm a member of! (no YouTube channel here)........
  8. Do you combine shipping for multiple eBay lots?
  9. Your welcome... and thanks for the INTV Atlantis cart and Atari catalog!
  10. This title has been completed! http://atariage.com/forums/topic/238911-complete-spies-in-the-night/?p=3259381 SpiesInTheNight.bin
  11. FYI - alot of the new Atari VCS/2600 homebrews are posted here: http://pdroms.de/news/atari2600/
  12. another update!........... Three major additions: Graywest added a spy-themed song to the title screen. He also added an option to turn off the background flash if that sort of thing bothers you. Just flip the right difficulty switch to "B" to turn off the flash, or flip it to "A" to turn the flash on. Finally, he fixed a game-breaking problem that happened on the higher levels (around level 4 or 5) - when the difficulty ramps up, the game would sometimes create such a large gap in the wall that it wasn't physically possible for the player to cross it between lighthouse rotations. That problem should be fixed now. SpiesInTheNight 061315.bas.bin
  13. no, its the latest entry under the homebrew thread over at AA....but I made the label with the use of labelmaker2600.com
  14. I tried my hand at making a label for this game..... This is my first attempt at designing any Atari label ever. I figured I'd go with the text label since this game is kinda based on the 1940's and the older type label would go along with it.
  15. Contact page has: Atari Games 8901 Marmora Road Glasgow, D04 89GR. Freephone:+1 800 559 6580 Telephone:+1 800 603 6035 FAX:+1 800 889 9898 E-mail:info@atarigames.co.uk Skype: @atarigames but yet the map right above it, is of Brooklyn, NY?????
  16. new update......sound & score added! SpiesInTheNight 060615.bas.bin
  17. Spies in the Night by graywest Don't try to adjust the "Color / B/W" switch on your 2600 - this is a "Noir" game. You are a spy in a trench coat and fedora trying to... well, I haven't quite worked out that part of the story yet. But there is a rotating lighthouse in the distance. If the beam falls upon you and you aren't completely hidden behind the wall, a sniper will end your life in a hail of bullets. Push the joystick left and right to walk in that direction. The fire button will make your player duck. This is helpful to hide behind shorter segments of the broken wall. Cross to the right side of the screen to score 100 points. The broken wall is randomly generated each time. Once you pass a certain number of screens, the level will advance and the wall sections will become more sparse. You get 100 points for passing each screen, and 10,000 points for clearing each level. Right now, there is no limit to the number of lives you have. If you die, just push the fire button to try again from the left side of the screen. Limited lives are in the works. I'm also planning to set up the timer minikernel to add some pressure to the game. (done) Note: if flashing screens bother you, this game flashes the background once every 3 seconds or so as the lighthouse beam passes over the player. Just FYI. ANOTHER UPDATE: Added a "detonator" to the end of each level. If you reach it before time runs out, push it down to blow up the lighthouse! Also added a new title screen. http://atariage.com/forums/topic/238911-spies-in-the-night/?do=findComment&comment=3250605 (no music or sound) SpiesInTheNight 060415.bas.bin
  18. They should have beta tested the game better, before releasing it. Too many bugs.
×
×
  • Create New...