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TrekMD

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Everything posted by TrekMD

  1. LOL, it better not be! Though the folks from AtGames have said this is supposed to be a modern system that has nothing to do with them.
  2. You know, I hadn't thought of that. That would be an interesting possibility.
  3. I got this on email today and I'm curious as to what it is. Looks like Atari has some new piece of hardware being released. It's anyone's guess as to what this will be. I doubt it'll be a console but looks like they are trying to emulate the design of the 2600. https://www.ataribox.com/
  4. Cool, then I need to check if my XEGS has the 64K required memory. Thank you.
  5. This is true with any times that you sell that are under $5. By the time you're done with all the fees you either make almost nothing or end up losing money! So it doesn't seem to be worthwhile selling these items on Ebay. With games I suppose a bundle works out best but I think you can get more credit from Albert on AA.
  6. This really does look great. Will this work on the XEGS?
  7. Here you go: The one aspect of Atari’s version of Asteroids for the 7800 that many players dislike is that it does not have the vector-style graphics of the original arcade game. Well, Bob DeCrescenzo decided to address this by hacking Atari’s original game into something that more closely resembles the arcade while adding the elements from the arcade “Deluxe” version of Asteroids to the title. The goal of the game is as before, blast all the asteroids into smithereens to get the highest score. Gone are all the colors and the rounded rotating asteroids. Now there are vector-styled asteroids, alien ships, and starship all rendered in their glorious monochromatic fashion of the arcade. In addition, you now have to deal with the Killer Satellites that break down into smaller segments that take aim at your ship and will not stop until they destroy you or you destroy them first. As with Atari’s original game, two-player simultaneous action is also present, so you can choose to either compete against another player (where you are vulnerable to each other’s weapons) or cooperate (where you are not vulnerable to your partners weapons). Either way you are certain to have a blast with Asteroids Deluxe. In fact, this is as much a must-have title as the original 7800 Asteroids given that one plays like the original 1979 title and the other is really a port of the 1981 version of the game. So, what are you waiting for? Call a friend and start shooting some asteroids!
  8. Oh, this is but the first one. There will be more coming...
  9. Have you checked in Amazon? You may be able to get them there. Otherwise, try Mile High Comics. That's where I get mine from.
  10. Wow that is one awesome find!
  11. You should sell these!
  12. They are nice indded. I had seen them before.
  13. Well, imagine my surprise when I heard two places mentioned in the podcast in relation to the bootleg Scramble machines from Omni: Tulsa and Oral Roberts University! I went to college at ORU and I vividly remember the arcade room we had there. The Scramble machines were removed before I was there, though. I didn't get to ORU until 1985. I do recognize the two dorm towers in the picture in the show notes.
  14. I had originally written this for the XM version of the game (which is the PK version anyway), so I have just made some changes to the text: Atari’s port of Donkey Kong was pretty good but it was missing certain details from the arcade game and had TIA sound that left much to be desired. Enter Tep392 with Donkey Kong PK, a version of the game that addresses many of the shortcomings of the original port. This version adds POKEY sound (borrowed from the 8-bit version) and that alone makes a world of a difference. Other changes include the addition of a more arcade-like title screen, the addition of the intro screen in which Kong climbs up the building carrying Pauline, the “How High Can You Get?” screens in between levels, Kong beating his chest (with sound) as you try to rescue Pauline, Kong escaping with Pauline at the end of each level, and the addition of the entire cement (pie) factory screen (Kong moves from left to right on the top level as in the arcade). In addition, the graphics and colors have been updated on all screens to better match the arcade, a menu screen has been added to select various options, the score area has been updated to match the arcade, character sprites have been improved, the AI of the firefoxes and fireballs has been updated to be arcade perfect, the hammers have been moved to the correct positions, and barrel tossing and bouncer patterns have been updated to match the arcade’s. Two difficulty options are available, Novice and Arcade, and you also can select whether to play with the American or Japanese sequence of screens. In short, with all these changes, Donkey Kong PK is probably the ultimate home version of Donkey Kong and it plays in none other than the 7800 ProSystem!
  15. Cool. My feedback for the game was posted late, sorry.
  16. Well, I just realized I'm late for this one but here is my feedback: When it comes to side scrolling shooters, Scramble is among the best of the best. Released to the arcades in 1982, Scramble quickly became a success but it saw a handful of ports to home systems (one of these was to the Vectrex). Thankfully, prolific 7800 programmer decided to bring this classic to the console and we have to consider ourselves lucky. In Scramble the player controls an aircraft that travels though a terrain that is constantly scrolling in order to destroy as many alien enemies as possible. The ship is equipped with a forward gun and bombs for its offensive action but it also comes with a limited fuel supply. This means that the player has to keep an eye out for fuel depots on the ground to make sure the ship remains properly fueled. The game has six different stages through which the player must advance, with the final stage being the actual alien base. Each of the stages is different from the other with new challenges that must be faced. Bob masterfully ported this game to the 7800, bringing the arcade experience home. The game has beautiful graphics that are very close to the arcade even if the colors appear muted by comparision. The sounds are also well done, which is a good thing. This version has three levels of difficulty to choose from (Easy, Normal, Hard), with the Normal difficulty being a match for Konami’s arcade version and Hard a match for Stern’s arcade version. Overall, Scramble is an excellent port of the arcade and one I can highly recommend to owners of the 7800.
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