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Doug.dryerlint17

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  1. Like
    Doug.dryerlint17 got a reaction from Gianna in Squad Challenge - Neo Turf Masters (Neo•Geo / MAME)   
    First Try.

  2. Like
    Doug.dryerlint17 got a reaction from RickR in Squad Challenge - Neo Turf Masters (Neo•Geo / MAME)   
    First Try.

  3. Like
    Doug.dryerlint17 got a reaction from Justin in Squad Challenge - Neo Turf Masters (Neo•Geo / MAME)   
    First Try.

  4. Like
    Doug.dryerlint17 got a reaction from Gianna in Squad Challenge - Crackpots (Atari 2600)   
    First Try.
  5. Like
    Doug.dryerlint17 got a reaction from RickR in Squad Challenge - Crackpots (Atari 2600)   
    First Try.
  6. Like
    Doug.dryerlint17 got a reaction from TrekMD in Squad Challenge - Crackpots (Atari 2600)   
    First Try.
  7. Like
    Doug.dryerlint17 got a reaction from Sabertooth in Squad Challenge - Crackpots (Atari 2600)   
    First Try.
  8. Like
    Doug.dryerlint17 got a reaction from Justin in Squad Challenge - Crackpots (Atari 2600)   
    First Try.
  9. Like
    Doug.dryerlint17 got a reaction from chas10e in Squad Challenge - Crackpots (Atari 2600)   
    First Try.
  10. Like
    Doug.dryerlint17 got a reaction from Justin in Squad Challenge - 10-Yard Fight (NES)   
    I nominate Balloon Trip for the NES.
     
  11. Like
    Doug.dryerlint17 got a reaction from Justin in Squad Challenge - 10-Yard Fight (NES)   
    I have found that if you can resist the urge to go straight for the runner and hold back from the line of scrimmage, the computer will try to pass more. Therefore you can intercept the ball which gives you the ball of course, but it also gives you more time to score points in each half. This is what has been working for me. I am using this strategy and coming close to 50 points a game. I start the game over if the computer gets more than a few first downs. I also tried running back really far before passing hail marys like in Super Tecmo Bowl but it uses up too much precious time. The clock is super fast. When can we vote on the next game?   
     
  12. Like
    Doug.dryerlint17 got a reaction from RickR in Squad Challenge - 10-Yard Fight (NES)   
    I have found that if you can resist the urge to go straight for the runner and hold back from the line of scrimmage, the computer will try to pass more. Therefore you can intercept the ball which gives you the ball of course, but it also gives you more time to score points in each half. This is what has been working for me. I am using this strategy and coming close to 50 points a game. I start the game over if the computer gets more than a few first downs. I also tried running back really far before passing hail marys like in Super Tecmo Bowl but it uses up too much precious time. The clock is super fast. When can we vote on the next game?   
     
  13. Like
    Doug.dryerlint17 got a reaction from Justin in Squad Challenge - 10-Yard Fight (NES)   
  14. Like
    Doug.dryerlint17 got a reaction from Gianna in Squad Challenge - 10-Yard Fight (NES)   
  15. Like
    Doug.dryerlint17 got a reaction from Marco1019 in Squad Challenge - 10-Yard Fight (NES)   
  16. Like
    Doug.dryerlint17 got a reaction from nosweargamer in Squad Challenge - 10-Yard Fight (NES)   
  17. Like
    Doug.dryerlint17 got a reaction from RickR in Squad Challenge - 10-Yard Fight (NES)   
  18. Haha
    Doug.dryerlint17 reacted to datafry in Squad Challenge - 10-Yard Fight (NES)   
    Wow great game!
  19. Like
    Doug.dryerlint17 reacted to Justin in Squad Challenge - 10-Yard Fight (NES)   
    I'm glad you guys approve! 🙌 I think this will add a nice twist and make this a fun way of doing the Squad Challenge.
    @nosweargamer Disappointed that I missed getting to watch your livestream as it was going out live, I missed it by 2 mins! I watched it in its entirety though right as you finished. Great stream! Thank you for getting the word out and sharing this with your viewers.
  20. Like
    Doug.dryerlint17 got a reaction from Gianna in Squad Challenge - 10-Yard Fight (NES)   
    Be sure to pause the game at the end! The score only stays up for a few seconds. I found out the hard way. I won 28-7 but I didn't realize the score doesn't stay on the screen very long. I will try another soon! 

  21. Like
    Doug.dryerlint17 got a reaction from Justin in Squad Challenge - 10-Yard Fight (NES)   
    Be sure to pause the game at the end! The score only stays up for a few seconds. I found out the hard way. I won 28-7 but I didn't realize the score doesn't stay on the screen very long. I will try another soon! 

  22. Haha
    Doug.dryerlint17 got a reaction from greenween in Squad Challenge - Bowling (Atari 2600)   
  23. Like
    Doug.dryerlint17 got a reaction from greenween in Squad Challenge - Bowling (Atari 2600)   
  24. Like
    Doug.dryerlint17 got a reaction from Atari Creep in Squad Challenge - Bowling (Atari 2600)   
  25. Haha
    Doug.dryerlint17 got a reaction from TrekMD in Squad Challenge - Bowling (Atari 2600)   
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