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Mr SQL reacted to Justin in Jim Butterfield Commodore 64 Training Tape - FULL Length C64 Home Video from 1983
That's wild!
Absolutely! I think even today it's worthwhile for C64 novices and intermediate users to enjoy this video. He's knowledgable and interesting to watch.
Here's a tribute to Jim Butterfield from a colleague that was made shortly after he passed away:
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Mr SQL reacted to Justin in Jim Butterfield Commodore 64 Training Tape - FULL Length C64 Home Video from 1983
Let JIM BUTTERFIELD instruct you on the C64! This 1983 video provides 14 lessons about the Commodore 64 from Games and Simulations to graphics to how to load a program. The video is presented by the legend Jim Butterfield, a well-known "Goodtime Charlie" who became an icon of the Commodore world. Jim Butterfield authored several books and articles about early microcomputers, wrote software, and was a television personality as well. Enjoy:
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Mr SQL got a reaction from socrates63 in Space Invaders Ports
There are so many fantastic Space invaders ports for the Atari 2600.
Here is a list of SI ports in the Space Invaders folder on my Flashcart:
SpaceInvaders
Threshold
Communist Muants from Space
Gyrus
Condor Attack
Galaxian
INV21
INV60904
Megamania
Pigs in Space
SIA V0.1
Spider Fighter
SuperCharger SpaceInvaders for Girls
Laser Blast
Moon Patrol
I like playing them back to back to enjoy the nuances between them.
What are your favorite ports in your Space Invaders folder and cart collection?
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Mr SQL got a reaction from DegasElite in Space Invaders Ports
Two more awesome ports! I'm adding both to the genre folder.
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Mr SQL reacted to RickR in Space Invaders Ports
Don't forget about "Gorf", which has a Space Invaders level first thing.
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Mr SQL got a reaction from DegasElite in Space Invaders Ports
There are so many fantastic Space invaders ports for the Atari 2600.
Here is a list of SI ports in the Space Invaders folder on my Flashcart:
SpaceInvaders
Threshold
Communist Muants from Space
Gyrus
Condor Attack
Galaxian
INV21
INV60904
Megamania
Pigs in Space
SIA V0.1
Spider Fighter
SuperCharger SpaceInvaders for Girls
Laser Blast
Moon Patrol
I like playing them back to back to enjoy the nuances between them.
What are your favorite ports in your Space Invaders folder and cart collection?
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Mr SQL reacted to Amis in Any ATARI JR. owners?
Awaiting my PlusCart to arrive, printed a sweet case and little mod on the 2600 jr..
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Mr SQL reacted to OniDensetsu in Any ATARI JR. owners?
I did some more research on the 2600 1-chip revisions. It seems there are two 1-chip revisions. REV3. & REV.4.
Most 1-chip 2600 jr's iv'e seen are REV.4 with the JANUS ic reading C101688-002.
My 2600 jr is a REV.3 with my JANUS reading C101688-001.
I don't see a REV.3 posted anywhere.
Could this be the rarest Atari 2600 Revision?
The unicorn of the unicorn Haha.
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Mr SQL reacted to RickR in Any ATARI JR. owners?
I have no idea on rarity, but how cool is it to have everything on once chip. If this chip design still exists, it seems like it would be pretty easy for someone to manufacture a new fully-compatible 2600 with cart slot. I know the Atari Flashback version 2 could be modded to add a cart slot, but I know that chip design was NOT fully compatible with all games.
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Mr SQL reacted to Atari 5200 Guy in Top Ten 2600 Games
My top 10 in no order:
Jr Pac-Man
Enduro
Planet Patrol
Solaris
Warlords
Space Invaders
Indy 500
E.T
Adventure
Asteroids
That's my pick but I have to agree that picking just 10 is not something easy to do on the 2600 because it has so many good games that are hard to put down.
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Mr SQL reacted to greenween in Top Ten 2600 Games
In no particular order.
Missile Command
Frogger
Qbert
Berserk
Solar Fox
Space Invaders
Yars Revenge
Asteroids
Cosmic Ark
Pitfall
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Mr SQL got a reaction from greenween in Top Ten 2600 Games
OK tried to pick 10 🙂
Video Chess
Missile Command
COMBAT
Defender
Pacman (BW switch on)
Zaxxon
Enduro
Crystal Castles
QBert
Popeye
Star Ship
Gyrus
Zevious
Burgertime
Tron Deadly discs
Frisco
Stargate
Centipede
Robot Tank
Moon Patrol
Video Pinball
Asteroids
Mr Do
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Mr SQL reacted to Marco1019 in Fan remake of The Empire Strikes Back for C64 (and it's FREE!)
This conversion was updated on May 4th, appropriately. It's a fan remake of The Empire Strikes Back for the C64! Megastyle developed this remake of the Atari 2600 title by Parker Brothers. This game features 8 level, new enemies, cut scenes between each level, and an ending sequence!
You can download the game for FREE here: https://megastyle.itch.io/esb-by-megastyle
You can also check out this vidoe from BastichB 64K:
If you enjoyed the original 2600 version, then you are sure to really like this conversion!
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Mr SQL reacted to TrekMD in Warp Drive?
I just watched this video and I thought it was fascinating. Can warp drive become real? That would be awesome!
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Mr SQL reacted to RickR in Inventing the Atari 2600 - A Technical Article from IEEE in 1983
Here's a fascinating article about some of the technical aspects of the 2600 design. Since it was originally written in 1983, there's a lot of input from the company giants that we've all come to know since then.
https://spectrum.ieee.org/amp/atari-2600-2655889957
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Mr SQL reacted to Jinroh in Go download and play Carrot Kingdom™ for Atari 2600!
Carrot Kingdom™ was released for free at Christmas time, but I do not think the word spread very far. Everyone should be able to play it, and now they can!
Go download and play. 😄
Enjoy friends! ❤️
http://carrotkingdom.net/Downloads/
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Mr SQL reacted to Retrospect in TI Goodies
The TI GPL programming language came about for a couple of reasons, the reasons I understand are that firstly TI thought 9900 assembly might put people off programming for it (I don't know why?) and secondly, they didn't have a working CPU when they were developing the 99/4 and Dimension-4 computers, as the 8 bit CPU they wanted kept failing, so GPL was used for the OS and it's internal BASIC. It was recommended by one of the TI employees to use the Zilog Z80 cpu. I think they shot him. They went with the 9900 and GPL along with the so-called GROMs.
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Mr SQL reacted to DegasElite in Was Star Raiders a Good Game?
By the way, BattleSphere turned out pretty good. I love it. :)
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Mr SQL got a reaction from DegasElite in Was Star Raiders a Good Game?
Checkout BattleSphere on the Jag it looks like StarRaiders 2000. It was programmed by the original developers and might have been inspired by the proto.
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Mr SQL reacted to RickR in Was Star Raiders a Good Game?
The 8-bit version of Star Raiders is in my top-10 all-time favorite games. It felt like Star Trek for real to me. I loved it and I still play it now.
I bought the 2600 version too, probably because it was on clearance sale and that big box with the extra controller was too appealing to ignore. It's amazing to me how much of the original game they captured. However, the actual battle play is way too choppy and random.
@TrekMD mentioned Phaser Patrol. I agree with that being a far superior game. The only thing that would have made it better is usage of that Star Raiders gamepad. I also really like the M-Network Space Attack.
To answer the original question -- the 2600 version IS a good game. It pushed the envelope on what the 2600 could do and the few games with special controllers were always a treat.
The 8-bit version is a classic. It's astoundingly good. It was an early release too. A "killer app". One other note -- I doubt any other computer of that era could handle that game as smoothly as the Atari 8-bit did.
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Mr SQL reacted to Justin in Was Star Raiders a Good Game?
Was Star Raiders a good game? On the Atari 2600 or the Atari 8-Bit Computers? How does it hold up today?
When I first bought Star Raiders I was very excited. It was 1993 and I was beginning my "classic gaming" journey, beginning to collect not only for games I had grown up with, but those I had missed. Star Raiders was one of those games. I had seen so much about it, but never had it and felt like I had missed out on the Star Raiders hype when it was new. I was able to acquire a nice Star Raiders complete in the box, one that came not only with the Star Raiders Atari Video Touch Pad, but also with the Star Raiders Atari Force comic book. It seemed like Atari had gone all out for this game, it was to be one of their pillar titles. And it seemed to have sold well in its time!
Once I got home from the flea market that Saturday night and got set up to play Star Raiders, I found it more confusing and uneventful than I had expected. I really wanted to enjoy the game, and I did to some degree, but it seemed like another one of those games like E.T. where Atari had a fun idea of delivering the "Star Wars experience" at home, but they were forcing it onto hardware that, even at the time, was dated. But I enjoyed what it was supposed to be, dove into the the little universe Star Raiders tried to create, had fun chasing after the pseudo-"Tie Fighters" and appreciated what Atari was able to do on the 2600. I think it's time I pull out Star Raiders and give it another go!
So what do you think? How was your experience with Star Raiders? Did you enjoy it when it was new, and do you enjoy it today? Was Star Raiders effective with the Video Touch Pad? WAS IT A GOOD GAME?
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Mr SQL reacted to DegasElite in Was Star Raiders a Good Game?
Star Raiders was great on the A2600, but the 8-bit and A5200 versions were outstanding. I liked the explosions in the later versions. They did look more realistic. Well, as realistic as you could get at the time. There was also Star Raiders for the ST and I think there was going to be a Lynx version. There was also going to be a Star Raiders 2000 for the Jaguar. It never materialized, unless there is a prototype I haven't heard about. But, it was a fun game for sure.
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Mr SQL got a reaction from DegasElite in Was Star Raiders a Good Game?
X2 StarShip plays like an abstract StarRaiders port that captures the gameplay elements and simplifies strategy.
On the Atari 400 and 800 StarRaiders was incredible as a 3D Star Fighter like nothing seen before.
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Mr SQL got a reaction from DegasElite in Vaporware made real Commodore Atari 2600 Cardapter
The Chameleon 64 sounds really cool, I like that it has FPGA cores for the Atari 2600 and the C64.
I am not affected by chip shortages, Gameloader is running Atari 2600 program on an unmodified C64.
This is a software only solution using a soft ANTIC blitter accelerated by the VIC-II.
I have just uploaded a surprising benchmark where it it is outperforming a real Atari 2600.