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DegasElite

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  1. Like
    DegasElite reacted to AtariHero in A look at MOONBLASTERS X for Atari 7800 - Work in Progress   
    These are awesome efforts, furthering my envy of anyone who can code as I never have been able to wrap my head around that
     
    Laser Blast is the first 2600 game I remember playing so that hits me in the nostalgia zone right there. Always had a soft sport for Venture as well.
     
    I really need to fix the power button on my 7800 so I can play these games again and be ready for new ones.
  2. Thanks
    DegasElite reacted to CrossBow in Atari 2600+ My experiences and helpful information   
    I got my 2600+ from FedEx yesterday. My initial impressions are that it does feel like it is built really well although I was a little surprised at how small the length of screws used were for holding it all together. For those that didn't know, all of the guts of the 2600+ are located in the switch panel section of the unit. It uses a couple of different PCBs sandwiched and connected together to do everything. 
    Here are my Pros thus far:
    The cartridge slot is actually quite nice and seems to have a good connection with the games I've tested it with. But do make sure you clean any of your old cartridges you haven't used in a while to be sure that you are allowing as good a connection as possible and to prevent adding any crud from your old carts into the 2600+. 
    The switches are kinda amazing on this thing?! They have a very satisfying click to the power and color/bw switch and the select and reset have a point where you can feel them engage and their spring back action is very nice. It makes me wonder if the switches can be adapted to OEM consoles...
    My 2600+ shipped set to 16:9 mode. This will result in that fully stretched image that some like and some do not. I prefer to NOT have that stretched look so I promptly set mine to 4:3 mode.
    The hot swap ability of games is quite nice and I advise using this method since you save a little bit of time loading up games this way. If you power cycle the 2600+ off/on each time, then you have to wait for the 2600+ to boot up internally first before it starts to load the game. The hot swap works exactly as it sounds too. The 2600+ detects when you have a game in the console. If you pull it out while powered on, it will blank out and then go to game load failed. Pop in a different game and a second or two later, it will show game loading and the game will appear on the screen.
    Seems to work with most of the original library of games for both 2600 and 7800 that I've tested so far. Quite a few older 2600 homebrews have also come up and worked for me. Some home brew games I tested last night that worked were:
    Berzerk: VE originally released during CGE 2010 I believe?
    K.O. Cruiser (Although I still can figure out the controls on this one)
    Go Fish! (Worked great!)
    Ninjish Guy (Most modern home brew I've tried so far and it worked great)
    Medieval Mahem (Seemed to work okay with joystick and...bonus! It was in stereo?!)
     
    Now for the cons and most of this is just stuff I've noticed and it mainly effects the 7800 side of things:
    First let me get this out there. NONE of the 7800 homebrews or graphic hacks I tested would load. As the 2600+ uses a lookup table based on the game rom checksum to know how to load up, this doesn't surprise me. Hopefully the lookup table and possibly the emulated being used can be updated to allow support for some 7800 home brews. But again, NONE would load up for me.
    The ONLY original released game for the 7800 that hasn't loaded up for me yet in my testing, was Rampage. It will start to load the game, but then just gives a black screen for me with my actual cartridge.
    Ballblazer was the first game I loaded up and it did load up and play great. But... the pokey emulation isn't quite there as the entire counter melody on the title tune is missing. So this tells me that the RNG from the pokey isn't being emulated as that counter melody uses that pokey feature specifically.
    Commando loaded up and played correctly. The ONLY issue is that there is some slight graphical corruption on the title screen where the difficulty selection is. But very minor and the game itself displays fine.
    Some games appear to have their button 1 and button 2 functions swapped? Although some of the games, I've not played for a bit so I might be wrong on this. But using a normal 2-button 7800 controller, the games did work and respond correctly.
    Now for some oddball miscellaneous stuff I've noticed or find interesting that can be taken as a pro or con...
    The 2600+ outputs a 720P signal. Although it seems this isn't quite a standard 720P signal as my TV takes a second or two to lock in and show the output. Also, my capture device in the game room usually has no issue with 480P, 720P, and 1080P sources. But it does NOT like the 720P from the 2600+ and stays in pass through mode. So I'm not currently able to get any direct captures from the 2600+ output.
    I've heard from others that some games don't work for them while others report they do. Both 7800 Ms. Pac-Man and Crossbow are reported as non-working for some and working for others. In my testing with my actual cartridges, both games loaded up and worked without issue for me. But it is possible there are two or more revisions of these games that were released over the years that could be the cause for this if they have slightly different checksums than what is being expected for those games in the 2600+. 
    The power LED is stupid easy to replace as there is NO soldering involved. The LED is held in place with a 2 piece bracket using small phillips screws. A 2pin JST connector is plugged into the leads of the LED. So all that is needed to change the LED with a different color if you wanted, would be to remove the small screws and put in a different LED. Plug the jst connector onto the leads and that's it. I've not checked the value of the limiting resistor in the 2600+ for the LED as yet, but as they were using a warm white LED, an those are fairly modern, it is likely the value being used will be good for any LED out there that is 5mm in size to fit in the bracket holder. I've installed a slow changing RGB LED into mine as I felt that fit better than a static color.
    Flash carts:
    No surprise, but most of the flash carts out there are NOT going to work with the 2600+. That said, I can confirm that the Dragon Fly 7800 flash cartridge does work! As the DF cart loads the game up outside of the console, the 2600+ is able to read the DF like a normal game and just loads up the game that the DF has loaded into RAM at that time. Also, the hot swap ability of the 2600+ allows for easy game changes on the DF because you can have a game loaded on the DF and playing, then use the DF menu to back out. Choose another game and then press the Enter button on the DF to start loading the other game. The 2600+ will detect this, and blank out with the Game Load Failed message, but then a few seconds later it will show Game Loading... and the game you selected on the DF will now be playing on the 2600+. So it is interesting that the DF's ability to control the 7800 consoles power on/off function seems to also trigger the 2600+'s cartridge detection routine. 
    All other flash carts I have failed to load up with the Game Load Failed message which, is to be expected since other flash carts rely on talking with the console hardware directly to load up and show their on screen menu of games.
    So my initial thoughts are that I think this is a great first step from this new Atari in trying to appeal to as many audiences as possible. There seems to be a lot more market hype on this 2600+ release than anything else Atari related I've seen in well over a decade and I do believe this will get non retro gamers back and into the hobby. With updates made to the console FW or outright hacking it in the future, I'm sure more games will be made to work and that will increase sales of the 2600+ and home brew along with games second hand. I see all of that as a good thing and it might signal a true actual rebirth for Atari and interest in the hobby.
     
  3. Like
    DegasElite reacted to RickR in Supposedly FREE Star Trek Game   
    It's been out for a while, but I haven't tried it.  My understanding is that you have to pay for basic functionality, like less waiting for missions and repairs and such. 
    Maybe you should try it and let us know what you think. 
     
  4. Like
    DegasElite reacted to - Ω - in Supposedly FREE Star Trek Game   
    Has anyone played << THIS GAME >> yet?

  5. Like
    DegasElite reacted to walter_J64bit in Atari Jaguar "Power Pad" (ST style color)   
    Where's the date code? There's a few things I don't like about this controller, the cable is short and the D-pad is uncomfortable in long play. Other than that it's a Jag controller of another color. lol
  6. Like
    DegasElite reacted to Boris in Atari Jaguar "Power Pad" (ST style color)   
    The design is closely related to the design of the Panther console. Leonard Tramiel, who did not remember exactly, said it was plausible that they reused the design for this pad (and made it happen). John Mathieson said that these designs existed when he started working there. Prototypes of this design might have been around somewhere even earlier, as magazines were referencing it around 92 or even 91 - I dont' remember from the top of my head, but there is a reference (and chapter about this stuff) in Clipped Claws.
    @walter_J64bit : Thanks for the addition! Same date code there.
  7. Like
    DegasElite reacted to TrekMD in Atari Jaguar "Power Pad" (ST style color)   
    I think I got my animals confused.  For the STe & the Falcon computers!  LOL
  8. Like
    DegasElite reacted to walter_J64bit in Atari Jaguar "Power Pad" (ST style color)   
    No for the Atari STE. LOL
     
  9. Like
    DegasElite reacted to TrekMD in Atari Jaguar "Power Pad" (ST style color)   
    Weren't these originally made for the cancelled Panther? 
  10. Like
    DegasElite reacted to Boris in Atari Jaguar "Power Pad" (ST style color)   
    Another one from a friend of mine. Still fits the same pattern.

  11. Like
    DegasElite reacted to walter_J64bit in Atari Jaguar "Power Pad" (ST style color)   
    I'll play! With the box and matching serial number on the box too.



  12. Like
  13. Like
    DegasElite reacted to TrekMD in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    Super Missile Command is pretty much the same but Super Asteroids changes how the the game works.  Instead of staying in a spot, you have to move around as the asteroids come from different areas and you must search them.  It's really cool. 
  14. Like
    DegasElite reacted to TrekMD in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    I own the prototype of this game.  I created a label or the cart since it is one of those old PCB carts.

  15. Like
    DegasElite reacted to Boris in Atari Jaguar "Power Pad" (ST style color)   
    I recently got a grey Jaguar "Power Pad" and wondered when they were built and how many of them had been made. Having dug through the net, I already have a suspicion, but would be interested in more serial numbers. So if you have one, please post a photo of your serial number in this post. Currently, my assumption is that there were only 1.000 of them made, all produced in June 1993. (The no. 1 in these photos is mine 😎 ).





  16. Like
    DegasElite reacted to sramirez2008 in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    🎩 off to Mr. Marcian “Ted” Hoff for helping invent the Microprocessor. We wouldn’t have our beloved Atari Video Computer System, etc. without his work. 
  17. Like
    DegasElite reacted to sramirez2008 in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    His artwork is interesting. Striking colors with a touch of surrealism.
    Thanks for sharing.
  18. Thanks
    DegasElite reacted to Justin in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    NOTE: I edited the title of this thread to reflect the artist's name Terry Hoff - as not to become confused with Intel and Atari's Marcian "Ted" Hoff who is not an artist, but rather one of the inventors of the Microprocessor 🧠
  19. Like
    DegasElite reacted to Justin in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    I was going to say this yesterday looking at Mr. Run and Jump, and Berzerk - it's so strange looking at classic Atari packaging and seeing an ESRB rating labeled on the front. That always hits me as a little surreal.
  20. Like
    DegasElite reacted to sramirez2008 in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    You are correct! It looks pretty cool with the addition of the missiles for Missile Command. Btw, this is an excellent game IMO.

  21. Like
    DegasElite got a reaction from sramirez2008 in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    This very same artwork was used for "Super Asteroids/Super Missile Command" for the Lynx. I noticed that. It looks really good, by the way.
  22. Like
    DegasElite got a reaction from RickR in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    This very same artwork was used for "Super Asteroids/Super Missile Command" for the Lynx. I noticed that. It looks really good, by the way.
  23. Like
    DegasElite got a reaction from MaximumRD in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    This very same artwork was used for "Super Asteroids/Super Missile Command" for the Lynx. I noticed that. It looks really good, by the way.
  24. Like
    DegasElite got a reaction from Justin in Terry Hoff artwork for the unreleased Asteroids 5200 (Atari, 1982)   
    This very same artwork was used for "Super Asteroids/Super Missile Command" for the Lynx. I noticed that. It looks really good, by the way.
  25. Like
    DegasElite reacted to MaximumRD in Atari 2600+ *FULL REVIEW!* Unboxing, Games, Controllers, Testing, & Teardown!   
    The Atari 2600+ is Atari's newest and oldest system. It plays original Atari 2600 cartridges as well as Atari 7800 games. In this video I unbox the system, play the 10-in-1 cartridge, test my original controllers and games, open it up and see what makes it tick, and test the new controllers and games with my original Atari 7800 system.
     
    0:00 - Intro 0:34 - Checking out the box 1:25 - Unboxing the System 2:25 - Comparing to the Original 3:24 - What else is in the box? 5:51 - Unboxing the Paddles 7:32 - Berzerk Enhanced Edition and Mr. Run And Jump 8:38 - Hooking it up 9:28 - Trying the 10-in-1 11:57 - Playing Mr. Run and Jump 12:36 - Playing Berzerk Enhanced 13:04 - Really authentic switches! 13:23 - Testing the Paddles 14:42 - Testing my ORIGINAL Paddles 15:27 - Testing my Original Paddle Games 16:29 - Is Warlords 4-player? 17:12 - Testing my Original controllers 18:07 - Testing my Trak-Ball! 19:20 - Testing my Keypad controllers 20:14 - Sega Genesis controllers? 21:12 - Testing 4 2600/7800 Homebrews 21:50 - Testing a LOT of 2600 games! 29:36 - Testing a LOT of 7800 games! 35:30 - System Teardown (What's inside this puppy?) 38:41 - Testing on an original 7800! 39:25 - Pricing 39:44 - Is this a good system? 40:40 - Should you get one?
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