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Squad Challenge - Planet Smashers (Atari 7800)

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This is an interesting game and one of five 7800 games that I dont have.

 

Got 111,400 after my first few rounds via EMU7800 and a Logitech gamepad. I'm not sure if this is the emulator but it seems like power-ups and warp pods can be hard to hit/register. Anyone else have this problem?

 

As for the game itself, its a little old school for '90 but its not half bad. I have no idea why they went with that airplane sprite though! Also, I don't like half of the enemy sprites.

post-65-0-57386600-1451114769_thumb.jpeg

Edited by atarilbc

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Got 111,400 after my first few rounds via EMU7800 and a Logitech gamepad. This is an interesting game and one of five 7800 games that I dont have. I'm not sure if this is the emulator but it seems like power-ups and warp pods can be hard to hit/register. Anyone else have thiis problem?

 

As for the game itself, its a little old school for '90 but its not half bad. I have no idea why they went with that airplane sprite though! Also, I don't like half of the enemy sprites.

 

You can blow them up with your gun so you should stop firing underneath them.  When they didn't register for me, I believe it was because I blew them up right before I touched them (they basically just vanish when you blow them up so it can be hard to tell).

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Yep, I understand they blow up if you shoot them too much.  Still, they can be real picky to register.  Like maybe the center of your ship must fly over the center of the power-up...else they just scroll right off the bottom of the screen.  If only the enemy shots were so finicky!

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Planet Smashers (7800) high scores update:

 

RadioPoultry - 397225

RadioPoultry - 330350

nosweargamer - 209950

RadioPoultry - 162125

Retrogamer81081 - 151725

atarilbc - 111400

RickR - 106600

nosweargamer - 104500 

RickR - 59425

Arenafoot - 41750

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Planet Smashers (7800) high scores update:
 
RadioPoultry - 397225
RadioPoultry - 330350
nosweargamer - 209950
RadioPoultry - 162125
Retrogamer81081 - 151725
atarilbc - 111400
RickR - 106600
nosweargamer - 104500 
RickR - 59425
Arenafoot - 41750

 

RickR 115010

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post-303-0-24190400-1451610069_thumb.jpg

529, 200 

Had some time to play today.

As you can see by my other scores on the list,  I'm getting better.

Being able to hold onto your power-ups seem to make a big difference. Actually beat 3 bosses, almost 4.

Still got a ways to go, but I wanted to represent the first 7800 game well.  :thumb:

 

 

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:pole_position_blimp_big:  Congratulations RadioPoultry!

 

 

GREAT SHOWING, ALL OF YOU! Really awesome scores here! Congratulations on your win RadioPoultry! If you'd like to, you are more than welcome to post your winning score to the Scoreboard. You and No Swear Gamer both had really incredible scores on Planet Smashers, and if someone comes along in six months with a higher score it would be cool to see this continue.

 

I would invite all future Squad Challenge winners to post to the Scoreboard if they wish as well.   :atari_2600_joystick: 

 

 

 

https://www.youtube.com/watch?v=nSsJ55Ct_jM

 

 

Our next Squad Challenge is up! http://forums.atari.io/index.php/topic/1429-squad-challenge-kaboom-atari-2600/

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I'm glad I gave this game a chance. It doesn't exactly match my expectations of what a space shooter game from 1990 should be, but maybe that's why I've enjoyed it. The biggest distinction is how unpredictable it is, especially in hard mode. The player can't rely on memorization.

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