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Midnight Mutants Complete Game Walkthrough for Atari 7800


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Posted

Midnight Mutants can be a fun game, but with Zelda like gameplay with a single life without saves, a walkthrough like this can be handy:

 

 

If you want a guide you can save or print out, check out the work Trebor did at AA:

http://atariage.com/forums/topic/245881-midnight-mutants-maps-guide-more-supplement/

The No Swear Gamer on YouTube: https://www.youtube.com/channel/UChtJuo040EOCTVziObIgVcg

Host of The Atari 7800 Game by Game Podcast on iTunes, Stitcher and YouTube

Posted

This game really deserved the Pokey sound treatment - shame they didn't use it and or cheapened out on probably the most unique title for the Atari 7800, unless you're into that weird golf game...;-)

While that could be said for 95% of the 7800 library, it was especially true here. Although there is a certain charm to MM using the TIA like it did. I'm probably just saying that because I've played this one to death. :P

Posted

That, Phil, is why you play it in an emulator and use save states. :)

 

Even with save stats, which would help, a guide is almost necessary!

 

While that could be said for 95% of the 7800 library, it was especially true here. Although there is a certain charm to MM using the TIA like it did. I'm probably just saying that because I've played this one to death. :P

 

I actually think this is some of the best TIA music ever written. Yeah, Pokey could help with almost any TIA game, but some of the late releases really pushed what the TIA sound could do.

The No Swear Gamer on YouTube: https://www.youtube.com/channel/UChtJuo040EOCTVziObIgVcg

Host of The Atari 7800 Game by Game Podcast on iTunes, Stitcher and YouTube

Posted

Even with save stats, which would help, a guide is almost necessary!

 

 

I actually think this is some of the best TIA music ever written. Yeah, Pokey could help with almost any TIA game, but some of the late releases really pushed what the TIA sound could do.

 

Yeah, I could agree with that. Excluding the 7800 pokey releases, I'm hard pressed to think of any game with music and sound as good as what MM does.

 

It still is unfortunate that Atari didn't really bother to do things like throw in more RAM or a different sound chip onto more games

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