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chas10e

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  1. Like
    chas10e got a reaction from Justin in Squad Challenge - Super Breakout (Atari 2600)   
    2459
    A thing I was curious about happened this game .... cleared a screen with 2 balls in play, hoping one would be trapped above the bricks (that wouldn't have happened in this instance anyways) ... when the bricks reset one of the 2 balls I had in play got disappeared. So I guess no more than 3 balls on the screen at one time.
     

  2. Thanks
    chas10e got a reaction from Sabertooth in Squad Challenge - Super Breakout (Atari 2600)   
    3369   \o/
     

     
    You could first super glue them bits in to get the "D" back then fill outer cavities with hot-melt glue (or play-doh or epoxy
  3. Like
    chas10e got a reaction from Justin in Squad Challenge - Super Breakout (Atari 2600)   
    Yeah when you go around the screen 6 times & the ball won't hit it then ya gatta risk using the bottom paddle to try & get a different loop.
     
     
  4. Like
    chas10e got a reaction from Justin in Squad Challenge - Super Breakout (Atari 2600)   
    Welcome to "The Squad" @Gianna 🙂 
    I generally hit the launch button right away out of frustration from losing a ball. I did have to leave the game once between balls and the screen went in color-shift mode but hitting the launch button picked the game up from where I left off.
    It's easy to burn through 5 balls in this game ... even though they are square.
  5. Like
    chas10e got a reaction from greenween in Squad Challenge - Super Breakout (Atari 2600)   
    Welcome to "The Squad" @Gianna 🙂 
    I generally hit the launch button right away out of frustration from losing a ball. I did have to leave the game once between balls and the screen went in color-shift mode but hitting the launch button picked the game up from where I left off.
    It's easy to burn through 5 balls in this game ... even though they are square.
  6. Thanks
    chas10e got a reaction from Gianna in Squad Challenge - Super Breakout (Atari 2600)   
    Welcome to "The Squad" @Gianna 🙂 
    I generally hit the launch button right away out of frustration from losing a ball. I did have to leave the game once between balls and the screen went in color-shift mode but hitting the launch button picked the game up from where I left off.
    It's easy to burn through 5 balls in this game ... even though they are square.
  7. Like
    chas10e got a reaction from greenween in Squad Challenge - Super Breakout (Atari 2600)   
    Yeah when you go around the screen 6 times & the ball won't hit it then ya gatta risk using the bottom paddle to try & get a different loop.
     
     
  8. Like
    chas10e got a reaction from RickR in Squad Challenge - Super Breakout (Atari 2600)   
    Yeah when you go around the screen 6 times & the ball won't hit it then ya gatta risk using the bottom paddle to try & get a different loop.
     
     
  9. Thanks
  10. Like
    chas10e got a reaction from Justin in Squad Challenge - Super Breakout (Atari 2600)   
    3369   \o/
     

     
    You could first super glue them bits in to get the "D" back then fill outer cavities with hot-melt glue (or play-doh or epoxy
  11. Like
    chas10e got a reaction from greenween in Squad Challenge - Super Breakout (Atari 2600)   
    2459
    A thing I was curious about happened this game .... cleared a screen with 2 balls in play, hoping one would be trapped above the bricks (that wouldn't have happened in this instance anyways) ... when the bricks reset one of the 2 balls I had in play got disappeared. So I guess no more than 3 balls on the screen at one time.
     

  12. Like
    chas10e got a reaction from greenween in Squad Challenge - Super Breakout (Atari 2600)   
    3369   \o/
     

     
    You could first super glue them bits in to get the "D" back then fill outer cavities with hot-melt glue (or play-doh or epoxy
  13. Like
    chas10e got a reaction from RickR in Squad Challenge - Super Breakout (Atari 2600)   
    2459
    A thing I was curious about happened this game .... cleared a screen with 2 balls in play, hoping one would be trapped above the bricks (that wouldn't have happened in this instance anyways) ... when the bricks reset one of the 2 balls I had in play got disappeared. So I guess no more than 3 balls on the screen at one time.
     

  14. Like
    chas10e got a reaction from Atari 5200 Guy in Squad Challenge - Super Breakout (Atari 2600)   
    3369   \o/
     

     
    You could first super glue them bits in to get the "D" back then fill outer cavities with hot-melt glue (or play-doh or epoxy
  15. Like
    chas10e got a reaction from Justin in Squad Challenge - Super Breakout (Atari 2600)   
    1964
    New personal best I suppose, I started screwing up by looking at my score during play 🙄 .... just hitting one point blocks at the time made it even worse

     
    I was inspired by trying to break the 2k mark ..... great score @greenween
  16. Like
    chas10e got a reaction from RickR in Squad Challenge - Super Breakout (Atari 2600)   
    1964
    New personal best I suppose, I started screwing up by looking at my score during play 🙄 .... just hitting one point blocks at the time made it even worse

     
    I was inspired by trying to break the 2k mark ..... great score @greenween
  17. Thanks
    chas10e reacted to greenween in Squad Challenge - Super Breakout (Atari 2600)   
    My wife had never played before. She's already hooked! 546 after a few tries.

  18. Like
    chas10e got a reaction from Justin in Squad Challenge - Super Breakout (Atari 2600)   
    Wow you really got the jitter ouuta them paddles -or- is that score WITH the jitter :P
    Is that a real nintendo TV ? oh nvm I see the Sony label Trinitron I'd imagine 😉
  19. Like
    chas10e reacted to Kid A in Squad Challenge - Super Breakout (Atari 2600)   
    1864

  20. Like
    chas10e got a reaction from greenween in Squad Challenge - Super Breakout (Atari 2600)   
    1,469
    After selecting game #5,  if you find don't like the tone of the ball hits, hit the reset button again (and again) til you find a tone you like.

  21. Like
    chas10e got a reaction from Justin in Squad Challenge - Super Breakout (Atari 2600)   
    1,469
    After selecting game #5,  if you find don't like the tone of the ball hits, hit the reset button again (and again) til you find a tone you like.

  22. Like
    chas10e got a reaction from TrekMD in Squad Challenge - Super Breakout (Atari 2600)   
    1,469
    After selecting game #5,  if you find don't like the tone of the ball hits, hit the reset button again (and again) til you find a tone you like.

  23. Like
    chas10e got a reaction from RickR in Squad Challenge - Super Breakout (Atari 2600)   
    1,469
    After selecting game #5,  if you find don't like the tone of the ball hits, hit the reset button again (and again) til you find a tone you like.

  24. Like
    chas10e reacted to RickR in Price Tag Thread   
    And finally, a bunch I'm not terribly familiar with.  Murphy's Mart.  Woolworth, some other "W", and so on.
     





  25. Like
    chas10e got a reaction from DegasElite in Price Tag Thread   
    what a great thread idea .... just the first couple I thought might have old price tags
    Kay-Bee Toys in the mall was a favorite of mine when I was younger .... I wasn't buying Atari games at the time though ... wished I did

     
    I never heard of "Gold Circle" but looks like they had some good prices

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