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Scott Stilphen got a reaction from Arenafoot in VCS Pac-Man 5-minute challenge
Back in 1982, the department store Boscov's held some Atari VCS contests, one being for Pac-Man. Entrants had 2 attempts to score as much as possible in 5-minute long games. After a few attempts, I got a 5,200, which ranks as the 3rd-highest, according to this article. I'm assuming this contest was on game 1 with difficulty B. I used this free PC app to time my efforts. https://free-stopwatch.com/ Pretty impressive that someone nearly cracked 8k on this.
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Scott Stilphen got a reaction from Atari 5200 Guy in VCS Pac-Man 5-minute challenge
Back in 1982, the department store Boscov's held some Atari VCS contests, one being for Pac-Man. Entrants had 2 attempts to score as much as possible in 5-minute long games. After a few attempts, I got a 5,200, which ranks as the 3rd-highest, according to this article. I'm assuming this contest was on game 1 with difficulty B. I used this free PC app to time my efforts. https://free-stopwatch.com/ Pretty impressive that someone nearly cracked 8k on this.
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Scott Stilphen got a reaction from TrekMD in VCS Pac-Man 5-minute challenge
Back in 1982, the department store Boscov's held some Atari VCS contests, one being for Pac-Man. Entrants had 2 attempts to score as much as possible in 5-minute long games. After a few attempts, I got a 5,200, which ranks as the 3rd-highest, according to this article. I'm assuming this contest was on game 1 with difficulty B. I used this free PC app to time my efforts. https://free-stopwatch.com/ Pretty impressive that someone nearly cracked 8k on this.
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Scott Stilphen got a reaction from MaximumRD in Disproving Donkey Kong kill screen rumor
It’s believed once you reach level 97 on the 16K version, Mario will instantly die when the counter turns over to 00000, but this doesn’t happen. I played the game to level 97, using the ColEM emulator, which is the footage shown here (filmed off an LCD, which is why the quality is terrible).
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Scott Stilphen got a reaction from Atari 5200 Guy in Old VCRs and copy protection.
I still have my black box for copying protected VHS tapes.
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Scott Stilphen got a reaction from Justin in Unreleased Atari Super XE Game System
Atari made a pile of bad decisions once Warner took over. In regards to the home market, after the 8-bit computers were released in 1979, Atari didn't release any new hardware under Warner, which is truly shameful considering all the time and money that was spend on developing new hardware internally. On top of it, they turned to GCC to design their next game console. Quite simply, under Ray Kassar, Atari was brain dead.
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Scott Stilphen got a reaction from MaximumRD in Atari 7800 Developer/cart dumper console
This is 7800 console model that's been modified with Eckhard Stolberg's Atari 7800 Developers code. With the added PC parallel port cable, you can dump 2600 and 7800 carts, as well as develop 2600 and 7800 games. For 2600 games, you can upload files maybe 10 times faster than a Supercharger! See the link to Eckhard's page above for the software and instructions on how to use it.
The system has also been modified to use a VCS/2600-style power supply in addition to the original 7800 power supply.
This package includes:
• Atari 7800 ProSystem with developer package
• AC Adapter
• (2) Atari Proline controllers (untested)
• 38 game cartridges (listed below)
Atari VCS/2600 carts
Armor Ambush
Asteroids
Astroblast
Atlantis
Basketball
Boxing
Breakout
Carnival
Chopper Command
Combat
Commando Raid
Cosmic Ark
Dark Cavern
Demon Attack
Donkey Kong
Dragonfire
Fire Fighter
Football
Freeway
Grand Prix
Laser Blast
Lock ‘N’ Chase
Megamania
Pac-Man
Pitfall!
Riddle of the Sphinx
Sneak’n Peek
Space Attack
Space Invaders
Space Jockey
Star Voyager
Starmaster
Super Challenge Baseball
Super Challenge Football
Towering Inferno
Trick Shot
Word Zapper
Atari 7800 carts
Ms. Pac-Man
All the cartridges have been tested and are fully functional as well.
Price $100 plus $35 shipping (continental U.S.).
http://www.ataricompendium.com/game_library/classifieds/7800/7800_d1.jpg
http://www.ataricompendium.com/game_library/classifieds/7800/7800_d2.jpg
http://www.ataricompendium.com/game_library/classifieds/7800/7800_d3.jpg
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Scott Stilphen got a reaction from RickR in Atari 7800 Developer/cart dumper console
This is 7800 console model that's been modified with Eckhard Stolberg's Atari 7800 Developers code. With the added PC parallel port cable, you can dump 2600 and 7800 carts, as well as develop 2600 and 7800 games. For 2600 games, you can upload files maybe 10 times faster than a Supercharger! See the link to Eckhard's page above for the software and instructions on how to use it.
The system has also been modified to use a VCS/2600-style power supply in addition to the original 7800 power supply.
This package includes:
• Atari 7800 ProSystem with developer package
• AC Adapter
• (2) Atari Proline controllers (untested)
• 38 game cartridges (listed below)
Atari VCS/2600 carts
Armor Ambush
Asteroids
Astroblast
Atlantis
Basketball
Boxing
Breakout
Carnival
Chopper Command
Combat
Commando Raid
Cosmic Ark
Dark Cavern
Demon Attack
Donkey Kong
Dragonfire
Fire Fighter
Football
Freeway
Grand Prix
Laser Blast
Lock ‘N’ Chase
Megamania
Pac-Man
Pitfall!
Riddle of the Sphinx
Sneak’n Peek
Space Attack
Space Invaders
Space Jockey
Star Voyager
Starmaster
Super Challenge Baseball
Super Challenge Football
Towering Inferno
Trick Shot
Word Zapper
Atari 7800 carts
Ms. Pac-Man
All the cartridges have been tested and are fully functional as well.
Price $100 plus $35 shipping (continental U.S.).
http://www.ataricompendium.com/game_library/classifieds/7800/7800_d1.jpg
http://www.ataricompendium.com/game_library/classifieds/7800/7800_d2.jpg
http://www.ataricompendium.com/game_library/classifieds/7800/7800_d3.jpg
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Scott Stilphen got a reaction from Arenafoot in Galaga for the VCS at last!
John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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Scott Stilphen got a reaction from nads in New Barnstorming World Record
That glitch came to light last December:
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Scott Stilphen got a reaction from Justin in Indiana Jones and the Temple of Doom LIVE! Atari System 1
That's Shane Breaks. He also appeared in the Paperboy flyer He started at Atari in 1979 and eventually became Senior VP of Sales before retiring in 1991. He passed away in 2016 at the age of 75.
http://www.gamesetwatch.com/2007/06/column_replay_atari_talks_gaun.php
https://myemail.constantcontact.com/RePlay-eNews--AVS-Buys-Lieberman-Distribution--Shane-Breaks-Passes-Away-at-Age-75.html?soid=1102037583727&aid=u89VY6V-h0Q
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Scott Stilphen got a reaction from RickR in Indiana Jones and the Temple of Doom LIVE! Atari System 1
That's Shane Breaks. He also appeared in the Paperboy flyer He started at Atari in 1979 and eventually became Senior VP of Sales before retiring in 1991. He passed away in 2016 at the age of 75.
http://www.gamesetwatch.com/2007/06/column_replay_atari_talks_gaun.php
https://myemail.constantcontact.com/RePlay-eNews--AVS-Buys-Lieberman-Distribution--Shane-Breaks-Passes-Away-at-Age-75.html?soid=1102037583727&aid=u89VY6V-h0Q
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Scott Stilphen got a reaction from Sabertooth in Atari Corps - Original IP in the Tramiel-era
Not really, when you consider they were 2 separate companies at that point.
Jack Tramiel started Commodore with selling typewriters and calculators. He was purely a hardware guy. That's all he ever really knew, and he didn't give 2 squats about the software side of it. Yeah, you'd think he would have learned that with the C-64's huge success, but right on the heels of that, he wanted to release a computer to compete with the Timex Sinclair - truly low-end hardware - when all his engineers were hoping to jump into the 16-bit market and compete with Apple and IBM. It's no surprise most of them left Commodore right after that. When his own Board kicked him out, he bought Atari for the sole purpose of getting revenge against Commodore. Atari's legacy as the dominant video game company meant nothing to him, and him laying off a huge majority of the in-house programmers and mothballing the then-new 7800 was proof of that. The industry was passing him by before he took Atari over, and all he did while at Atari was try and catch up to it.
Douglas Newbauer started Solaris in 1984, and continued to work on it after leaving Atari (when Tramiel took over). He was just another outside developer contracted to make VCS games, and all 3 of his (Solaris, Radar Lock, and Super Football) were the result of that.
I don't know how accurate that Marketing claim is (ex. could it only do that if it was simply moving sprites around w/o doing anything else), or if that figure can be surpassed by today's programmers (Bob C. would probably know better than anyone).
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Scott Stilphen got a reaction from Sabertooth in Atari Corps - Original IP in the Tramiel-era
Desert Falcon was an Atari Inc.-era title that was developed by GCC. Atari Corp. didn't develop many games in-house, instead choosing to sub-contract development out. I know Rob Zdybel did Atari 8-bit Bug Hunt and Lynx Warbirds in-house, but I don't know if he did any others. As far as VCS development, I don't think anything was done in-house under Tramiel, aside from Dave Staugas writing the code to support a light gun (for Sentinel and Shooting Arcade).
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Scott Stilphen got a reaction from RickR in Tempest 4000 is real, Jeff Minter is developing it and Atari is publishing it
https://twitter.com/llamasoft_ox/status/908815610418692096
I was hoping for new music instead of the same soundtrack used for T2K, but still looking forward to playing it.
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Scott Stilphen got a reaction from slobu in Internal Dust Shield/Sleeve on Atari Commons
There's 2 pieces to the dust shield plus the spring. It's not really that complicated. Besides, you don't really have to take it apart to remove or replace the board. I have several hundred Atari shells for sale at $1 each:
http://www.ataricompendium.com/game_library/classifieds/cases/vcs_cases.html
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Scott Stilphen got a reaction from RickR in Unreleased Atari Super XE Game System
Atari made a pile of bad decisions once Warner took over. In regards to the home market, after the 8-bit computers were released in 1979, Atari didn't release any new hardware under Warner, which is truly shameful considering all the time and money that was spend on developing new hardware internally. On top of it, they turned to GCC to design their next game console. Quite simply, under Ray Kassar, Atari was brain dead.
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Scott Stilphen got a reaction from GRay Defender in Galaga for the VCS at last!
John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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Scott Stilphen got a reaction from correagonzalez in Galaga for the VCS at last!
John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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Scott Stilphen got a reaction from Atari Creep in Galaga for the VCS at last!
John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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Scott Stilphen got a reaction from Justin in Galaga for the VCS at last!
John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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Scott Stilphen got a reaction from greenween in Galaga for the VCS at last!
John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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Scott Stilphen got a reaction from StormSurge in Galaga for the VCS at last!
John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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Scott Stilphen got a reaction from RickR in Galaga for the VCS at last!
John Champeau proves once again why he's the best at doing arcade ports for the VCS (and puts the 7800 version to shame in the process):
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Scott Stilphen got a reaction from Justin in SOLD- 7800 Developer/cart dumper console
This is an early 7800 console model (with the Expansion port) that's been modified with Eckhard Stolberg's Atari 7800 Developers code. With the added PC parallel port cable, you can dump 2600 and 7800 carts, as well as develop 2600 and 7800 games. For 2600 games, you can upload files maybe 10 times faster than a Supercharger! See the link to Eckhard's page above for the software and instructions on how to use it.
One corner of the case has been cracked, but the system works perfectly fine otherwise. The system has also been modified to use a VCS/2600-style power supply in addition to the original 7800 power supply.
This package includes:
• Atari 7800 ProSystem with developer package
• AC Adapter
• RF cable with coax adapter
• 25 game cartridges (listed below)
Atari VCS/2600 carts
Air-Sea Battle
Asteroids
Berzerk
Bowling
Casino
Circus Atari
Combat
Defender
Demons to Diamonds
Dodge 'Em
Football
Haunted House
Home Run
Human Cannonball
Maze Craze
Missile Command
Night Driver
Pac-Man
Space Invaders
Super Breakout
Video Pinball
Warlords
7800 carts
Dig Dug
Ms. Pac-Man
Xevious
All the cartridges have been tested and are fully functional as well.
Price $100 plus $25 shipping (continental U.S.).
*** THIS IS SOLD ***