Jump to content

Blogs

 

Oh, Sally!

That's right... in an unexpected impulse purchase for a very affordable Atari 7800 system, Sally is soon to be shipped and on her way. She's apparently been through some rough times (frayed wires on controllers and power supply, cracked casing) and had a little fixing up but at $30, she's the perfect candidate for what will eventually become my 3D printed Atari projects! Maybe she can even shed a few pounds or gain some modern edges in the process. ;-)

Clint Thompson

Clint Thompson

 

SIO2PC USB was meant to busy bee...

Diving back into the A8 world and while I have an older sio2pc that uses a serial connector (no access to that on my current laptop setup), it can't be used. I was certain that I would have managed to get a nice Indus GT or XF551 by now but so far, null results. I'm still disappointed by the whole fiasco over my last Indus GT purchase, especially since it had such a nice box. Oh well...   I've officially ordered the SIO2PC USB version so I can put one or both of these machines to use in upcoming weekends and have some competitive gaming nights with the daughter and girlfriend. I'll finally be able to load up some Yoomp! and GTIA Blast! Would really love to see a Cosmic Ark clone on the A8s using the enhanced GTIA mode... that and many more games in general make use of it. Outside of alienating the core 800 base, was there really any reason as to why more games didn't use said mode?   Anyways, order placed and incoming... hopefully come this time next weekend it'll smell like warm 8bit machines in my room!   Really enjoy the translucent plastic used....

Clint Thompson

Clint Thompson

 

Welcome to the New Age of Atari

It's 2016 and unfortunately, the Blade Runner scene will become anything but reality and Atari isn't even close to how we could have imagined it some 20-years ago but maybe that's a good thing. Never the less, the dreams and memories continue to live on. The games, artwork, music, design and passion behind so many products and games will forever remain. The best part of it all is the community behind it all. The wide range of hardware and software hackers that continue to adapt these machines into useful modern day gaming systems, not to be left behind or forgotten, is amazing. It's nice to have new hardware or software for our machines and the majority of the people behind any of these projects mostly are in it because they enjoy it.   At some point, I feel any Atari aficionado would have hoped for a better outcome that is Atari and kind of hope to live in a world where futuristic game consoles and computers continue to be developed and released to this day. Atari was always about promising the future, especially in its early years. Sleek, modern designs with never before seen features in consoles and computers, it was always something fascinating to look forward to and in a weird sense, gave many hope and something to look forward to.   Today, I accept Atari for what it is: a childhood past time that I can adapt and bring into the future with me to enjoy, picking and choosing which time period I want to experience again. We can just about purchase any Atari console or computer for mostly reasonable prices and have access to flash carts to load these machines up with some of the best software our minds can remember. We live in a day of age where we can instantly relive our childhood memories in abundance at a fraction of the cost.   I've owned and sold a lot of my Atari collection over the years, downsizing as needed due to space constraints and constant moving. The good news is, I have space again but no longer really need much more than to house the hardware itself. That's not to say there isn't a possibility it won't get out of control but I'm ready to rebuild a core Atari hardware collection so I can enjoy the massive amount of software created over the last 30+ years. Emulation isn't really for me, I'm a purist when it comes to the hardware side of things.   My focus has been the Atari A8 or 800/XE series lately. It's one of the machines that has a ton of great games and is really easy to get into with a proper SIO2PC setup. I've yet to obtain a XF551 or Indus GT drive for my 130XE but am in no rush. Getting good hardware the first time around is important so I'm willing to wait. I've pretty much sourced an Atari Falcon I would like to follow up with next in my collection phase and if any of you spot a really nice STe or have one to sell, please drop me a message. I've got some cool projects going on in the controller department of things and the Jaguar side of things, so this will be the place I post about updates and an inside look when the time comes.   Hopefully the next few years will prove to be fascinating with what comes from this hobby we all share!   Anything is truly possible. Here's to a New Age of Atari -- it's ours for the taking.  

Clint Thompson

Clint Thompson

 

Behold -- The power of the "Scraptop"

A blog post for the cheap retro-gamer who likes to tinker....   I'd like to introduce the concept of the "Scraptop". It is essentially, a really old laptop, bought for a low price...souped up, and loaded with retro games (emulators) and tools.   Why? What's the point? Well, it all started with an Atari SIO2PC cable, which is a piece of hardware that allows any PC with a serial port to easily emulate an Atari 8-bit disk drive. The function of the cable is probably a good subject for another blog post...but keep this in mind...it's only about $30, and it allows you to load ANY Atari disk image on a real Atari computer. Did you notice the mention of serial port? Most new laptops do not have serial ports. Old ones do. So I can have the scraptop right there next to my Atari computer and load any disk image. Cool, right?   The scraptop I have here is a Dell Latitude D520. It came with an Intel Core Duo CPU (2 cores) at 1.83Ghz, 1GB of memory, and a 20Gb serial hard drive. It has a fully functional battery. The screen, keyboard, and case were in really nice condition (except for dirt). It was marked down at Goodwill for $10...probably because it had a big security cable bolt on the top.   Step 1 when I bought this thing was to make sure it worked. It fired right up. Everything seemed fully functional. Hard drive was blank, but that's OK.   Step 2 was getting the security dongle off. A few minutes with some acetone and a paint scraper, and it came right off. I put a sticker over the discoloration left behind. My backup plan was to buy the case top on ebay, but that wasn't necessary.   Step 3 was replacing one of the 512Mb memory sticks with a 1Gb stick I had in my box of parts (more on this later). More memory = faster computer.   Step 4 was opening the laptop up. Dell's are usually super easy to work on. In this case, removing the keyboard was easy, and it allowed me to pull the dust out of the heatsink and put new thermal compound in.   Step 5 was loading Windows Vista on it, which went really smoothly. Why Vista? Well, it works fine for emulation and the Atari tools, and it's free (since I have a Dell disk that came with another Dell PC). It will load on any Dell computer.   Once I had it working, it was time to soup it up a bit. I bought a 32Gb SSD on Ebay for $15, as well as a $3 1GB memory stick. You'll be amazed at how cheap parts are for these old computers.   The extra memory and SSD allow the computer to boot in about 40 seconds. Very nice! And even though this computer is a good 10 years old, it will run emulators perfectly. DVD's play fine on it, and surfing the web is fast. The SSD makes the computer almost completely silent. Moore's Law is dead, my friends.   So for a roughly $40 outlay, I got a very nice portable PC that holds all of my Atari disk images, can run old emulators, and even play movies. Plus I had a lot of fun getting my hands dirty and working on this thing. It's a lot cheaper and more functional than a tablet.   For me, I like to stick with the "Dell" brand, since I have a lot of spare parts already (this isn't my first scraptop), and that important Vista disk.   So there you go. If you ever spot a lonely old laptop at a garage sale or thrift shop, you might take a look and consider doing something similar with it. All I'd suggest is to make sure it has at least a dual core CPU, a functioning battery, and seems to be in good shape.

RickR

RickR

 

2016 Atari VCS/2600 homebrews as of 9/11/16

This is just this year and just for the Atari VCS/2600.............
2016   Homebrews released
Jan 10, 2016 - Upp! (Jason Santuci "theloon") - self published {sold thru Etsy} SOLD OUT
Jan 28, 2016 - Pigs in the Castle (Rudy J. Ferretti) - self published
Jan 28, 2016 - Checked Inn (Rudy J. Ferretti) - self published
Jan 31, 2016 - Coke Zero <NTSC version> (Thomas Jentzsch) - AtariAge blog
Feb 15, 2016 - Upp!+ - Jason Santuci/self published (contains small feature changes and improvements){sold thru Etsy} SOLD OUT
Apr 2, 2016 (@ 2016 Cowlitz Gamers Show) - ature (2016 re-release) ("Beoran") SOLD OUT
May 22, 2016 - Starfleet Simulation (Mr SQL) {Supercharger cassette} - self published
June 1-30, 2016 (on KS) - Conjoined - Jason Santuci/Joe Grisaffi - based from the movie "Conjoined"/AtariAge - Kickstarter
June 22, 2016 - A New Marauder (Darcio Prestes & Leandro Camara) - MoreWork.com.br
July 23, 2016 - Anguna (Nathan Tolbert/Bite the Chili games) AtariAge forum
Aug 8, 2016 - Space Warfare (AskewTV) AtariAge forum
Aug 23, 2016 - Bigfoot: Family Search (Bobby Alexander/Jason Santuci) Kickstarter   Hacks released
Apr 1, 2016 - Fixing the Tempest proto (hack of the Atari prototype Tempest)
Apr 14, 2016 - Trump Invaders (hack of Space Invaders)
Apr 15, 2016 - Hillary Invaders (hack of Space Invaders)
May 10, 2016 - Dragster: The Duel {hack} - Scott Dayton - limited to 20 copies
May 22, 2016 - Ms. Pac-Man Improvements
June 5, 2016 - Plaque Attack TB (trak-ball compatible version of Plaque Attack)
July 2, 2016 - Star Tunnel - Scott Dayton (30 copies only - 15 of each Life/Death label) $30 - thru Facebook
Aug 9, 2016 - Pac Rock - AskenTV (AtariAge forum)
Aug 10, 2016 - Night Grand Prix - Atarius Maximus (AtariAge forum)   Releasing Soon (actual software)
late July/early Aug. '16 - Dark Cavern (hack) - Scott Dayton
Sept. '16 - Fire Ants - ComiSoft Inc.
Soon '16 - Super Trash Truck - Sadai Games Corp./Collectorvision (at publisher now - issues w/ printing box)
Soon '16 - Twist'r-Shark (was "Sharknado") - NeoGames
Soon '16 - Balloon Girl - Jason Santuci
Soon '16 - Legends - Scott Dayton
??? 2016 - Drive! - AtariAge - (label contest completed)
??? 2016 - Alien Greed: Return of Charles - NeoGames
??? 2016 - RAM-Pong - Packrat Games
??? 2016/carts signed Feb 2015 - Demons (based on the 1985 movie) - NeoGames
On Hold - Tunnels & Trolls - Jason Santuci
??? 2016 - Zombie Road Kill - Scott Dayton
??? 2016 - Wizard of Wor 2: The Arena - AtariAge
previewed at 2015 Portland Retro Gaming Expo - The Stacks, Panky the Panda - AtariAge
previewed at 2015 Houston ArcadeExpo - Laughing Boy - Jason Schelhorn/AtariAge
WIP - D.K. VCS, DK Arcade 2600, Pac Man 8k - AtariAge
Future project - Colony 7 TB (Trak-Ball version) - Thomas Jentzsch   WIP (work in progress during 2016)
May 31 2015 - Shadow of the Colossus VCS - back working on it
Jul 6 2015 - Street Fight World - back working on it
Nov 13 2015 - Scramble 2600 (port)
Dec 3 2015 - Project Eden (2nd attempt)- back working on it
Dec 15 2015 - ChaoticGrill (port of Burgertime)
Dec 18 2015 - Jet!
Dec 21 2015 - Scrollanoid
Dec 27 2015 - Save Earth Complete
Jan 5 2016 - Super Mario 64 2600 (port) - back working on it
Jan 8 2016 - Anguna - completed 7/23/16
Jan 19 2016 - Dragster EX Pro (hack)
Jan 28 2016 - Wal-Rush!
Jan 29 2016 - StarBlitz
Jan 30 2016 - Bird Poop!
Feb 18 2016 - Adventures of the 50 Foot Tall Stalk of Celery - back working on it
Feb 20 2016 - Taxi Panic!
Mar 8 2016 - Drive!
Mar 10 2016 - Breakout Clone
Mar 15 2016 - Cat and Mouse
Mar 18 2016 - Ohio Jay and the Last Supper Goblet
Mar 19 2016 - Xybots 2600 remake
Apr 1 2016 - Protocol
Apr 20 2016 - Muppy The Bunny: Light V.S Dark
Apr 25 2016 - JumpBall
Apr 26 2016 - Railslider
May 15 2016 - Star Tunnel
May 27 2016 - Gyvolver - back working on it from 2012
May 28 2016 - Bananas Are Good (2K) - finished 6/2/16
June 2 2016 - Bananas Are Good 4K (2 player version)
June 9 2016 - Raindrop
June 11 2016 - Hello World! (demo)
June 16 2016 - Dodgeball
July 9 2016 - The Celery Game
July 10 2016 - Grand Strategy
July 11 2016 - Plasma (demo)
July 13 2016 - Canflag (demo)
July 23 2016 - Color Gotcha 2600
July 25 2016 - King of Mersia
July 27 2016 - Donkey Kong 2: Pauline's Revenge
July 29 2016 - Alien Jail
Aug 2 2016 - Haunted House III: Slashers
Aug 13 2016 - Battle Pong
Aug 16 2016 - Nuka Break
Aug 19 2016 - KickMan (Unicycle Balloon Kicker)
Aug 22 2016 - Spazer
Sept 8 2016 - Tie Fighter

Arenafoot

Arenafoot

 

The End (Or Is It?)

This may seem like a strange topic to start off a blog that focuses on my appreciation for my childhood but it's a subject that I tend to dwell on a lot. The year I foolishly gave away my entire toy collection.   First, a little background.   I was born in 1973. My parents divorced when I was six. I stayed with my Mom during the school year and visited my Dad every other weekend and school vacations, including the summer.   I REALLY enjoyed visiting my Dad. Yes, he spoiled me (I'm still spoiled to this day) but it was more than that. I think the infrequency of the visits made me appreciate my time there more and where he lived was just so cool. He lived in a condominium complex that had a playground, a basketball court, tennis court, pool but most importantly, lots of other kids.   On the Friday's or Saturday's that my Dad would pick me up, he'd usually have a gift for me. Nothing extravagant, but nevertheless awesome. A 2600 game, a Star Wars figure, a Matchbox car.   Over time and with a few Christmases thrown in, I amassed quite a collection of toys and games.   I obviously had an Atari 2600. Looking back, I didn't have a lot of games, but living in the moment, it felt like I did. We probably had 25-30 games. (I can't say for certain because the lines between "owned" & "borrowed from a friend" have become blurred over the years.)   I was (& am) a huge Star Wars fan. My collection began before my parents divorced and only grew in the ensuing years. I had a cardboard box that was about 3 feet high & 3 feet across FILLED with vehicles, playsets and action figures. I can absolutely nail down exactly what was in my collection and what wasn't to this day.   In 1983, GI Joe entered my life. Over the next two years, I built up a pretty decent collection. Not as large as my Star Wars collection but still significant.   In addition to all that, I collected baseball cards (along with some other sports cards), Matchbox cars, some He-Man & Transformers figures and many, many board games. I had A LOT of stuff.   In the summer of 1985, my main focus was becoming baseball cards. I had bought enough packs of Topps cards that I was able to send away for a complete factory set. Once I received that, I figured, why do I need to keep all my doubles for? So I gave those away. Of course, in subsequent years, some of those cards (Mark McGwire & Roger Clemens rookie cards) went for hundreds of dollars. (Thankfully, the value has since decreased drastically, easing the pain a bit.)   It didn't end there though. In 1986 & '87, I had purchased a lot of Fleer basketball cards & Topps hockey and football cards. As my baseball card collecting passion grew and non-baseball cards didn't have a lot of value at the time, I gave those away too. Those prices haven't dropped. (The Michael Jordan 1987-88 card sells anywhere from $75 on up and I had a lot of those.)   However, the decision to give away other things hurts worse.   I forget the year exactly, but I would guess the summer of 1987. I was 14. I had an NES. I had an interest in girls. We were four years removed from Return of the Jedi. Once again, I foolishly thought "Why do I need all this stuff? I never play with them anymore."   Two young boys lived four condos down from me. I gave them my entire 2600 collection. My father was good friends with another neighbor who had a 7-year-old son. I figured Derek would enjoy all my Star Wars stuff and other action figures. So I gave them to him. Plus my Matchbox cars. (I'm guessing I had close to 100 of those.)   As for my other items, such as board games and other toys, they all disappeared, I'm assuming when my father remarried and we moved out of the condo in 1989.   Sigh. It pains me to even write those words. I would do anything to have them back. Looking back, I suppose it was a nice gesture for 14-year-old me to give that stuff away but what a stupid decision.   I have no idea who the kids are who received my Atari. Thankfully, I was able to reacquire nearly my entire collection I had during the mid-90's fairly inexpensively.   I'm still in contact with the family I gave my Star Wars stuff to. They moved twice and no longer have anything. Before the prequels hit, I was able to pick up a few figures I had but nowhere near what I used to have.   It does make me happy to see that Derek's children are now Star Wars fans and I like to think I played a part in that.   So, if anyone comes across a Bespin Luke figure with his right hand missing (I rubbed it along the pavement to make it more screen-accurate) at a yard sale, pick it up for me.  

StormSurge

StormSurge

 

Post Zero - Intro

My long-term memory is impeccable, at least when it comes to positive memories. My short-term, not so much.   I had been kicking around the idea of starting to document some of these positive memories in a journal, especially the random ones that pop in my head out of nowhere. Then I thought, why not wrap those memories up in a retro-themed bow and create a blog here. So that's what I'm going to do!   I'll focus on video games, considering the site this is hosted at. But I'll occasionally throw in some other random retro memories from time to time. TV, music, movies, toys, games, etc.   I hope that my posts will entertain a few of you. At the very least, they'll be a repository for the day my long-term memory is gone...   (That's not a photo of me, but that's pretty much my recollection of falling in love with the 2600 right there)

StormSurge

StormSurge

 

Multi-cart Reviews - Commodore 64

It's been a while, but it's time yet again for a multi-cart review. This time, I'm reviewing the Retro-Link Multicart 64 for the Commodore 64.     Pros Menu driven - easy to use
Instant load - no disk drive waiting
Socketed - theoretically possible to change the EEPROM for a different set of games.
Inexpensive
Cons None. I love this thing.
As you can tell by the summary above, I think this thing is pretty sweet. 63 different games and utilities all on one menu-driven multi-cart. It would only be better if they included 64 to match the name of the computer.   The menu for this thing is elegant and easy. F1 and F3 scroll through the available choices. F7 starts it up.     The selection of games is pretty nice. Lots of stuff you've heard of, and lots of items you haven't. Those are fun to see and play for the first time. It's also cool that some utilities are included. A C64 self-test program is so dang useful for a collector! It really helps diagnose what may be wrong with your C64 (and believe me, a lot can go wrong. Commodore went cheap cheap cheap, and it shows in how hard it is to find a fully working 64). Games load instantly. No waiting. It just plain works -- easy and fast, and that's the best compliment I can give for any multi-cart.   Here's a few screen shots...Frogger and Pitfall.     I've had this thing for a long time, but I'm pretty sure I paid less than $50 for it. I bought the bare board and put it into a broken "Jupiter Lander" cart shell.   For more information about this multi-cart, a list of the games it includes, and how to order your own, look here: http://blog.retro-link.com/2013/06/multicart-64-is-now-available-for-sale.html   The seller Charles is a great guy and very easy to work with.   Final verdict: Great multi-cart, highly recommended.   Here's a picture of my Commodore 64C. I'm very proud to have this one in such nice condition. I do like the breadbox brown 64's better, but haven't ever found a fully working model! But this 64C works perfectly.     Finally, I'm going to end this review with a picture of another, much different item for the C64 -- the SD2IEC disk drive emulator. It allows you to place ROM files on an SD card and load them as if they were real floppy disks. It's more difficult to use, but it can play almost anything! Should I review this one too? Please let me know in the comments.  

RickR

RickR

 

2015 Atari VCS/2600 homebrews as of 12/14/15

This is just this year and just for the Atari VCS/2600.............   2015
Homebrews released

Jan 11, 2015 - Headkicker 2.0 (Retro Lord - AtariAge forum)
Jan 12, 2015 - Nutkicker (Retro Lord - AtariAge forum)
Jan 12, 2015 - Knight Kuest (Retro Lord - AtariAge forum)
Jan 14, 2015 - Pro Football 1770 (Retro Lord - AtariAge forum)
Jan 22, 2015 - Crazy Bird (gameblabla - AtariAge forum)
Jan 23, 2015 - USSR Supreme Lifting Weights (Retro Lord - AtariAge forum)
Jan 24, 2015 - Mallard Hunt (Retro Lord - AtariAge forum)
Jan 25, 2015 - Monkey Obesity (http://xayax.net/)
Jan 26, 2015 - Loaded4Bear (http://alienbill.com/loaded4bear/)
Jan 29, 2015 - K.C. Munchkin (Mr SQL - AtariAge forum)
Feb 12, 2015 - Wipeout 2600 (Retro Lord - AtariAge forum)
Feb 21, 2015 - 2nd Dimension, The (Gray Games - Good Deal Games)
Feb 21, 2015 - E.T.: Return to Earth (Gray Games - Good Deal Games)
Feb 21, 2015 - Sunset Drive (Gray Games - Good Deal Games)
Feb 21, 2015 - Smoke Gun (Retro Lord - AtariAge forum)
Feb 26, 2015 - Star Rescue (Retro Lord - AtariAge forum)
Feb 27, 2015 - T-Rex Simulator (KaeruYojimbo - AtariAge forum)
Mar 6-8, 2015 - A.C.I.D. 2: Your Face is Goo (released at the Louisville Arcade Expo)
Mar 10, 2015 - Diamond Drop (Atarius Maximus - AtariAge forum)
Mar 11, 2015 - Planet Doom 2600 (Retro Lord - AtariAge forum)
Mar 13, 2015 - The Deep (winkdot - AtariAge forum)
Mar 28, 2015 - C@tacombs of Chaos (aka Atarowg) (released at the Cowlitz Gamers For Kids Expo)
Apr 6, 2015 - Coke Zero Demo (Thomas Jentzsch - AtariAge blog)
Apr 11, 2015 - Traffic Cop (Good Deal Games) (will be available to Hozer Video Games & Packrat Video Games soon)
Apr 19, 2015 - Titan Axe (Papa - AtariAge forum)
Apr 20, 2015 - The Celery Movie (atari2600land - self published)
May 5, 2015 - Lost Cat (greywest - AtariAge forum)
May 6, 2015 - 2048_4vcs (port) (beta version) (MLockmoore - AtariAge forums)
May 19, 2015 - Pigs in the Castle (Rudy J. Ferretti) [pre-orders begin on Facebook]
May 29, 2015 - The Gizzle Wap and The Strange Red Tree (Mountain King - AtariAge forums) updated 12/6/15
Jun 1, 2015 - Final Duck (Andrew G. Crowell - self published)
Jun 5, 2015 - BLT Blast (the loon - self published) renamed - formerly known as Bath Blast
Jun 17, 2015 - Spies in the Night (graywest - AtariAge forums)
Jun 23, 2015 - Derivative 2600 (Kylearan - http://www.pouet.net/)
Jun 27, 2015 - Zong (Retro Lord - AtariAge forums)
Jul 3, 2015 - Hunger Shark - (NeoGames) {shipped 7-15-15}
Jul 3, 2015 - Run Out! - (Papa - AtariAge forums)
Jul 12, 2015 - Stay Frosty 2: Stay Frostier - (Spiceware - Atariage.com) - **free full version ROM released**
Aug 16, 2015 - JELL-O Pudding Pops presents Fat Albert (NeoGames) (enhanced hack of Fat Albert {2000} which was a hack of Fast Food)
at 2015 Portland Retro Gaming Expo - PRGE Smash Hit!!!, PRGE X, The Realm of No!, Clyde's Revenge - Good Deal Games
Nov 22, 2015 - Star Castle Arcade, Lady Bug Collector's Edition, Wall Jump Ninja, Zippy the Porcupine, BRIK/BRIK 180, Jump VCS, Titan Axe, Galactopus - (AtariAge.com)
at Free Play Florida 2015 - Alien Menace - (NeoGames) comes with Deluxe card game
at Free Play Florida 2015 - Invader X - (Scott Dayton - AtariAge.com)   Hacks released
Jan 15 2015 - Q*bert Arcade hack [added PAL version] (AtariAge forums)
Jan 18 2015 - Commavid's Magicard [PAL conversion + enhanced version] (AtariAge forums)
Jan 23 2015 - Doctor Who Berzerk w/ speech samples (AtariAge forums)
Jan 28 2015 - Atari Pacman (AtariAge forums)
Feb 2 2015 - Freeway - No Traffic (AtariAge forums)
Mar 13 2015 - Worms (AtariAge forums) hack of Artillery Duel
Mar 22 2015 - Enduro Trainer (AtariAge forums)
Sept 8 2015 - Centipede TB hack (AtariAge forums) hack of Centipede for use of an Atari CX-22/80 trak-balls
Sept 16 2015 - Reactor TB hack (AtariAge forums) hack of Reactor for use of an Atari CX-22/80 trak-balls
Sept 17 2015 - Millipede Expanded (AtariAge forums) hack of Millipede
Sept 22 2015 - Berzerk Turbo (AtariAge forums) faster hack of Berzerk
Sept 26 2015 - Missile Command Arcade (AtariAge forums) hack of Missile Command
Sept 27 2015 - Millipede TB hack (AtariAge forums) hack of Millipede for use of an Atari CX-22 trak-ball
Sept 30 2015 - Air Sea Battle fast hack (AtariAge forums) hack of Air Sea Battle
Sept 30 2015 - Air Sea Battle no timer hack (AtariAge forums) hack of Air Sea Battle
Sept 30 2015 - Yahtzee graphic hack (AtariAge forums) hack of homebrew Yahtzee [2001]
Oct 7 2015 - Upp! (theloon.itch.io) hack of A.C.I.D. 2: Your Face is Goo
Oct 19 2015 - Popeye Arcade 2600 (AtariAge forums) graphic hack of Popeye
Nov 1 2015 - Crackbats (AtariAge forums) Halloween hack of Crackpots   Releasing Soon (actual software)
after Portland Retro Gaming Expo - The Stacks, Panky the Panda - AtariAge
previewed at 2015 Houston ArcadeExpo - Conjoined, Laughing Boy - Jason Schelhorn/Hozer VG
??? 2015 - Super Trash Truck - Sadai Games Corp./Collectorvision (at publisher now)
??? 2015 - Twist'r-Shark (was "Sharknado") - NeoGames
??? 2015 - Alien Greed: Return of Charles - NeoGames
??? 2015 - RAM-Pong - Packrat Games
??? 2015/carts signed Feb 2015 - Demons (based on the 1985 movie) - NeoGames
On Hold - Tunnels & Trolls - Jason Schelhorn
WIP - D.K. VCS, DK Arcade 2600 - AtariAge
??? 2016 - Zombie Road Kill - Scott Dayton
??? 2016 - Wizard of Wor 2: The Arena - AtariAge   WIP
Dec 28 2014 - Larry the Lemon (formally known as "Black Friday) (back working on it)
Dec 31 2014 - Pac-Action
Jan 1 2015 - Moto X
Jan 4 2015 - Cows
Jan 14 2015 - Tumulus (back working on it)
Jan 16 2015 - Aaron the Aant
Jan 19, 2015 - The Gizzle Wap and The Strange Red Tree - completed 5/29/15
Jan 20, 2015 - The Celery Movie - completed 4/20/15
Jan 22, 2015 - 5 Nights at Freddy's or Bentley's Family Diner Demo
Feb 2 2015 - Alien Greed 5 (back working on it)
Feb 7 2015 - F40 (aka Ferreira 4.0 KB: Portuguese Stallion) (back working on it) on hold 3/20
Feb 13 2015 - Alien Pinball
Feb 13 2015 - Puncher (Demo)
Feb 14 2015 - Dragon Defense
Feb 25 2015 - Titan Axe (Beta demo released) - completed 4/19/15
Feb 26 2015 - Balloon Girl
Mar 6 2015 - Expedition Island
Mar 11 2015 - Atomic Disco
Mar 15 2015 - Sword of Iffrit - aka Haldors Saga & aka Surtr's Sword (back working on it - from 4k to 16k)
Mar 25 2015 - Castle of Doom (back working on it)
Mar 25 2015 - Hysteria / renamed "Lost Cat" - completed 5/5/15
Mar 27 2015 - Project "LEM"
Apr 7 2015 - Arkanoid (port) (back working on it)
Apr 12 2015 - Prince of Persia (port)
Apr 15 2015 - Space Shoot
Apr 17 2015 - Pepsi Invaders Graphic Mystery - Hack
May 1 2015 - 2048_4vcs (port) (beta version) - completed 5/6/15
May 6 2015 - Pac-Man 2 (hack of Ms. Pac-Man)
May 9 2015 - ORB (winkdot - AtariAge forum)
May 10 2015 - Laundry Hero Chapter 2
May 12 2015 - Gauntlet (hack of Dark Chambers) - working
May 22 2015 - Pac Man 2600 8K (port of Pac-Man) (back working on it)
May 29 2015 - Trapped
May 29 2015 - Run Out! - completed 7/3/15
May 31 2015 - RunOut (2 different games / 2 different programmers)
May 31 2015 - Spies in the Night - completed 6/17/15
May 31 2015 - Shadow of the Colossus VCS
Jun 19 2015 - Dead Road
Jun 20 2015 - Captain Bruce In the Year 2601
Jun 30 2015 - Boo, Scary House {tech demo of Haunted House clone}
Jul 4 2015 - Doom Patrol
Jul 4 2015 - Street Brawler
Jul 5 2015 - Super Mario World 2600
Jul 6 2015 - Street Fight World
Aug 4 2015 - JELL-O Pudding Pops presents Fat Albert (hack of Fat Albert hack (2000) which was a hack of Fast Food) - completed 8/16/15
Sept 1 2015 - Gizzle Wap 2 "The Gizzle Wap and the Toxic Isles"(tent)
Sept 2 2015 - Zombie Road Kill (Scott Dayton) due out in 2016
Sept 25 2015 - Red Blue 3D Game (demo)
Oct 9 2015 - Dr. Flin and His Pills
Oct 9 2015 - Carrot Kingdom
Nov 8 2015 - Robot Zed
Nov 13 2015 - Scramble (port)

Arenafoot

Arenafoot

 

Multi-cart Reviews - Atari 5200 (128 in 1)

Ah, the Atari 5200. It's basically the same hardware as the Atari 8-bit computers, repackaged as a gigantic, over-the-top, "Big is Better" gaming system. Consider it an Atari 400 with no keyboard, but with some very "interesting" controllers.   Love it or hate it, it's the perfect system to buy a multi-cart for. The original library is reasonably small -- easy to fit on a multi-cart. But what's really special here is the number of homebrews, and hacked 8-bit ROMS that really expand the library of games. A lot of this stuff isn't available on the 5200 unless you use a multi-cart. . The multi-cart I have is from AtariMax, and it's called the "128-in-1 USB Flash Multi-Cart". This particular model isn't available for purchase anymore (replaced by the newer "Ultimate SD" model). But it can be found on ebay if you prefer a slightly less expensive option.   AtariMax 128-in-1 USB Flash Multi-Cart   Pros Holds 128 Games
Beautiful, easy to use menu selection system.
Cons Expensive
This older model is programmed using a PC, the AtariMax 5200 Flash Studio software, and a USB cable. It's really pretty easy to load up with ROMS, and honestly, once you fill up the 128 slots, you probably won't use the studio software very often. It's a drag and drop interface. Simply drag a ROM file into one of the 128 available slots. Once you are satisfied, hit the "Synchronize" button. Simple. Below is a shot of the software on my laptop:   And a few pictures of the multi-cart itself. It's got a very nice sticker--very professional looking. And there is a USB port on top for connecting it to your PC. Again, very well done. They must cannibalize more common carts to make these things, as the case is 100% authentic Atari.   Once you are done programming the cart, you unhook the USB cable, plug the cart into your 5200, and an amazing menu system appears. Choose a game by either using up/down to select a game (left/write move the list by a full page), and then hitting the lower button on the controller to select. This is the perfect interface for a multi-cart. Fast and easy. Here's a few shots of the interface:     Let's talk about the games. You can load in any ROM, but check out a few of the choices on mine. 8-bit conversions, hacked versions, prototypes, homebrews. It is awesome! Here are screen shots of a two 8-bit conversions (Donkey Kong and MULE).     In my opinion, games on the 5200 are excellent. Most of the arcade conversions are really good. My favorite games are Berzerk (it talks!) and Realsports Baseball (probably the best baseball game on any classic console). But (don't get mad at me, this is just my opinion) the controllers are TERRIBLE. Mushy buttons, a non-centerering stick -- what was Atari thinking with this thing? On the bright side, the controllers have a pause button, which I think was a first for home consoles. To sum it up -- great games, bad controller. . The newer multi-cart is even easier to use than mine -- it has an SD cart slot. Load up the ROMS on the SD card, put the card into the cartridge, and away you go. Same great menu interface.   Let's talk costs--this multi-cart isn't cheap. The newer version is $130 plus shipping. The older one I have was $100 when I bought it new. I've seen them on ebay for around $80-$100. Both options are costly. But it's a lot easier to use your console without having to find and insert cartridges. And did I mention the hacks, conversions, and homebrews?   Would you rather deal with this: or this?   To summarize, the AtariMax multi-cart is totally awesome. It's easy to load ROMS, has a beautiful and fast interface, and just plain works. Huge thumbs up.   Please send any questions you have in the comments!

RickR

RickR

 

Multi-cart reviews - TI 99/4A

Hi everyone. How do you all feel about multi-carts?   My thoughts are that they are a really convenient way to enjoy your classic gaming consoles, and experience the games the best way -- on REAL hardware.   These things come in a variety of formats. The very best have an SD card slot that allow you to place the entire library of games on a single memory card, and then enjoy the games via a menu driven interface. Other types include a set/built-in group of games on a cartridge, games selectable by DIP switch, or emulators for disk drives.   I thought I'd write up some quickie reviews of the multi-carts I own. Ask questions please! Let's start with the system I currently have out: The TI 99/4A.     TI 99/4A Multi-Cart (2048k Games) Pros: Nice menu interface
Lots of games
Low price
Cons: Requires 32k memory upgrade
Not all games included
Here are some pictures of my console, and the multi-cart. I have the speech module attached. There are several voice games on this compilation that do actually work with the speech unit -- very cool! I have the stainless model of the TI, which always reminds me of a DeLorean. I'd say this is one sweet looking computer. The cart is made by a user on Atari Age. I can provide his name to you if anyone is interested. It's a really nice cartridge -- looks professional in all regards. Even the label looks TI authentic.   The one thing about this cart that is kind of quirky is that your TI must have a 32k memory upgrade. That can take several forms. The big giant PEB disk box has 32k expansion, or there are new fangled disk emulation devices that also include the upgrade. Mine actually has 32k built onto the computer motherboard -- which is a really nice setup provided by another user on Atari Age. I will say, both guys are really nice and a pleasure to buy from. You can tell they love the TI platform.   So plug it in, and you get a nice menu screen like this. I won't include them all. There are 8 screens on the menu with 16 games per screen. I think right around 120 games! Wow. All of the Atarisoft games are included. Many of the best games I know of are here. The only one I noticed as absent is a speech enhanced game named "Alpiner". But that's OK, I have a real cartridge of that one.   Games on the TI are hit and miss. The system itself has really good graphics for the era. I'd say C64 equivalent. The sound is just OK. TI made some pretty lame games -- lots of simple games that don't push the envelope in any way. With the notable exception of Parsec, which is unbelievable. It's a side scrolling shooter...kind of a slower clone of Vanguard. Hi-res graphics and speech make this a fantastic game. TI Invaders is a really good Space Invaders clone.   The third party games really shine on this system. Every single Atarisoft game is beyond excellent. Take a look at the Pac Man and Ms Pac man screen shots below...the ghosts have eyes with whites and pupils -- which no other system of that era can boast. And Imagic's "Demon Attack" is probably the very best version on any system. It supports speech, has multitudes of crazy looking aliens, a nice planet background, and even a boss level! WOW!     TI made an ET game! It's really just a Frogger clone. How weird is that?   I hope no one worships the Flying Spaghetti Monster, because the first Demon Attack aliens look like FSM.   TI made TWO ET games! I have no idea how to play this second one.   Overall, this multi-cart is a bargain -- even having to buy the 32k memory expansion. Worth every penny, and I can't wait to explore all the games available on this thing.   Please feel free to send me feedback! I have several other multi-carts to share if there is any interest!

RickR

RickR

 

Playing The Atari

I've been playing the Atari a lot lately. I got some games from a comic store that sells used games. My favorite so far has to be Robot Tank. The reason being, it is amazing in the aspect that it is 3Dish. I can't wait to get more games for the 2600. What's a game you guys recommend?

leolinden

leolinden

 

Going to Use This Blog Tool

Hey guys. I think I'm going to utilize this blog platform on the forums. I'm going to post about game development and other gaming stuff (mostly Atari of course). I don't know. I'll see if this takes off.

leolinden

leolinden

 

2015 Atari 2600 homebrews as of 5/20/15

This is just this year and just for the 2600............. 2015   Homebrews released Jan 11, 2015 - Headkicker 2.0 (Retro Lord - AtariAge forum) Jan 12, 2015 - Nutkicker (Retro Lord - AtariAge forum) Jan 12, 2015 - Knight Kuest (Retro Lord - AtariAge forum) Jan 14, 2015 - Pro Football 1770 (Retro Lord - AtariAge forum) Jan 22, 2015 - Crazy Bird (gameblabla - AtariAge forum) Jan 23, 2015 - USSR Supreme Lifting Weights (Retro Lord - AtariAge forum) Jan 24, 2015 - Mallard Hunt (Retro Lord - AtariAge forum) Jan 25, 2015 - Monkey Obesity (http://xayax.net/) Jan 26, 2015 - Loaded4Bear (http://alienbill.com/loaded4bear/) Jan 29, 2015 - K.C. Munchkin (Mr SQL - AtariAge forum) Feb 12, 2015 - Wipeout 2600 (Retro Lord - AtariAge forum) Feb 21, 2015 - 2nd Dimension, The (Gray Games - Good Deal Games) Feb 21, 2015 - E.T.: Return to Earth (Good Deal Games) Feb 21, 2015 - Sunset Drive (Good Deal Games) Feb 21, 2015 - Smoke Gun (Retro Lord - AtariAge forum) Feb 26, 2015 - Star Rescue (Retro Lord - AtariAge forum) Feb 27, 2015 - T-Rex Simulator (KaeruYojimbo - AtariAge forum) Mar 6-8, 2015 - A.C.I.D. 2: Your Face is Goo (released at the Louisville Arcade Expo) Mar 10, 2015 - Diamond Drop (Atarius Maximus - AtariAge forum) Mar 11, 2015 - Planet Doom 2600 (Retro Lord - AtariAge forum) Mar 13, 2015 - The Deep (winkdot - AtariAge forum) Mar 28, 2015 - C@tacombs of Chaos (aka Atarowg) (released at the Cowlitz Gamers For Kids Expo) Apr 11, 2015 - Traffic Cop (Good Deal Games) (will be available to Hozer Video Games & Packrat Video Games soon) May 9, 2015 - Orb (winkdot - AtariAge forum) May 19, 2015 - Pigs in the Castle (Rudy J. Ferretti) [pre-orders begin]   Hacks released Jan 18 2015 - Commavid's Magicard [PAL conversion + enhanced version] (AtariAge forums) Jan 23 2015 - Doctor Who Berzerk w/ speech samples (AtariAge forums) Jan 28 2015 - Atari Pacman (AtariAge forums) Feb 2 2015 - Freeway - No Traffic (AtariAge forums) Mar 13 2015 - Worms (AtariAge forums) hack of Artillery Duel Mar 22 2015 - Enduro Trainer (AtariAge forums)     Releasing Soon carts signed Feb 2015 - Demons (based on the 1985 movie) - NeoGames BOXES arrived on 3/10/15 for: L.E.M. Lunar Excursion Module, Star Castle, Wall Jump Ninja & "boxes for already released carts": Stay Frosty 2: Stay Frostier & Omicron - all from AtariAge 1st Qtr of 2015 - Super Trash Truck - Sadai Games Corp. ??? 2015 - Hunger Shark - NeoGames [delayed due to new board design - price increase] ??? 2015 (after Hunger Shark) - Twist'r-Shark (was "Sharknado") - NeoGames ??? 2015 - RAM-Pong - Packrat Games ??? 2015 - Titan Axe - Papa ??? 2015 - Brik, Brik 180, Jump VCS - repixel8.com/AtariAge ??? 2015 - Galactopus - NeoGames ??? 2015 - Ninja Wall Jump, Zippy the Porcupine, Panky the Panda - AtariAge ??? 2015 - D.K. VCS, DK Arcade 2600 - AtariAge Nov 2015 - Alien Menace - NeoGames (to be released at Free Play Florida 2015) comes with Deluxe card game - Prototype card game reserves started 4/18/15 w/ no game cart   WIP Dec 28 2014 - Larry the Lemon (formally known as "Black Friday) (back working on it) Dec 31 2014 - Pac-Action Jan 1 2015 - Moto X Jan 4 2015 - Cows Jan 14 2015 - Tumulus (back working on it) Jan 16 2015 - Aaron the Aant Feb 2 2015 - Alien Greed 5 (back working on it) Feb 7 2015 - F40 (aka Ferreira 4.0 KB) (back working on it) Feb 13 2015 - Alien Pinball Feb 13 2015 - Puncher (Demo) Feb 14 2015 - Dragon Defense Feb 25 2015 - Titan Axe (Beta demo released) Feb 26 2015 - Balloon Girl Mar 6 2015 - Expedition Island Mar 11 2015 - Atomic Disco Mar 15 2015 - Surtr's Sword aka "Sword of Iffrit" (back working on it) Mar 25 2015 - Castle of Doom (back working on it) Mar 25 2015 - Hysteria / renamed "Lost Cat" - completed 5/5/15 Mar 27 2015 - Project LEM Apr 7 2015 - Arkanoid (port) (back working on it) Apr 12 2015 - Prince of Persia (port) Apr 15 2015 - Space Shoot Apr 17 2015 - Pepsi Invaders Graphic Mystery - Hack May 1 2015 - 2048_4vcs (port) (beta version) May 6 2015 - Pac Man 2 (hack of Ms. Pac-Man) May 10 2015 - Laundry Hero Chapter 2 May 12 2015 - Gauntlet (hack of Dark Chambers)

Arenafoot

Arenafoot

 

working on a "complete" homebrew game list for the VCS/2600

I've been working on a excel spreadsheet of homebrew games that have been designed for the Atari VCS/2600 console. My list has surpassed over 500 titles and I've tried to log the information for each as: Title
URL/weblink
ROM downloadable (yes/no)
Developer/Designer
Publisher
Year (of release)
Genre
Price
etc (notes/info)
I've been working on this for 2+ years and still finding more titles almost everyday. I figured I would expand on the same idea as the titles are listed on the Wiki page: http://en.wikipedia.org/wiki/List_of_Atari_2600_games#Homebrew_games and from AtariAge's development list at: https://atariage.com/development_list.html   I have complied my info from these sites: AtariAge.com
AtariAge forums
Good Deal Games
2600Connection.com
Hozer Video Games
Packrat Video Games
SpiceWare Games
retro-reload.com
Gray Games
Atari2600.com
Tactical Neuronics
Bitpop
vidiotgames.com
CollectorVision
Kickstarter
Retroware
atari2600homebrew.com
atari2600land.com
zutco.com
I think I have a majority of the homebrew titles on my list. I understand this is (and may never be) a "complete" list but it will be more extensive than any other list elsewhere on the 'net.   If any of my fellow Atari.io members have info on homebrew titles (mainly earlier years 1996-2005), I would welcome the info.

Arenafoot

Arenafoot

 

The next episode of MythBusters takes on Doom

The next episode of Discovery Channel's MythBusters — the show in which rumors, urban legends and myths are tested with a scientific approach — will explore an aspect of video games that most first-person shooter fans take for granted. The question the show will attempt to answer is: "Is it possible for someone to lug around a half-dozen guns, grenades, a chainsaw and a bunch of health packs, while also fending off demons from Hell (or their closest equivalent)?   "Using id Software's Doom games — specifically Doom 3 BFG Edition — as a template, MythBusters' Adam Savage and Jamie Hyneman will do their best to bust myths about first-person shooters. In a video posted to Bethesda Softworks' YouTube channel, the publisher says that id Software creative director Tim Willits will aid Savage and Hyneman in their Doom experiment. Bethesda says Willits will help their research team "recreate a Doom level in real life."   The Doom episode of MythBusters airs this Saturday, Jan. 31 at 9 p.m. ET on Discovery. Perhaps Bethesda will use the show to give us an update on Doom 4, which we last heard about at QuakeCon this past July, or at least the latest on the promised Doom 4 beta.   SOURCE: Bethesda Blog

Fire_In_The_Valley

Fire_In_The_Valley

 

My first Blog

So, I really have no idea what I'm doing here. I guess I can just talk about whatever. I'd like to start with music. Video games have been my passion since 1980, but music has always been a close second for me. If you didn't gather from my username, I love Ween! I love every genre of music as long as it challenges me to accept something that the majority may not. One of my favorite things about playing the classic consoles is I don't have to listen to dialogue and can blast music! Remember being in the arcade playing Defender with Dead Kennedys blasting!! I do enjoy the modern games with a story, sometimes I just wanna play Joust and listen to Iron Maiden! Have a great night, i'll get this right eventually!

greenween

greenween

×